| // Copyright (c) 1994-2006 Sun Microsystems Inc. |
| // All Rights Reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions |
| // are met: |
| // |
| // - Redistributions of source code must retain the above copyright notice, |
| // this list of conditions and the following disclaimer. |
| // |
| // - Redistribution in binary form must reproduce the above copyright |
| // notice, this list of conditions and the following disclaimer in the |
| // documentation and/or other materials provided with the |
| // distribution. |
| // |
| // - Neither the name of Sun Microsystems or the names of contributors may |
| // be used to endorse or promote products derived from this software without |
| // specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| // OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| // The original source code covered by the above license above has been modified |
| // significantly by Google Inc. |
| // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| |
| #ifndef V8_ARM_ASSEMBLER_ARM_INL_H_ |
| #define V8_ARM_ASSEMBLER_ARM_INL_H_ |
| |
| #include "arm/assembler-arm.h" |
| #include "cpu.h" |
| |
| |
| namespace v8 { |
| namespace internal { |
| |
| Condition NegateCondition(Condition cc) { |
| ASSERT(cc != al); |
| return static_cast<Condition>(cc ^ ne); |
| } |
| |
| |
| void RelocInfo::apply(intptr_t delta) { |
| if (RelocInfo::IsInternalReference(rmode_)) { |
| // absolute code pointer inside code object moves with the code object. |
| int32_t* p = reinterpret_cast<int32_t*>(pc_); |
| *p += delta; // relocate entry |
| } |
| // We do not use pc relative addressing on ARM, so there is |
| // nothing else to do. |
| } |
| |
| |
| Address RelocInfo::target_address() { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); |
| return Assembler::target_address_at(pc_); |
| } |
| |
| |
| Address RelocInfo::target_address_address() { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); |
| return reinterpret_cast<Address>(Assembler::target_address_address_at(pc_)); |
| } |
| |
| |
| void RelocInfo::set_target_address(Address target) { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); |
| Assembler::set_target_address_at(pc_, target); |
| } |
| |
| |
| Object* RelocInfo::target_object() { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); |
| return Memory::Object_at(Assembler::target_address_address_at(pc_)); |
| } |
| |
| |
| Handle<Object> RelocInfo::target_object_handle(Assembler *origin) { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); |
| return Memory::Object_Handle_at(Assembler::target_address_address_at(pc_)); |
| } |
| |
| |
| Object** RelocInfo::target_object_address() { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); |
| return reinterpret_cast<Object**>(Assembler::target_address_address_at(pc_)); |
| } |
| |
| |
| void RelocInfo::set_target_object(Object* target) { |
| ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); |
| Assembler::set_target_address_at(pc_, reinterpret_cast<Address>(target)); |
| } |
| |
| |
| Address* RelocInfo::target_reference_address() { |
| ASSERT(rmode_ == EXTERNAL_REFERENCE); |
| return reinterpret_cast<Address*>(Assembler::target_address_address_at(pc_)); |
| } |
| |
| |
| Address RelocInfo::call_address() { |
| ASSERT(IsCallInstruction()); |
| // The 2 instructions offset assumes patched return sequence. |
| ASSERT(IsJSReturn(rmode())); |
| return Memory::Address_at(pc_ + 2 * Assembler::kInstrSize); |
| } |
| |
| |
| void RelocInfo::set_call_address(Address target) { |
| ASSERT(IsCallInstruction()); |
| // The 2 instructions offset assumes patched return sequence. |
| ASSERT(IsJSReturn(rmode())); |
| Memory::Address_at(pc_ + 2 * Assembler::kInstrSize) = target; |
| } |
| |
| |
| Object* RelocInfo::call_object() { |
| return *call_object_address(); |
| } |
| |
| |
| Object** RelocInfo::call_object_address() { |
| ASSERT(IsCallInstruction()); |
| // The 2 instructions offset assumes patched return sequence. |
| ASSERT(IsJSReturn(rmode())); |
| return reinterpret_cast<Object**>(pc_ + 2 * Assembler::kInstrSize); |
| } |
| |
| |
| void RelocInfo::set_call_object(Object* target) { |
| *call_object_address() = target; |
| } |
| |
| |
| bool RelocInfo::IsCallInstruction() { |
| // On ARM a "call instruction" is actually two instructions. |
| // mov lr, pc |
| // ldr pc, [pc, #XXX] |
| return (Assembler::instr_at(pc_) == kMovLrPc) |
| && ((Assembler::instr_at(pc_ + Assembler::kInstrSize) & kLdrPCPattern) |
| == kLdrPCPattern); |
| } |
| |
| |
| Operand::Operand(int32_t immediate, RelocInfo::Mode rmode) { |
| rm_ = no_reg; |
| imm32_ = immediate; |
| rmode_ = rmode; |
| } |
| |
| |
| Operand::Operand(const char* s) { |
| rm_ = no_reg; |
| imm32_ = reinterpret_cast<int32_t>(s); |
| rmode_ = RelocInfo::EMBEDDED_STRING; |
| } |
| |
| |
| Operand::Operand(const ExternalReference& f) { |
| rm_ = no_reg; |
| imm32_ = reinterpret_cast<int32_t>(f.address()); |
| rmode_ = RelocInfo::EXTERNAL_REFERENCE; |
| } |
| |
| |
| Operand::Operand(Object** opp) { |
| rm_ = no_reg; |
| imm32_ = reinterpret_cast<int32_t>(opp); |
| rmode_ = RelocInfo::NONE; |
| } |
| |
| |
| Operand::Operand(Context** cpp) { |
| rm_ = no_reg; |
| imm32_ = reinterpret_cast<int32_t>(cpp); |
| rmode_ = RelocInfo::NONE; |
| } |
| |
| |
| Operand::Operand(Smi* value) { |
| rm_ = no_reg; |
| imm32_ = reinterpret_cast<intptr_t>(value); |
| rmode_ = RelocInfo::NONE; |
| } |
| |
| |
| Operand::Operand(Register rm) { |
| rm_ = rm; |
| rs_ = no_reg; |
| shift_op_ = LSL; |
| shift_imm_ = 0; |
| } |
| |
| |
| bool Operand::is_reg() const { |
| return rm_.is_valid() && |
| rs_.is(no_reg) && |
| shift_op_ == LSL && |
| shift_imm_ == 0; |
| } |
| |
| |
| void Assembler::CheckBuffer() { |
| if (buffer_space() <= kGap) { |
| GrowBuffer(); |
| } |
| if (pc_offset() >= next_buffer_check_) { |
| CheckConstPool(false, true); |
| } |
| } |
| |
| |
| void Assembler::emit(Instr x) { |
| CheckBuffer(); |
| *reinterpret_cast<Instr*>(pc_) = x; |
| pc_ += kInstrSize; |
| } |
| |
| |
| Address Assembler::target_address_address_at(Address pc) { |
| Instr instr = Memory::int32_at(pc); |
| // Verify that the instruction at pc is a ldr<cond> <Rd>, [pc +/- offset_12]. |
| ASSERT((instr & 0x0f7f0000) == 0x051f0000); |
| int offset = instr & 0xfff; // offset_12 is unsigned |
| if ((instr & (1 << 23)) == 0) offset = -offset; // U bit defines offset sign |
| // Verify that the constant pool comes after the instruction referencing it. |
| ASSERT(offset >= -4); |
| return pc + offset + 8; |
| } |
| |
| |
| Address Assembler::target_address_at(Address pc) { |
| return Memory::Address_at(target_address_address_at(pc)); |
| } |
| |
| |
| void Assembler::set_target_address_at(Address pc, Address target) { |
| Memory::Address_at(target_address_address_at(pc)) = target; |
| // Intuitively, we would think it is necessary to flush the instruction cache |
| // after patching a target address in the code as follows: |
| // CPU::FlushICache(pc, sizeof(target)); |
| // However, on ARM, no instruction was actually patched by the assignment |
| // above; the target address is not part of an instruction, it is patched in |
| // the constant pool and is read via a data access; the instruction accessing |
| // this address in the constant pool remains unchanged. |
| } |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_ARM_ASSEMBLER_ARM_INL_H_ |