| //= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements GRState and GRStateManager. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/Analysis/PathSensitive/GRStateTrait.h" |
| #include "clang/Analysis/PathSensitive/GRState.h" |
| #include "clang/Analysis/PathSensitive/GRTransferFuncs.h" |
| #include "llvm/ADT/SmallSet.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace clang; |
| |
| // Give the vtable for ConstraintManager somewhere to live. |
| // FIXME: Move this elsewhere. |
| ConstraintManager::~ConstraintManager() {} |
| |
| GRStateManager::~GRStateManager() { |
| for (std::vector<GRState::Printer*>::iterator I=Printers.begin(), |
| E=Printers.end(); I!=E; ++I) |
| delete *I; |
| |
| for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); |
| I!=E; ++I) |
| I->second.second(I->second.first); |
| } |
| |
| const GRState* |
| GRStateManager::RemoveDeadBindings(const GRState* state, Stmt* Loc, |
| SymbolReaper& SymReaper) { |
| |
| // This code essentially performs a "mark-and-sweep" of the VariableBindings. |
| // The roots are any Block-level exprs and Decls that our liveness algorithm |
| // tells us are live. We then see what Decls they may reference, and keep |
| // those around. This code more than likely can be made faster, and the |
| // frequency of which this method is called should be experimented with |
| // for optimum performance. |
| llvm::SmallVector<const MemRegion*, 10> RegionRoots; |
| GRState NewState = *state; |
| |
| NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, Loc, SymReaper, *this, |
| state, RegionRoots); |
| |
| // Clean up the store. |
| StoreMgr->RemoveDeadBindings(NewState, Loc, SymReaper, RegionRoots); |
| |
| return ConstraintMgr->RemoveDeadBindings(getPersistentState(NewState), |
| SymReaper); |
| } |
| |
| const GRState *GRState::unbindLoc(Loc LV) const { |
| Store OldStore = getStore(); |
| Store NewStore = Mgr->StoreMgr->Remove(OldStore, LV); |
| |
| if (NewStore == OldStore) |
| return this; |
| |
| GRState NewSt = *this; |
| NewSt.St = NewStore; |
| return Mgr->getPersistentState(NewSt); |
| } |
| |
| SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const { |
| // We only want to do fetches from regions that we can actually bind |
| // values. For example, SymbolicRegions of type 'id<...>' cannot |
| // have direct bindings (but their can be bindings on their subregions). |
| if (!R->isBoundable()) |
| return UnknownVal(); |
| |
| if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) { |
| QualType T = TR->getValueType(Mgr->getContext()); |
| if (Loc::IsLocType(T) || T->isIntegerType()) |
| return getSVal(R); |
| } |
| |
| return UnknownVal(); |
| } |
| |
| |
| const GRState *GRState::bindExpr(const Stmt* Ex, SVal V, bool isBlkExpr, |
| bool Invalidate) const { |
| |
| Environment NewEnv = Mgr->EnvMgr.BindExpr(Env, Ex, V, isBlkExpr, Invalidate); |
| |
| if (NewEnv == Env) |
| return this; |
| |
| GRState NewSt = *this; |
| NewSt.Env = NewEnv; |
| return Mgr->getPersistentState(NewSt); |
| } |
| |
| const GRState *GRState::bindExpr(const Stmt* Ex, SVal V, |
| bool Invalidate) const { |
| |
| bool isBlkExpr = false; |
| |
| if (Ex == Mgr->CurrentStmt) { |
| // FIXME: Should this just be an assertion? When would we want to set |
| // the value of a block-level expression if it wasn't CurrentStmt? |
| isBlkExpr = Mgr->cfg.isBlkExpr(Ex); |
| |
| if (!isBlkExpr) |
| return this; |
| } |
| |
| return bindExpr(Ex, V, isBlkExpr, Invalidate); |
| } |
| |
| const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) { |
| GRState State(this, EnvMgr.getInitialEnvironment(), |
| StoreMgr->getInitialStore(InitLoc), |
| GDMFactory.GetEmptyMap()); |
| |
| return getPersistentState(State); |
| } |
| |
| const GRState* GRStateManager::getPersistentState(GRState& State) { |
| |
| llvm::FoldingSetNodeID ID; |
| State.Profile(ID); |
| void* InsertPos; |
| |
| if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) |
| return I; |
| |
| GRState* I = (GRState*) Alloc.Allocate<GRState>(); |
| new (I) GRState(State); |
| StateSet.InsertNode(I, InsertPos); |
| return I; |
| } |
| |
| const GRState* GRState::makeWithStore(Store store) const { |
| GRState NewSt = *this; |
| NewSt.St = store; |
| return Mgr->getPersistentState(NewSt); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // State pretty-printing. |
| //===----------------------------------------------------------------------===// |
| |
| void GRState::print(llvm::raw_ostream& Out, const char* nl, |
| const char* sep) const { |
| // Print the store. |
| Mgr->getStoreManager().print(getStore(), Out, nl, sep); |
| |
| // Print Subexpression bindings. |
| bool isFirst = true; |
| |
| for (seb_iterator I = seb_begin(), E = seb_end(); I != E; ++I) { |
| |
| if (isFirst) { |
| Out << nl << nl << "Sub-Expressions:" << nl; |
| isFirst = false; |
| } |
| else { Out << nl; } |
| |
| Out << " (" << (void*) I.getKey() << ") "; |
| LangOptions LO; // FIXME. |
| I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); |
| Out << " : " << I.getData(); |
| } |
| |
| // Print block-expression bindings. |
| isFirst = true; |
| |
| for (beb_iterator I = beb_begin(), E = beb_end(); I != E; ++I) { |
| |
| if (isFirst) { |
| Out << nl << nl << "Block-level Expressions:" << nl; |
| isFirst = false; |
| } |
| else { Out << nl; } |
| |
| Out << " (" << (void*) I.getKey() << ") "; |
| LangOptions LO; // FIXME. |
| I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); |
| Out << " : " << I.getData(); |
| } |
| |
| Mgr->getConstraintManager().print(this, Out, nl, sep); |
| |
| // Print checker-specific data. |
| for (std::vector<Printer*>::iterator I = Mgr->Printers.begin(), |
| E = Mgr->Printers.end(); I != E; ++I) { |
| (*I)->Print(Out, this, nl, sep); |
| } |
| } |
| |
| void GRState::printDOT(llvm::raw_ostream& Out) const { |
| print(Out, "\\l", "\\|"); |
| } |
| |
| void GRState::printStdErr() const { |
| print(llvm::errs()); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Generic Data Map. |
| //===----------------------------------------------------------------------===// |
| |
| void* const* GRState::FindGDM(void* K) const { |
| return GDM.lookup(K); |
| } |
| |
| void* |
| GRStateManager::FindGDMContext(void* K, |
| void* (*CreateContext)(llvm::BumpPtrAllocator&), |
| void (*DeleteContext)(void*)) { |
| |
| std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; |
| if (!p.first) { |
| p.first = CreateContext(Alloc); |
| p.second = DeleteContext; |
| } |
| |
| return p.first; |
| } |
| |
| const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){ |
| GRState::GenericDataMap M1 = St->getGDM(); |
| GRState::GenericDataMap M2 = GDMFactory.Add(M1, Key, Data); |
| |
| if (M1 == M2) |
| return St; |
| |
| GRState NewSt = *St; |
| NewSt.GDM = M2; |
| return getPersistentState(NewSt); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Utility. |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| class VISIBILITY_HIDDEN ScanReachableSymbols : public SubRegionMap::Visitor { |
| typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy; |
| |
| VisitedRegionsTy visited; |
| const GRState *state; |
| SymbolVisitor &visitor; |
| llvm::OwningPtr<SubRegionMap> SRM; |
| public: |
| |
| ScanReachableSymbols(const GRState *st, SymbolVisitor& v) |
| : state(st), visitor(v) {} |
| |
| bool scan(nonloc::CompoundVal val); |
| bool scan(SVal val); |
| bool scan(const MemRegion *R); |
| |
| // From SubRegionMap::Visitor. |
| bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) { |
| return scan(SubRegion); |
| } |
| }; |
| } |
| |
| bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { |
| for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) |
| if (!scan(*I)) |
| return false; |
| |
| return true; |
| } |
| |
| bool ScanReachableSymbols::scan(SVal val) { |
| if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) |
| return scan(X->getRegion()); |
| |
| if (SymbolRef Sym = val.getAsSymbol()) |
| return visitor.VisitSymbol(Sym); |
| |
| if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) |
| return scan(*X); |
| |
| return true; |
| } |
| |
| bool ScanReachableSymbols::scan(const MemRegion *R) { |
| if (isa<MemSpaceRegion>(R) || visited.count(R)) |
| return true; |
| |
| visited.insert(R); |
| |
| // If this is a symbolic region, visit the symbol for the region. |
| if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) |
| if (!visitor.VisitSymbol(SR->getSymbol())) |
| return false; |
| |
| // If this is a subregion, also visit the parent regions. |
| if (const SubRegion *SR = dyn_cast<SubRegion>(R)) |
| if (!scan(SR->getSuperRegion())) |
| return false; |
| |
| // Now look at the binding to this region (if any). |
| if (!scan(state->getSValAsScalarOrLoc(R))) |
| return false; |
| |
| // Now look at the subregions. |
| if (!SRM.get()) |
| SRM.reset(state->getStateManager().getStoreManager().getSubRegionMap(state)); |
| |
| return SRM->iterSubRegions(R, *this); |
| } |
| |
| bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { |
| ScanReachableSymbols S(this, visitor); |
| return S.scan(val); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Queries. |
| //===----------------------------------------------------------------------===// |
| |
| bool GRStateManager::isEqual(const GRState* state, const Expr* Ex, |
| const llvm::APSInt& Y) { |
| |
| SVal V = state->getSVal(Ex); |
| |
| if (loc::ConcreteInt* X = dyn_cast<loc::ConcreteInt>(&V)) |
| return X->getValue() == Y; |
| |
| if (nonloc::ConcreteInt* X = dyn_cast<nonloc::ConcreteInt>(&V)) |
| return X->getValue() == Y; |
| |
| if (SymbolRef Sym = V.getAsSymbol()) |
| return ConstraintMgr->isEqual(state, Sym, Y); |
| |
| return false; |
| } |
| |
| bool GRStateManager::isEqual(const GRState* state, const Expr* Ex, uint64_t x) { |
| return isEqual(state, Ex, getBasicVals().getValue(x, Ex->getType())); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Persistent values for indexing into the Generic Data Map. |
| |
| int GRState::NullDerefTag::TagInt = 0; |
| |