blob: 70eb1da8f29935370d40aaf948f06ec5f39c9fb7 [file] [log] [blame]
//===--- BugReporter.h - Generate PathDiagnostics --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines BugReporter, a utility class for generating
// PathDiagnostics for analyses based on GRState.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_ANALYSIS_BUGREPORTER
#define LLVM_CLANG_ANALYSIS_BUGREPORTER
#include "clang/Basic/Diagnostic.h"
#include "clang/Basic/SourceLocation.h"
#include "clang/Analysis/PathSensitive/GRState.h"
#include "clang/Analysis/PathSensitive/ExplodedGraph.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/ImmutableSet.h"
#include <list>
namespace clang {
class PathDiagnostic;
class PathDiagnosticPiece;
class PathDiagnosticClient;
class ASTContext;
class Diagnostic;
class BugReporter;
class BugReporterContext;
class GRExprEngine;
class GRState;
class Stmt;
class BugType;
class ParentMap;
//===----------------------------------------------------------------------===//
// Interface for individual bug reports.
//===----------------------------------------------------------------------===//
class BugReporterVisitor {
public:
virtual ~BugReporterVisitor();
virtual PathDiagnosticPiece* VisitNode(const ExplodedNode* N,
const ExplodedNode* PrevN,
BugReporterContext& BRC) = 0;
virtual bool isOwnedByReporterContext() { return true; }
};
// FIXME: Combine this with RangedBugReport and remove RangedBugReport.
class BugReport : public BugReporterVisitor {
protected:
BugType& BT;
std::string ShortDescription;
std::string Description;
const ExplodedNode *EndNode;
SourceRange R;
protected:
friend class BugReporter;
friend class BugReportEquivClass;
virtual void Profile(llvm::FoldingSetNodeID& hash) const {
hash.AddInteger(getLocation().getRawEncoding());
}
public:
class NodeResolver {
public:
virtual ~NodeResolver() {}
virtual const ExplodedNode*
getOriginalNode(const ExplodedNode* N) = 0;
};
BugReport(BugType& bt, const char* desc, const ExplodedNode *n)
: BT(bt), Description(desc), EndNode(n) {}
BugReport(BugType& bt, const char* shortDesc, const char* desc,
const ExplodedNode *n)
: BT(bt), ShortDescription(shortDesc), Description(desc), EndNode(n) {}
virtual ~BugReport();
virtual bool isOwnedByReporterContext() { return false; }
const BugType& getBugType() const { return BT; }
BugType& getBugType() { return BT; }
// FIXME: Perhaps this should be moved into a subclass?
const ExplodedNode* getEndNode() const { return EndNode; }
// FIXME: Do we need this? Maybe getLocation() should return a ProgramPoint
// object.
// FIXME: If we do need it, we can probably just make it private to
// BugReporter.
const Stmt* getStmt(BugReporter& BR) const;
const std::string& getDescription() const { return Description; }
const std::string& getShortDescription() const {
return ShortDescription.empty() ? Description : ShortDescription;
}
// FIXME: Is this needed?
virtual std::pair<const char**,const char**> getExtraDescriptiveText() {
return std::make_pair((const char**)0,(const char**)0);
}
// FIXME: Perhaps move this into a subclass.
virtual PathDiagnosticPiece* getEndPath(BugReporterContext& BRC,
const ExplodedNode* N);
/// getLocation - Return the "definitive" location of the reported bug.
/// While a bug can span an entire path, usually there is a specific
/// location that can be used to identify where the key issue occured.
/// This location is used by clients rendering diagnostics.
virtual SourceLocation getLocation() const;
/// getRanges - Returns the source ranges associated with this bug.
virtual void getRanges(BugReporter& BR,const SourceRange*& beg,
const SourceRange*& end);
virtual PathDiagnosticPiece* VisitNode(const ExplodedNode* N,
const ExplodedNode* PrevN,
BugReporterContext& BR);
virtual void registerInitialVisitors(BugReporterContext& BRC,
const ExplodedNode* N) {}
};
//===----------------------------------------------------------------------===//
// BugTypes (collections of related reports).
//===----------------------------------------------------------------------===//
class BugReportEquivClass : public llvm::FoldingSetNode {
// List of *owned* BugReport objects.
std::list<BugReport*> Reports;
friend class BugReporter;
void AddReport(BugReport* R) { Reports.push_back(R); }
public:
BugReportEquivClass(BugReport* R) { Reports.push_back(R); }
~BugReportEquivClass();
void Profile(llvm::FoldingSetNodeID& ID) const {
assert(!Reports.empty());
(*Reports.begin())->Profile(ID);
}
class iterator {
std::list<BugReport*>::iterator impl;
public:
iterator(std::list<BugReport*>::iterator i) : impl(i) {}
iterator& operator++() { ++impl; return *this; }
bool operator==(const iterator& I) const { return I.impl == impl; }
bool operator!=(const iterator& I) const { return I.impl != impl; }
BugReport* operator*() const { return *impl; }
BugReport* operator->() const { return *impl; }
};
class const_iterator {
std::list<BugReport*>::const_iterator impl;
public:
const_iterator(std::list<BugReport*>::const_iterator i) : impl(i) {}
const_iterator& operator++() { ++impl; return *this; }
bool operator==(const const_iterator& I) const { return I.impl == impl; }
bool operator!=(const const_iterator& I) const { return I.impl != impl; }
const BugReport* operator*() const { return *impl; }
const BugReport* operator->() const { return *impl; }
};
iterator begin() { return iterator(Reports.begin()); }
iterator end() { return iterator(Reports.end()); }
const_iterator begin() const { return const_iterator(Reports.begin()); }
const_iterator end() const { return const_iterator(Reports.end()); }
};
class BugType {
private:
const std::string Name;
const std::string Category;
llvm::FoldingSet<BugReportEquivClass> EQClasses;
friend class BugReporter;
public:
BugType(const char *name, const char* cat) : Name(name), Category(cat) {}
virtual ~BugType();
// FIXME: Should these be made strings as well?
const std::string& getName() const { return Name; }
const std::string& getCategory() const { return Category; }
virtual void FlushReports(BugReporter& BR);
typedef llvm::FoldingSet<BugReportEquivClass>::iterator iterator;
iterator begin() { return EQClasses.begin(); }
iterator end() { return EQClasses.end(); }
typedef llvm::FoldingSet<BugReportEquivClass>::const_iterator const_iterator;
const_iterator begin() const { return EQClasses.begin(); }
const_iterator end() const { return EQClasses.end(); }
};
//===----------------------------------------------------------------------===//
// Specialized subclasses of BugReport.
//===----------------------------------------------------------------------===//
// FIXME: Collapse this with the default BugReport class.
class RangedBugReport : public BugReport {
std::vector<SourceRange> Ranges;
public:
RangedBugReport(BugType& D, const char* description, ExplodedNode *n)
: BugReport(D, description, n) {}
RangedBugReport(BugType& D, const char *shortDescription,
const char *description, ExplodedNode *n)
: BugReport(D, shortDescription, description, n) {}
~RangedBugReport();
// FIXME: Move this out of line.
void addRange(SourceRange R) { Ranges.push_back(R); }
// FIXME: Move this out of line.
void getRanges(BugReporter& BR,const SourceRange*& beg,
const SourceRange*& end) {
if (Ranges.empty()) {
beg = NULL;
end = NULL;
}
else {
beg = &Ranges[0];
end = beg + Ranges.size();
}
}
};
//===----------------------------------------------------------------------===//
// BugReporter and friends.
//===----------------------------------------------------------------------===//
class BugReporterData {
public:
virtual ~BugReporterData();
virtual Diagnostic& getDiagnostic() = 0;
virtual PathDiagnosticClient* getPathDiagnosticClient() = 0;
virtual ASTContext& getContext() = 0;
virtual SourceManager& getSourceManager() = 0;
virtual CFG* getCFG() = 0;
virtual ParentMap& getParentMap() = 0;
virtual LiveVariables* getLiveVariables() = 0;
};
class BugReporter {
public:
enum Kind { BaseBRKind, GRBugReporterKind };
private:
typedef llvm::ImmutableSet<BugType*> BugTypesTy;
BugTypesTy::Factory F;
BugTypesTy BugTypes;
const Kind kind;
BugReporterData& D;
void FlushReport(BugReportEquivClass& EQ);
protected:
BugReporter(BugReporterData& d, Kind k) : BugTypes(F.GetEmptySet()), kind(k), D(d) {}
public:
BugReporter(BugReporterData& d) : BugTypes(F.GetEmptySet()), kind(BaseBRKind), D(d) {}
virtual ~BugReporter();
void FlushReports();
Kind getKind() const { return kind; }
Diagnostic& getDiagnostic() {
return D.getDiagnostic();
}
PathDiagnosticClient* getPathDiagnosticClient() {
return D.getPathDiagnosticClient();
}
typedef BugTypesTy::iterator iterator;
iterator begin() { return BugTypes.begin(); }
iterator end() { return BugTypes.end(); }
ASTContext& getContext() { return D.getContext(); }
SourceManager& getSourceManager() { return D.getSourceManager(); }
CFG* getCFG() { return D.getCFG(); }
ParentMap& getParentMap() { return D.getParentMap(); }
LiveVariables* getLiveVariables() { return D.getLiveVariables(); }
virtual void GeneratePathDiagnostic(PathDiagnostic& PD,
BugReportEquivClass& EQ) {}
void Register(BugType *BT);
void EmitReport(BugReport *R);
void EmitBasicReport(const char* BugName, const char* BugStr,
SourceLocation Loc,
SourceRange* RangeBeg, unsigned NumRanges);
void EmitBasicReport(const char* BugName, const char* BugCategory,
const char* BugStr, SourceLocation Loc,
SourceRange* RangeBeg, unsigned NumRanges);
void EmitBasicReport(const char* BugName, const char* BugStr,
SourceLocation Loc) {
EmitBasicReport(BugName, BugStr, Loc, 0, 0);
}
void EmitBasicReport(const char* BugName, const char* BugCategory,
const char* BugStr, SourceLocation Loc) {
EmitBasicReport(BugName, BugCategory, BugStr, Loc, 0, 0);
}
void EmitBasicReport(const char* BugName, const char* BugStr,
SourceLocation Loc, SourceRange R) {
EmitBasicReport(BugName, BugStr, Loc, &R, 1);
}
void EmitBasicReport(const char* BugName, const char* Category,
const char* BugStr, SourceLocation Loc, SourceRange R) {
EmitBasicReport(BugName, Category, BugStr, Loc, &R, 1);
}
static bool classof(const BugReporter* R) { return true; }
};
// FIXME: Get rid of GRBugReporter. It's the wrong abstraction.
class GRBugReporter : public BugReporter {
GRExprEngine& Eng;
llvm::SmallSet<SymbolRef, 10> NotableSymbols;
public:
GRBugReporter(BugReporterData& d, GRExprEngine& eng)
: BugReporter(d, GRBugReporterKind), Eng(eng) {}
virtual ~GRBugReporter();
/// getEngine - Return the analysis engine used to analyze a given
/// function or method.
GRExprEngine &getEngine() { return Eng; }
/// getGraph - Get the exploded graph created by the analysis engine
/// for the analyzed method or function.
ExplodedGraph &getGraph();
/// getStateManager - Return the state manager used by the analysis
/// engine.
GRStateManager &getStateManager();
virtual void GeneratePathDiagnostic(PathDiagnostic& PD,
BugReportEquivClass& R);
void addNotableSymbol(SymbolRef Sym) {
NotableSymbols.insert(Sym);
}
bool isNotable(SymbolRef Sym) const {
return (bool) NotableSymbols.count(Sym);
}
/// classof - Used by isa<>, cast<>, and dyn_cast<>.
static bool classof(const BugReporter* R) {
return R->getKind() == GRBugReporterKind;
}
};
class BugReporterContext {
GRBugReporter &BR;
std::vector<BugReporterVisitor*> Callbacks;
public:
BugReporterContext(GRBugReporter& br) : BR(br) {}
virtual ~BugReporterContext();
void addVisitor(BugReporterVisitor* visitor) {
if (visitor) Callbacks.push_back(visitor);
}
typedef std::vector<BugReporterVisitor*>::iterator visitor_iterator;
visitor_iterator visitor_begin() { return Callbacks.begin(); }
visitor_iterator visitor_end() { return Callbacks.end(); }
GRBugReporter& getBugReporter() { return BR; }
ExplodedGraph &getGraph() { return BR.getGraph(); }
void addNotableSymbol(SymbolRef Sym) {
// FIXME: For now forward to GRBugReporter.
BR.addNotableSymbol(Sym);
}
bool isNotable(SymbolRef Sym) const {
// FIXME: For now forward to GRBugReporter.
return BR.isNotable(Sym);
}
GRStateManager& getStateManager() {
return BR.getStateManager();
}
ValueManager& getValueManager() {
return getStateManager().getValueManager();
}
ASTContext& getASTContext() {
return BR.getContext();
}
SourceManager& getSourceManager() {
return BR.getSourceManager();
}
const Decl& getCodeDecl() {
return getStateManager().getCodeDecl();
}
const CFG& getCFG() {
return *BR.getCFG();
}
virtual BugReport::NodeResolver& getNodeResolver() = 0;
};
class DiagBugReport : public RangedBugReport {
std::list<std::string> Strs;
FullSourceLoc L;
public:
DiagBugReport(BugType& D, const char* desc, FullSourceLoc l) :
RangedBugReport(D, desc, 0), L(l) {}
virtual ~DiagBugReport() {}
// FIXME: Move out-of-line (virtual function).
SourceLocation getLocation() const { return L; }
void addString(const std::string& s) { Strs.push_back(s); }
typedef std::list<std::string>::const_iterator str_iterator;
str_iterator str_begin() const { return Strs.begin(); }
str_iterator str_end() const { return Strs.end(); }
};
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
namespace bugreporter {
const Stmt *GetDerefExpr(const ExplodedNode *N);
const Stmt *GetReceiverExpr(const ExplodedNode *N);
const Stmt *GetDenomExpr(const ExplodedNode *N);
const Stmt *GetCalleeExpr(const ExplodedNode *N);
const Stmt *GetRetValExpr(const ExplodedNode *N);
void registerTrackNullOrUndefValue(BugReporterContext& BRC, const Stmt *S,
const ExplodedNode* N);
} // end namespace clang::bugreporter
//===----------------------------------------------------------------------===//
} // end clang namespace
#endif