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Douglas Gregora2b3d582013-03-20 06:25:14 +00001=======
2Modules
3=======
4
5.. contents::
6 :local:
7
Sean Silvac9fd1862013-03-20 18:37:42 +00008.. warning::
9 The functionality described on this page is still experimental! Please
10 try it out and send us bug reports!
11
Douglas Gregora2b3d582013-03-20 06:25:14 +000012Introduction
13============
14Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
15
16.. code-block:: c
17
18 #include <SomeLib.h>
19
20The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
21
22Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
23
Douglas Gregor5529e3e2013-03-22 07:05:07 +000024Problems with the current model
Douglas Gregora2b3d582013-03-20 06:25:14 +000025-------------------------------
26The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
27
28* **Compile-time scalability**: Each time a header is included, the
29 compiler must preprocess and parse the text in that header and every
30 header it includes, transitively. This process must be repeated for
31 every translation unit in the application, which involves a huge
32 amount of redundant work. In a project with *N* translation units
33 and *M* headers included in each translation unit, the compiler is
34 performing *M x N* work even though most of the *M* headers are
35 shared among multiple translation units. C++ is particularly bad,
36 because the compilation model for templates forces a huge amount of
37 code into headers.
38
39* **Fragility**: ``#include`` directives are treated as textual
40 inclusion by the preprocessor, and are therefore subject to any
41 active macro definitions at the time of inclusion. If any of the
42 active macro definitions happens to collide with a name in the
43 library, it can break the library API or cause compilation failures
44 in the library header itself. For an extreme example,
45 ``#define std "The C++ Standard"`` and then include a standard
46 library header: the result is a horrific cascade of failures in the
47 C++ Standard Library's implementation. More subtle real-world
48 problems occur when the headers for two different libraries interact
49 due to macro collisions, and users are forced to reorder
50 ``#include`` directives or introduce ``#undef`` directives to break
51 the (unintended) dependency.
52
53* **Conventional workarounds**: C programmers have
54 adopted a number of conventions to work around the fragility of the
55 C preprocessor model. Include guards, for example, are required for
56 the vast majority of headers to ensure that multiple inclusion
57 doesn't break the compile. Macro names are written with
58 ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
59 library/framework developers even use ``__underscored`` names
60 in headers to avoid collisions with "normal" names that (by
61 convention) shouldn't even be macros. These conventions are a
62 barrier to entry for developers coming from non-C languages, are
63 boilerplate for more experienced developers, and make our headers
64 far uglier than they should be.
65
66* **Tool confusion**: In a C-based language, it is hard to build tools
67 that work well with software libraries, because the boundaries of
68 the libraries are not clear. Which headers belong to a particular
69 library, and in what order should those headers be included to
70 guarantee that they compile correctly? Are the headers C, C++,
71 Objective-C++, or one of the variants of these languages? What
72 declarations in those headers are actually meant to be part of the
73 API, and what declarations are present only because they had to be
74 written as part of the header file?
75
Douglas Gregor5529e3e2013-03-22 07:05:07 +000076Semantic import
Douglas Gregora2b3d582013-03-20 06:25:14 +000077---------------
78Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
79
80.. code-block:: c
81
82 import std.io; // pseudo-code; see below for syntax discussion
83
84However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
85This semantic import model addresses many of the problems of the preprocessor inclusion model:
86
87* **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
88
89* **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
90
91* **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
92
Douglas Gregor5529e3e2013-03-22 07:05:07 +000093Problems modules do not solve
Douglas Gregora2b3d582013-03-20 06:25:14 +000094-----------------------------
95Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
96
97* **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
98
99* **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
100
101* **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
102
Douglas Gregor03d262b2013-03-20 17:11:13 +0000103* **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000104
105Using Modules
106=============
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000107To enable modules, pass the command-line flag ``-fmodules`` [#]_. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000108
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000109Import declaration
110------------------
111The most direct way to import a module is with an *import declaration*, which imports the named module:
112
113.. parsed-literal::
114
115 import std;
116
117The import declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
118
119.. parsed-literal::
120
121 import std.io;
122
123Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
124
125.. warning::
126 The import declaration syntax described here does not actually exist. Rather, it is a straw man proposal that may very well change when modules are discussed in the C and C++ committees. See the section `Includes as imports`_ to see how modules get imported today.
127
128Includes as imports
Douglas Gregora2b3d582013-03-20 06:25:14 +0000129-------------------
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000130The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
Douglas Gregora2b3d582013-03-20 06:25:14 +0000131
132.. code-block:: c
133
134 #include <stdio.h>
135
Douglas Gregor03d262b2013-03-20 17:11:13 +0000136will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000137
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000138.. note::
139
140 The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
141
142Module maps
Douglas Gregora2b3d582013-03-20 06:25:14 +0000143-----------
144The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
145
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000146Module maps are specified as separate files (each named ``module.map``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000147
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000148.. note::
149
150 To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
151
152Compilation model
Douglas Gregora2b3d582013-03-20 06:25:14 +0000153-----------------
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000154The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000155
156The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
157
158Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
159
160Command-line parameters
161-----------------------
162``-fmodules``
163 Enable the modules feature (EXPERIMENTAL).
164
165``-fcxx-modules``
166 Enable the modules feature for C++ (EXPERIMENTAL and VERY BROKEN).
167
168``-fmodules-cache-path=<directory>``
169 Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
170
171``-f[no-]modules-autolink``
172 Enable of disable automatic linking against the libraries associated with imported modules.
173
174``-fmodules-ignore-macro=macroname``
175 Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
176
177Module Map Language
178===================
Douglas Gregora2b3d582013-03-20 06:25:14 +0000179
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000180The module map language describes the mapping from header files to the
181logical structure of modules. To enable support for using a library as
182a module, one must write a ``module.map`` file for that library. The
183``module.map`` file is placed alongside the header files themselves,
184and is written in the module map language described below.
185
186As an example, the module map file for the C standard library might look a bit like this:
187
188.. parsed-literal::
189
190 module std [system] {
191 module complex {
192 header "complex.h"
193 export *
194 }
195
196 module ctype {
197 header "ctype.h"
198 export *
199 }
200
201 module errno {
202 header "errno.h"
203 header "sys/errno.h"
204 export *
205 }
206
207 module fenv {
208 header "fenv.h"
209 export *
210 }
211
212 // ...more headers follow...
213 }
214
215Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported.
216
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000217Lexical structure
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000218-----------------
219Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
220
221.. parsed-literal::
222
223 ``config_macros`` ``export`` ``module``
224 ``conflict`` ``framework`` ``requires``
225 ``exclude`` ``header`` ``umbrella``
226 ``explicit`` ``link``
227
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000228Module map file
229---------------
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000230A module map file consists of a series of module declarations:
231
232.. parsed-literal::
233
234 *module-map-file*:
235 *module-declaration**
236
237Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
238
239.. parsed-literal::
240
241 *module-id*:
242 *identifier* (',' *identifier*)*
243
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000244Module declaration
245------------------
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000246A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
247
248.. parsed-literal::
249
250 *module-declaration*:
251 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
252
253The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition.
254
255The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
256
257The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
258
259.. parsed-literal::
260
261 Name.framework/
262 module.map Module map for the framework
263 Headers/ Subdirectory containing framework headers
264 Frameworks/ Subdirectory containing embedded frameworks
265 Resources/ Subdirectory containing additional resources
266 Name Symbolic link to the shared library for the framework
267
268The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's header will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
269
270Modules can have a number of different kinds of members, each of which is described below:
271
272.. parsed-literal:
273
274 *module-member*:
275 *requires-declaration*
276 *header-declaration*
277 *umbrella-dir-declaration*
278 *submodule-declaration*
279 *export-declaration*
280 *link-declaration*
281 *config-macros-declaration*
282 *conflict-declaration*
283
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000284Requires declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000285~~~~~~~~~~~~~~~~~~~~
286A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
287
288.. parsed-literal::
289
290 *requires-declaration*:
291 ``requires`` *feature-list*
292
293 *feature-list*:
294 *identifier* (',' *identifier*)*
295
296The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module.
297
298The following features are defined:
299
300altivec
301 The target supports AltiVec.
302
303blocks
304 The "blocks" language feature is available.
305
306cplusplus
307 C++ support is available.
308
309cplusplus11
310 C++11 support is available.
311
312objc
313 Objective-C support is available.
314
315objc_arc
316 Objective-C Automatic Reference Counting (ARC) is available
317
318opencl
319 OpenCL is available
320
321tls
322 Thread local storage is available.
323
324*target feature*
325 A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
326
327
328**Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
329
330.. parsed-literal::
331
332 module std {
333 // C standard library...
334
335 module vector {
336 requires cplusplus
337 header "vector"
338 }
339
340 module type_traits {
341 requires cplusplus11
342 header "type_traits"
343 }
344 }
345
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000346Header declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000347~~~~~~~~~~~~~~~~~~
348A header declaration specifies that a particular header is associated with the enclosing module.
349
350.. parsed-literal::
351
352 *header-declaration*:
353 ``umbrella``:sub:`opt` ``header`` *string-literal*
354 ``exclude`` ``header`` *string-literal*
355
356A header declaration that does not contain ``exclude`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
357
358A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
359
360.. note::
361 Any headers not included by the umbrella header should have
362 explicit ``header`` declarations. Use the
363 ``-Wincomplete-umbrella`` warning option to ask Clang to complain
364 about headers not covered by the umbrella header or the module map.
365
366A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module.
367
368**Example**: The C header ``assert.h`` is an excellent candidate for an excluded header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings).
369
370.. parsed-literal::
371
372 module std [system] {
373 exclude header "assert.h"
374 }
375
376A given header shall not be referenced by more than one *header-declaration*.
377
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000378Umbrella directory declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000379~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
380An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
381
382.. parsed-literal::
383
384 *umbrella-dir-declaration*:
385 ``umbrella`` *string-literal*
386
387The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
388
389An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
390
391.. note::
392
393 Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
394
395
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000396Submodule declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000397~~~~~~~~~~~~~~~~~~~~~
398Submodule declarations describe modules that are nested within their enclosing module.
399
400.. parsed-literal::
401
402 *submodule-declaration*:
403 *module-declaration*
404 *inferred-submodule-declaration*
405
406A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
407
408A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
409
410.. parsed-literal::
411
412 *inferred-submodule-declaration*:
413 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
414
415 *inferred-submodule-member*:
416 ``export`` '*'
417
418A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
419
420For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
421
422* Have the same name as the header (without the file extension)
423* Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
424* Have the ``framework`` specifier, if the
425 *inferred-submodule-declaration* has the ``framework`` specifier
426* Have the attributes specified by the \ *inferred-submodule-declaration*
427* Contain a single *header-declaration* naming that header
428* Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
429
430**Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
431
432.. parsed-literal::
433
434 module MyLib {
435 umbrella "MyLib"
436 explicit module * {
437 export *
438 }
439 }
440
441is equivalent to the (more verbose) module map:
442
443.. parsed-literal::
444
445 module MyLib {
446 explicit module A {
447 header "A.h"
448 export *
449 }
450
451 explicit module B {
452 header "B.h"
453 export *
454 }
455 }
456
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000457Export declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000458~~~~~~~~~~~~~~~~~~
459An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
460
461.. parsed-literal::
462
463 *export-declaration*:
464 ``export`` *wildcard-module-id*
465
466 *wildcard-module-id*:
467 *identifier*
468 '*'
469 *identifier* '.' *wildcard-module-id*
470
471The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
472
473**Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
474
475.. parsed-literal::
476
477 module MyLib {
478 module Base {
479 header "Base.h"
480 }
481
482 module Derived {
483 header "Derived.h"
484 export Base
485 }
486 }
487
488Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
489
490.. parsed-literal::
491
492 module MyLib {
493 module Base {
494 header "Base.h"
495 }
496
497 module Derived {
498 header "Derived.h"
499 export *
500 }
501 }
502
503.. note::
504
505 The wildcard export syntax ``export *`` re-exports all of the
506 modules that were imported in the actual header file. Because
507 ``#include`` directives are automatically mapped to module imports,
508 ``export *`` provides the same transitive-inclusion behavior
509 provided by the C preprocessor, e.g., importing a given module
510 implicitly imports all of the modules on which it depends.
511 Therefore, liberal use of ``export *`` provides excellent backward
512 compatibility for programs that rely on transitive inclusion (i.e.,
513 all of them).
514
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000515Link declaration
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000516~~~~~~~~~~~~~~~~
517A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
518
519.. parsed-literal::
520
521 *link-declaration*:
522 ``link`` ``framework``:sub:`opt` *string-literal*
523
524The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
525
526A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
527
528.. note::
529
530 Automatic linking with the ``link`` directive is not yet widely
531 implemented, because it requires support from both the object file
532 format and the linker. The notion is similar to Microsoft Visual
533 Studio's ``#pragma comment(lib...)``.
534
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000535Configuration macros declaration
536~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000537The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module.
538
539.. parsed-literal::
540
541 *config-macros-declaration*:
542 ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
543
544 *config-macro-list*:
545 *identifier* (',' *identifier*)*
546
547Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
548
549A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
550
551The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module.
552
553.. note::
554
555 The ``exhaustive`` attribute implies that any macro definitions
556 for macros not listed as configuration macros should be ignored
557 completely when building the module. As an optimization, the
558 compiler could reduce the number of unique module variants by not
559 considering these non-configuration macros. This optimization is not
560 yet implemented in Clang.
561
562A translation unit shall not import the same module under different definitions of the configuration macros.
563
564.. note::
565
566 Clang implements a weak form of this requirement: the definitions
567 used for configuration macros are fixed based on the definitions
568 provided by the command line. If an import occurs and the definition
569 of any configuration macro has changed, the compiler will produce a
570 warning (under the control of ``-Wconfig-macros``).
571
572**Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
573
574.. parsed-literal::
575
576 module MyLogger {
577 umbrella header "MyLogger.h"
578 config_macros [exhaustive] NDEBUG
579 }
580
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000581Conflict declarations
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000582~~~~~~~~~~~~~~~~~~~~~
583A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
584
585.. parsed-literal::
586
587 *conflict-declaration*:
588 ``conflict`` *module-id* ',' *string-literal*
589
590The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
591
592The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
593
594.. note::
595
596 Clang emits a warning (under the control of ``-Wmodule-conflict``)
597 when a module conflict is discovered.
598
599**Example:**
600
601.. parsed-literal::
602
603 module Conflicts {
604 explicit module A {
605 header "conflict_a.h"
606 conflict B, "we just don't like B"
607 }
608
609 module B {
610 header "conflict_b.h"
611 }
612 }
613
614
615Attributes
616----------
617Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
618
619.. parsed-literal::
620
621 *attributes*:
622 *attribute* *attributes*:sub:`opt`
623
624 *attribute*:
625 '[' *identifier* ']'
626
627Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
628
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000629Modularizing a Platform
630=======================
631To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system).
632
633The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
634
635**Macro-guarded copy-and-pasted definitions**
636 System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
637
638 .. parsed-literal::
639
640 #ifndef _SIZE_T
641 #define _SIZE_T
642 typedef __SIZE_TYPE__ size_t;
643 #endif
644
645 Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
646
647**Conflicting definitions**
648 Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
649
650**Missing includes**
651 Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
652
653**Headers that vend multiple APIs at different times**
654 Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
655
656To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
657
Douglas Gregor5921e042013-03-22 07:08:56 +0000658Future Directions
659=================
660Modules is an experimental feature, and there is much work left to do to make it both real and useful. Here are a few ideas:
661
662**Detect unused module imports**
663 Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
664
665**Fix-Its for missing imports**
666 It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang should detect such cases and auto-import the required module (with a Fix-It!).
667
668**Improve modularize**
669 The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
670
671**C++ Support**
672 Modules clearly has to work for C++, or we'll never get to use it for the Clang code base.
673
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000674Where To Learn More About Modules
675=================================
676The Clang source code provides additional information about modules:
677
678``clang/lib/Headers/module.map``
679 Module map for Clang's compiler-specific header files.
680
681``clang/test/Modules/``
682 Tests specifically related to modules functionality.
683
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000684``clang/include/clang/Basic/Module.h``
685 The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
686
687``clang/include/clang/Lex/ModuleMap.h``
688 The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
689
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000690PCHInternals_
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000691 Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000692
693.. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
694
695.. [#] Modules are only available in C and Objective-C; a separate flag ``-fcxx-modules`` enables modules support for C++, which is even more experimental and broken.
696
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000697.. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000698
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000699.. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
Douglas Gregora2b3d582013-03-20 06:25:14 +0000700
Douglas Gregor5529e3e2013-03-22 07:05:07 +0000701.. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
Douglas Gregor9bb4a0c2013-03-22 06:21:35 +0000702
703.. _PCHInternals: PCHInternals.html
704