Recalculate the spill weight and allocation hint for virtual registers created
during live range splitting.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110686 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SplitKit.cpp b/lib/CodeGen/SplitKit.cpp
index e6a7b70..b7af73f 100644
--- a/lib/CodeGen/SplitKit.cpp
+++ b/lib/CodeGen/SplitKit.cpp
@@ -15,6 +15,7 @@
#define DEBUG_TYPE "splitter"
#include "SplitKit.h"
#include "VirtRegMap.h"
+#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
@@ -566,8 +567,12 @@
intervals_.push_back(dupli_);
}
- // FIXME: *Calculate spill weights, allocation hints, and register classes for
- // firstInterval..
+ // Calculate spill weight and allocation hints for new intervals.
+ VirtRegAuxInfo vrai(vrm_.getMachineFunction(), lis_, sa_.loops_);
+ for (unsigned i = firstInterval, e = intervals_.size(); i != e; ++i) {
+ LiveInterval &li = *intervals_[i];
+ vrai.CalculateWeightAndHint(li);
+ }
}