/* | |
* Copyright (c) 2009-2010 jMonkeyEngine | |
* All rights reserved. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions are | |
* met: | |
* | |
* * Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* | |
* * Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors | |
* may be used to endorse or promote products derived from this software | |
* without specific prior written permission. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | |
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | |
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | |
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
package jme3test.model; | |
import com.jme3.app.SimpleApplication; | |
import com.jme3.light.DirectionalLight; | |
import com.jme3.light.PointLight; | |
import com.jme3.math.ColorRGBA; | |
import com.jme3.math.FastMath; | |
import com.jme3.math.Vector3f; | |
import com.jme3.scene.Geometry; | |
import com.jme3.scene.Spatial; | |
import com.jme3.scene.shape.Sphere; | |
public class TestOgreLoading extends SimpleApplication { | |
float angle1; | |
float angle2; | |
PointLight pl; | |
PointLight p2; | |
Spatial lightMdl; | |
Spatial lightMd2; | |
public static void main(String[] args) { | |
TestOgreLoading app = new TestOgreLoading(); | |
app.start(); | |
} | |
public void simpleInitApp() { | |
// PointLight pl = new PointLight(); | |
// pl.setPosition(new Vector3f(10, 10, -10)); | |
// rootNode.addLight(pl); | |
flyCam.setMoveSpeed(10f); | |
// sunset light | |
DirectionalLight dl = new DirectionalLight(); | |
dl.setDirection(new Vector3f(-0.1f, -0.7f, 1).normalizeLocal()); | |
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f)); | |
rootNode.addLight(dl); | |
lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f)); | |
lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); | |
rootNode.attachChild(lightMdl); | |
lightMd2 = new Geometry("Light", new Sphere(10, 10, 0.1f)); | |
lightMd2.setMaterial(assetManager.loadMaterial("Common/Materials/WhiteColor.j3m")); | |
rootNode.attachChild(lightMd2); | |
pl = new PointLight(); | |
pl.setColor(new ColorRGBA(1, 0.9f, 0.9f, 0)); | |
pl.setPosition(new Vector3f(0f, 0f, 4f)); | |
rootNode.addLight(pl); | |
p2 = new PointLight(); | |
p2.setColor(new ColorRGBA(0.9f, 1, 0.9f, 0)); | |
p2.setPosition(new Vector3f(0f, 0f, 3f)); | |
rootNode.addLight(p2); | |
// create the geometry and attach it | |
Spatial elephant = (Spatial) assetManager.loadModel("Models/Elephant/Elephant.mesh.xml"); | |
float scale = 0.05f; | |
elephant.scale(scale, scale, scale); | |
rootNode.attachChild(elephant); | |
} | |
@Override | |
public void simpleUpdate(float tpf) { | |
angle1 += tpf * 0.25f; | |
angle1 %= FastMath.TWO_PI; | |
angle2 += tpf * 0.50f; | |
angle2 %= FastMath.TWO_PI; | |
pl.setPosition(new Vector3f(FastMath.cos(angle1) * 4f, 0.5f, FastMath.sin(angle1) * 4f)); | |
p2.setPosition(new Vector3f(FastMath.cos(angle2) * 4f, 0.5f, FastMath.sin(angle2) * 4f)); | |
lightMdl.setLocalTranslation(pl.getPosition()); | |
lightMd2.setLocalTranslation(p2.getPosition()); | |
} | |
} |