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//== SubEngine.h - Interface of the subengine of CoreEngine --------*- C++ -*-//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interface of a subengine of the CoreEngine.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_GR_SUBENGINE_H
#define LLVM_CLANG_GR_SUBENGINE_H
#include "clang/StaticAnalyzer/PathSensitive/SVals.h"
namespace clang {
class CFGBlock;
class CFGElement;
class LocationContext;
class Stmt;
namespace ento {
class AnalysisManager;
class ExplodedNode;
class GRState;
class GRStateManager;
class BlockCounter;
class StmtNodeBuilder;
class BranchNodeBuilder;
class IndirectGotoNodeBuilder;
class SwitchNodeBuilder;
class EndPathNodeBuilder;
class CallEnterNodeBuilder;
class CallExitNodeBuilder;
class MemRegion;
class SubEngine {
public:
virtual ~SubEngine() {}
virtual const GRState* getInitialState(const LocationContext *InitLoc) = 0;
virtual AnalysisManager &getAnalysisManager() = 0;
virtual GRStateManager &getStateManager() = 0;
/// Called by CoreEngine. Used to generate new successor
/// nodes by processing the 'effects' of a block-level statement.
virtual void ProcessElement(const CFGElement E, StmtNodeBuilder& builder)=0;
/// Called by CoreEngine when start processing
/// a CFGBlock. This method returns true if the analysis should continue
/// exploring the given path, and false otherwise.
virtual bool ProcessBlockEntrance(const CFGBlock* B, const ExplodedNode *Pred,
BlockCounter BC) = 0;
/// Called by CoreEngine. Used to generate successor
/// nodes by processing the 'effects' of a branch condition.
virtual void ProcessBranch(const Stmt* Condition, const Stmt* Term,
BranchNodeBuilder& builder) = 0;
/// Called by CoreEngine. Used to generate successor
/// nodes by processing the 'effects' of a computed goto jump.
virtual void ProcessIndirectGoto(IndirectGotoNodeBuilder& builder) = 0;
/// Called by CoreEngine. Used to generate successor
/// nodes by processing the 'effects' of a switch statement.
virtual void ProcessSwitch(SwitchNodeBuilder& builder) = 0;
/// ProcessEndPath - Called by CoreEngine. Used to generate end-of-path
/// nodes when the control reaches the end of a function.
virtual void ProcessEndPath(EndPathNodeBuilder& builder) = 0;
// Generate the entry node of the callee.
virtual void ProcessCallEnter(CallEnterNodeBuilder &builder) = 0;
// Generate the first post callsite node.
virtual void ProcessCallExit(CallExitNodeBuilder &builder) = 0;
/// Called by ConstraintManager. Used to call checker-specific
/// logic for handling assumptions on symbolic values.
virtual const GRState* ProcessAssume(const GRState *state,
SVal cond, bool assumption) = 0;
/// WantsRegionChangeUpdate - Called by GRStateManager to determine if a
/// region change should trigger a ProcessRegionChanges update.
virtual bool WantsRegionChangeUpdate(const GRState* state) = 0;
/// ProcessRegionChanges - Called by GRStateManager whenever a change is made
/// to the store. Used to update checkers that track region values.
virtual const GRState* ProcessRegionChanges(const GRState* state,
const MemRegion* const *Begin,
const MemRegion* const *End) = 0;
inline const GRState* ProcessRegionChange(const GRState* state,
const MemRegion* MR) {
return ProcessRegionChanges(state, &MR, &MR+1);
}
/// Called by CoreEngine when the analysis worklist is either empty or the
// maximum number of analysis steps have been reached.
virtual void ProcessEndWorklist(bool hasWorkRemaining) = 0;
};
} // end GR namespace
} // end clang namespace
#endif