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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "codegen.h"
#include "jump-target.h"
namespace v8 { namespace internal {
// -------------------------------------------------------------------------
// JumpTarget implementation.
#define __ masm_->
void JumpTarget::Jump() {
ASSERT(cgen_ != NULL);
ASSERT(cgen_->has_valid_frame());
// Live non-frame registers are not allowed at unconditional jumps
// because we have no way of invalidating the corresponding results
// which are still live in the C++ code.
ASSERT(cgen_->HasValidEntryRegisters());
if (is_bound()) {
// Backward jump. There is an expected frame to merge to.
ASSERT(direction_ == BIDIRECTIONAL);
cgen_->frame()->MergeTo(entry_frame_);
cgen_->DeleteFrame();
__ jmp(&entry_label_);
} else {
// Forward jump. The current frame is added to the end of the list
// of frames reaching the target block and a jump to the merge code
// is emitted.
AddReachingFrame(cgen_->frame());
RegisterFile empty;
cgen_->SetFrame(NULL, &empty);
__ jmp(&merge_labels_.last());
}
is_linked_ = !is_bound_;
}
void JumpTarget::Branch(Condition cc, Hint hint) {
ASSERT(cgen_ != NULL);
ASSERT(cgen_->has_valid_frame());
if (is_bound()) {
// Backward branch. We have an expected frame to merge to on the
// backward edge. We negate the condition and emit the merge code
// here.
//
// TODO(210): we should try to avoid negating the condition in the
// case where there is no merge code to emit. Otherwise, we emit
// a branch around an unconditional jump.
ASSERT(direction_ == BIDIRECTIONAL);
Label original_fall_through;
__ j(NegateCondition(cc), &original_fall_through, NegateHint(hint));
// Swap the current frame for a copy of it, saving non-frame
// register reference counts and invalidating all non-frame register
// references except the reserved ones on the backward edge.
VirtualFrame* original_frame = cgen_->frame();
VirtualFrame* working_frame = new VirtualFrame(original_frame);
RegisterFile non_frame_registers = RegisterAllocator::Reserved();
cgen_->SetFrame(working_frame, &non_frame_registers);
working_frame->MergeTo(entry_frame_);
cgen_->DeleteFrame();
__ jmp(&entry_label_);
// Restore the frame and its associated non-frame registers.
cgen_->SetFrame(original_frame, &non_frame_registers);
__ bind(&original_fall_through);
} else {
// Forward branch. A copy of the current frame is added to the end
// of the list of frames reaching the target block and a branch to
// the merge code is emitted.
AddReachingFrame(new VirtualFrame(cgen_->frame()));
__ j(cc, &merge_labels_.last(), hint);
}
is_linked_ = !is_bound_;
}
void JumpTarget::Call() {
// Call is used to push the address of the catch block on the stack as
// a return address when compiling try/catch and try/finally. We
// fully spill the frame before making the call. The expected frame
// at the label (which should be the only one) is the spilled current
// frame plus an in-memory return address. The "fall-through" frame
// at the return site is the spilled current frame.
ASSERT(cgen_ != NULL);
ASSERT(cgen_->has_valid_frame());
// There are no non-frame references across the call.
ASSERT(cgen_->HasValidEntryRegisters());
ASSERT(!is_linked());
cgen_->frame()->SpillAll();
VirtualFrame* target_frame = new VirtualFrame(cgen_->frame());
target_frame->Adjust(1);
AddReachingFrame(target_frame);
__ call(&merge_labels_.last());
is_linked_ = !is_bound_;
}
void JumpTarget::Bind(int mergable_elements) {
ASSERT(cgen_ != NULL);
ASSERT(!is_bound());
// Live non-frame registers are not allowed at the start of a basic
// block.
ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters());
// Compute the frame to use for entry to the block.
ComputeEntryFrame(mergable_elements);
if (is_linked()) {
// There were forward jumps. Handle merging the reaching frames
// and possible fall through to the entry frame.
// Some moves required to merge to an expected frame require
// purely frame state changes, and do not require any code
// generation. Perform those first to increase the possibility of
// finding equal frames below.
if (cgen_->has_valid_frame()) {
cgen_->frame()->PrepareMergeTo(entry_frame_);
}
for (int i = 0; i < reaching_frames_.length(); i++) {
reaching_frames_[i]->PrepareMergeTo(entry_frame_);
}
// If there is a fall through to the jump target and it needs
// merge code, process it first.
if (cgen_->has_valid_frame() && !cgen_->frame()->Equals(entry_frame_)) {
// Loop over all the reaching frames, looking for any that can
// share merge code with this one.
for (int i = 0; i < reaching_frames_.length(); i++) {
if (cgen_->frame()->Equals(reaching_frames_[i])) {
// Set the reaching frames element to null to avoid
// processing it later, and then bind its entry label.
delete reaching_frames_[i];
reaching_frames_[i] = NULL;
__ bind(&merge_labels_[i]);
}
}
// Emit the merge code.
cgen_->frame()->MergeTo(entry_frame_);
}
// Loop over the (non-null) reaching frames and process any that
// need merge code.
for (int i = 0; i < reaching_frames_.length(); i++) {
VirtualFrame* frame = reaching_frames_[i];
if (frame != NULL && !frame->Equals(entry_frame_)) {
// Set the reaching frames element to null to avoid processing
// it later. Do not delete it as it is needed for merging.
reaching_frames_[i] = NULL;
// If the code generator has a current frame (a fall-through
// or a previously merged frame), insert a jump around the
// merge code we are about to generate.
if (cgen_->has_valid_frame()) {
cgen_->DeleteFrame();
__ jmp(&entry_label_);
}
// Set the frame to merge as the code generator's current
// frame and bind its merge label.
RegisterFile reserved_registers = RegisterAllocator::Reserved();
cgen_->SetFrame(frame, &reserved_registers);
__ bind(&merge_labels_[i]);
// Loop over the remaining (non-null) reaching frames, looking
// for any that can share merge code with this one.
for (int j = i + 1; j < reaching_frames_.length(); j++) {
VirtualFrame* other = reaching_frames_[j];
if (other != NULL && frame->Equals(other)) {
delete other;
reaching_frames_[j] = NULL;
__ bind(&merge_labels_[j]);
}
}
// Emit the merge code.
cgen_->frame()->MergeTo(entry_frame_);
}
}
// The code generator may not have a current frame if there was no
// fall through and none of the reaching frames needed merging.
// In that case, clone the entry frame as the current frame.
if (!cgen_->has_valid_frame()) {
RegisterFile reserved_registers = RegisterAllocator::Reserved();
cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers);
}
// There is certainly a current frame equal to the entry frame.
// Bind the entry frame label.
__ bind(&entry_label_);
// There may be unprocessed reaching frames that did not need
// merge code. Bind their merge labels to be the same as the
// entry label.
for (int i = 0; i < reaching_frames_.length(); i++) {
if (reaching_frames_[i] != NULL) {
delete reaching_frames_[i];
__ bind(&merge_labels_[i]);
}
}
// All the reaching frames except the one that is the current
// frame (if it is one of the reaching frames) have been deleted.
reaching_frames_.Clear();
merge_labels_.Clear();
} else {
// There were no forward jumps. The current frame is merged to
// the entry frame.
cgen_->frame()->MergeTo(entry_frame_);
__ bind(&entry_label_);
}
is_linked_ = false;
is_bound_ = true;
}
#undef __
} } // namespace v8::internal