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//===--- SourceManager.cpp - Track and cache source files -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Chris Lattner and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the SourceManager interface.
//
//===----------------------------------------------------------------------===//
#include "clang/Basic/SourceManager.h"
#include "clang/Basic/FileManager.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/System/Path.h"
#include <algorithm>
#include <iostream>
using namespace clang;
using namespace SrcMgr;
using llvm::MemoryBuffer;
SourceManager::~SourceManager() {
for (std::map<const FileEntry *, FileInfo>::iterator I = FileInfos.begin(),
E = FileInfos.end(); I != E; ++I) {
delete I->second.Buffer;
delete[] I->second.SourceLineCache;
}
for (std::list<InfoRec>::iterator I = MemBufferInfos.begin(),
E = MemBufferInfos.end(); I != E; ++I) {
delete I->second.Buffer;
delete[] I->second.SourceLineCache;
}
}
// FIXME: REMOVE THESE
#include <unistd.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <sys/fcntl.h>
#include <cerrno>
static const MemoryBuffer *ReadFileFast(const FileEntry *FileEnt) {
#if 0
// FIXME: Reintroduce this and zap this function once the common llvm stuff
// is fast for the small case.
return MemoryBuffer::getFile(FileEnt->getName(), strlen(FileEnt->getName()),
FileEnt->getSize());
#endif
// If the file is larger than some threshold, use 'read', otherwise use mmap.
if (FileEnt->getSize() >= 4096*4)
return MemoryBuffer::getFile(FileEnt->getName(), strlen(FileEnt->getName()),
0, FileEnt->getSize());
MemoryBuffer *SB = MemoryBuffer::getNewUninitMemBuffer(FileEnt->getSize(),
FileEnt->getName());
char *BufPtr = const_cast<char*>(SB->getBufferStart());
int FD = ::open(FileEnt->getName(), O_RDONLY);
if (FD == -1) {
delete SB;
return 0;
}
unsigned BytesLeft = FileEnt->getSize();
while (BytesLeft) {
ssize_t NumRead = ::read(FD, BufPtr, BytesLeft);
if (NumRead != -1) {
BytesLeft -= NumRead;
BufPtr += NumRead;
} else if (errno == EINTR) {
// try again
} else {
// error reading.
close(FD);
delete SB;
return 0;
}
}
close(FD);
return SB;
}
/// getFileInfo - Create or return a cached FileInfo for the specified file.
///
const InfoRec *
SourceManager::getInfoRec(const FileEntry *FileEnt) {
assert(FileEnt && "Didn't specify a file entry to use?");
// Do we already have information about this file?
std::map<const FileEntry *, FileInfo>::iterator I =
FileInfos.lower_bound(FileEnt);
if (I != FileInfos.end() && I->first == FileEnt)
return &*I;
// Nope, get information.
const MemoryBuffer *File = ReadFileFast(FileEnt);
if (File == 0)
return 0;
const InfoRec &Entry =
*FileInfos.insert(I, std::make_pair(FileEnt, FileInfo()));
FileInfo &Info = const_cast<FileInfo &>(Entry.second);
Info.Buffer = File;
Info.SourceLineCache = 0;
Info.NumLines = 0;
return &Entry;
}
/// createMemBufferInfoRec - Create a new info record for the specified memory
/// buffer. This does no caching.
const InfoRec *
SourceManager::createMemBufferInfoRec(const MemoryBuffer *Buffer) {
// Add a new info record to the MemBufferInfos list and return it.
FileInfo FI;
FI.Buffer = Buffer;
FI.SourceLineCache = 0;
FI.NumLines = 0;
MemBufferInfos.push_back(InfoRec(0, FI));
return &MemBufferInfos.back();
}
/// createFileID - Create a new fileID for the specified InfoRec and include
/// position. This works regardless of whether the InfoRec corresponds to a
/// file or some other input source.
unsigned SourceManager::createFileID(const InfoRec *File,
SourceLocation IncludePos) {
// If FileEnt is really large (e.g. it's a large .i file), we may not be able
// to fit an arbitrary position in the file in the FilePos field. To handle
// this, we create one FileID for each chunk of the file that fits in a
// FilePos field.
unsigned FileSize = File->second.Buffer->getBufferSize();
if (FileSize+1 < (1 << SourceLocation::FilePosBits)) {
FileIDs.push_back(FileIDInfo::getNormalBuffer(IncludePos, 0, File));
assert(FileIDs.size() < (1 << SourceLocation::FileIDBits) &&
"Ran out of file ID's!");
return FileIDs.size();
}
// Create one FileID for each chunk of the file.
unsigned Result = FileIDs.size()+1;
unsigned ChunkNo = 0;
while (1) {
FileIDs.push_back(FileIDInfo::getNormalBuffer(IncludePos, ChunkNo++, File));
if (FileSize+1 < (1 << SourceLocation::FilePosBits)) break;
FileSize -= (1 << SourceLocation::FilePosBits);
}
assert(FileIDs.size() < (1 << SourceLocation::FileIDBits) &&
"Ran out of file ID's!");
return Result;
}
/// getInstantiationLoc - Return a new SourceLocation that encodes the fact
/// that a token from physloc PhysLoc should actually be referenced from
/// InstantiationLoc.
SourceLocation SourceManager::getInstantiationLoc(SourceLocation PhysLoc,
SourceLocation InstantLoc) {
assert(getFIDInfo(PhysLoc.getFileID())->IDType !=
SrcMgr::FileIDInfo::MacroExpansion &&
"Location instantiated in a macro?");
// Resolve InstantLoc down to a real logical location.
InstantLoc = getLogicalLoc(InstantLoc);
unsigned InstantiationFileID;
// If this is the same instantiation as was requested last time, return this
// immediately.
if (PhysLoc.getFileID() == LastInstantiationLoc_MacroFID &&
InstantLoc == LastInstantiationLoc_InstantLoc) {
InstantiationFileID = LastInstantiationLoc_Result;
} else {
// Add a FileID for this. FIXME: should cache these!
FileIDs.push_back(FileIDInfo::getMacroExpansion(InstantLoc,
PhysLoc.getFileID()));
InstantiationFileID = FileIDs.size();
// Remember this in the single-entry cache for next time.
LastInstantiationLoc_MacroFID = PhysLoc.getFileID();
LastInstantiationLoc_InstantLoc = InstantLoc;
LastInstantiationLoc_Result = InstantiationFileID;
}
return SourceLocation(InstantiationFileID, PhysLoc.getRawFilePos());
}
/// getCharacterData - Return a pointer to the start of the specified location
/// in the appropriate MemoryBuffer.
const char *SourceManager::getCharacterData(SourceLocation SL) const {
// Note that this is a hot function in the getSpelling() path, which is
// heavily used by -E mode.
unsigned FileID = SL.getFileID();
assert(FileID && "Invalid source location!");
return getFileInfo(FileID)->Buffer->getBufferStart() + getFilePos(SL);
}
/// getIncludeLoc - Return the location of the #include for the specified
/// FileID.
SourceLocation SourceManager::getIncludeLoc(unsigned FileID) const {
const SrcMgr::FileIDInfo *FIDInfo = getFIDInfo(FileID);
// For Macros, the physical loc is specified by the MacroTokenFileID.
if (FIDInfo->IDType == SrcMgr::FileIDInfo::MacroExpansion)
FIDInfo = &FileIDs[FIDInfo->u.MacroTokenFileID-1];
return FIDInfo->IncludeLoc;
}
/// getColumnNumber - Return the column # for the specified include position.
/// this is significantly cheaper to compute than the line number. This returns
/// zero if the column number isn't known.
unsigned SourceManager::getColumnNumber(SourceLocation Loc) const {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return 0;
unsigned FilePos = getFilePos(Loc);
const MemoryBuffer *Buffer = getBuffer(FileID);
const char *Buf = Buffer->getBufferStart();
unsigned LineStart = FilePos;
while (LineStart && Buf[LineStart-1] != '\n' && Buf[LineStart-1] != '\r')
--LineStart;
return FilePos-LineStart+1;
}
/// getSourceName - This method returns the name of the file or buffer that
/// the SourceLocation specifies. This can be modified with #line directives,
/// etc.
std::string SourceManager::getSourceName(SourceLocation Loc) {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return "";
return getFileInfo(FileID)->Buffer->getBufferIdentifier();
}
/// getLineNumber - Given a SourceLocation, return the physical line number
/// for the position indicated. This requires building and caching a table of
/// line offsets for the MemoryBuffer, so this is not cheap: use only when
/// about to emit a diagnostic.
unsigned SourceManager::getLineNumber(SourceLocation Loc) {
Loc = getLogicalLoc(Loc);
unsigned FileID = Loc.getFileID();
if (FileID == 0) return 0;
FileInfo *FileInfo = getFileInfo(FileID);
// If this is the first use of line information for this buffer, compute the
/// SourceLineCache for it on demand.
if (FileInfo->SourceLineCache == 0) {
const MemoryBuffer *Buffer = FileInfo->Buffer;
// Find the file offsets of all of the *physical* source lines. This does
// not look at trigraphs, escaped newlines, or anything else tricky.
std::vector<unsigned> LineOffsets;
// Line #1 starts at char 0.
LineOffsets.push_back(0);
const unsigned char *Buf = (const unsigned char *)Buffer->getBufferStart();
const unsigned char *End = (const unsigned char *)Buffer->getBufferEnd();
unsigned Offs = 0;
while (1) {
// Skip over the contents of the line.
// TODO: Vectorize this? This is very performance sensitive for programs
// with lots of diagnostics and in -E mode.
const unsigned char *NextBuf = (const unsigned char *)Buf;
while (*NextBuf != '\n' && *NextBuf != '\r' && *NextBuf != '\0')
++NextBuf;
Offs += NextBuf-Buf;
Buf = NextBuf;
if (Buf[0] == '\n' || Buf[0] == '\r') {
// If this is \n\r or \r\n, skip both characters.
if ((Buf[1] == '\n' || Buf[1] == '\r') && Buf[0] != Buf[1])
++Offs, ++Buf;
++Offs, ++Buf;
LineOffsets.push_back(Offs);
} else {
// Otherwise, this is a null. If end of file, exit.
if (Buf == End) break;
// Otherwise, skip the null.
++Offs, ++Buf;
}
}
LineOffsets.push_back(Offs);
// Copy the offsets into the FileInfo structure.
FileInfo->NumLines = LineOffsets.size();
FileInfo->SourceLineCache = new unsigned[LineOffsets.size()];
std::copy(LineOffsets.begin(), LineOffsets.end(),
FileInfo->SourceLineCache);
}
// Okay, we know we have a line number table. Do a binary search to find the
// line number that this character position lands on.
unsigned NumLines = FileInfo->NumLines;
unsigned *SourceLineCache = FileInfo->SourceLineCache;
// TODO: If this is performance sensitive, we could try doing simple radix
// type approaches to make good (tight?) initial guesses based on the
// assumption that all lines are the same average size.
unsigned *Pos = std::lower_bound(SourceLineCache, SourceLineCache+NumLines,
getFilePos(Loc)+1);
return Pos-SourceLineCache;
}
/// getSourceFilePos - This method returns the *logical* offset from the start
/// of the file that the specified SourceLocation represents. This returns
/// the location of the *logical* character data, not the physical file
/// position. In the case of macros, for example, this returns where the
/// macro was instantiated, not where the characters for the macro can be
/// found.
unsigned SourceManager::getSourceFilePos(SourceLocation Loc) const {
// If this is a macro, we need to get the instantiation location.
const SrcMgr::FileIDInfo *FIDInfo = getFIDInfo(Loc.getFileID());
while (FIDInfo->IDType == SrcMgr::FileIDInfo::MacroExpansion) {
Loc = FIDInfo->IncludeLoc;
FIDInfo = getFIDInfo(Loc.getFileID());
}
return getFilePos(Loc);
}
/// PrintStats - Print statistics to stderr.
///
void SourceManager::PrintStats() const {
std::cerr << "\n*** Source Manager Stats:\n";
std::cerr << FileInfos.size() << " files mapped, " << MemBufferInfos.size()
<< " mem buffers mapped, " << FileIDs.size()
<< " file ID's allocated.\n";
unsigned NumBuffers = 0, NumMacros = 0;
for (unsigned i = 0, e = FileIDs.size(); i != e; ++i) {
if (FileIDs[i].IDType == FileIDInfo::NormalBuffer)
++NumBuffers;
else if (FileIDs[i].IDType == FileIDInfo::MacroExpansion)
++NumMacros;
else
assert(0 && "Unknown FileID!");
}
std::cerr << " " << NumBuffers << " normal buffer FileID's, "
<< NumMacros << " macro expansion FileID's.\n";
unsigned NumLineNumsComputed = 0;
unsigned NumFileBytesMapped = 0;
for (std::map<const FileEntry *, FileInfo>::const_iterator I =
FileInfos.begin(), E = FileInfos.end(); I != E; ++I) {
NumLineNumsComputed += I->second.SourceLineCache != 0;
NumFileBytesMapped += I->second.Buffer->getBufferSize();
}
std::cerr << NumFileBytesMapped << " bytes of files mapped, "
<< NumLineNumsComputed << " files with line #'s computed.\n";
}