| //===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| |
| #include "llvm/Constants.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/GlobalVariable.h" |
| #include "llvm/Intrinsics.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Module.h" |
| #include "llvm/Analysis/ValueTracking.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetOptions.h" |
| #include "llvm/MC/MCSymbol.h" |
| #include "llvm/Support/Dwarf.h" |
| #include "llvm/Support/ErrorHandling.h" |
| using namespace llvm; |
| using namespace llvm::dwarf; |
| |
| // Handle the Pass registration stuff necessary to use TargetData's. |
| static RegisterPass<MachineModuleInfo> |
| X("machinemoduleinfo", "Machine Module Information"); |
| char MachineModuleInfo::ID = 0; |
| |
| // Out of line virtual method. |
| MachineModuleInfoImpl::~MachineModuleInfoImpl() {} |
| |
| namespace llvm { |
| class MMIAddrLabelMapCallbackPtr : CallbackVH { |
| MMIAddrLabelMap *Map; |
| public: |
| MMIAddrLabelMapCallbackPtr() : Map(0) {} |
| MMIAddrLabelMapCallbackPtr(Value *V) : CallbackVH(V), Map(0) {} |
| |
| void setMap(MMIAddrLabelMap *map) { Map = map; } |
| |
| virtual void deleted(); |
| virtual void allUsesReplacedWith(Value *V2); |
| }; |
| |
| class MMIAddrLabelMap { |
| MCContext &Context; |
| struct AddrLabelSymEntry { |
| MCSymbol *Sym; |
| unsigned Index; |
| }; |
| |
| DenseMap<AssertingVH<BasicBlock>, AddrLabelSymEntry> AddrLabelSymbols; |
| |
| std::vector<MMIAddrLabelMapCallbackPtr> BBCallbacks; |
| public: |
| |
| MMIAddrLabelMap(MCContext &context) : Context(context) {} |
| |
| MCSymbol *getAddrLabelSymbol(BasicBlock *BB); |
| void UpdateForDeletedBlock(BasicBlock *BB); |
| void UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New); |
| }; |
| } |
| |
| MCSymbol *MMIAddrLabelMap::getAddrLabelSymbol(BasicBlock *BB) { |
| assert(BB->hasAddressTaken() && |
| "Shouldn't get label for block without address taken"); |
| AddrLabelSymEntry &Entry = AddrLabelSymbols[BB]; |
| |
| // If we already had an entry for this block, just return it. |
| if (Entry.Sym) return Entry.Sym; |
| |
| // Otherwise, this is a new entry, create a new symbol for it and add an |
| // entry to BBCallbacks so we can be notified if the BB is deleted or RAUWd. |
| BBCallbacks.push_back(BB); |
| BBCallbacks.back().setMap(this); |
| Entry.Index = BBCallbacks.size()-1; |
| return Entry.Sym = Context.CreateTempSymbol(); |
| } |
| |
| void MMIAddrLabelMap::UpdateForDeletedBlock(BasicBlock *BB) { |
| // If the block got deleted, there is no need for the symbol. If the symbol |
| // was already emitted, we can just forget about it, otherwise we need to |
| // queue it up for later emission when the function is output. |
| AddrLabelSymEntry Entry = AddrLabelSymbols[BB]; |
| AddrLabelSymbols.erase(BB); |
| assert(Entry.Sym && "Didn't have a symbol, why a callback?"); |
| BBCallbacks[Entry.Index] = 0; // Clear the callback. |
| |
| if (Entry.Sym->isDefined()) |
| return; |
| |
| // If the block is not yet defined, we need to emit it at the end of the |
| // function. |
| assert(0 && "Case not handled yet!"); |
| abort(); |
| } |
| |
| void MMIAddrLabelMap::UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New) { |
| // Get the entry for the RAUW'd block and remove it from our map. |
| AddrLabelSymEntry OldEntry = AddrLabelSymbols[Old]; |
| AddrLabelSymbols.erase(Old); |
| assert(OldEntry.Sym && "Didn't have a symbol, why a callback?"); |
| |
| // If New is not address taken, just move our symbol over to it. |
| if (!AddrLabelSymbols.count(New)) { |
| BBCallbacks[OldEntry.Index] = New; // Update the callback. |
| AddrLabelSymbols[New] = OldEntry; // Set New's entry. |
| } else { |
| assert(0 && "Case not handled yet!"); |
| abort(); |
| } |
| } |
| |
| |
| void MMIAddrLabelMapCallbackPtr::deleted() { |
| Map->UpdateForDeletedBlock(cast<BasicBlock>(getValPtr())); |
| } |
| |
| void MMIAddrLabelMapCallbackPtr::allUsesReplacedWith(Value *V2) { |
| Map->UpdateForRAUWBlock(cast<BasicBlock>(getValPtr()), cast<BasicBlock>(V2)); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| |
| MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI) |
| : ImmutablePass(&ID), Context(MAI), |
| ObjFileMMI(0), |
| CurCallSite(0), CallsEHReturn(0), CallsUnwindInit(0), DbgInfoAvailable(false){ |
| // Always emit some info, by default "no personality" info. |
| Personalities.push_back(NULL); |
| AddrLabelSymbols = 0; |
| } |
| |
| MachineModuleInfo::MachineModuleInfo() |
| : ImmutablePass(&ID), Context(*(MCAsmInfo*)0) { |
| assert(0 && "This MachineModuleInfo constructor should never be called, MMI " |
| "should always be explicitly constructed by LLVMTargetMachine"); |
| abort(); |
| } |
| |
| MachineModuleInfo::~MachineModuleInfo() { |
| delete ObjFileMMI; |
| |
| // FIXME: Why isn't doFinalization being called?? |
| //assert(AddrLabelSymbols == 0 && "doFinalization not called"); |
| delete AddrLabelSymbols; |
| AddrLabelSymbols = 0; |
| } |
| |
| /// doInitialization - Initialize the state for a new module. |
| /// |
| bool MachineModuleInfo::doInitialization() { |
| assert(AddrLabelSymbols == 0 && "Improperly initialized"); |
| return false; |
| } |
| |
| /// doFinalization - Tear down the state after completion of a module. |
| /// |
| bool MachineModuleInfo::doFinalization() { |
| delete AddrLabelSymbols; |
| AddrLabelSymbols = 0; |
| return false; |
| } |
| |
| /// EndFunction - Discard function meta information. |
| /// |
| void MachineModuleInfo::EndFunction() { |
| // Clean up frame info. |
| FrameMoves.clear(); |
| |
| // Clean up exception info. |
| LandingPads.clear(); |
| CallSiteMap.clear(); |
| TypeInfos.clear(); |
| FilterIds.clear(); |
| FilterEnds.clear(); |
| CallsEHReturn = 0; |
| CallsUnwindInit = 0; |
| VariableDbgInfo.clear(); |
| } |
| |
| /// AnalyzeModule - Scan the module for global debug information. |
| /// |
| void MachineModuleInfo::AnalyzeModule(Module &M) { |
| // Insert functions in the llvm.used array (but not llvm.compiler.used) into |
| // UsedFunctions. |
| GlobalVariable *GV = M.getGlobalVariable("llvm.used"); |
| if (!GV || !GV->hasInitializer()) return; |
| |
| // Should be an array of 'i8*'. |
| ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer()); |
| if (InitList == 0) return; |
| |
| for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i) |
| if (Function *F = |
| dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts())) |
| UsedFunctions.insert(F); |
| } |
| |
| //===- Address of Block Management ----------------------------------------===// |
| |
| |
| /// getAddrLabelSymbol - Return the symbol to be used for the specified basic |
| /// block when its address is taken. This cannot be its normal LBB label |
| /// because the block may be accessed outside its containing function. |
| MCSymbol *MachineModuleInfo::getAddrLabelSymbol(const BasicBlock *BB) { |
| // Lazily create AddrLabelSymbols. |
| if (AddrLabelSymbols == 0) |
| AddrLabelSymbols = new MMIAddrLabelMap(Context); |
| return AddrLabelSymbols->getAddrLabelSymbol(const_cast<BasicBlock*>(BB)); |
| } |
| |
| |
| //===- EH -----------------------------------------------------------------===// |
| |
| /// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the |
| /// specified MachineBasicBlock. |
| LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo |
| (MachineBasicBlock *LandingPad) { |
| unsigned N = LandingPads.size(); |
| for (unsigned i = 0; i < N; ++i) { |
| LandingPadInfo &LP = LandingPads[i]; |
| if (LP.LandingPadBlock == LandingPad) |
| return LP; |
| } |
| |
| LandingPads.push_back(LandingPadInfo(LandingPad)); |
| return LandingPads[N]; |
| } |
| |
| /// addInvoke - Provide the begin and end labels of an invoke style call and |
| /// associate it with a try landing pad block. |
| void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad, |
| MCSymbol *BeginLabel, MCSymbol *EndLabel) { |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| LP.BeginLabels.push_back(BeginLabel); |
| LP.EndLabels.push_back(EndLabel); |
| } |
| |
| /// addLandingPad - Provide the label of a try LandingPad block. |
| /// |
| MCSymbol *MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) { |
| MCSymbol *LandingPadLabel = Context.CreateTempSymbol(); |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| LP.LandingPadLabel = LandingPadLabel; |
| return LandingPadLabel; |
| } |
| |
| /// addPersonality - Provide the personality function for the exception |
| /// information. |
| void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad, |
| Function *Personality) { |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| LP.Personality = Personality; |
| |
| for (unsigned i = 0; i < Personalities.size(); ++i) |
| if (Personalities[i] == Personality) |
| return; |
| |
| // If this is the first personality we're adding go |
| // ahead and add it at the beginning. |
| if (Personalities[0] == NULL) |
| Personalities[0] = Personality; |
| else |
| Personalities.push_back(Personality); |
| } |
| |
| /// addCatchTypeInfo - Provide the catch typeinfo for a landing pad. |
| /// |
| void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad, |
| std::vector<GlobalVariable *> &TyInfo) { |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| for (unsigned N = TyInfo.size(); N; --N) |
| LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1])); |
| } |
| |
| /// addFilterTypeInfo - Provide the filter typeinfo for a landing pad. |
| /// |
| void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad, |
| std::vector<GlobalVariable *> &TyInfo) { |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| std::vector<unsigned> IdsInFilter(TyInfo.size()); |
| for (unsigned I = 0, E = TyInfo.size(); I != E; ++I) |
| IdsInFilter[I] = getTypeIDFor(TyInfo[I]); |
| LP.TypeIds.push_back(getFilterIDFor(IdsInFilter)); |
| } |
| |
| /// addCleanup - Add a cleanup action for a landing pad. |
| /// |
| void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) { |
| LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad); |
| LP.TypeIds.push_back(0); |
| } |
| |
| /// TidyLandingPads - Remap landing pad labels and remove any deleted landing |
| /// pads. |
| void MachineModuleInfo::TidyLandingPads() { |
| for (unsigned i = 0; i != LandingPads.size(); ) { |
| LandingPadInfo &LandingPad = LandingPads[i]; |
| if (LandingPad.LandingPadLabel && !LandingPad.LandingPadLabel->isDefined()) |
| LandingPad.LandingPadLabel = 0; |
| |
| // Special case: we *should* emit LPs with null LP MBB. This indicates |
| // "nounwind" case. |
| if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) { |
| LandingPads.erase(LandingPads.begin() + i); |
| continue; |
| } |
| |
| for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) { |
| MCSymbol *BeginLabel = LandingPad.BeginLabels[j]; |
| MCSymbol *EndLabel = LandingPad.EndLabels[j]; |
| if (BeginLabel->isDefined() && EndLabel->isDefined()) continue; |
| |
| LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j); |
| LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j); |
| --j, --e; |
| } |
| |
| // Remove landing pads with no try-ranges. |
| if (LandingPads[i].BeginLabels.empty()) { |
| LandingPads.erase(LandingPads.begin() + i); |
| continue; |
| } |
| |
| // If there is no landing pad, ensure that the list of typeids is empty. |
| // If the only typeid is a cleanup, this is the same as having no typeids. |
| if (!LandingPad.LandingPadBlock || |
| (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0])) |
| LandingPad.TypeIds.clear(); |
| ++i; |
| } |
| } |
| |
| /// getTypeIDFor - Return the type id for the specified typeinfo. This is |
| /// function wide. |
| unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) { |
| for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i) |
| if (TypeInfos[i] == TI) return i + 1; |
| |
| TypeInfos.push_back(TI); |
| return TypeInfos.size(); |
| } |
| |
| /// getFilterIDFor - Return the filter id for the specified typeinfos. This is |
| /// function wide. |
| int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) { |
| // If the new filter coincides with the tail of an existing filter, then |
| // re-use the existing filter. Folding filters more than this requires |
| // re-ordering filters and/or their elements - probably not worth it. |
| for (std::vector<unsigned>::iterator I = FilterEnds.begin(), |
| E = FilterEnds.end(); I != E; ++I) { |
| unsigned i = *I, j = TyIds.size(); |
| |
| while (i && j) |
| if (FilterIds[--i] != TyIds[--j]) |
| goto try_next; |
| |
| if (!j) |
| // The new filter coincides with range [i, end) of the existing filter. |
| return -(1 + i); |
| |
| try_next:; |
| } |
| |
| // Add the new filter. |
| int FilterID = -(1 + FilterIds.size()); |
| FilterIds.reserve(FilterIds.size() + TyIds.size() + 1); |
| for (unsigned I = 0, N = TyIds.size(); I != N; ++I) |
| FilterIds.push_back(TyIds[I]); |
| FilterEnds.push_back(FilterIds.size()); |
| FilterIds.push_back(0); // terminator |
| return FilterID; |
| } |
| |
| /// getPersonality - Return the personality function for the current function. |
| Function *MachineModuleInfo::getPersonality() const { |
| // FIXME: Until PR1414 will be fixed, we're using 1 personality function per |
| // function |
| return !LandingPads.empty() ? LandingPads[0].Personality : NULL; |
| } |
| |
| /// getPersonalityIndex - Return unique index for current personality |
| /// function. NULL/first personality function should always get zero index. |
| unsigned MachineModuleInfo::getPersonalityIndex() const { |
| const Function* Personality = NULL; |
| |
| // Scan landing pads. If there is at least one non-NULL personality - use it. |
| for (unsigned i = 0; i != LandingPads.size(); ++i) |
| if (LandingPads[i].Personality) { |
| Personality = LandingPads[i].Personality; |
| break; |
| } |
| |
| for (unsigned i = 0; i < Personalities.size(); ++i) { |
| if (Personalities[i] == Personality) |
| return i; |
| } |
| |
| // This will happen if the current personality function is |
| // in the zero index. |
| return 0; |
| } |
| |