| /* This file is distributed under the University of Illinois Open Source | 
 |  * License. See LICENSE.TXT for details. | 
 |  */ | 
 |  | 
 | /* long double __floatunditf(unsigned long long x); */ | 
 | /* This file implements the PowerPC unsigned long long -> long double conversion */ | 
 |  | 
 | #include "DD.h" | 
 |  | 
 | long double __floatunditf(uint64_t a) { | 
 | 	 | 
 | 	/* Begins with an exact copy of the code from __floatundidf */ | 
 | 	 | 
 | 	static const double twop52 = 0x1.0p52; | 
 | 	static const double twop84 = 0x1.0p84; | 
 | 	static const double twop84_plus_twop52 = 0x1.00000001p84; | 
 | 	 | 
 | 	doublebits high = { .d = twop84 }; | 
 | 	doublebits low  = { .d = twop52 }; | 
 | 	 | 
 | 	high.x |= a >> 32;							/* 0x1.0p84 + high 32 bits of a */ | 
 | 	low.x |= a & UINT64_C(0x00000000ffffffff);	/* 0x1.0p52 + low 32 bits of a */ | 
 | 	 | 
 | 	const double high_addend = high.d - twop84_plus_twop52; | 
 | 	 | 
 | 	/* At this point, we have two double precision numbers | 
 | 	 * high_addend and low.d, and we wish to return their sum | 
 | 	 * as a canonicalized long double: | 
 | 	 */ | 
 |  | 
 | 	/* This implementation sets the inexact flag spuriously. */ | 
 | 	/* This could be avoided, but at some substantial cost. */ | 
 | 	 | 
 | 	DD result; | 
 | 	 | 
 | 	result.s.hi = high_addend + low.d; | 
 | 	result.s.lo = (high_addend - result.s.hi) + low.d; | 
 | 	 | 
 | 	return result.ld; | 
 | 	 | 
 | } |