blob: 93e708332ed768ef245922c8eb8cd58fcbc57d0b [file] [log] [blame]
Zhongxing Xu589c0f22009-11-12 08:38:56 +00001//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines malloc/free checker, which checks for potential memory
11// leaks, double free, and use-after-free problems.
12//
13//===----------------------------------------------------------------------===//
14
Zhongxing Xu7b760962009-11-13 07:25:27 +000015#include "GRExprEngineExperimentalChecks.h"
Zhongxing Xu589c0f22009-11-12 08:38:56 +000016#include "clang/Analysis/PathSensitive/CheckerVisitor.h"
17#include "clang/Analysis/PathSensitive/GRState.h"
18#include "clang/Analysis/PathSensitive/GRStateTrait.h"
19#include "clang/Analysis/PathSensitive/SymbolManager.h"
20#include "llvm/ADT/ImmutableMap.h"
21using namespace clang;
22
23namespace {
24
Zhongxing Xu243fde92009-11-17 07:54:15 +000025struct RefState {
26 enum Kind { Allocated, Released, Escaped } K;
27 const Stmt *S;
28
29 RefState(Kind k, const Stmt *s) : K(k), S(s) {}
30
31 bool isAllocated() const { return K == Allocated; }
32 bool isReleased() const { return K == Released; }
33 bool isEscaped() const { return K == Escaped; }
34
35 bool operator==(const RefState &X) const {
36 return K == X.K && S == X.S;
37 }
38
39 static RefState getAllocated(const Stmt *s) { return RefState(Allocated, s); }
40 static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
41 static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); }
42
43 void Profile(llvm::FoldingSetNodeID &ID) const {
44 ID.AddInteger(K);
45 ID.AddPointer(S);
46 }
Zhongxing Xu589c0f22009-11-12 08:38:56 +000047};
48
49class VISIBILITY_HIDDEN RegionState {};
50
Benjamin Kramer221089b2009-11-12 12:30:05 +000051class VISIBILITY_HIDDEN MallocChecker : public CheckerVisitor<MallocChecker> {
Zhongxing Xu589c0f22009-11-12 08:38:56 +000052 BuiltinBug *BT_DoubleFree;
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +000053 BuiltinBug *BT_Leak;
Zhongxing Xu589c0f22009-11-12 08:38:56 +000054 IdentifierInfo *II_malloc;
55 IdentifierInfo *II_free;
56
57public:
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +000058 MallocChecker() : BT_DoubleFree(0), BT_Leak(0), II_malloc(0), II_free(0) {}
Zhongxing Xu589c0f22009-11-12 08:38:56 +000059 static void *getTag();
60 void PostVisitCallExpr(CheckerContext &C, const CallExpr *CE);
Zhongxing Xu7b760962009-11-13 07:25:27 +000061 void EvalDeadSymbols(CheckerContext &C,const Stmt *S,SymbolReaper &SymReaper);
Zhongxing Xu243fde92009-11-17 07:54:15 +000062 void EvalEndPath(GREndPathNodeBuilder &B, void *tag, GRExprEngine &Eng);
Zhongxing Xu4985e3e2009-11-17 08:58:18 +000063 void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S);
Zhongxing Xu7b760962009-11-13 07:25:27 +000064private:
Zhongxing Xu589c0f22009-11-12 08:38:56 +000065 void MallocMem(CheckerContext &C, const CallExpr *CE);
66 void FreeMem(CheckerContext &C, const CallExpr *CE);
67};
68}
69
Zhongxing Xu589c0f22009-11-12 08:38:56 +000070namespace clang {
Zhongxing Xu243fde92009-11-17 07:54:15 +000071 template <>
Zhongxing Xu589c0f22009-11-12 08:38:56 +000072 struct GRStateTrait<RegionState>
73 : public GRStatePartialTrait<llvm::ImmutableMap<SymbolRef, RefState> > {
74 static void *GDMIndex() { return MallocChecker::getTag(); }
75 };
76}
77
Zhongxing Xu7b760962009-11-13 07:25:27 +000078void clang::RegisterMallocChecker(GRExprEngine &Eng) {
79 Eng.registerCheck(new MallocChecker());
80}
81
Zhongxing Xu589c0f22009-11-12 08:38:56 +000082void *MallocChecker::getTag() {
83 static int x;
84 return &x;
85}
86
87void MallocChecker::PostVisitCallExpr(CheckerContext &C, const CallExpr *CE) {
88 const FunctionDecl *FD = CE->getDirectCallee();
89 if (!FD)
90 return;
91
92 ASTContext &Ctx = C.getASTContext();
93 if (!II_malloc)
94 II_malloc = &Ctx.Idents.get("malloc");
95 if (!II_free)
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +000096 II_free = &Ctx.Idents.get("free");
Zhongxing Xu589c0f22009-11-12 08:38:56 +000097
98 if (FD->getIdentifier() == II_malloc) {
99 MallocMem(C, CE);
100 return;
101 }
102
103 if (FD->getIdentifier() == II_free) {
104 FreeMem(C, CE);
105 return;
106 }
107}
108
109void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) {
110 const GRState *state = C.getState();
111 SVal CallVal = state->getSVal(CE);
112 SymbolRef Sym = CallVal.getAsLocSymbol();
113 assert(Sym);
114 // Set the symbol's state to Allocated.
Zhongxing Xu243fde92009-11-17 07:54:15 +0000115 const GRState *AllocState
116 = state->set<RegionState>(Sym, RefState::getAllocated(CE));
Zhongxing Xu589c0f22009-11-12 08:38:56 +0000117 C.addTransition(C.GenerateNode(CE, AllocState));
118}
119
120void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) {
121 const GRState *state = C.getState();
122 SVal ArgVal = state->getSVal(CE->getArg(0));
123 SymbolRef Sym = ArgVal.getAsLocSymbol();
124 assert(Sym);
125
126 const RefState *RS = state->get<RegionState>(Sym);
127 assert(RS);
128
129 // Check double free.
Zhongxing Xu243fde92009-11-17 07:54:15 +0000130 if (RS->isReleased()) {
Zhongxing Xu589c0f22009-11-12 08:38:56 +0000131 ExplodedNode *N = C.GenerateNode(CE, true);
132 if (N) {
133 if (!BT_DoubleFree)
134 BT_DoubleFree = new BuiltinBug("Double free",
135 "Try to free a memory block that has been released");
136 // FIXME: should find where it's freed last time.
137 BugReport *R = new BugReport(*BT_DoubleFree,
Benjamin Kramerd02e2322009-11-14 12:08:24 +0000138 BT_DoubleFree->getDescription(), N);
Zhongxing Xu589c0f22009-11-12 08:38:56 +0000139 C.EmitReport(R);
140 }
141 return;
142 }
143
144 // Normal free.
Zhongxing Xu243fde92009-11-17 07:54:15 +0000145 const GRState *FreedState
146 = state->set<RegionState>(Sym, RefState::getReleased(CE));
Zhongxing Xu589c0f22009-11-12 08:38:56 +0000147 C.addTransition(C.GenerateNode(CE, FreedState));
148}
Zhongxing Xu7b760962009-11-13 07:25:27 +0000149
150void MallocChecker::EvalDeadSymbols(CheckerContext &C, const Stmt *S,
151 SymbolReaper &SymReaper) {
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +0000152 for (SymbolReaper::dead_iterator I = SymReaper.dead_begin(),
153 E = SymReaper.dead_end(); I != E; ++I) {
154 SymbolRef Sym = *I;
155 const GRState *state = C.getState();
156 const RefState *RS = state->get<RegionState>(Sym);
157 if (!RS)
158 return;
159
Zhongxing Xu243fde92009-11-17 07:54:15 +0000160 if (RS->isAllocated()) {
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +0000161 ExplodedNode *N = C.GenerateNode(S, true);
162 if (N) {
163 if (!BT_Leak)
164 BT_Leak = new BuiltinBug("Memory leak",
165 "Allocated memory never released. Potential memory leak.");
166 // FIXME: where it is allocated.
Zhongxing Xu243fde92009-11-17 07:54:15 +0000167 BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
Zhongxing Xufc7ac8f2009-11-13 07:48:11 +0000168 C.EmitReport(R);
169 }
170 }
171 }
Zhongxing Xu7b760962009-11-13 07:25:27 +0000172}
Zhongxing Xu243fde92009-11-17 07:54:15 +0000173
174void MallocChecker::EvalEndPath(GREndPathNodeBuilder &B, void *tag,
175 GRExprEngine &Eng) {
176 const GRState *state = B.getState();
177 typedef llvm::ImmutableMap<SymbolRef, RefState> SymMap;
178 SymMap M = state->get<RegionState>();
179
180 for (SymMap::iterator I = M.begin(), E = M.end(); I != E; ++I) {
181 RefState RS = I->second;
182 if (RS.isAllocated()) {
183 ExplodedNode *N = B.generateNode(state, tag, B.getPredecessor());
184 if (N) {
185 if (!BT_Leak)
186 BT_Leak = new BuiltinBug("Memory leak",
187 "Allocated memory never released. Potential memory leak.");
188 BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N);
189 Eng.getBugReporter().EmitReport(R);
190 }
191 }
192 }
193}
Zhongxing Xu4985e3e2009-11-17 08:58:18 +0000194
195void MallocChecker::PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S) {
196 const Expr *RetE = S->getRetValue();
197 if (!RetE)
198 return;
199
200 const GRState *state = C.getState();
201
202 SymbolRef Sym = state->getSVal(RetE).getAsSymbol();
203
204 if (!Sym)
205 return;
206
207 const RefState *RS = state->get<RegionState>(Sym);
208 if (!RS)
209 return;
210
211 // FIXME: check other cases.
212 if (RS->isAllocated())
213 state = state->set<RegionState>(Sym, RefState::getEscaped(S));
214
215 ExplodedNode *N = C.GenerateNode(S, state);
216 if (N)
217 C.addTransition(N);
218}