blob: 919309b30256b8f8838c6692753588cd4602a95c [file] [log] [blame]
MaterialDef Sky Plane {
MaterialParameters {
TextureCubeMap Texture
Boolean SphereMap
Vector3 NormalScale
}
Technique {
VertexShader GLSL100: Common/MatDefs/Misc/Sky.vert
FragmentShader GLSL100: Common/MatDefs/Misc/Sky.frag
RenderState {
FaceCull Off
}
WorldParameters {
ViewMatrix
ProjectionMatrix
WorldMatrix
}
Defines {
SPHERE_MAP : SphereMap
}
}
Technique FixedFunc {
}
}