| // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "bootstrapper.h" |
| #include "codegen-inl.h" |
| #include "debug.h" |
| #include "runtime.h" |
| #include "serialize.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ------------------------------------------------------------------------- |
| // MacroAssembler implementation. |
| |
| MacroAssembler::MacroAssembler(void* buffer, int size) |
| : Assembler(buffer, size), |
| unresolved_(0), |
| generating_stub_(false), |
| allow_stub_calls_(true), |
| code_object_(Heap::undefined_value()) { |
| } |
| |
| |
| static void RecordWriteHelper(MacroAssembler* masm, |
| Register object, |
| Register addr, |
| Register scratch) { |
| Label fast; |
| |
| // Compute the page start address from the heap object pointer, and reuse |
| // the 'object' register for it. |
| masm->and_(object, ~Page::kPageAlignmentMask); |
| Register page_start = object; |
| |
| // Compute the bit addr in the remembered set/index of the pointer in the |
| // page. Reuse 'addr' as pointer_offset. |
| masm->sub(addr, Operand(page_start)); |
| masm->shr(addr, kObjectAlignmentBits); |
| Register pointer_offset = addr; |
| |
| // If the bit offset lies beyond the normal remembered set range, it is in |
| // the extra remembered set area of a large object. |
| masm->cmp(pointer_offset, Page::kPageSize / kPointerSize); |
| masm->j(less, &fast); |
| |
| // Adjust 'page_start' so that addressing using 'pointer_offset' hits the |
| // extra remembered set after the large object. |
| |
| // Find the length of the large object (FixedArray). |
| masm->mov(scratch, Operand(page_start, Page::kObjectStartOffset |
| + FixedArray::kLengthOffset)); |
| Register array_length = scratch; |
| |
| // Extra remembered set starts right after the large object (a FixedArray), at |
| // page_start + kObjectStartOffset + objectSize |
| // where objectSize is FixedArray::kHeaderSize + kPointerSize * array_length. |
| // Add the delta between the end of the normal RSet and the start of the |
| // extra RSet to 'page_start', so that addressing the bit using |
| // 'pointer_offset' hits the extra RSet words. |
| masm->lea(page_start, |
| Operand(page_start, array_length, times_pointer_size, |
| Page::kObjectStartOffset + FixedArray::kHeaderSize |
| - Page::kRSetEndOffset)); |
| |
| // NOTE: For now, we use the bit-test-and-set (bts) x86 instruction |
| // to limit code size. We should probably evaluate this decision by |
| // measuring the performance of an equivalent implementation using |
| // "simpler" instructions |
| masm->bind(&fast); |
| masm->bts(Operand(page_start, Page::kRSetOffset), pointer_offset); |
| } |
| |
| |
| class RecordWriteStub : public CodeStub { |
| public: |
| RecordWriteStub(Register object, Register addr, Register scratch) |
| : object_(object), addr_(addr), scratch_(scratch) { } |
| |
| void Generate(MacroAssembler* masm); |
| |
| private: |
| Register object_; |
| Register addr_; |
| Register scratch_; |
| |
| #ifdef DEBUG |
| void Print() { |
| PrintF("RecordWriteStub (object reg %d), (addr reg %d), (scratch reg %d)\n", |
| object_.code(), addr_.code(), scratch_.code()); |
| } |
| #endif |
| |
| // Minor key encoding in 12 bits of three registers (object, address and |
| // scratch) OOOOAAAASSSS. |
| class ScratchBits: public BitField<uint32_t, 0, 4> {}; |
| class AddressBits: public BitField<uint32_t, 4, 4> {}; |
| class ObjectBits: public BitField<uint32_t, 8, 4> {}; |
| |
| Major MajorKey() { return RecordWrite; } |
| |
| int MinorKey() { |
| // Encode the registers. |
| return ObjectBits::encode(object_.code()) | |
| AddressBits::encode(addr_.code()) | |
| ScratchBits::encode(scratch_.code()); |
| } |
| }; |
| |
| |
| void RecordWriteStub::Generate(MacroAssembler* masm) { |
| RecordWriteHelper(masm, object_, addr_, scratch_); |
| masm->ret(0); |
| } |
| |
| |
| // Set the remembered set bit for [object+offset]. |
| // object is the object being stored into, value is the object being stored. |
| // If offset is zero, then the scratch register contains the array index into |
| // the elements array represented as a Smi. |
| // All registers are clobbered by the operation. |
| void MacroAssembler::RecordWrite(Register object, int offset, |
| Register value, Register scratch) { |
| // First, check if a remembered set write is even needed. The tests below |
| // catch stores of Smis and stores into young gen (which does not have space |
| // for the remembered set bits. |
| Label done; |
| |
| // Skip barrier if writing a smi. |
| ASSERT_EQ(0, kSmiTag); |
| test(value, Immediate(kSmiTagMask)); |
| j(zero, &done); |
| |
| if (Serializer::enabled()) { |
| // Can't do arithmetic on external references if it might get serialized. |
| mov(value, Operand(object)); |
| and_(value, Heap::NewSpaceMask()); |
| cmp(Operand(value), Immediate(ExternalReference::new_space_start())); |
| j(equal, &done); |
| } else { |
| int32_t new_space_start = reinterpret_cast<int32_t>( |
| ExternalReference::new_space_start().address()); |
| lea(value, Operand(object, -new_space_start)); |
| and_(value, Heap::NewSpaceMask()); |
| j(equal, &done); |
| } |
| |
| if ((offset > 0) && (offset < Page::kMaxHeapObjectSize)) { |
| // Compute the bit offset in the remembered set, leave it in 'value'. |
| lea(value, Operand(object, offset)); |
| and_(value, Page::kPageAlignmentMask); |
| shr(value, kPointerSizeLog2); |
| |
| // Compute the page address from the heap object pointer, leave it in |
| // 'object'. |
| and_(object, ~Page::kPageAlignmentMask); |
| |
| // NOTE: For now, we use the bit-test-and-set (bts) x86 instruction |
| // to limit code size. We should probably evaluate this decision by |
| // measuring the performance of an equivalent implementation using |
| // "simpler" instructions |
| bts(Operand(object, Page::kRSetOffset), value); |
| } else { |
| Register dst = scratch; |
| if (offset != 0) { |
| lea(dst, Operand(object, offset)); |
| } else { |
| // array access: calculate the destination address in the same manner as |
| // KeyedStoreIC::GenerateGeneric. Multiply a smi by 2 to get an offset |
| // into an array of words. |
| ASSERT_EQ(1, kSmiTagSize); |
| ASSERT_EQ(0, kSmiTag); |
| lea(dst, Operand(object, dst, times_half_pointer_size, |
| FixedArray::kHeaderSize - kHeapObjectTag)); |
| } |
| // If we are already generating a shared stub, not inlining the |
| // record write code isn't going to save us any memory. |
| if (generating_stub()) { |
| RecordWriteHelper(this, object, dst, value); |
| } else { |
| RecordWriteStub stub(object, dst, value); |
| CallStub(&stub); |
| } |
| } |
| |
| bind(&done); |
| } |
| |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| void MacroAssembler::SaveRegistersToMemory(RegList regs) { |
| ASSERT((regs & ~kJSCallerSaved) == 0); |
| // Copy the content of registers to memory location. |
| for (int i = 0; i < kNumJSCallerSaved; i++) { |
| int r = JSCallerSavedCode(i); |
| if ((regs & (1 << r)) != 0) { |
| Register reg = { r }; |
| ExternalReference reg_addr = |
| ExternalReference(Debug_Address::Register(i)); |
| mov(Operand::StaticVariable(reg_addr), reg); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::RestoreRegistersFromMemory(RegList regs) { |
| ASSERT((regs & ~kJSCallerSaved) == 0); |
| // Copy the content of memory location to registers. |
| for (int i = kNumJSCallerSaved; --i >= 0;) { |
| int r = JSCallerSavedCode(i); |
| if ((regs & (1 << r)) != 0) { |
| Register reg = { r }; |
| ExternalReference reg_addr = |
| ExternalReference(Debug_Address::Register(i)); |
| mov(reg, Operand::StaticVariable(reg_addr)); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::PushRegistersFromMemory(RegList regs) { |
| ASSERT((regs & ~kJSCallerSaved) == 0); |
| // Push the content of the memory location to the stack. |
| for (int i = 0; i < kNumJSCallerSaved; i++) { |
| int r = JSCallerSavedCode(i); |
| if ((regs & (1 << r)) != 0) { |
| ExternalReference reg_addr = |
| ExternalReference(Debug_Address::Register(i)); |
| push(Operand::StaticVariable(reg_addr)); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::PopRegistersToMemory(RegList regs) { |
| ASSERT((regs & ~kJSCallerSaved) == 0); |
| // Pop the content from the stack to the memory location. |
| for (int i = kNumJSCallerSaved; --i >= 0;) { |
| int r = JSCallerSavedCode(i); |
| if ((regs & (1 << r)) != 0) { |
| ExternalReference reg_addr = |
| ExternalReference(Debug_Address::Register(i)); |
| pop(Operand::StaticVariable(reg_addr)); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::CopyRegistersFromStackToMemory(Register base, |
| Register scratch, |
| RegList regs) { |
| ASSERT((regs & ~kJSCallerSaved) == 0); |
| // Copy the content of the stack to the memory location and adjust base. |
| for (int i = kNumJSCallerSaved; --i >= 0;) { |
| int r = JSCallerSavedCode(i); |
| if ((regs & (1 << r)) != 0) { |
| mov(scratch, Operand(base, 0)); |
| ExternalReference reg_addr = |
| ExternalReference(Debug_Address::Register(i)); |
| mov(Operand::StaticVariable(reg_addr), scratch); |
| lea(base, Operand(base, kPointerSize)); |
| } |
| } |
| } |
| #endif |
| |
| void MacroAssembler::Set(Register dst, const Immediate& x) { |
| if (x.is_zero()) { |
| xor_(dst, Operand(dst)); // shorter than mov |
| } else { |
| mov(dst, x); |
| } |
| } |
| |
| |
| void MacroAssembler::Set(const Operand& dst, const Immediate& x) { |
| mov(dst, x); |
| } |
| |
| |
| void MacroAssembler::CmpObjectType(Register heap_object, |
| InstanceType type, |
| Register map) { |
| mov(map, FieldOperand(heap_object, HeapObject::kMapOffset)); |
| CmpInstanceType(map, type); |
| } |
| |
| |
| void MacroAssembler::CmpInstanceType(Register map, InstanceType type) { |
| cmpb(FieldOperand(map, Map::kInstanceTypeOffset), |
| static_cast<int8_t>(type)); |
| } |
| |
| |
| void MacroAssembler::FCmp() { |
| fucompp(); |
| push(eax); |
| fnstsw_ax(); |
| sahf(); |
| pop(eax); |
| } |
| |
| |
| void MacroAssembler::EnterFrame(StackFrame::Type type) { |
| push(ebp); |
| mov(ebp, Operand(esp)); |
| push(esi); |
| push(Immediate(Smi::FromInt(type))); |
| push(Immediate(CodeObject())); |
| if (FLAG_debug_code) { |
| cmp(Operand(esp, 0), Immediate(Factory::undefined_value())); |
| Check(not_equal, "code object not properly patched"); |
| } |
| } |
| |
| |
| void MacroAssembler::LeaveFrame(StackFrame::Type type) { |
| if (FLAG_debug_code) { |
| cmp(Operand(ebp, StandardFrameConstants::kMarkerOffset), |
| Immediate(Smi::FromInt(type))); |
| Check(equal, "stack frame types must match"); |
| } |
| leave(); |
| } |
| |
| |
| void MacroAssembler::EnterExitFrame(StackFrame::Type type) { |
| ASSERT(type == StackFrame::EXIT || type == StackFrame::EXIT_DEBUG); |
| |
| // Setup the frame structure on the stack. |
| ASSERT(ExitFrameConstants::kCallerSPDisplacement == +2 * kPointerSize); |
| ASSERT(ExitFrameConstants::kCallerPCOffset == +1 * kPointerSize); |
| ASSERT(ExitFrameConstants::kCallerFPOffset == 0 * kPointerSize); |
| push(ebp); |
| mov(ebp, Operand(esp)); |
| |
| // Reserve room for entry stack pointer and push the debug marker. |
| ASSERT(ExitFrameConstants::kSPOffset == -1 * kPointerSize); |
| push(Immediate(0)); // saved entry sp, patched before call |
| push(Immediate(type == StackFrame::EXIT_DEBUG ? 1 : 0)); |
| |
| // Save the frame pointer and the context in top. |
| ExternalReference c_entry_fp_address(Top::k_c_entry_fp_address); |
| ExternalReference context_address(Top::k_context_address); |
| mov(Operand::StaticVariable(c_entry_fp_address), ebp); |
| mov(Operand::StaticVariable(context_address), esi); |
| |
| // Setup argc and argv in callee-saved registers. |
| int offset = StandardFrameConstants::kCallerSPOffset - kPointerSize; |
| mov(edi, Operand(eax)); |
| lea(esi, Operand(ebp, eax, times_4, offset)); |
| |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| // Save the state of all registers to the stack from the memory |
| // location. This is needed to allow nested break points. |
| if (type == StackFrame::EXIT_DEBUG) { |
| // TODO(1243899): This should be symmetric to |
| // CopyRegistersFromStackToMemory() but it isn't! esp is assumed |
| // correct here, but computed for the other call. Very error |
| // prone! FIX THIS. Actually there are deeper problems with |
| // register saving than this asymmetry (see the bug report |
| // associated with this issue). |
| PushRegistersFromMemory(kJSCallerSaved); |
| } |
| #endif |
| |
| // Reserve space for two arguments: argc and argv. |
| sub(Operand(esp), Immediate(2 * kPointerSize)); |
| |
| // Get the required frame alignment for the OS. |
| static const int kFrameAlignment = OS::ActivationFrameAlignment(); |
| if (kFrameAlignment > 0) { |
| ASSERT(IsPowerOf2(kFrameAlignment)); |
| and_(esp, -kFrameAlignment); |
| } |
| |
| // Patch the saved entry sp. |
| mov(Operand(ebp, ExitFrameConstants::kSPOffset), esp); |
| } |
| |
| |
| void MacroAssembler::LeaveExitFrame(StackFrame::Type type) { |
| #ifdef ENABLE_DEBUGGER_SUPPORT |
| // Restore the memory copy of the registers by digging them out from |
| // the stack. This is needed to allow nested break points. |
| if (type == StackFrame::EXIT_DEBUG) { |
| // It's okay to clobber register ebx below because we don't need |
| // the function pointer after this. |
| const int kCallerSavedSize = kNumJSCallerSaved * kPointerSize; |
| int kOffset = ExitFrameConstants::kDebugMarkOffset - kCallerSavedSize; |
| lea(ebx, Operand(ebp, kOffset)); |
| CopyRegistersFromStackToMemory(ebx, ecx, kJSCallerSaved); |
| } |
| #endif |
| |
| // Get the return address from the stack and restore the frame pointer. |
| mov(ecx, Operand(ebp, 1 * kPointerSize)); |
| mov(ebp, Operand(ebp, 0 * kPointerSize)); |
| |
| // Pop the arguments and the receiver from the caller stack. |
| lea(esp, Operand(esi, 1 * kPointerSize)); |
| |
| // Restore current context from top and clear it in debug mode. |
| ExternalReference context_address(Top::k_context_address); |
| mov(esi, Operand::StaticVariable(context_address)); |
| #ifdef DEBUG |
| mov(Operand::StaticVariable(context_address), Immediate(0)); |
| #endif |
| |
| // Push the return address to get ready to return. |
| push(ecx); |
| |
| // Clear the top frame. |
| ExternalReference c_entry_fp_address(Top::k_c_entry_fp_address); |
| mov(Operand::StaticVariable(c_entry_fp_address), Immediate(0)); |
| } |
| |
| |
| void MacroAssembler::PushTryHandler(CodeLocation try_location, |
| HandlerType type) { |
| // Adjust this code if not the case. |
| ASSERT(StackHandlerConstants::kSize == 4 * kPointerSize); |
| // The pc (return address) is already on TOS. |
| if (try_location == IN_JAVASCRIPT) { |
| if (type == TRY_CATCH_HANDLER) { |
| push(Immediate(StackHandler::TRY_CATCH)); |
| } else { |
| push(Immediate(StackHandler::TRY_FINALLY)); |
| } |
| push(ebp); |
| } else { |
| ASSERT(try_location == IN_JS_ENTRY); |
| // The frame pointer does not point to a JS frame so we save NULL |
| // for ebp. We expect the code throwing an exception to check ebp |
| // before dereferencing it to restore the context. |
| push(Immediate(StackHandler::ENTRY)); |
| push(Immediate(0)); // NULL frame pointer. |
| } |
| // Save the current handler as the next handler. |
| push(Operand::StaticVariable(ExternalReference(Top::k_handler_address))); |
| // Link this handler as the new current one. |
| mov(Operand::StaticVariable(ExternalReference(Top::k_handler_address)), esp); |
| } |
| |
| |
| Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg, |
| JSObject* holder, Register holder_reg, |
| Register scratch, |
| Label* miss) { |
| // Make sure there's no overlap between scratch and the other |
| // registers. |
| ASSERT(!scratch.is(object_reg) && !scratch.is(holder_reg)); |
| |
| // Keep track of the current object in register reg. |
| Register reg = object_reg; |
| int depth = 1; |
| |
| // Check the maps in the prototype chain. |
| // Traverse the prototype chain from the object and do map checks. |
| while (object != holder) { |
| depth++; |
| |
| // Only global objects and objects that do not require access |
| // checks are allowed in stubs. |
| ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded()); |
| |
| JSObject* prototype = JSObject::cast(object->GetPrototype()); |
| if (Heap::InNewSpace(prototype)) { |
| // Get the map of the current object. |
| mov(scratch, FieldOperand(reg, HeapObject::kMapOffset)); |
| cmp(Operand(scratch), Immediate(Handle<Map>(object->map()))); |
| // Branch on the result of the map check. |
| j(not_equal, miss, not_taken); |
| // Check access rights to the global object. This has to happen |
| // after the map check so that we know that the object is |
| // actually a global object. |
| if (object->IsJSGlobalProxy()) { |
| CheckAccessGlobalProxy(reg, scratch, miss); |
| |
| // Restore scratch register to be the map of the object. |
| // We load the prototype from the map in the scratch register. |
| mov(scratch, FieldOperand(reg, HeapObject::kMapOffset)); |
| } |
| // The prototype is in new space; we cannot store a reference |
| // to it in the code. Load it from the map. |
| reg = holder_reg; // from now the object is in holder_reg |
| mov(reg, FieldOperand(scratch, Map::kPrototypeOffset)); |
| |
| } else { |
| // Check the map of the current object. |
| cmp(FieldOperand(reg, HeapObject::kMapOffset), |
| Immediate(Handle<Map>(object->map()))); |
| // Branch on the result of the map check. |
| j(not_equal, miss, not_taken); |
| // Check access rights to the global object. This has to happen |
| // after the map check so that we know that the object is |
| // actually a global object. |
| if (object->IsJSGlobalProxy()) { |
| CheckAccessGlobalProxy(reg, scratch, miss); |
| } |
| // The prototype is in old space; load it directly. |
| reg = holder_reg; // from now the object is in holder_reg |
| mov(reg, Handle<JSObject>(prototype)); |
| } |
| |
| // Go to the next object in the prototype chain. |
| object = prototype; |
| } |
| |
| // Check the holder map. |
| cmp(FieldOperand(reg, HeapObject::kMapOffset), |
| Immediate(Handle<Map>(holder->map()))); |
| j(not_equal, miss, not_taken); |
| |
| // Log the check depth. |
| LOG(IntEvent("check-maps-depth", depth)); |
| |
| // Perform security check for access to the global object and return |
| // the holder register. |
| ASSERT(object == holder); |
| ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded()); |
| if (object->IsJSGlobalProxy()) { |
| CheckAccessGlobalProxy(reg, scratch, miss); |
| } |
| return reg; |
| } |
| |
| |
| void MacroAssembler::CheckAccessGlobalProxy(Register holder_reg, |
| Register scratch, |
| Label* miss) { |
| Label same_contexts; |
| |
| ASSERT(!holder_reg.is(scratch)); |
| |
| // Load current lexical context from the stack frame. |
| mov(scratch, Operand(ebp, StandardFrameConstants::kContextOffset)); |
| |
| // When generating debug code, make sure the lexical context is set. |
| if (FLAG_debug_code) { |
| cmp(Operand(scratch), Immediate(0)); |
| Check(not_equal, "we should not have an empty lexical context"); |
| } |
| // Load the global context of the current context. |
| int offset = Context::kHeaderSize + Context::GLOBAL_INDEX * kPointerSize; |
| mov(scratch, FieldOperand(scratch, offset)); |
| mov(scratch, FieldOperand(scratch, GlobalObject::kGlobalContextOffset)); |
| |
| // Check the context is a global context. |
| if (FLAG_debug_code) { |
| push(scratch); |
| // Read the first word and compare to global_context_map. |
| mov(scratch, FieldOperand(scratch, HeapObject::kMapOffset)); |
| cmp(scratch, Factory::global_context_map()); |
| Check(equal, "JSGlobalObject::global_context should be a global context."); |
| pop(scratch); |
| } |
| |
| // Check if both contexts are the same. |
| cmp(scratch, FieldOperand(holder_reg, JSGlobalProxy::kContextOffset)); |
| j(equal, &same_contexts, taken); |
| |
| // Compare security tokens, save holder_reg on the stack so we can use it |
| // as a temporary register. |
| // |
| // TODO(119): avoid push(holder_reg)/pop(holder_reg) |
| push(holder_reg); |
| // Check that the security token in the calling global object is |
| // compatible with the security token in the receiving global |
| // object. |
| mov(holder_reg, FieldOperand(holder_reg, JSGlobalProxy::kContextOffset)); |
| |
| // Check the context is a global context. |
| if (FLAG_debug_code) { |
| cmp(holder_reg, Factory::null_value()); |
| Check(not_equal, "JSGlobalProxy::context() should not be null."); |
| |
| push(holder_reg); |
| // Read the first word and compare to global_context_map(), |
| mov(holder_reg, FieldOperand(holder_reg, HeapObject::kMapOffset)); |
| cmp(holder_reg, Factory::global_context_map()); |
| Check(equal, "JSGlobalObject::global_context should be a global context."); |
| pop(holder_reg); |
| } |
| |
| int token_offset = Context::kHeaderSize + |
| Context::SECURITY_TOKEN_INDEX * kPointerSize; |
| mov(scratch, FieldOperand(scratch, token_offset)); |
| cmp(scratch, FieldOperand(holder_reg, token_offset)); |
| pop(holder_reg); |
| j(not_equal, miss, not_taken); |
| |
| bind(&same_contexts); |
| } |
| |
| |
| void MacroAssembler::LoadAllocationTopHelper(Register result, |
| Register result_end, |
| Register scratch, |
| AllocationFlags flags) { |
| ExternalReference new_space_allocation_top = |
| ExternalReference::new_space_allocation_top_address(); |
| |
| // Just return if allocation top is already known. |
| if ((flags & RESULT_CONTAINS_TOP) != 0) { |
| // No use of scratch if allocation top is provided. |
| ASSERT(scratch.is(no_reg)); |
| #ifdef DEBUG |
| // Assert that result actually contains top on entry. |
| cmp(result, Operand::StaticVariable(new_space_allocation_top)); |
| Check(equal, "Unexpected allocation top"); |
| #endif |
| return; |
| } |
| |
| // Move address of new object to result. Use scratch register if available. |
| if (scratch.is(no_reg)) { |
| mov(result, Operand::StaticVariable(new_space_allocation_top)); |
| } else { |
| ASSERT(!scratch.is(result_end)); |
| mov(Operand(scratch), Immediate(new_space_allocation_top)); |
| mov(result, Operand(scratch, 0)); |
| } |
| } |
| |
| |
| void MacroAssembler::UpdateAllocationTopHelper(Register result_end, |
| Register scratch) { |
| ExternalReference new_space_allocation_top = |
| ExternalReference::new_space_allocation_top_address(); |
| |
| // Update new top. Use scratch if available. |
| if (scratch.is(no_reg)) { |
| mov(Operand::StaticVariable(new_space_allocation_top), result_end); |
| } else { |
| mov(Operand(scratch, 0), result_end); |
| } |
| } |
| |
| |
| void MacroAssembler::AllocateObjectInNewSpace(int object_size, |
| Register result, |
| Register result_end, |
| Register scratch, |
| Label* gc_required, |
| AllocationFlags flags) { |
| ASSERT(!result.is(result_end)); |
| |
| // Load address of new object into result. |
| LoadAllocationTopHelper(result, result_end, scratch, flags); |
| |
| // Calculate new top and bail out if new space is exhausted. |
| ExternalReference new_space_allocation_limit = |
| ExternalReference::new_space_allocation_limit_address(); |
| lea(result_end, Operand(result, object_size)); |
| cmp(result_end, Operand::StaticVariable(new_space_allocation_limit)); |
| j(above, gc_required, not_taken); |
| |
| // Update allocation top. |
| UpdateAllocationTopHelper(result_end, scratch); |
| |
| // Tag result if requested. |
| if ((flags & TAG_OBJECT) != 0) { |
| or_(Operand(result), Immediate(kHeapObjectTag)); |
| } |
| } |
| |
| |
| void MacroAssembler::AllocateObjectInNewSpace(int header_size, |
| ScaleFactor element_size, |
| Register element_count, |
| Register result, |
| Register result_end, |
| Register scratch, |
| Label* gc_required, |
| AllocationFlags flags) { |
| ASSERT(!result.is(result_end)); |
| |
| // Load address of new object into result. |
| LoadAllocationTopHelper(result, result_end, scratch, flags); |
| |
| // Calculate new top and bail out if new space is exhausted. |
| ExternalReference new_space_allocation_limit = |
| ExternalReference::new_space_allocation_limit_address(); |
| lea(result_end, Operand(result, element_count, element_size, header_size)); |
| cmp(result_end, Operand::StaticVariable(new_space_allocation_limit)); |
| j(above, gc_required); |
| |
| // Update allocation top. |
| UpdateAllocationTopHelper(result_end, scratch); |
| |
| // Tag result if requested. |
| if ((flags & TAG_OBJECT) != 0) { |
| or_(Operand(result), Immediate(kHeapObjectTag)); |
| } |
| } |
| |
| |
| void MacroAssembler::AllocateObjectInNewSpace(Register object_size, |
| Register result, |
| Register result_end, |
| Register scratch, |
| Label* gc_required, |
| AllocationFlags flags) { |
| ASSERT(!result.is(result_end)); |
| |
| // Load address of new object into result. |
| LoadAllocationTopHelper(result, result_end, scratch, flags); |
| |
| // Calculate new top and bail out if new space is exhausted. |
| ExternalReference new_space_allocation_limit = |
| ExternalReference::new_space_allocation_limit_address(); |
| if (!object_size.is(result_end)) { |
| mov(result_end, object_size); |
| } |
| add(result_end, Operand(result)); |
| cmp(result_end, Operand::StaticVariable(new_space_allocation_limit)); |
| j(above, gc_required, not_taken); |
| |
| // Update allocation top. |
| UpdateAllocationTopHelper(result_end, scratch); |
| |
| // Tag result if requested. |
| if ((flags & TAG_OBJECT) != 0) { |
| or_(Operand(result), Immediate(kHeapObjectTag)); |
| } |
| } |
| |
| |
| void MacroAssembler::UndoAllocationInNewSpace(Register object) { |
| ExternalReference new_space_allocation_top = |
| ExternalReference::new_space_allocation_top_address(); |
| |
| // Make sure the object has no tag before resetting top. |
| and_(Operand(object), Immediate(~kHeapObjectTagMask)); |
| #ifdef DEBUG |
| cmp(object, Operand::StaticVariable(new_space_allocation_top)); |
| Check(below, "Undo allocation of non allocated memory"); |
| #endif |
| mov(Operand::StaticVariable(new_space_allocation_top), object); |
| } |
| |
| |
| void MacroAssembler::NegativeZeroTest(CodeGenerator* cgen, |
| Register result, |
| Register op, |
| JumpTarget* then_target) { |
| JumpTarget ok; |
| test(result, Operand(result)); |
| ok.Branch(not_zero, taken); |
| test(op, Operand(op)); |
| then_target->Branch(sign, not_taken); |
| ok.Bind(); |
| } |
| |
| |
| void MacroAssembler::NegativeZeroTest(Register result, |
| Register op, |
| Label* then_label) { |
| Label ok; |
| test(result, Operand(result)); |
| j(not_zero, &ok, taken); |
| test(op, Operand(op)); |
| j(sign, then_label, not_taken); |
| bind(&ok); |
| } |
| |
| |
| void MacroAssembler::NegativeZeroTest(Register result, |
| Register op1, |
| Register op2, |
| Register scratch, |
| Label* then_label) { |
| Label ok; |
| test(result, Operand(result)); |
| j(not_zero, &ok, taken); |
| mov(scratch, Operand(op1)); |
| or_(scratch, Operand(op2)); |
| j(sign, then_label, not_taken); |
| bind(&ok); |
| } |
| |
| |
| void MacroAssembler::TryGetFunctionPrototype(Register function, |
| Register result, |
| Register scratch, |
| Label* miss) { |
| // Check that the receiver isn't a smi. |
| test(function, Immediate(kSmiTagMask)); |
| j(zero, miss, not_taken); |
| |
| // Check that the function really is a function. |
| CmpObjectType(function, JS_FUNCTION_TYPE, result); |
| j(not_equal, miss, not_taken); |
| |
| // Make sure that the function has an instance prototype. |
| Label non_instance; |
| movzx_b(scratch, FieldOperand(result, Map::kBitFieldOffset)); |
| test(scratch, Immediate(1 << Map::kHasNonInstancePrototype)); |
| j(not_zero, &non_instance, not_taken); |
| |
| // Get the prototype or initial map from the function. |
| mov(result, |
| FieldOperand(function, JSFunction::kPrototypeOrInitialMapOffset)); |
| |
| // If the prototype or initial map is the hole, don't return it and |
| // simply miss the cache instead. This will allow us to allocate a |
| // prototype object on-demand in the runtime system. |
| cmp(Operand(result), Immediate(Factory::the_hole_value())); |
| j(equal, miss, not_taken); |
| |
| // If the function does not have an initial map, we're done. |
| Label done; |
| CmpObjectType(result, MAP_TYPE, scratch); |
| j(not_equal, &done); |
| |
| // Get the prototype from the initial map. |
| mov(result, FieldOperand(result, Map::kPrototypeOffset)); |
| jmp(&done); |
| |
| // Non-instance prototype: Fetch prototype from constructor field |
| // in initial map. |
| bind(&non_instance); |
| mov(result, FieldOperand(result, Map::kConstructorOffset)); |
| |
| // All done. |
| bind(&done); |
| } |
| |
| |
| void MacroAssembler::CallStub(CodeStub* stub) { |
| ASSERT(allow_stub_calls()); // calls are not allowed in some stubs |
| call(stub->GetCode(), RelocInfo::CODE_TARGET); |
| } |
| |
| |
| void MacroAssembler::StubReturn(int argc) { |
| ASSERT(argc >= 1 && generating_stub()); |
| ret((argc - 1) * kPointerSize); |
| } |
| |
| |
| void MacroAssembler::IllegalOperation(int num_arguments) { |
| if (num_arguments > 0) { |
| add(Operand(esp), Immediate(num_arguments * kPointerSize)); |
| } |
| mov(eax, Immediate(Factory::undefined_value())); |
| } |
| |
| |
| void MacroAssembler::CallRuntime(Runtime::FunctionId id, int num_arguments) { |
| CallRuntime(Runtime::FunctionForId(id), num_arguments); |
| } |
| |
| |
| void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) { |
| // If the expected number of arguments of the runtime function is |
| // constant, we check that the actual number of arguments match the |
| // expectation. |
| if (f->nargs >= 0 && f->nargs != num_arguments) { |
| IllegalOperation(num_arguments); |
| return; |
| } |
| |
| Runtime::FunctionId function_id = |
| static_cast<Runtime::FunctionId>(f->stub_id); |
| RuntimeStub stub(function_id, num_arguments); |
| CallStub(&stub); |
| } |
| |
| |
| void MacroAssembler::TailCallRuntime(const ExternalReference& ext, |
| int num_arguments, |
| int result_size) { |
| // TODO(1236192): Most runtime routines don't need the number of |
| // arguments passed in because it is constant. At some point we |
| // should remove this need and make the runtime routine entry code |
| // smarter. |
| Set(eax, Immediate(num_arguments)); |
| JumpToBuiltin(ext); |
| } |
| |
| |
| void MacroAssembler::JumpToBuiltin(const ExternalReference& ext) { |
| // Set the entry point and jump to the C entry runtime stub. |
| mov(ebx, Immediate(ext)); |
| CEntryStub ces(1); |
| jmp(ces.GetCode(), RelocInfo::CODE_TARGET); |
| } |
| |
| |
| void MacroAssembler::InvokePrologue(const ParameterCount& expected, |
| const ParameterCount& actual, |
| Handle<Code> code_constant, |
| const Operand& code_operand, |
| Label* done, |
| InvokeFlag flag) { |
| bool definitely_matches = false; |
| Label invoke; |
| if (expected.is_immediate()) { |
| ASSERT(actual.is_immediate()); |
| if (expected.immediate() == actual.immediate()) { |
| definitely_matches = true; |
| } else { |
| mov(eax, actual.immediate()); |
| const int sentinel = SharedFunctionInfo::kDontAdaptArgumentsSentinel; |
| if (expected.immediate() == sentinel) { |
| // Don't worry about adapting arguments for builtins that |
| // don't want that done. Skip adaption code by making it look |
| // like we have a match between expected and actual number of |
| // arguments. |
| definitely_matches = true; |
| } else { |
| mov(ebx, expected.immediate()); |
| } |
| } |
| } else { |
| if (actual.is_immediate()) { |
| // Expected is in register, actual is immediate. This is the |
| // case when we invoke function values without going through the |
| // IC mechanism. |
| cmp(expected.reg(), actual.immediate()); |
| j(equal, &invoke); |
| ASSERT(expected.reg().is(ebx)); |
| mov(eax, actual.immediate()); |
| } else if (!expected.reg().is(actual.reg())) { |
| // Both expected and actual are in (different) registers. This |
| // is the case when we invoke functions using call and apply. |
| cmp(expected.reg(), Operand(actual.reg())); |
| j(equal, &invoke); |
| ASSERT(actual.reg().is(eax)); |
| ASSERT(expected.reg().is(ebx)); |
| } |
| } |
| |
| if (!definitely_matches) { |
| Handle<Code> adaptor = |
| Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)); |
| if (!code_constant.is_null()) { |
| mov(edx, Immediate(code_constant)); |
| add(Operand(edx), Immediate(Code::kHeaderSize - kHeapObjectTag)); |
| } else if (!code_operand.is_reg(edx)) { |
| mov(edx, code_operand); |
| } |
| |
| if (flag == CALL_FUNCTION) { |
| call(adaptor, RelocInfo::CODE_TARGET); |
| jmp(done); |
| } else { |
| jmp(adaptor, RelocInfo::CODE_TARGET); |
| } |
| bind(&invoke); |
| } |
| } |
| |
| |
| void MacroAssembler::InvokeCode(const Operand& code, |
| const ParameterCount& expected, |
| const ParameterCount& actual, |
| InvokeFlag flag) { |
| Label done; |
| InvokePrologue(expected, actual, Handle<Code>::null(), code, &done, flag); |
| if (flag == CALL_FUNCTION) { |
| call(code); |
| } else { |
| ASSERT(flag == JUMP_FUNCTION); |
| jmp(code); |
| } |
| bind(&done); |
| } |
| |
| |
| void MacroAssembler::InvokeCode(Handle<Code> code, |
| const ParameterCount& expected, |
| const ParameterCount& actual, |
| RelocInfo::Mode rmode, |
| InvokeFlag flag) { |
| Label done; |
| Operand dummy(eax); |
| InvokePrologue(expected, actual, code, dummy, &done, flag); |
| if (flag == CALL_FUNCTION) { |
| call(code, rmode); |
| } else { |
| ASSERT(flag == JUMP_FUNCTION); |
| jmp(code, rmode); |
| } |
| bind(&done); |
| } |
| |
| |
| void MacroAssembler::InvokeFunction(Register fun, |
| const ParameterCount& actual, |
| InvokeFlag flag) { |
| ASSERT(fun.is(edi)); |
| mov(edx, FieldOperand(edi, JSFunction::kSharedFunctionInfoOffset)); |
| mov(esi, FieldOperand(edi, JSFunction::kContextOffset)); |
| mov(ebx, FieldOperand(edx, SharedFunctionInfo::kFormalParameterCountOffset)); |
| mov(edx, FieldOperand(edx, SharedFunctionInfo::kCodeOffset)); |
| lea(edx, FieldOperand(edx, Code::kHeaderSize)); |
| |
| ParameterCount expected(ebx); |
| InvokeCode(Operand(edx), expected, actual, flag); |
| } |
| |
| |
| void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag) { |
| bool resolved; |
| Handle<Code> code = ResolveBuiltin(id, &resolved); |
| |
| // Calls are not allowed in some stubs. |
| ASSERT(flag == JUMP_FUNCTION || allow_stub_calls()); |
| |
| // Rely on the assertion to check that the number of provided |
| // arguments match the expected number of arguments. Fake a |
| // parameter count to avoid emitting code to do the check. |
| ParameterCount expected(0); |
| InvokeCode(Handle<Code>(code), expected, expected, |
| RelocInfo::CODE_TARGET, flag); |
| |
| const char* name = Builtins::GetName(id); |
| int argc = Builtins::GetArgumentsCount(id); |
| |
| if (!resolved) { |
| uint32_t flags = |
| Bootstrapper::FixupFlagsArgumentsCount::encode(argc) | |
| Bootstrapper::FixupFlagsIsPCRelative::encode(true) | |
| Bootstrapper::FixupFlagsUseCodeObject::encode(false); |
| Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name }; |
| unresolved_.Add(entry); |
| } |
| } |
| |
| |
| void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) { |
| bool resolved; |
| Handle<Code> code = ResolveBuiltin(id, &resolved); |
| |
| const char* name = Builtins::GetName(id); |
| int argc = Builtins::GetArgumentsCount(id); |
| |
| mov(Operand(target), Immediate(code)); |
| if (!resolved) { |
| uint32_t flags = |
| Bootstrapper::FixupFlagsArgumentsCount::encode(argc) | |
| Bootstrapper::FixupFlagsIsPCRelative::encode(false) | |
| Bootstrapper::FixupFlagsUseCodeObject::encode(true); |
| Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name }; |
| unresolved_.Add(entry); |
| } |
| add(Operand(target), Immediate(Code::kHeaderSize - kHeapObjectTag)); |
| } |
| |
| |
| Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id, |
| bool* resolved) { |
| // Move the builtin function into the temporary function slot by |
| // reading it from the builtins object. NOTE: We should be able to |
| // reduce this to two instructions by putting the function table in |
| // the global object instead of the "builtins" object and by using a |
| // real register for the function. |
| mov(edx, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX))); |
| mov(edx, FieldOperand(edx, GlobalObject::kBuiltinsOffset)); |
| int builtins_offset = |
| JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize); |
| mov(edi, FieldOperand(edx, builtins_offset)); |
| |
| |
| return Builtins::GetCode(id, resolved); |
| } |
| |
| |
| void MacroAssembler::Ret() { |
| ret(0); |
| } |
| |
| |
| void MacroAssembler::SetCounter(StatsCounter* counter, int value) { |
| if (FLAG_native_code_counters && counter->Enabled()) { |
| mov(Operand::StaticVariable(ExternalReference(counter)), Immediate(value)); |
| } |
| } |
| |
| |
| void MacroAssembler::IncrementCounter(StatsCounter* counter, int value) { |
| ASSERT(value > 0); |
| if (FLAG_native_code_counters && counter->Enabled()) { |
| Operand operand = Operand::StaticVariable(ExternalReference(counter)); |
| if (value == 1) { |
| inc(operand); |
| } else { |
| add(operand, Immediate(value)); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::DecrementCounter(StatsCounter* counter, int value) { |
| ASSERT(value > 0); |
| if (FLAG_native_code_counters && counter->Enabled()) { |
| Operand operand = Operand::StaticVariable(ExternalReference(counter)); |
| if (value == 1) { |
| dec(operand); |
| } else { |
| sub(operand, Immediate(value)); |
| } |
| } |
| } |
| |
| |
| void MacroAssembler::Assert(Condition cc, const char* msg) { |
| if (FLAG_debug_code) Check(cc, msg); |
| } |
| |
| |
| void MacroAssembler::Check(Condition cc, const char* msg) { |
| Label L; |
| j(cc, &L, taken); |
| Abort(msg); |
| // will not return here |
| bind(&L); |
| } |
| |
| |
| void MacroAssembler::Abort(const char* msg) { |
| // We want to pass the msg string like a smi to avoid GC |
| // problems, however msg is not guaranteed to be aligned |
| // properly. Instead, we pass an aligned pointer that is |
| // a proper v8 smi, but also pass the alignment difference |
| // from the real pointer as a smi. |
| intptr_t p1 = reinterpret_cast<intptr_t>(msg); |
| intptr_t p0 = (p1 & ~kSmiTagMask) + kSmiTag; |
| ASSERT(reinterpret_cast<Object*>(p0)->IsSmi()); |
| #ifdef DEBUG |
| if (msg != NULL) { |
| RecordComment("Abort message: "); |
| RecordComment(msg); |
| } |
| #endif |
| push(eax); |
| push(Immediate(p0)); |
| push(Immediate(reinterpret_cast<intptr_t>(Smi::FromInt(p1 - p0)))); |
| CallRuntime(Runtime::kAbort, 2); |
| // will not return here |
| } |
| |
| |
| CodePatcher::CodePatcher(byte* address, int size) |
| : address_(address), size_(size), masm_(address, size + Assembler::kGap) { |
| // Create a new macro assembler pointing to the address of the code to patch. |
| // The size is adjusted with kGap on order for the assembler to generate size |
| // bytes of instructions without failing with buffer size constraints. |
| ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap); |
| } |
| |
| |
| CodePatcher::~CodePatcher() { |
| // Indicate that code has changed. |
| CPU::FlushICache(address_, size_); |
| |
| // Check that the code was patched as expected. |
| ASSERT(masm_.pc_ == address_ + size_); |
| ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap); |
| } |
| |
| |
| } } // namespace v8::internal |