| .. _bugpoint: |
| |
| ==================================== |
| LLVM bugpoint tool: design and usage |
| ==================================== |
| |
| .. contents:: |
| :local: |
| |
| Description |
| =========== |
| |
| ``bugpoint`` narrows down the source of problems in LLVM tools and passes. It |
| can be used to debug three types of failures: optimizer crashes, miscompilations |
| by optimizers, or bad native code generation (including problems in the static |
| and JIT compilers). It aims to reduce large test cases to small, useful ones. |
| For example, if ``opt`` crashes while optimizing a file, it will identify the |
| optimization (or combination of optimizations) that causes the crash, and reduce |
| the file down to a small example which triggers the crash. |
| |
| For detailed case scenarios, such as debugging ``opt``, or one of the LLVM code |
| generators, see `How To Submit a Bug Report document <HowToSubmitABug.html>`_. |
| |
| Design Philosophy |
| ================= |
| |
| ``bugpoint`` is designed to be a useful tool without requiring any hooks into |
| the LLVM infrastructure at all. It works with any and all LLVM passes and code |
| generators, and does not need to "know" how they work. Because of this, it may |
| appear to do stupid things or miss obvious simplifications. ``bugpoint`` is |
| also designed to trade off programmer time for computer time in the |
| compiler-debugging process; consequently, it may take a long period of |
| (unattended) time to reduce a test case, but we feel it is still worth it. Note |
| that ``bugpoint`` is generally very quick unless debugging a miscompilation |
| where each test of the program (which requires executing it) takes a long time. |
| |
| Automatic Debugger Selection |
| ---------------------------- |
| |
| ``bugpoint`` reads each ``.bc`` or ``.ll`` file specified on the command line |
| and links them together into a single module, called the test program. If any |
| LLVM passes are specified on the command line, it runs these passes on the test |
| program. If any of the passes crash, or if they produce malformed output (which |
| causes the verifier to abort), ``bugpoint`` starts the `crash debugger`_. |
| |
| Otherwise, if the ``-output`` option was not specified, ``bugpoint`` runs the |
| test program with the "safe" backend (which is assumed to generate good code) to |
| generate a reference output. Once ``bugpoint`` has a reference output for the |
| test program, it tries executing it with the selected code generator. If the |
| selected code generator crashes, ``bugpoint`` starts the `crash debugger`_ on |
| the code generator. Otherwise, if the resulting output differs from the |
| reference output, it assumes the difference resulted from a code generator |
| failure, and starts the `code generator debugger`_. |
| |
| Finally, if the output of the selected code generator matches the reference |
| output, ``bugpoint`` runs the test program after all of the LLVM passes have |
| been applied to it. If its output differs from the reference output, it assumes |
| the difference resulted from a failure in one of the LLVM passes, and enters the |
| `miscompilation debugger`_. Otherwise, there is no problem ``bugpoint`` can |
| debug. |
| |
| .. _crash debugger: |
| |
| Crash debugger |
| -------------- |
| |
| If an optimizer or code generator crashes, ``bugpoint`` will try as hard as it |
| can to reduce the list of passes (for optimizer crashes) and the size of the |
| test program. First, ``bugpoint`` figures out which combination of optimizer |
| passes triggers the bug. This is useful when debugging a problem exposed by |
| ``opt``, for example, because it runs over 38 passes. |
| |
| Next, ``bugpoint`` tries removing functions from the test program, to reduce its |
| size. Usually it is able to reduce a test program to a single function, when |
| debugging intraprocedural optimizations. Once the number of functions has been |
| reduced, it attempts to delete various edges in the control flow graph, to |
| reduce the size of the function as much as possible. Finally, ``bugpoint`` |
| deletes any individual LLVM instructions whose absence does not eliminate the |
| failure. At the end, ``bugpoint`` should tell you what passes crash, give you a |
| bitcode file, and give you instructions on how to reproduce the failure with |
| ``opt`` or ``llc``. |
| |
| .. _code generator debugger: |
| |
| Code generator debugger |
| ----------------------- |
| |
| The code generator debugger attempts to narrow down the amount of code that is |
| being miscompiled by the selected code generator. To do this, it takes the test |
| program and partitions it into two pieces: one piece which it compiles with the |
| "safe" backend (into a shared object), and one piece which it runs with either |
| the JIT or the static LLC compiler. It uses several techniques to reduce the |
| amount of code pushed through the LLVM code generator, to reduce the potential |
| scope of the problem. After it is finished, it emits two bitcode files (called |
| "test" [to be compiled with the code generator] and "safe" [to be compiled with |
| the "safe" backend], respectively), and instructions for reproducing the |
| problem. The code generator debugger assumes that the "safe" backend produces |
| good code. |
| |
| .. _miscompilation debugger: |
| |
| Miscompilation debugger |
| ----------------------- |
| |
| The miscompilation debugger works similarly to the code generator debugger. It |
| works by splitting the test program into two pieces, running the optimizations |
| specified on one piece, linking the two pieces back together, and then executing |
| the result. It attempts to narrow down the list of passes to the one (or few) |
| which are causing the miscompilation, then reduce the portion of the test |
| program which is being miscompiled. The miscompilation debugger assumes that |
| the selected code generator is working properly. |
| |
| Advice for using bugpoint |
| ========================= |
| |
| ``bugpoint`` can be a remarkably useful tool, but it sometimes works in |
| non-obvious ways. Here are some hints and tips: |
| |
| * In the code generator and miscompilation debuggers, ``bugpoint`` only works |
| with programs that have deterministic output. Thus, if the program outputs |
| ``argv[0]``, the date, time, or any other "random" data, ``bugpoint`` may |
| misinterpret differences in these data, when output, as the result of a |
| miscompilation. Programs should be temporarily modified to disable outputs |
| that are likely to vary from run to run. |
| |
| * In the code generator and miscompilation debuggers, debugging will go faster |
| if you manually modify the program or its inputs to reduce the runtime, but |
| still exhibit the problem. |
| |
| * ``bugpoint`` is extremely useful when working on a new optimization: it helps |
| track down regressions quickly. To avoid having to relink ``bugpoint`` every |
| time you change your optimization however, have ``bugpoint`` dynamically load |
| your optimization with the ``-load`` option. |
| |
| * ``bugpoint`` can generate a lot of output and run for a long period of time. |
| It is often useful to capture the output of the program to file. For example, |
| in the C shell, you can run: |
| |
| .. code-block:: bash |
| |
| bugpoint ... |& tee bugpoint.log |
| |
| to get a copy of ``bugpoint``'s output in the file ``bugpoint.log``, as well |
| as on your terminal. |
| |
| * ``bugpoint`` cannot debug problems with the LLVM linker. If ``bugpoint`` |
| crashes before you see its "All input ok" message, you might try ``llvm-link |
| -v`` on the same set of input files. If that also crashes, you may be |
| experiencing a linker bug. |
| |
| * ``bugpoint`` is useful for proactively finding bugs in LLVM. Invoking |
| ``bugpoint`` with the ``-find-bugs`` option will cause the list of specified |
| optimizations to be randomized and applied to the program. This process will |
| repeat until a bug is found or the user kills ``bugpoint``. |
| |
| What to do when bugpoint isn't enough |
| ===================================== |
| |
| Sometimes, ``bugpoint`` is not enough. In particular, InstCombine and |
| TargetLowering both have visitor structured code with lots of potential |
| transformations. If the process of using bugpoint has left you with still too |
| much code to figure out and the problem seems to be in instcombine, the |
| following steps may help. These same techniques are useful with TargetLowering |
| as well. |
| |
| Turn on ``-debug-only=instcombine`` and see which transformations within |
| instcombine are firing by selecting out lines with "``IC``" in them. |
| |
| At this point, you have a decision to make. Is the number of transformations |
| small enough to step through them using a debugger? If so, then try that. |
| |
| If there are too many transformations, then a source modification approach may |
| be helpful. In this approach, you can modify the source code of instcombine to |
| disable just those transformations that are being performed on your test input |
| and perform a binary search over the set of transformations. One set of places |
| to modify are the "``visit*``" methods of ``InstCombiner`` (*e.g.* |
| ``visitICmpInst``) by adding a "``return false``" as the first line of the |
| method. |
| |
| If that still doesn't remove enough, then change the caller of |
| ``InstCombiner::DoOneIteration``, ``InstCombiner::runOnFunction`` to limit the |
| number of iterations. |
| |
| You may also find it useful to use "``-stats``" now to see what parts of |
| instcombine are firing. This can guide where to put additional reporting code. |
| |
| At this point, if the amount of transformations is still too large, then |
| inserting code to limit whether or not to execute the body of the code in the |
| visit function can be helpful. Add a static counter which is incremented on |
| every invocation of the function. Then add code which simply returns false on |
| desired ranges. For example: |
| |
| .. code-block:: c++ |
| |
| |
| static int calledCount = 0; |
| calledCount++; |
| DEBUG(if (calledCount < 212) return false); |
| DEBUG(if (calledCount > 217) return false); |
| DEBUG(if (calledCount == 213) return false); |
| DEBUG(if (calledCount == 214) return false); |
| DEBUG(if (calledCount == 215) return false); |
| DEBUG(if (calledCount == 216) return false); |
| DEBUG(dbgs() << "visitXOR calledCount: " << calledCount << "\n"); |
| DEBUG(dbgs() << "I: "; I->dump()); |
| |
| could be added to ``visitXOR`` to limit ``visitXor`` to being applied only to |
| calls 212 and 217. This is from an actual test case and raises an important |
| point---a simple binary search may not be sufficient, as transformations that |
| interact may require isolating more than one call. In TargetLowering, use |
| ``return SDNode();`` instead of ``return false;``. |
| |
| Now that that the number of transformations is down to a manageable number, try |
| examining the output to see if you can figure out which transformations are |
| being done. If that can be figured out, then do the usual debugging. If which |
| code corresponds to the transformation being performed isn't obvious, set a |
| breakpoint after the call count based disabling and step through the code. |
| Alternatively, you can use "``printf``" style debugging to report waypoints. |