blob: b4abaafe237aec39a0a1183cd20f244fd0eca5e8 [file] [log] [blame]
// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "free-buffer-extension.h"
#include "platform.h"
#include "v8.h"
namespace v8 {
namespace internal {
v8::Handle<v8::FunctionTemplate> FreeBufferExtension::GetNativeFunctionTemplate(
v8::Isolate* isolate,
v8::Handle<v8::String> str) {
return v8::FunctionTemplate::New(isolate, FreeBufferExtension::FreeBuffer);
}
void FreeBufferExtension::FreeBuffer(
const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Handle<v8::ArrayBuffer> arrayBuffer = args[0].As<v8::ArrayBuffer>();
v8::ArrayBuffer::Contents contents = arrayBuffer->Externalize();
V8::ArrayBufferAllocator()->Free(contents.Data(), contents.ByteLength());
}
} } // namespace v8::internal