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// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_V8_PROFILER_H_
#define V8_V8_PROFILER_H_
#include "v8.h"
#ifdef _WIN32
// Setup for Windows DLL export/import. See v8.h in this directory for
// information on how to build/use V8 as a DLL.
#if defined(BUILDING_V8_SHARED) && defined(USING_V8_SHARED)
#error both BUILDING_V8_SHARED and USING_V8_SHARED are set - please check the\
build configuration to ensure that at most one of these is set
#endif
#ifdef BUILDING_V8_SHARED
#define V8EXPORT __declspec(dllexport)
#elif USING_V8_SHARED
#define V8EXPORT __declspec(dllimport)
#else
#define V8EXPORT
#endif
#else // _WIN32
// Setup for Linux shared library export. See v8.h in this directory for
// information on how to build/use V8 as shared library.
#if defined(__GNUC__) && (__GNUC__ >= 4) && defined(V8_SHARED)
#define V8EXPORT __attribute__ ((visibility("default")))
#else // defined(__GNUC__) && (__GNUC__ >= 4)
#define V8EXPORT
#endif // defined(__GNUC__) && (__GNUC__ >= 4)
#endif // _WIN32
/**
* Profiler support for the V8 JavaScript engine.
*/
namespace v8 {
/**
* CpuProfileNode represents a node in a call graph.
*/
class V8EXPORT CpuProfileNode {
public:
/** Returns function name (empty string for anonymous functions.) */
Handle<String> GetFunctionName() const;
/** Returns resource name for script from where the function originates. */
Handle<String> GetScriptResourceName() const;
/**
* Returns the number, 1-based, of the line where the function originates.
* kNoLineNumberInfo if no line number information is available.
*/
int GetLineNumber() const;
/**
* Returns total (self + children) execution time of the function,
* in milliseconds, estimated by samples count.
*/
double GetTotalTime() const;
/**
* Returns self execution time of the function, in milliseconds,
* estimated by samples count.
*/
double GetSelfTime() const;
/** Returns the count of samples where function exists. */
double GetTotalSamplesCount() const;
/** Returns the count of samples where function was currently executing. */
double GetSelfSamplesCount() const;
/** Returns function entry UID. */
unsigned GetCallUid() const;
/** Returns child nodes count of the node. */
int GetChildrenCount() const;
/** Retrieves a child node by index. */
const CpuProfileNode* GetChild(int index) const;
static const int kNoLineNumberInfo = 0;
};
/**
* CpuProfile contains a CPU profile in a form of two call trees:
* - top-down (from main() down to functions that do all the work);
* - bottom-up call graph (in backward direction).
*/
class V8EXPORT CpuProfile {
public:
/** Returns CPU profile UID (assigned by the profiler.) */
unsigned GetUid() const;
/** Returns CPU profile title. */
Handle<String> GetTitle() const;
/** Returns the root node of the bottom up call tree. */
const CpuProfileNode* GetBottomUpRoot() const;
/** Returns the root node of the top down call tree. */
const CpuProfileNode* GetTopDownRoot() const;
};
/**
* Interface for controlling CPU profiling.
*/
class V8EXPORT CpuProfiler {
public:
/**
* Returns the number of profiles collected (doesn't include
* profiles that are being collected at the moment of call.)
*/
static int GetProfilesCount();
/** Returns a profile by index. */
static const CpuProfile* GetProfile(int index);
/** Returns a profile by uid. */
static const CpuProfile* FindProfile(unsigned uid);
/**
* Starts collecting CPU profile. Title may be an empty string. It
* is allowed to have several profiles being collected at
* once. Attempts to start collecting several profiles with the same
* title are silently ignored.
*/
static void StartProfiling(Handle<String> title);
/**
* Stops collecting CPU profile with a given title and returns it.
* If the title given is empty, finishes the last profile started.
*/
static const CpuProfile* StopProfiling(Handle<String> title);
};
} // namespace v8
#undef V8EXPORT
#endif // V8_V8_PROFILER_H_