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 | <h1>"clang" CFE Internals Manual</h1> | 
 |  | 
 | <ul> | 
 | <li><a href="#intro">Introduction</a></li> | 
 | <li><a href="#libsystem">LLVM System and Support Libraries</a></li> | 
 | <li><a href="#libbasic">The clang 'Basic' Library</a> | 
 |   <ul> | 
 |   <li><a href="#SourceLocation">The SourceLocation and SourceManager | 
 |       classes</a></li> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#liblex">The Lexer and Preprocessor Library</a> | 
 |   <ul> | 
 |   <li><a href="#Token">The Token class</a></li> | 
 |   <li><a href="#Lexer">The Lexer class</a></li> | 
 |   <li><a href="#TokenLexer">The TokenLexer class</a></li> | 
 |   <li><a href="#MultipleIncludeOpt">The MultipleIncludeOpt class</a></li> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#libparse">The Parser Library</a> | 
 |   <ul> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#libast">The AST Library</a> | 
 |   <ul> | 
 |   <li><a href="#Type">The Type class and its subclasses</a></li> | 
 |   <li><a href="#QualType">The QualType class</a></li> | 
 |   <li><a href="#CFG">The CFG class</a></li> | 
 |   </ul> | 
 | </li> | 
 | </ul> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="intro">Introduction</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>This document describes some of the more important APIs and internal design | 
 | decisions made in the clang C front-end.  The purpose of this document is to | 
 | both capture some of this high level information and also describe some of the | 
 | design decisions behind it.  This is meant for people interested in hacking on | 
 | clang, not for end-users.  The description below is categorized by | 
 | libraries, and does not describe any of the clients of the libraries.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libsystem">LLVM System and Support Libraries</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The LLVM libsystem library provides the basic clang system abstraction layer, | 
 | which is used for file system access.  The LLVM libsupport library provides many | 
 | underlying libraries and <a  | 
 | href="http://llvm.org/docs/ProgrammersManual.html">data-structures</a>, | 
 |  including command line option | 
 | processing and various containers.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libbasic">The clang 'Basic' Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>This library certainly needs a better name.  The 'basic' library contains a | 
 | number of low-level utilities for tracking and manipulating source buffers, | 
 | locations within the source buffers, diagnostics, tokens, target abstraction, | 
 | and information about the subset of the language being compiled for.</p> | 
 |  | 
 | <p>Part of this infrastructure is specific to C (such as the TargetInfo class), | 
 | other parts could be reused for other non-C-based languages (SourceLocation, | 
 | SourceManager, Diagnostics, FileManager).  When and if there is future demand | 
 | we can figure out if it makes sense to introduce a new library, move the general | 
 | classes somewhere else, or introduce some other solution.</p> | 
 |  | 
 | <p>We describe the roles of these classes in order of their dependencies.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="SourceLocation">The SourceLocation and SourceManager classes</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>Strangely enough, the SourceLocation class represents a location within the | 
 | source code of the program.  Important design points include:</p> | 
 |  | 
 | <ol> | 
 | <li>sizeof(SourceLocation) must be extremely small, as these are embedded into | 
 |     many AST nodes and are passed around often.  Currently it is 32 bits.</li> | 
 | <li>SourceLocation must be a simple value object that can be efficiently | 
 |     copied.</li> | 
 | <li>We should be able to represent a source location for any byte of any input | 
 |     file.  This includes in the middle of tokens, in whitespace, in trigraphs, | 
 |     etc.</li> | 
 | <li>A SourceLocation must encode the current #include stack that was active when | 
 |     the location was processed.  For example, if the location corresponds to a | 
 |     token, it should contain the set of #includes active when the token was | 
 |     lexed.  This allows us to print the #include stack for a diagnostic.</li> | 
 | <li>SourceLocation must be able to describe macro expansions, capturing both | 
 |     the ultimate instantiation point and the source of the original character | 
 |     data.</li> | 
 | </ol> | 
 |  | 
 | <p>In practice, the SourceLocation works together with the SourceManager class | 
 | to encode two pieces of information about a location: it's physical location | 
 | and it's virtual location.  For most tokens, these will be the same.  However, | 
 | for a macro expansion (or tokens that came from a _Pragma directive) these will | 
 | describe the location of the characters corresponding to the token and the | 
 | location where the token was used (i.e. the macro instantiation point or the  | 
 | location of the _Pragma itself).</p> | 
 |  | 
 | <p>For efficiency, we only track one level of macro instantions: if a token was | 
 | produced by multiple instantiations, we only track the source and ultimate | 
 | destination.  Though we could track the intermediate instantiation points, this | 
 | would require extra bookkeeping and no known client would benefit substantially | 
 | from this.</p> | 
 |  | 
 | <p>The clang front-end inherently depends on the location of a token being | 
 | tracked correctly.  If it is ever incorrect, the front-end may get confused and | 
 | die.  The reason for this is that the notion of the 'spelling' of a Token in | 
 | clang depends on being able to find the original input characters for the token. | 
 | This concept maps directly to the "physical" location for the token.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="liblex">The Lexer and Preprocessor Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Lexer library contains several tightly-connected classes that are involved | 
 | with the nasty process of lexing and preprocessing C source code.  The main | 
 | interface to this library for outside clients is the large <a  | 
 | href="#Preprocessor">Preprocessor</a> class. | 
 | It contains the various pieces of state that are required to coherently read | 
 | tokens out of a translation unit.</p> | 
 |  | 
 | <p>The core interface to the Preprocessor object (once it is set up) is the | 
 | Preprocessor::Lex method, which returns the next <a href="#Token">Token</a> from | 
 | the preprocessor stream.  There are two types of token providers that the | 
 | preprocessor is capable of reading from: a buffer lexer (provided by the <a  | 
 | href="#Lexer">Lexer</a> class) and a buffered token stream (provided by the <a | 
 | href="#TokenLexer">TokenLexer</a> class).   | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Token">The Token class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Token class is used to represent a single lexed token.  Tokens are | 
 | intended to be used by the lexer/preprocess and parser libraries, but are not | 
 | intended to live beyond them (for example, they should not live in the ASTs).<p> | 
 |  | 
 | <p>Tokens most often live on the stack (or some other location that is efficient | 
 | to access) as the parser is running, but occasionally do get buffered up.  For | 
 | example, macro definitions are stored as a series of tokens, and the C++ | 
 | front-end will eventually need to buffer tokens up for tentative parsing and | 
 | various pieces of look-ahead.  As such, the size of a Token matter.  On a 32-bit | 
 | system, sizeof(Token) is currently 16 bytes.</p> | 
 |  | 
 | <p>Tokens contain the following information:</p> | 
 |  | 
 | <ul> | 
 | <li><b>A SourceLocation</b> - This indicates the location of the start of the | 
 | token.</li> | 
 |  | 
 | <li><b>A length</b> - This stores the length of the token as stored in the | 
 | SourceBuffer.  For tokens that include them, this length includes trigraphs and | 
 | escaped newlines which are ignored by later phases of the compiler.  By pointing | 
 | into the original source buffer, it is always possible to get the original | 
 | spelling of a token completely accurately.</li> | 
 |  | 
 | <li><b>IdentifierInfo</b> - If a token takes the form of an identifier, and if | 
 | identifier lookup was enabled when the token was lexed (e.g. the lexer was not | 
 | reading in 'raw' mode) this contains a pointer to the unique hash value for the | 
 | identifier.  Because the lookup happens before keyword identification, this | 
 | field is set even for language keywords like 'for'.</li> | 
 |  | 
 | <li><b>TokenKind</b> - This indicates the kind of token as classified by the | 
 | lexer.  This includes things like <tt>tok::starequal</tt> (for the "*=" | 
 | operator), <tt>tok::ampamp</tt> for the "&&" token, and keyword values | 
 | (e.g. <tt>tok::kw_for</tt>) for identifiers that correspond to keywords.  Note  | 
 | that some tokens can be spelled multiple ways.  For example, C++ supports | 
 | "operator keywords", where things like "and" are treated exactly like the | 
 | "&&" operator.  In these cases, the kind value is set to | 
 | <tt>tok::ampamp</tt>, which is good for the parser, which doesn't have to  | 
 | consider both forms.  For something that cares about which form is used (e.g. | 
 | the preprocessor 'stringize' operator) the spelling indicates the original | 
 | form.</li> | 
 |  | 
 | <li><b>Flags</b> - There are currently four flags tracked by the | 
 | lexer/preprocessor system on a per-token basis: | 
 |  | 
 |   <ol> | 
 |   <li><b>StartOfLine</b> - This was the first token that occurred on its input | 
 |        source line.</li> | 
 |   <li><b>LeadingSpace</b> - There was a space character either immediately | 
 |        before the token or transitively before the token as it was expanded | 
 |        through a macro.  The definition of this flag is very closely defined by | 
 |        the stringizing requirements of the preprocessor.</li> | 
 |   <li><b>DisableExpand</b> - This flag is used internally to the preprocessor to | 
 |       represent identifier tokens which have macro expansion disabled.  This | 
 |       prevents them from being considered as candidates for macro expansion ever | 
 |       in the future.</li> | 
 |   <li><b>NeedsCleaning</b> - This flag is set if the original spelling for the | 
 |       token includes a trigraph or escaped newline.  Since this is uncommon, | 
 |       many pieces of code can fast-path on tokens that did not need cleaning. | 
 |       </p> | 
 |    </ol> | 
 | </li> | 
 | </ul> | 
 |  | 
 | <p>One interesting (and somewhat unusual) aspect of tokens is that they don't | 
 | contain any semantic information about the lexed value.  For example, if the | 
 | token was a pp-number token, we do not represent the value of the number that | 
 | was lexed (this is left for later pieces of code to decide).  Additionally, the | 
 | lexer library has no notion of typedef names vs variable names: both are | 
 | returned as identifiers, and the parser is left to decide whether a specific | 
 | identifier is a typedef or a variable (tracking this requires scope information  | 
 | among other things).</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Lexer">The Lexer class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Lexer class provides the mechanics of lexing tokens out of a source | 
 | buffer and deciding what they mean.  The Lexer is complicated by the fact that | 
 | it operates on raw buffers that have not had spelling eliminated (this is a | 
 | necessity to get decent performance), but this is countered with careful coding | 
 | as well as standard performance techniques (for example, the comment handling | 
 | code is vectorized on X86 and PowerPC hosts).</p> | 
 |  | 
 | <p>The lexer has a couple of interesting modal features:</p> | 
 |  | 
 | <ul> | 
 | <li>The lexer can operate in 'raw' mode.  This mode has several features that | 
 |     make it possible to quickly lex the file (e.g. it stops identifier lookup, | 
 |     doesn't specially handle preprocessor tokens, handles EOF differently, etc). | 
 |     This mode is used for lexing within an "<tt>#if 0</tt>" block, for | 
 |     example.</li> | 
 | <li>The lexer can capture and return comments as tokens.  This is required to | 
 |     support the -C preprocessor mode, which passes comments through, and is | 
 |     used by the diagnostic checker to identifier expect-error annotations.</li> | 
 | <li>The lexer can be in ParsingFilename mode, which happens when preprocessing | 
 |     after reading a #include directive.  This mode changes the parsing of '<' | 
 |     to return an "angled string" instead of a bunch of tokens for each thing | 
 |     within the filename.</li> | 
 | <li>When parsing a preprocessor directive (after "<tt>#</tt>") the | 
 |     ParsingPreprocessorDirective mode is entered.  This changes the parser to | 
 |     return EOM at a newline.</li> | 
 | <li>The Lexer uses a LangOptions object to know whether trigraphs are enabled, | 
 |     whether C++ or ObjC keywords are recognized, etc.</li> | 
 | </ul> | 
 |  | 
 | <p>In addition to these modes, the lexer keeps track of a couple of other | 
 |    features that are local to a lexed buffer, which change as the buffer is | 
 |    lexed:</p> | 
 |  | 
 | <ul> | 
 | <li>The Lexer uses BufferPtr to keep track of the current character being | 
 |     lexed.</li> | 
 | <li>The Lexer uses IsAtStartOfLine to keep track of whether the next lexed token | 
 |     will start with its "start of line" bit set.</li> | 
 | <li>The Lexer keeps track of the current #if directives that are active (which | 
 |     can be nested).</li> | 
 | <li>The Lexer keeps track of an <a href="#MultipleIncludeOpt"> | 
 |     MultipleIncludeOpt</a> object, which is used to | 
 |     detect whether the buffer uses the standard "<tt>#ifndef XX</tt> / | 
 |     <tt>#define XX</tt>" idiom to prevent multiple inclusion.  If a buffer does, | 
 |     subsequent includes can be ignored if the XX macro is defined.</li> | 
 | </ul> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="TokenLexer">The TokenLexer class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The TokenLexer class is a token provider that returns tokens from a list | 
 | of tokens that came from somewhere else.  It typically used for two things: 1) | 
 | returning tokens from a macro definition as it is being expanded 2) returning | 
 | tokens from an arbitrary buffer of tokens.  The later use is used by _Pragma and | 
 | will most likely be used to handle unbounded look-ahead for the C++ parser.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="MultipleIncludeOpt">The MultipleIncludeOpt class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The MultipleIncludeOpt class implements a really simple little state machine | 
 | that is used to detect the standard "<tt>#ifndef XX</tt> / <tt>#define XX</tt>" | 
 | idiom that people typically use to prevent multiple inclusion of headers.  If a | 
 | buffer uses this idiom and is subsequently #include'd, the preprocessor can | 
 | simply check to see whether the guarding condition is defined or not.  If so, | 
 | the preprocessor can completely ignore the include of the header.</p> | 
 |  | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libparse">The Parser Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libast">The AST Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Type">The Type class and its subclasses</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Type class (and its subclasses) are an important part of the AST.  Types | 
 | are accessed through the ASTContext class, which implicitly creates and uniques | 
 | them as they are needed.  Types have a couple of non-obvious features: 1) they | 
 | do not capture type qualifiers like const or volatile (See | 
 | <a href="#QualType">QualType</a>), and 2) they implicitly capture typedef | 
 | information.  Once created, types are immutable (unlike decls).</p> | 
 |  | 
 | <p>Typedefs in C make semantic analysis a bit more complex than it would | 
 | be without them.  The issue is that we want to capture typedef information | 
 | and represent it in the AST perfectly, but the semantics of operations need to | 
 | "see through" typedefs.  For example, consider this code:</p> | 
 |  | 
 | <code> | 
 | void func() {<br> | 
 |   typedef int foo;<br> | 
 |   foo X, *Y;<br> | 
 |   typedef foo* bar;<br> | 
 |   bar Z;<br> | 
 |   *X;   <i>// error</i><br> | 
 |   **Y;  <i>// error</i><br> | 
 |   **Z;  <i>// error</i><br> | 
 | }<br> | 
 | </code> | 
 |  | 
 | <p>The code above is illegal, and thus we expect there to be diagnostics emitted | 
 | on the annotated lines.  In this example, we expect to get:</p> | 
 |  | 
 | <pre> | 
 | <b>test.c:6:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | *X; // error | 
 | <font color="blue">^~</font> | 
 | <b>test.c:7:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | **Y; // error | 
 | <font color="blue">^~~</font> | 
 | <b>test.c:8:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | **Z; // error | 
 | <font color="blue">^~~</font> | 
 | </pre> | 
 |  | 
 | <p>While this example is somewhat silly, it illustrates the point: we want to | 
 | retain typedef information where possible, so that we can emit errors about | 
 | "<tt>std::string</tt>" instead of "<tt>std::basic_string<char, std:...</tt>". | 
 | Doing this requires properly keeping typedef information (for example, the type | 
 | of "X" is "foo", not "int"), and requires properly propagating it through the | 
 | various operators (for example, the type of *Y is "foo", not "int").  In order | 
 | to retain this information, the type of these expressions is an instance of the | 
 | TypedefType class, which indicates that the type of these expressions is a | 
 | typedef for foo. | 
 | </p> | 
 |  | 
 | <p>Representing types like this is great for diagnostics, because the | 
 | user-specified type is always immediately available.  There are two problems | 
 | with this: first, various semantic checks need to make judgements about the | 
 | <em>actual structure</em> of a type, ignoring typdefs.  Second, we need an | 
 | efficient way to query whether two types are structurally identical to each | 
 | other, ignoring typedefs.  The solution to both of these problems is the idea of | 
 | canonical types.</p> | 
 |  | 
 | <h4>Canonical Types</h4> | 
 |  | 
 | <p>Every instance of the Type class contains a canonical type pointer.  For | 
 | simple types with no typedefs involved (e.g. "<tt>int</tt>", "<tt>int*</tt>", | 
 | "<tt>int**</tt>"), the type just points to itself.  For types that have a | 
 | typedef somewhere in their structure (e.g. "<tt>foo</tt>", "<tt>foo*</tt>", | 
 | "<tt>foo**</tt>", "<tt>bar</tt>"), the canonical type pointer points to their | 
 | structurally equivalent type without any typedefs (e.g. "<tt>int</tt>", | 
 | "<tt>int*</tt>", "<tt>int**</tt>", and "<tt>int*</tt>" respectively).</p> | 
 |  | 
 | <p>This design provides a constant time operation (dereferencing the canonical | 
 | type pointer) that gives us access to the structure of types.  For example, | 
 | we can trivially tell that "bar" and "foo*" are the same type by dereferencing | 
 | their canonical type pointers and doing a pointer comparison (they both point | 
 | to the single "<tt>int*</tt>" type).</p> | 
 |  | 
 | <p>Canonical types and typedef types bring up some complexities that must be | 
 | carefully managed.  Specifically, the "isa/cast/dyncast" operators generally | 
 | shouldn't be used in code that is inspecting the AST.  For example, when type | 
 | checking the indirection operator (unary '*' on a pointer), the type checker | 
 | must verify that the operand has a pointer type.  It would not be correct to | 
 | check that with "<tt>isa<PointerType>(SubExpr->getType())</tt>", | 
 | because this predicate would fail if the subexpression had a typedef type.</p> | 
 |  | 
 | <p>The solution to this problem are a set of helper methods on Type, used to | 
 | check their properties.  In this case, it would be correct to use | 
 | "<tt>SubExpr->getType()->isPointerType()</tt>" to do the check.  This | 
 | predicate will return true if the <em>canonical type is a pointer</em>, which is | 
 | true any time the type is structurally a pointer type.  The only hard part here | 
 | is remembering not to use the <tt>isa/cast/dyncast</tt> operations.</p> | 
 |  | 
 | <p>The second problem we face is how to get access to the pointer type once we | 
 | know it exists.  To continue the example, the result type of the indirection | 
 | operator is the pointee type of the subexpression.  In order to determine the | 
 | type, we need to get the instance of PointerType that best captures the typedef | 
 | information in the program.  If the type of the expression is literally a | 
 | PointerType, we can return that, otherwise we have to dig through the | 
 | typedefs to find the pointer type.  For example, if the subexpression had type | 
 | "<tt>foo*</tt>", we could return that type as the result.  If the subexpression | 
 | had type "<tt>bar</tt>", we want to return "<tt>foo*</tt>" (note that we do | 
 | <em>not</em> want "<tt>int*</tt>").  In order to provide all of this, Type has | 
 | a getAsPointerType() method that checks whether the type is structurally a | 
 | PointerType and, if so, returns the best one.  If not, it returns a null | 
 | pointer.</p> | 
 |  | 
 | <p>This structure is somewhat mystical, but after meditating on it, it will  | 
 | make sense to you :).</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="QualType">The QualType class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The QualType class is designed as a trivial value class that is small, | 
 | passed by-value and is efficient to query.  The idea of QualType is that it | 
 | stores the type qualifiers (const, volatile, restrict) separately from the types | 
 | themselves: QualType is conceptually a pair of "Type*" and bits for the type | 
 | qualifiers.</p> | 
 |  | 
 | <p>By storing the type qualifiers as bits in the conceptual pair, it is | 
 | extremely efficient to get the set of qualifiers on a QualType (just return the | 
 | field of the pair), add a type qualifier (which is a trivial constant-time | 
 | operation that sets a bit), and remove one or more type qualifiers (just return | 
 | a QualType with the bitfield set to empty).</p> | 
 |  | 
 | <p>Further, because the bits are stored outside of the type itself, we do not | 
 | need to create duplicates of types with different sets of qualifiers (i.e. there | 
 | is only a single heap allocated "int" type: "const int" and "volatile const int" | 
 | both point to the same heap allocated "int" type).  This reduces the heap size | 
 | used to represent bits and also means we do not have to consider qualifiers when | 
 | uniquing types (<a href="#Type">Type</a> does not even contain qualifiers).</p> | 
 |  | 
 | <p>In practice, on hosts where it is safe, the 3 type qualifiers are stored in | 
 | the low bit of the pointer to the Type object.  This means that QualType is | 
 | exactly the same size as a pointer, and this works fine on any system where | 
 | malloc'd objects are at least 8 byte aligned.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="CFG">The <tt>CFG</tt> class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The <tt>CFG</tt> class is designed to represent a source-level | 
 | control-flow graph for a single statement (<tt>Stmt*</tt>).  Typically | 
 | instances of <tt>CFG</tt> are constructed for function bodies (usually | 
 | an instance of <tt>CompoundStmt</tt>), but can also be instantiated to | 
 | represent the control-flow of any class that subclasses <tt>Stmt</tt>, | 
 | which includes simple expressions.  Control-flow graphs are especially | 
 | useful for performing | 
 | <a href="http://en.wikipedia.org/wiki/Data_flow_analysis#Sensitivities">flow- | 
 | or path-sensitive</a> program analyses on a given function.</p> | 
 |  | 
 | <h4>Basic Blocks</h4> | 
 |  | 
 | <p>Concretely, an instance of <tt>CFG</tt> is a collection of basic | 
 | blocks.  Each basic block is an instance of <tt>CFGBlock</tt>, which | 
 | simply contains an ordered sequence of <tt>Stmt*</tt> (each referring | 
 | to statements in the AST).  The ordering of statements within a block | 
 | indicates unconditional flow of control from one statement to the | 
 | next.  <a href="#ConditionalControlFlow">Conditional control-flow</a> | 
 | is represented using edges between basic blocks.  The statements | 
 | within a given <tt>CFGBlock</tt> can be traversed using | 
 | the <tt>CFGBlock::*iterator</tt> interface.</p> | 
 |  | 
 | <p> | 
 | A <tt>CFG</tt> object owns the instances of <tt>CFGBlock</tt> within | 
 | the control-flow graph it represents.  Each <tt>CFGBlock</tt> within a | 
 | CFG is also uniquely numbered (accessible | 
 | via <tt>CFGBlock::getBlockID()</tt>).  Currently the number is | 
 | based on the ordering the blocks were created, but no assumptions | 
 | should be made on how <tt>CFGBlock</tt>s are numbered other than their | 
 | numbers are unique and that they are numbered from 0..N-1 (where N is | 
 | the number of basic blocks in the CFG).</p> | 
 |  | 
 | <h4>Entry and Exit Blocks</h4> | 
 |  | 
 | Each instance of <tt>CFG</tt> contains two special blocks: | 
 | an <i>entry</i> block (accessible via <tt>CFG::getEntry()</tt>), which | 
 | has no incoming edges, and an <i>exit</i> block (accessible | 
 | via <tt>CFG::getExit()</tt>), which has no outgoing edges.  Neither | 
 | block contains any statements, and they serve the role of providing a | 
 | clear entrance and exit for a body of code such as a function body. | 
 | The presence of these empty blocks greatly simplifies the | 
 | implementation of many analyses built on top of CFGs. | 
 |  | 
 | <h4 id ="ConditionalControlFlow">Conditional Control-Flow</h4> | 
 |  | 
 | <p>Conditional control-flow (such as those induced by if-statements | 
 | and loops) is represented as edges between <tt>CFGBlock</tt>s. | 
 | Because different C language constructs can induce control-flow, | 
 | each <tt>CFGBlock</tt> also records an extra <tt>Stmt*</tt> that | 
 | represents the <i>terminator</i> of the block.  A terminator is simply | 
 | the statement that caused the control-flow, and is used to identify | 
 | the nature of the conditional control-flow between blocks.  For | 
 | example, in the case of an if-statement, the terminator refers to | 
 | the <tt>IfStmt</tt> object in the AST that represented the given | 
 | branch.</p> | 
 |  | 
 | <p>To illustrate, consider the following code example:</p> | 
 |  | 
 | <code> | 
 | int foo(int x) {<br> | 
 |   x = x + 1;<br> | 
 | <br> | 
 |   if (x > 2) x++;<br> | 
 |   else {<br> | 
 |     x += 2;<br> | 
 |     x *= 2;<br> | 
 |   }<br> | 
 | <br> | 
 |   return x;<br> | 
 | } | 
 | </code> | 
 |  | 
 | <p>After invoking the parser+semantic analyzer on this code fragment, | 
 | the AST of the body of <tt>foo</tt> is referenced by a | 
 | single <tt>Stmt*</tt>.  We can then construct an instance | 
 | of <tt>CFG</tt> representing the control-flow graph of this function | 
 | body by single call to a static class method:</p> | 
 |  | 
 | <code> | 
 |   Stmt* FooBody = ...<br> | 
 |   CFG*  FooCFG = <b>CFG::buildCFG</b>(FooBody); | 
 | </code> | 
 |  | 
 | <p>It is the responsibility of the caller of <tt>CFG::buildCFG</tt> | 
 | to <tt>delete</tt> the returned <tt>CFG*</tt> when the CFG is no | 
 | longer needed.</p> | 
 |  | 
 | <p>Along with providing an interface to iterate over | 
 | its <tt>CFGBlock</tt>s, the <tt>CFG</tt> class also provides methods | 
 | that are useful for debugging and visualizing CFGs.  For example, the | 
 | method | 
 | <tt>CFG::dump()</tt> dumps a pretty-printed version of the CFG to | 
 | standard error.  This is especially useful when one is using a | 
 | debugger such as gdb.  For example, here is the output | 
 | of <tt>FooCFG->dump()</tt>:</p> | 
 |  | 
 | <code> | 
 |  [ B5 (ENTRY) ]<br> | 
 |     Predecessors (0):<br> | 
 |     Successors (1): B4<br> | 
 | <br> | 
 |  [ B4 ]<br> | 
 |     1: x = x + 1<br> | 
 |     2: (x > 2)<br> | 
 |     <b>T: if [B4.2]</b><br> | 
 |     Predecessors (1): B5<br> | 
 |     Successors (2): B3 B2<br> | 
 | <br> | 
 |  [ B3 ]<br> | 
 |     1: x++<br> | 
 |     Predecessors (1): B4<br> | 
 |     Successors (1): B1<br> | 
 | <br> | 
 |  [ B2 ]<br> | 
 |     1: x += 2<br> | 
 |     2: x *= 2<br> | 
 |     Predecessors (1): B4<br> | 
 |     Successors (1): B1<br> | 
 | <br> | 
 |  [ B1 ]<br> | 
 |     1: return x;<br> | 
 |     Predecessors (2): B2 B3<br> | 
 |     Successors (1): B0<br> | 
 | <br> | 
 |  [ B0 (EXIT) ]<br> | 
 |     Predecessors (1): B1<br> | 
 |     Successors (0): | 
 | </code> | 
 |  | 
 | <p>For each block, the pretty-printed output displays for each block | 
 | the number of <i>predecessor</i> blocks (blocks that have outgoing | 
 | control-flow to the given block) and <i>successor</i> blocks (blocks | 
 | that have control-flow that have incoming control-flow from the given | 
 | block).  We can also clearly see the special entry and exit blocks at | 
 | the beginning and end of the pretty-printed output.  For the entry | 
 | block (block B5), the number of predecessor blocks is 0, while for the | 
 | exit block (block B0) the number of successor blocks is 0.</p> | 
 |  | 
 | <p>The most interesting block here is B4, whose outgoing control-flow | 
 | represents the branching caused by the sole if-statement | 
 | in <tt>foo</tt>.  Of particular interest is the second statement in | 
 | the block, <b><tt>(x > 2)</tt></b>, and the terminator, printed | 
 | as <b><tt>if [B4.2]</tt></b>.  The second statement represents the | 
 | evaluation of the condition of the if-statement, which occurs before | 
 | the actual branching of control-flow.  Within the <tt>CFGBlock</tt> | 
 | for B4, the <tt>Stmt*</tt> for the second statement refers to the | 
 | actual expression in the AST for <b><tt>(x > 2)</tt></b>.  Thus | 
 | pointers to subclasses of <tt>Expr</tt> can appear in the list of | 
 | statements in a block, and not just subclasses of <tt>Stmt</tt> that | 
 | refer to proper C statements.</p> | 
 |  | 
 | <p>The terminator of block B4 is a pointer to the <tt>IfStmt</tt> | 
 | object in the AST.  The pretty-printer outputs <b><tt>if | 
 | [B4.2]</tt></b> because the condition expression of the if-statement | 
 | has an actual place in the basic block, and thus the terminator is | 
 | essentially | 
 | <i>referring</i> to the expression that is the second statement of | 
 | block B4 (i.e., B4.2).  In this manner, conditions for control-flow | 
 | (which also includes conditions for loops and switch statements) are | 
 | hoisted into the actual basic block.</p> | 
 |  | 
 | <!-- | 
 | <h4>Implicit Control-Flow</h4> | 
 | --> | 
 |  | 
 | <!-- | 
 | <p>A key design principle of the <tt>CFG</tt> class was to not require | 
 | any transformations to the AST in order to represent control-flow. | 
 | Thus the <tt>CFG</tt> does not perform any "lowering" of the | 
 | statements in an AST: loops are not transformed into guarded gotos, | 
 | short-circuit operations are not converted to a set of if-statements, | 
 | and so on.</p> | 
 | --> | 
 |  | 
 | </div> | 
 | </body> | 
 | </html> |