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| <title>Writing an LLVM Pass</title> |
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| <body> |
| |
| <h1> |
| Writing an LLVM Pass |
| </h1> |
| |
| <ol> |
| <li><a href="#introduction">Introduction - What is a pass?</a></li> |
| <li><a href="#quickstart">Quick Start - Writing hello world</a> |
| <ul> |
| <li><a href="#makefile">Setting up the build environment</a></li> |
| <li><a href="#basiccode">Basic code required</a></li> |
| <li><a href="#running">Running a pass with <tt>opt</tt></a></li> |
| </ul></li> |
| <li><a href="#passtype">Pass classes and requirements</a> |
| <ul> |
| <li><a href="#ImmutablePass">The <tt>ImmutablePass</tt> class</a></li> |
| <li><a href="#ModulePass">The <tt>ModulePass</tt> class</a> |
| <ul> |
| <li><a href="#runOnModule">The <tt>runOnModule</tt> method</a></li> |
| </ul></li> |
| <li><a href="#CallGraphSCCPass">The <tt>CallGraphSCCPass</tt> class</a> |
| <ul> |
| <li><a href="#doInitialization_scc">The <tt>doInitialization(CallGraph |
| &)</tt> method</a></li> |
| <li><a href="#runOnSCC">The <tt>runOnSCC</tt> method</a></li> |
| <li><a href="#doFinalization_scc">The <tt>doFinalization(CallGraph |
| &)</tt> method</a></li> |
| </ul></li> |
| <li><a href="#FunctionPass">The <tt>FunctionPass</tt> class</a> |
| <ul> |
| <li><a href="#doInitialization_mod">The <tt>doInitialization(Module |
| &)</tt> method</a></li> |
| <li><a href="#runOnFunction">The <tt>runOnFunction</tt> method</a></li> |
| <li><a href="#doFinalization_mod">The <tt>doFinalization(Module |
| &)</tt> method</a></li> |
| </ul></li> |
| <li><a href="#LoopPass">The <tt>LoopPass</tt> class</a> |
| <ul> |
| <li><a href="#doInitialization_loop">The <tt>doInitialization(Loop *, |
| LPPassManager &)</tt> method</a></li> |
| <li><a href="#runOnLoop">The <tt>runOnLoop</tt> method</a></li> |
| <li><a href="#doFinalization_loop">The <tt>doFinalization() |
| </tt> method</a></li> |
| </ul></li> |
| <li><a href="#RegionPass">The <tt>RegionPass</tt> class</a> |
| <ul> |
| <li><a href="#doInitialization_region">The <tt>doInitialization(Region *, |
| RGPassManager &)</tt> method</a></li> |
| <li><a href="#runOnRegion">The <tt>runOnRegion</tt> method</a></li> |
| <li><a href="#doFinalization_region">The <tt>doFinalization() |
| </tt> method</a></li> |
| </ul></li> |
| <li><a href="#BasicBlockPass">The <tt>BasicBlockPass</tt> class</a> |
| <ul> |
| <li><a href="#doInitialization_fn">The <tt>doInitialization(Function |
| &)</tt> method</a></li> |
| <li><a href="#runOnBasicBlock">The <tt>runOnBasicBlock</tt> |
| method</a></li> |
| <li><a href="#doFinalization_fn">The <tt>doFinalization(Function |
| &)</tt> method</a></li> |
| </ul></li> |
| <li><a href="#MachineFunctionPass">The <tt>MachineFunctionPass</tt> |
| class</a> |
| <ul> |
| <li><a href="#runOnMachineFunction">The |
| <tt>runOnMachineFunction(MachineFunction &)</tt> method</a></li> |
| </ul></li> |
| </ul> |
| <li><a href="#registration">Pass Registration</a> |
| <ul> |
| <li><a href="#print">The <tt>print</tt> method</a></li> |
| </ul></li> |
| <li><a href="#interaction">Specifying interactions between passes</a> |
| <ul> |
| <li><a href="#getAnalysisUsage">The <tt>getAnalysisUsage</tt> |
| method</a></li> |
| <li><a href="#AU::addRequired">The <tt>AnalysisUsage::addRequired<></tt> and <tt>AnalysisUsage::addRequiredTransitive<></tt> methods</a></li> |
| <li><a href="#AU::addPreserved">The <tt>AnalysisUsage::addPreserved<></tt> method</a></li> |
| <li><a href="#AU::examples">Example implementations of <tt>getAnalysisUsage</tt></a></li> |
| <li><a href="#getAnalysis">The <tt>getAnalysis<></tt> and |
| <tt>getAnalysisIfAvailable<></tt> methods</a></li> |
| </ul></li> |
| <li><a href="#analysisgroup">Implementing Analysis Groups</a> |
| <ul> |
| <li><a href="#agconcepts">Analysis Group Concepts</a></li> |
| <li><a href="#registerag">Using <tt>RegisterAnalysisGroup</tt></a></li> |
| </ul></li> |
| <li><a href="#passStatistics">Pass Statistics</a> |
| <li><a href="#passmanager">What PassManager does</a> |
| <ul> |
| <li><a href="#releaseMemory">The <tt>releaseMemory</tt> method</a></li> |
| </ul></li> |
| <li><a href="#registering">Registering dynamically loaded passes</a> |
| <ul> |
| <li><a href="#registering_existing">Using existing registries</a></li> |
| <li><a href="#registering_new">Creating new registries</a></li> |
| </ul></li> |
| <li><a href="#debughints">Using GDB with dynamically loaded passes</a> |
| <ul> |
| <li><a href="#breakpoint">Setting a breakpoint in your pass</a></li> |
| <li><a href="#debugmisc">Miscellaneous Problems</a></li> |
| </ul></li> |
| <li><a href="#future">Future extensions planned</a> |
| <ul> |
| <li><a href="#SMP">Multithreaded LLVM</a></li> |
| </ul></li> |
| </ol> |
| |
| <div class="doc_author"> |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> and |
| <a href="mailto:jlaskey@mac.com">Jim Laskey</a></p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="introduction">Introduction - What is a pass?</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The LLVM Pass Framework is an important part of the LLVM system, because LLVM |
| passes are where most of the interesting parts of the compiler exist. Passes |
| perform the transformations and optimizations that make up the compiler, they |
| build the analysis results that are used by these transformations, and they are, |
| above all, a structuring technique for compiler code.</p> |
| |
| <p>All LLVM passes are subclasses of the <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1Pass.html">Pass</a></tt> |
| class, which implement functionality by overriding virtual methods inherited |
| from <tt>Pass</tt>. Depending on how your pass works, you should inherit from |
| the <tt><a href="#ModulePass">ModulePass</a></tt>, <tt><a |
| href="#CallGraphSCCPass">CallGraphSCCPass</a></tt>, <tt><a |
| href="#FunctionPass">FunctionPass</a></tt>, or <tt><a |
| href="#LoopPass">LoopPass</a></tt>, or <tt><a |
| href="#RegionPass">RegionPass</a></tt>, or <tt><a |
| href="#BasicBlockPass">BasicBlockPass</a></tt> classes, which gives the system |
| more information about what your pass does, and how it can be combined with |
| other passes. One of the main features of the LLVM Pass Framework is that it |
| schedules passes to run in an efficient way based on the constraints that your |
| pass meets (which are indicated by which class they derive from).</p> |
| |
| <p>We start by showing you how to construct a pass, everything from setting up |
| the code, to compiling, loading, and executing it. After the basics are down, |
| more advanced features are discussed.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="quickstart">Quick Start - Writing hello world</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>Here we describe how to write the "hello world" of passes. The "Hello" pass |
| is designed to simply print out the name of non-external functions that exist in |
| the program being compiled. It does not modify the program at all, it just |
| inspects it. The source code and files for this pass are available in the LLVM |
| source tree in the <tt>lib/Transforms/Hello</tt> directory.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="makefile">Setting up the build environment</a> |
| </h3> |
| |
| <div> |
| |
| <p>First, configure and build LLVM. This needs to be done directly inside the |
| LLVM source tree rather than in a separate objects directory. |
| Next, you need to create a new directory somewhere in the LLVM source |
| base. For this example, we'll assume that you made |
| <tt>lib/Transforms/Hello</tt>. Finally, you must set up a build script |
| (Makefile) that will compile the source code for the new pass. To do this, |
| copy the following into <tt>Makefile</tt>:</p> |
| <hr> |
| |
| <div class="doc_code"><pre> |
| # Makefile for hello pass |
| |
| # Path to top level of LLVM hierarchy |
| LEVEL = ../../.. |
| |
| # Name of the library to build |
| LIBRARYNAME = Hello |
| |
| # Make the shared library become a loadable module so the tools can |
| # dlopen/dlsym on the resulting library. |
| LOADABLE_MODULE = 1 |
| |
| # Include the makefile implementation stuff |
| include $(LEVEL)/Makefile.common |
| </pre></div> |
| |
| <p>This makefile specifies that all of the <tt>.cpp</tt> files in the current |
| directory are to be compiled and linked together into a shared object |
| <tt>$(LEVEL)/Debug+Asserts/lib/Hello.so</tt> that can be dynamically loaded by |
| the <tt>opt</tt> or <tt>bugpoint</tt> tools via their <tt>-load</tt> options. |
| If your operating system uses a suffix other than .so (such as windows or |
| Mac OS/X), the appropriate extension will be used.</p> |
| |
| <p>If you are used CMake to build LLVM, see |
| <a href="CMake.html#passdev">Developing an LLVM pass with CMake</a>.</p> |
| |
| <p>Now that we have the build scripts set up, we just need to write the code for |
| the pass itself.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="basiccode">Basic code required</a> |
| </h3> |
| |
| <div> |
| |
| <p>Now that we have a way to compile our new pass, we just have to write it. |
| Start out with:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>#include</b> "<a href="http://llvm.org/doxygen/Pass_8h-source.html">llvm/Pass.h</a>" |
| <b>#include</b> "<a href="http://llvm.org/doxygen/Function_8h-source.html">llvm/Function.h</a>" |
| <b>#include</b> "<a href="http://llvm.org/doxygen/raw__ostream_8h.html">llvm/Support/raw_ostream.h</a>" |
| </pre> |
| </div> |
| |
| <p>Which are needed because we are writing a <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1Pass.html">Pass</a></tt>, |
| we are operating on <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1Function.html">Function</a></tt>'s, |
| and we will be doing some printing.</p> |
| |
| <p>Next we have:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>using namespace llvm;</b> |
| </pre> |
| </div> |
| |
| <p>... which is required because the functions from the include files |
| live in the llvm namespace.</p> |
| |
| <p>Next we have:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>namespace</b> { |
| </pre> |
| </div> |
| |
| <p>... which starts out an anonymous namespace. Anonymous namespaces are to C++ |
| what the "<tt>static</tt>" keyword is to C (at global scope). It makes the |
| things declared inside of the anonymous namespace visible only to the current |
| file. If you're not familiar with them, consult a decent C++ book for more |
| information.</p> |
| |
| <p>Next, we declare our pass itself:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>struct</b> Hello : <b>public</b> <a href="#FunctionPass">FunctionPass</a> { |
| </pre> |
| </div> |
| |
| <p>This declares a "<tt>Hello</tt>" class that is a subclass of <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1FunctionPass.html">FunctionPass</a></tt>. |
| The different builtin pass subclasses are described in detail <a |
| href="#passtype">later</a>, but for now, know that <a |
| href="#FunctionPass"><tt>FunctionPass</tt></a>'s operate on a function at a |
| time.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| static char ID; |
| Hello() : FunctionPass(ID) {} |
| </pre> |
| </div> |
| |
| <p>This declares pass identifier used by LLVM to identify pass. This allows LLVM |
| to avoid using expensive C++ runtime information.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>virtual bool</b> <a href="#runOnFunction">runOnFunction</a>(Function &F) { |
| errs() << "<i>Hello: </i>"; |
| errs().write_escaped(F.getName()) << "\n"; |
| <b>return false</b>; |
| } |
| }; <i>// end of struct Hello</i> |
| } <i>// end of anonymous namespace</i> |
| </pre> |
| </div> |
| |
| <p>We declare a "<a href="#runOnFunction"><tt>runOnFunction</tt></a>" method, |
| which overloads an abstract virtual method inherited from <a |
| href="#FunctionPass"><tt>FunctionPass</tt></a>. This is where we are supposed |
| to do our thing, so we just print out our message with the name of each |
| function.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| char Hello::ID = 0; |
| </pre> |
| </div> |
| |
| <p>We initialize pass ID here. LLVM uses ID's address to identify a pass, so |
| initialization value is not important.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| static RegisterPass<Hello> X("<i>hello</i>", "<i>Hello World Pass</i>", |
| false /* Only looks at CFG */, |
| false /* Analysis Pass */); |
| </pre> |
| </div> |
| |
| <p>Lastly, we <a href="#registration">register our class</a> <tt>Hello</tt>, |
| giving it a command line argument "<tt>hello</tt>", and a name "<tt>Hello World |
| Pass</tt>". The last two arguments describe its behavior: if a pass walks CFG |
| without modifying it then the third argument is set to <tt>true</tt>; if a pass |
| is an analysis pass, for example dominator tree pass, then <tt>true</tt> is |
| supplied as the fourth argument.</p> |
| |
| <p>As a whole, the <tt>.cpp</tt> file looks like:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| <b>#include</b> "<a href="http://llvm.org/doxygen/Pass_8h-source.html">llvm/Pass.h</a>" |
| <b>#include</b> "<a href="http://llvm.org/doxygen/Function_8h-source.html">llvm/Function.h</a>" |
| <b>#include</b> "<a href="http://llvm.org/doxygen/raw__ostream_8h.html">llvm/Support/raw_ostream.h</a>" |
| |
| <b>using namespace llvm;</b> |
| |
| <b>namespace</b> { |
| <b>struct Hello</b> : <b>public</b> <a href="#FunctionPass">FunctionPass</a> { |
| |
| static char ID; |
| Hello() : FunctionPass(ID) {} |
| |
| <b>virtual bool</b> <a href="#runOnFunction">runOnFunction</a>(Function &F) { |
| errs() << "<i>Hello: </i>"; |
| errs().write_escaped(F.getName()) << '\n'; |
| <b>return false</b>; |
| } |
| |
| }; |
| } |
| |
| char Hello::ID = 0; |
| static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); |
| </pre> |
| </div> |
| |
| <p>Now that it's all together, compile the file with a simple "<tt>gmake</tt>" |
| command in the local directory and you should get a new file |
| "<tt>Debug+Asserts/lib/Hello.so</tt>" under the top level directory of the LLVM |
| source tree (not in the local directory). Note that everything in this file is |
| contained in an anonymous namespace — this reflects the fact that passes |
| are self contained units that do not need external interfaces (although they can |
| have them) to be useful.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="running">Running a pass with <tt>opt</tt></a> |
| </h3> |
| |
| <div> |
| |
| <p>Now that you have a brand new shiny shared object file, we can use the |
| <tt>opt</tt> command to run an LLVM program through your pass. Because you |
| registered your pass with <tt>RegisterPass</tt>, you will be able to |
| use the <tt>opt</tt> tool to access it, once loaded.</p> |
| |
| <p>To test it, follow the example at the end of the <a |
| href="GettingStarted.html">Getting Started Guide</a> to compile "Hello World" to |
| LLVM. We can now run the bitcode file (<tt>hello.bc</tt>) for the program |
| through our transformation like this (or course, any bitcode file will |
| work):</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null |
| Hello: __main |
| Hello: puts |
| Hello: main |
| </pre></div> |
| |
| <p>The '<tt>-load</tt>' option specifies that '<tt>opt</tt>' should load your |
| pass as a shared object, which makes '<tt>-hello</tt>' a valid command line |
| argument (which is one reason you need to <a href="#registration">register your |
| pass</a>). Because the hello pass does not modify the program in any |
| interesting way, we just throw away the result of <tt>opt</tt> (sending it to |
| <tt>/dev/null</tt>).</p> |
| |
| <p>To see what happened to the other string you registered, try running |
| <tt>opt</tt> with the <tt>-help</tt> option:</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -help |
| OVERVIEW: llvm .bc -> .bc modular optimizer |
| |
| USAGE: opt [options] <input bitcode> |
| |
| OPTIONS: |
| Optimizations available: |
| ... |
| -funcresolve - Resolve Functions |
| -gcse - Global Common Subexpression Elimination |
| -globaldce - Dead Global Elimination |
| <b>-hello - Hello World Pass</b> |
| -indvars - Canonicalize Induction Variables |
| -inline - Function Integration/Inlining |
| -instcombine - Combine redundant instructions |
| ... |
| </pre></div> |
| |
| <p>The pass name get added as the information string for your pass, giving some |
| documentation to users of <tt>opt</tt>. Now that you have a working pass, you |
| would go ahead and make it do the cool transformations you want. Once you get |
| it all working and tested, it may become useful to find out how fast your pass |
| is. The <a href="#passManager"><tt>PassManager</tt></a> provides a nice command |
| line option (<tt>--time-passes</tt>) that allows you to get information about |
| the execution time of your pass along with the other passes you queue up. For |
| example:</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null |
| Hello: __main |
| Hello: puts |
| Hello: main |
| =============================================================================== |
| ... Pass execution timing report ... |
| =============================================================================== |
| Total Execution Time: 0.02 seconds (0.0479059 wall clock) |
| |
| ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- |
| 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer |
| 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction |
| 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier |
| <b> 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass</b> |
| 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL |
| </pre></div> |
| |
| <p>As you can see, our implementation above is pretty fast :). The additional |
| passes listed are automatically inserted by the '<tt>opt</tt>' tool to verify |
| that the LLVM emitted by your pass is still valid and well formed LLVM, which |
| hasn't been broken somehow.</p> |
| |
| <p>Now that you have seen the basics of the mechanics behind passes, we can talk |
| about some more details of how they work and how to use them.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="passtype">Pass classes and requirements</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>One of the first things that you should do when designing a new pass is to |
| decide what class you should subclass for your pass. The <a |
| href="#basiccode">Hello World</a> example uses the <tt><a |
| href="#FunctionPass">FunctionPass</a></tt> class for its implementation, but we |
| did not discuss why or when this should occur. Here we talk about the classes |
| available, from the most general to the most specific.</p> |
| |
| <p>When choosing a superclass for your Pass, you should choose the <b>most |
| specific</b> class possible, while still being able to meet the requirements |
| listed. This gives the LLVM Pass Infrastructure information necessary to |
| optimize how passes are run, so that the resultant compiler isn't unnecessarily |
| slow.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ImmutablePass">The <tt>ImmutablePass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p>The most plain and boring type of pass is the "<tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html">ImmutablePass</a></tt>" |
| class. This pass type is used for passes that do not have to be run, do not |
| change state, and never need to be updated. This is not a normal type of |
| transformation or analysis, but can provide information about the current |
| compiler configuration.</p> |
| |
| <p>Although this pass class is very infrequently used, it is important for |
| providing information about the current target machine being compiled for, and |
| other static information that can affect the various transformations.</p> |
| |
| <p><tt>ImmutablePass</tt>es never invalidate other transformations, are never |
| invalidated, and are never "run".</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ModulePass">The <tt>ModulePass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p>The "<tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1ModulePass.html">ModulePass</a></tt>" |
| class is the most general of all superclasses that you can use. Deriving from |
| <tt>ModulePass</tt> indicates that your pass uses the entire program as a unit, |
| referring to function bodies in no predictable order, or adding and removing |
| functions. Because nothing is known about the behavior of <tt>ModulePass</tt> |
| subclasses, no optimization can be done for their execution.</p> |
| |
| <p>A module pass can use function level passes (e.g. dominators) using |
| the getAnalysis interface |
| <tt>getAnalysis<DominatorTree>(llvm::Function *)</tt> to provide the |
| function to retrieve analysis result for, if the function pass does not require |
| any module or immutable passes. Note that this can only be done for functions for which the |
| analysis ran, e.g. in the case of dominators you should only ask for the |
| DominatorTree for function definitions, not declarations.</p> |
| |
| <p>To write a correct <tt>ModulePass</tt> subclass, derive from |
| <tt>ModulePass</tt> and overload the <tt>runOnModule</tt> method with the |
| following signature:</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnModule">The <tt>runOnModule</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnModule(Module &M) = 0; |
| </pre></div> |
| |
| <p>The <tt>runOnModule</tt> method performs the interesting work of the pass. |
| It should return true if the module was modified by the transformation and |
| false otherwise.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="CallGraphSCCPass">The <tt>CallGraphSCCPass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p>The "<tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html">CallGraphSCCPass</a></tt>" |
| is used by passes that need to traverse the program bottom-up on the call graph |
| (callees before callers). Deriving from CallGraphSCCPass provides some |
| mechanics for building and traversing the CallGraph, but also allows the system |
| to optimize execution of CallGraphSCCPass's. If your pass meets the |
| requirements outlined below, and doesn't meet the requirements of a <tt><a |
| href="#FunctionPass">FunctionPass</a></tt> or <tt><a |
| href="#BasicBlockPass">BasicBlockPass</a></tt>, you should derive from |
| <tt>CallGraphSCCPass</tt>.</p> |
| |
| <p><b>TODO</b>: explain briefly what SCC, Tarjan's algo, and B-U mean.</p> |
| |
| <p>To be explicit, <tt>CallGraphSCCPass</tt> subclasses are:</p> |
| |
| <ol> |
| |
| <li>... <em>not allowed</em> to inspect or modify any <tt>Function</tt>s other |
| than those in the current SCC and the direct callers and direct callees of the |
| SCC.</li> |
| |
| <li>... <em>required</em> to preserve the current CallGraph object, updating it |
| to reflect any changes made to the program.</li> |
| |
| <li>... <em>not allowed</em> to add or remove SCC's from the current Module, |
| though they may change the contents of an SCC.</li> |
| |
| <li>... <em>allowed</em> to add or remove global variables from the current |
| Module.</li> |
| |
| <li>... <em>allowed</em> to maintain state across invocations of |
| <a href="#runOnSCC"><tt>runOnSCC</tt></a> (including global data).</li> |
| </ol> |
| |
| <p>Implementing a <tt>CallGraphSCCPass</tt> is slightly tricky in some cases |
| because it has to handle SCCs with more than one node in it. All of the virtual |
| methods described below should return true if they modified the program, or |
| false if they didn't.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doInitialization_scc"> |
| The <tt>doInitialization(CallGraph &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doInitialization(CallGraph &CG); |
| </pre></div> |
| |
| <p>The <tt>doIninitialize</tt> method is allowed to do most of the things that |
| <tt>CallGraphSCCPass</tt>'s are not allowed to do. They can add and remove |
| functions, get pointers to functions, etc. The <tt>doInitialization</tt> method |
| is designed to do simple initialization type of stuff that does not depend on |
| the SCCs being processed. The <tt>doInitialization</tt> method call is not |
| scheduled to overlap with any other pass executions (thus it should be very |
| fast).</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnSCC">The <tt>runOnSCC</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnSCC(CallGraphSCC &SCC) = 0; |
| </pre></div> |
| |
| <p>The <tt>runOnSCC</tt> method performs the interesting work of the pass, and |
| should return true if the module was modified by the transformation, false |
| otherwise.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doFinalization_scc"> |
| The <tt>doFinalization(CallGraph &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doFinalization(CallGraph &CG); |
| </pre></div> |
| |
| <p>The <tt>doFinalization</tt> method is an infrequently used method that is |
| called when the pass framework has finished calling <a |
| href="#runOnFunction"><tt>runOnFunction</tt></a> for every function in the |
| program being compiled.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="FunctionPass">The <tt>FunctionPass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p>In contrast to <tt>ModulePass</tt> subclasses, <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1Pass.html">FunctionPass</a></tt> |
| subclasses do have a predictable, local behavior that can be expected by the |
| system. All <tt>FunctionPass</tt> execute on each function in the program |
| independent of all of the other functions in the program. |
| <tt>FunctionPass</tt>'s do not require that they are executed in a particular |
| order, and <tt>FunctionPass</tt>'s do not modify external functions.</p> |
| |
| <p>To be explicit, <tt>FunctionPass</tt> subclasses are not allowed to:</p> |
| |
| <ol> |
| <li>Modify a Function other than the one currently being processed.</li> |
| <li>Add or remove Function's from the current Module.</li> |
| <li>Add or remove global variables from the current Module.</li> |
| <li>Maintain state across invocations of |
| <a href="#runOnFunction"><tt>runOnFunction</tt></a> (including global data)</li> |
| </ol> |
| |
| <p>Implementing a <tt>FunctionPass</tt> is usually straightforward (See the <a |
| href="#basiccode">Hello World</a> pass for example). <tt>FunctionPass</tt>'s |
| may overload three virtual methods to do their work. All of these methods |
| should return true if they modified the program, or false if they didn't.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doInitialization_mod"> |
| The <tt>doInitialization(Module &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doInitialization(Module &M); |
| </pre></div> |
| |
| <p>The <tt>doIninitialize</tt> method is allowed to do most of the things that |
| <tt>FunctionPass</tt>'s are not allowed to do. They can add and remove |
| functions, get pointers to functions, etc. The <tt>doInitialization</tt> method |
| is designed to do simple initialization type of stuff that does not depend on |
| the functions being processed. The <tt>doInitialization</tt> method call is not |
| scheduled to overlap with any other pass executions (thus it should be very |
| fast).</p> |
| |
| <p>A good example of how this method should be used is the <a |
| href="http://llvm.org/doxygen/LowerAllocations_8cpp-source.html">LowerAllocations</a> |
| pass. This pass converts <tt>malloc</tt> and <tt>free</tt> instructions into |
| platform dependent <tt>malloc()</tt> and <tt>free()</tt> function calls. It |
| uses the <tt>doInitialization</tt> method to get a reference to the malloc and |
| free functions that it needs, adding prototypes to the module if necessary.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnFunction">The <tt>runOnFunction</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnFunction(Function &F) = 0; |
| </pre></div><p> |
| |
| <p>The <tt>runOnFunction</tt> method must be implemented by your subclass to do |
| the transformation or analysis work of your pass. As usual, a true value should |
| be returned if the function is modified.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doFinalization_mod"> |
| The <tt>doFinalization(Module &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doFinalization(Module &M); |
| </pre></div> |
| |
| <p>The <tt>doFinalization</tt> method is an infrequently used method that is |
| called when the pass framework has finished calling <a |
| href="#runOnFunction"><tt>runOnFunction</tt></a> for every function in the |
| program being compiled.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="LoopPass">The <tt>LoopPass</tt> class </a> |
| </h3> |
| |
| <div> |
| |
| <p> All <tt>LoopPass</tt> execute on each loop in the function independent of |
| all of the other loops in the function. <tt>LoopPass</tt> processes loops in |
| loop nest order such that outer most loop is processed last. </p> |
| |
| <p> <tt>LoopPass</tt> subclasses are allowed to update loop nest using |
| <tt>LPPassManager</tt> interface. Implementing a loop pass is usually |
| straightforward. <tt>LoopPass</tt>'s may overload three virtual methods to |
| do their work. All these methods should return true if they modified the |
| program, or false if they didn't. </p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doInitialization_loop"> |
| The <tt>doInitialization(Loop *,LPPassManager &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doInitialization(Loop *, LPPassManager &LPM); |
| </pre></div> |
| |
| <p>The <tt>doInitialization</tt> method is designed to do simple initialization |
| type of stuff that does not depend on the functions being processed. The |
| <tt>doInitialization</tt> method call is not scheduled to overlap with any |
| other pass executions (thus it should be very fast). LPPassManager |
| interface should be used to access Function or Module level analysis |
| information.</p> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnLoop">The <tt>runOnLoop</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnLoop(Loop *, LPPassManager &LPM) = 0; |
| </pre></div><p> |
| |
| <p>The <tt>runOnLoop</tt> method must be implemented by your subclass to do |
| the transformation or analysis work of your pass. As usual, a true value should |
| be returned if the function is modified. <tt>LPPassManager</tt> interface |
| should be used to update loop nest.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doFinalization_loop">The <tt>doFinalization()</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doFinalization(); |
| </pre></div> |
| |
| <p>The <tt>doFinalization</tt> method is an infrequently used method that is |
| called when the pass framework has finished calling <a |
| href="#runOnLoop"><tt>runOnLoop</tt></a> for every loop in the |
| program being compiled. </p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="RegionPass">The <tt>RegionPass</tt> class </a> |
| </h3> |
| |
| <div> |
| |
| <p> <tt>RegionPass</tt> is similar to <a href="#LoopPass"><tt>LoopPass</tt></a>, |
| but executes on each single entry single exit region in the function. |
| <tt>RegionPass</tt> processes regions in nested order such that the outer most |
| region is processed last. </p> |
| |
| <p> <tt>RegionPass</tt> subclasses are allowed to update the region tree by using |
| the <tt>RGPassManager</tt> interface. You may overload three virtual methods of |
| <tt>RegionPass</tt> to implement your own region pass. All these |
| methods should return true if they modified the program, or false if they didn not. |
| </p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doInitialization_region"> |
| The <tt>doInitialization(Region *, RGPassManager &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doInitialization(Region *, RGPassManager &RGM); |
| </pre></div> |
| |
| <p>The <tt>doInitialization</tt> method is designed to do simple initialization |
| type of stuff that does not depend on the functions being processed. The |
| <tt>doInitialization</tt> method call is not scheduled to overlap with any |
| other pass executions (thus it should be very fast). RPPassManager |
| interface should be used to access Function or Module level analysis |
| information.</p> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnRegion">The <tt>runOnRegion</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnRegion(Region *, RGPassManager &RGM) = 0; |
| </pre></div><p> |
| |
| <p>The <tt>runOnRegion</tt> method must be implemented by your subclass to do |
| the transformation or analysis work of your pass. As usual, a true value should |
| be returned if the region is modified. <tt>RGPassManager</tt> interface |
| should be used to update region tree.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doFinalization_region">The <tt>doFinalization()</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doFinalization(); |
| </pre></div> |
| |
| <p>The <tt>doFinalization</tt> method is an infrequently used method that is |
| called when the pass framework has finished calling <a |
| href="#runOnRegion"><tt>runOnRegion</tt></a> for every region in the |
| program being compiled. </p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="BasicBlockPass">The <tt>BasicBlockPass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p><tt>BasicBlockPass</tt>'s are just like <a |
| href="#FunctionPass"><tt>FunctionPass</tt></a>'s, except that they must limit |
| their scope of inspection and modification to a single basic block at a time. |
| As such, they are <b>not</b> allowed to do any of the following:</p> |
| |
| <ol> |
| <li>Modify or inspect any basic blocks outside of the current one</li> |
| <li>Maintain state across invocations of |
| <a href="#runOnBasicBlock"><tt>runOnBasicBlock</tt></a></li> |
| <li>Modify the control flow graph (by altering terminator instructions)</li> |
| <li>Any of the things forbidden for |
| <a href="#FunctionPass"><tt>FunctionPass</tt></a>es.</li> |
| </ol> |
| |
| <p><tt>BasicBlockPass</tt>es are useful for traditional local and "peephole" |
| optimizations. They may override the same <a |
| href="#doInitialization_mod"><tt>doInitialization(Module &)</tt></a> and <a |
| href="#doFinalization_mod"><tt>doFinalization(Module &)</tt></a> methods that <a |
| href="#FunctionPass"><tt>FunctionPass</tt></a>'s have, but also have the following virtual methods that may also be implemented:</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doInitialization_fn"> |
| The <tt>doInitialization(Function &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doInitialization(Function &F); |
| </pre></div> |
| |
| <p>The <tt>doIninitialize</tt> method is allowed to do most of the things that |
| <tt>BasicBlockPass</tt>'s are not allowed to do, but that |
| <tt>FunctionPass</tt>'s can. The <tt>doInitialization</tt> method is designed |
| to do simple initialization that does not depend on the |
| BasicBlocks being processed. The <tt>doInitialization</tt> method call is not |
| scheduled to overlap with any other pass executions (thus it should be very |
| fast).</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnBasicBlock">The <tt>runOnBasicBlock</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnBasicBlock(BasicBlock &BB) = 0; |
| </pre></div> |
| |
| <p>Override this function to do the work of the <tt>BasicBlockPass</tt>. This |
| function is not allowed to inspect or modify basic blocks other than the |
| parameter, and are not allowed to modify the CFG. A true value must be returned |
| if the basic block is modified.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="doFinalization_fn"> |
| The <tt>doFinalization(Function &)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> doFinalization(Function &F); |
| </pre></div> |
| |
| <p>The <tt>doFinalization</tt> method is an infrequently used method that is |
| called when the pass framework has finished calling <a |
| href="#runOnBasicBlock"><tt>runOnBasicBlock</tt></a> for every BasicBlock in the |
| program being compiled. This can be used to perform per-function |
| finalization.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="MachineFunctionPass">The <tt>MachineFunctionPass</tt> class</a> |
| </h3> |
| |
| <div> |
| |
| <p>A <tt>MachineFunctionPass</tt> is a part of the LLVM code generator that |
| executes on the machine-dependent representation of each LLVM function in the |
| program.</p> |
| |
| <p>Code generator passes are registered and initialized specially by |
| <tt>TargetMachine::addPassesToEmitFile</tt> and similar routines, so they |
| cannot generally be run from the <tt>opt</tt> or <tt>bugpoint</tt> |
| commands.</p> |
| |
| <p>A <tt>MachineFunctionPass</tt> is also a <tt>FunctionPass</tt>, so all |
| the restrictions that apply to a <tt>FunctionPass</tt> also apply to it. |
| <tt>MachineFunctionPass</tt>es also have additional restrictions. In particular, |
| <tt>MachineFunctionPass</tt>es are not allowed to do any of the following:</p> |
| |
| <ol> |
| <li>Modify or create any LLVM IR Instructions, BasicBlocks, Arguments, |
| Functions, GlobalVariables, GlobalAliases, or Modules.</li> |
| <li>Modify a MachineFunction other than the one currently being processed.</li> |
| <li>Maintain state across invocations of <a |
| href="#runOnMachineFunction"><tt>runOnMachineFunction</tt></a> (including global |
| data)</li> |
| </ol> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="runOnMachineFunction"> |
| The <tt>runOnMachineFunction(MachineFunction &MF)</tt> method |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual bool</b> runOnMachineFunction(MachineFunction &MF) = 0; |
| </pre></div> |
| |
| <p><tt>runOnMachineFunction</tt> can be considered the main entry point of a |
| <tt>MachineFunctionPass</tt>; that is, you should override this method to do the |
| work of your <tt>MachineFunctionPass</tt>.</p> |
| |
| <p>The <tt>runOnMachineFunction</tt> method is called on every |
| <tt>MachineFunction</tt> in a <tt>Module</tt>, so that the |
| <tt>MachineFunctionPass</tt> may perform optimizations on the machine-dependent |
| representation of the function. If you want to get at the LLVM <tt>Function</tt> |
| for the <tt>MachineFunction</tt> you're working on, use |
| <tt>MachineFunction</tt>'s <tt>getFunction()</tt> accessor method -- but |
| remember, you may not modify the LLVM <tt>Function</tt> or its contents from a |
| <tt>MachineFunctionPass</tt>.</p> |
| |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="registration">Pass registration</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>In the <a href="#basiccode">Hello World</a> example pass we illustrated how |
| pass registration works, and discussed some of the reasons that it is used and |
| what it does. Here we discuss how and why passes are registered.</p> |
| |
| <p>As we saw above, passes are registered with the <b><tt>RegisterPass</tt></b> |
| template. The template parameter is the name of the pass that is to be used on |
| the command line to specify that the pass should be added to a program (for |
| example, with <tt>opt</tt> or <tt>bugpoint</tt>). The first argument is the |
| name of the pass, which is to be used for the <tt>-help</tt> output of |
| programs, as |
| well as for debug output generated by the <tt>--debug-pass</tt> option.</p> |
| |
| <p>If you want your pass to be easily dumpable, you should |
| implement the virtual <tt>print</tt> method:</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="print">The <tt>print</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual void</b> print(std::ostream &O, <b>const</b> Module *M) <b>const</b>; |
| </pre></div> |
| |
| <p>The <tt>print</tt> method must be implemented by "analyses" in order to print |
| a human readable version of the analysis results. This is useful for debugging |
| an analysis itself, as well as for other people to figure out how an analysis |
| works. Use the <tt>opt -analyze</tt> argument to invoke this method.</p> |
| |
| <p>The <tt>llvm::OStream</tt> parameter specifies the stream to write the results on, |
| and the <tt>Module</tt> parameter gives a pointer to the top level module of the |
| program that has been analyzed. Note however that this pointer may be null in |
| certain circumstances (such as calling the <tt>Pass::dump()</tt> from a |
| debugger), so it should only be used to enhance debug output, it should not be |
| depended on.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="interaction">Specifying interactions between passes</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>One of the main responsibilities of the <tt>PassManager</tt> is to make sure |
| that passes interact with each other correctly. Because <tt>PassManager</tt> |
| tries to <a href="#passmanager">optimize the execution of passes</a> it must |
| know how the passes interact with each other and what dependencies exist between |
| the various passes. To track this, each pass can declare the set of passes that |
| are required to be executed before the current pass, and the passes which are |
| invalidated by the current pass.</p> |
| |
| <p>Typically this functionality is used to require that analysis results are |
| computed before your pass is run. Running arbitrary transformation passes can |
| invalidate the computed analysis results, which is what the invalidation set |
| specifies. If a pass does not implement the <tt><a |
| href="#getAnalysisUsage">getAnalysisUsage</a></tt> method, it defaults to not |
| having any prerequisite passes, and invalidating <b>all</b> other passes.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="getAnalysisUsage">The <tt>getAnalysisUsage</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual void</b> getAnalysisUsage(AnalysisUsage &Info) <b>const</b>; |
| </pre></div> |
| |
| <p>By implementing the <tt>getAnalysisUsage</tt> method, the required and |
| invalidated sets may be specified for your transformation. The implementation |
| should fill in the <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html">AnalysisUsage</a></tt> |
| object with information about which passes are required and not invalidated. To |
| do this, a pass may call any of the following methods on the AnalysisUsage |
| object:</p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="AU::addRequired"> |
| The <tt>AnalysisUsage::addRequired<></tt> |
| and <tt>AnalysisUsage::addRequiredTransitive<></tt> methods |
| </a> |
| </h4> |
| |
| <div> |
| <p> |
| If your pass requires a previous pass to be executed (an analysis for example), |
| it can use one of these methods to arrange for it to be run before your pass. |
| LLVM has many different types of analyses and passes that can be required, |
| spanning the range from <tt>DominatorSet</tt> to <tt>BreakCriticalEdges</tt>. |
| Requiring <tt>BreakCriticalEdges</tt>, for example, guarantees that there will |
| be no critical edges in the CFG when your pass has been run. |
| </p> |
| |
| <p> |
| Some analyses chain to other analyses to do their job. For example, an <a |
| href="AliasAnalysis.html">AliasAnalysis</a> implementation is required to <a |
| href="AliasAnalysis.html#chaining">chain</a> to other alias analysis passes. In |
| cases where analyses chain, the <tt>addRequiredTransitive</tt> method should be |
| used instead of the <tt>addRequired</tt> method. This informs the PassManager |
| that the transitively required pass should be alive as long as the requiring |
| pass is. |
| </p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="AU::addPreserved"> |
| The <tt>AnalysisUsage::addPreserved<></tt> method |
| </a> |
| </h4> |
| |
| <div> |
| <p> |
| One of the jobs of the PassManager is to optimize how and when analyses are run. |
| In particular, it attempts to avoid recomputing data unless it needs to. For |
| this reason, passes are allowed to declare that they preserve (i.e., they don't |
| invalidate) an existing analysis if it's available. For example, a simple |
| constant folding pass would not modify the CFG, so it can't possibly affect the |
| results of dominator analysis. By default, all passes are assumed to invalidate |
| all others. |
| </p> |
| |
| <p> |
| The <tt>AnalysisUsage</tt> class provides several methods which are useful in |
| certain circumstances that are related to <tt>addPreserved</tt>. In particular, |
| the <tt>setPreservesAll</tt> method can be called to indicate that the pass does |
| not modify the LLVM program at all (which is true for analyses), and the |
| <tt>setPreservesCFG</tt> method can be used by transformations that change |
| instructions in the program but do not modify the CFG or terminator instructions |
| (note that this property is implicitly set for <a |
| href="#BasicBlockPass">BasicBlockPass</a>'s). |
| </p> |
| |
| <p> |
| <tt>addPreserved</tt> is particularly useful for transformations like |
| <tt>BreakCriticalEdges</tt>. This pass knows how to update a small set of loop |
| and dominator related analyses if they exist, so it can preserve them, despite |
| the fact that it hacks on the CFG. |
| </p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="AU::examples"> |
| Example implementations of <tt>getAnalysisUsage</tt> |
| </a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <i>// This example modifies the program, but does not modify the CFG</i> |
| <b>void</b> <a href="http://llvm.org/doxygen/structLICM.html">LICM</a>::getAnalysisUsage(AnalysisUsage &AU) <b>const</b> { |
| AU.setPreservesCFG(); |
| AU.addRequired<<a href="http://llvm.org/doxygen/classllvm_1_1LoopInfo.html">LoopInfo</a>>(); |
| } |
| </pre></div> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="getAnalysis"> |
| The <tt>getAnalysis<></tt> and |
| <tt>getAnalysisIfAvailable<></tt> methods |
| </a> |
| </h4> |
| |
| <div> |
| |
| <p>The <tt>Pass::getAnalysis<></tt> method is automatically inherited by |
| your class, providing you with access to the passes that you declared that you |
| required with the <a href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> |
| method. It takes a single template argument that specifies which pass class you |
| want, and returns a reference to that pass. For example:</p> |
| |
| <div class="doc_code"><pre> |
| bool LICM::runOnFunction(Function &F) { |
| LoopInfo &LI = getAnalysis<LoopInfo>(); |
| ... |
| } |
| </pre></div> |
| |
| <p>This method call returns a reference to the pass desired. You may get a |
| runtime assertion failure if you attempt to get an analysis that you did not |
| declare as required in your <a |
| href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> implementation. This |
| method can be called by your <tt>run*</tt> method implementation, or by any |
| other local method invoked by your <tt>run*</tt> method. |
| |
| A module level pass can use function level analysis info using this interface. |
| For example:</p> |
| |
| <div class="doc_code"><pre> |
| bool ModuleLevelPass::runOnModule(Module &M) { |
| ... |
| DominatorTree &DT = getAnalysis<DominatorTree>(Func); |
| ... |
| } |
| </pre></div> |
| |
| <p>In above example, runOnFunction for DominatorTree is called by pass manager |
| before returning a reference to the desired pass.</p> |
| |
| <p> |
| If your pass is capable of updating analyses if they exist (e.g., |
| <tt>BreakCriticalEdges</tt>, as described above), you can use the |
| <tt>getAnalysisIfAvailable</tt> method, which returns a pointer to the analysis |
| if it is active. For example:</p> |
| |
| <div class="doc_code"><pre> |
| ... |
| if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { |
| <i>// A DominatorSet is active. This code will update it.</i> |
| } |
| ... |
| </pre></div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="analysisgroup">Implementing Analysis Groups</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>Now that we understand the basics of how passes are defined, how they are |
| used, and how they are required from other passes, it's time to get a little bit |
| fancier. All of the pass relationships that we have seen so far are very |
| simple: one pass depends on one other specific pass to be run before it can run. |
| For many applications, this is great, for others, more flexibility is |
| required.</p> |
| |
| <p>In particular, some analyses are defined such that there is a single simple |
| interface to the analysis results, but multiple ways of calculating them. |
| Consider alias analysis for example. The most trivial alias analysis returns |
| "may alias" for any alias query. The most sophisticated analysis a |
| flow-sensitive, context-sensitive interprocedural analysis that can take a |
| significant amount of time to execute (and obviously, there is a lot of room |
| between these two extremes for other implementations). To cleanly support |
| situations like this, the LLVM Pass Infrastructure supports the notion of |
| Analysis Groups.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="agconcepts">Analysis Group Concepts</a> |
| </h4> |
| |
| <div> |
| |
| <p>An Analysis Group is a single simple interface that may be implemented by |
| multiple different passes. Analysis Groups can be given human readable names |
| just like passes, but unlike passes, they need not derive from the <tt>Pass</tt> |
| class. An analysis group may have one or more implementations, one of which is |
| the "default" implementation.</p> |
| |
| <p>Analysis groups are used by client passes just like other passes are: the |
| <tt>AnalysisUsage::addRequired()</tt> and <tt>Pass::getAnalysis()</tt> methods. |
| In order to resolve this requirement, the <a href="#passmanager">PassManager</a> |
| scans the available passes to see if any implementations of the analysis group |
| are available. If none is available, the default implementation is created for |
| the pass to use. All standard rules for <A href="#interaction">interaction |
| between passes</a> still apply.</p> |
| |
| <p>Although <a href="#registration">Pass Registration</a> is optional for normal |
| passes, all analysis group implementations must be registered, and must use the |
| <A href="#registerag"><tt>INITIALIZE_AG_PASS</tt></a> template to join the |
| implementation pool. Also, a default implementation of the interface |
| <b>must</b> be registered with <A |
| href="#registerag"><tt>RegisterAnalysisGroup</tt></a>.</p> |
| |
| <p>As a concrete example of an Analysis Group in action, consider the <a |
| href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a> |
| analysis group. The default implementation of the alias analysis interface (the |
| <tt><a |
| href="http://llvm.org/doxygen/structBasicAliasAnalysis.html">basicaa</a></tt> |
| pass) just does a few simple checks that don't require significant analysis to |
| compute (such as: two different globals can never alias each other, etc). |
| Passes that use the <tt><a |
| href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a></tt> |
| interface (for example the <tt><a |
| href="http://llvm.org/doxygen/structGCSE.html">gcse</a></tt> pass), do |
| not care which implementation of alias analysis is actually provided, they just |
| use the designated interface.</p> |
| |
| <p>From the user's perspective, commands work just like normal. Issuing the |
| command '<tt>opt -gcse ...</tt>' will cause the <tt>basicaa</tt> class to be |
| instantiated and added to the pass sequence. Issuing the command '<tt>opt |
| -somefancyaa -gcse ...</tt>' will cause the <tt>gcse</tt> pass to use the |
| <tt>somefancyaa</tt> alias analysis (which doesn't actually exist, it's just a |
| hypothetical example) instead.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="registerag">Using <tt>RegisterAnalysisGroup</tt></a> |
| </h4> |
| |
| <div> |
| |
| <p>The <tt>RegisterAnalysisGroup</tt> template is used to register the analysis |
| group itself, while the <tt>INITIALIZE_AG_PASS</tt> is used to add pass |
| implementations to the analysis group. First, |
| an analysis group should be registered, with a human readable name |
| provided for it. |
| Unlike registration of passes, there is no command line argument to be specified |
| for the Analysis Group Interface itself, because it is "abstract":</p> |
| |
| <div class="doc_code"><pre> |
| <b>static</b> RegisterAnalysisGroup<<a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>> A("<i>Alias Analysis</i>"); |
| </pre></div> |
| |
| <p>Once the analysis is registered, passes can declare that they are valid |
| implementations of the interface by using the following code:</p> |
| |
| <div class="doc_code"><pre> |
| <b>namespace</b> { |
| //<i> Declare that we implement the AliasAnalysis interface</i> |
| INITIALIZE_AG_PASS(FancyAA, <a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>, "<i>somefancyaa</i>", |
| "<i>A more complex alias analysis implementation</i>", |
| false, // <i>Is CFG Only?</i> |
| true, // <i>Is Analysis?</i> |
| false, // <i>Is default Analysis Group implementation?</i> |
| ); |
| } |
| </pre></div> |
| |
| <p>This just shows a class <tt>FancyAA</tt> that |
| uses the <tt>INITIALIZE_AG_PASS</tt> macro both to register and |
| to "join" the <tt><a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a></tt> |
| analysis group. Every implementation of an analysis group should join using |
| this macro.</p> |
| |
| <div class="doc_code"><pre> |
| <b>namespace</b> { |
| //<i> Declare that we implement the AliasAnalysis interface</i> |
| INITIALIZE_AG_PASS(BasicAA, <a href="http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html">AliasAnalysis</a>, "<i>basicaa</i>", |
| "<i>Basic Alias Analysis (default AA impl)</i>", |
| false, // <i>Is CFG Only?</i> |
| true, // <i>Is Analysis?</i> |
| true, // <i>Is default Analysis Group implementation?</i> |
| ); |
| } |
| </pre></div> |
| |
| <p>Here we show how the default implementation is specified (using the final |
| argument to the <tt>INITIALIZE_AG_PASS</tt> template). There must be exactly |
| one default implementation available at all times for an Analysis Group to be |
| used. Only default implementation can derive from <tt>ImmutablePass</tt>. |
| Here we declare that the |
| <tt><a href="http://llvm.org/doxygen/structBasicAliasAnalysis.html">BasicAliasAnalysis</a></tt> |
| pass is the default implementation for the interface.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="passStatistics">Pass Statistics</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <p>The <a |
| href="http://llvm.org/doxygen/Statistic_8h-source.html"><tt>Statistic</tt></a> |
| class is designed to be an easy way to expose various success |
| metrics from passes. These statistics are printed at the end of a |
| run, when the -stats command line option is enabled on the command |
| line. See the <a href="http://llvm.org/docs/ProgrammersManual.html#Statistic">Statistics section</a> in the Programmer's Manual for details. |
| |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="passmanager">What PassManager does</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The <a |
| href="http://llvm.org/doxygen/PassManager_8h-source.html"><tt>PassManager</tt></a> |
| <a |
| href="http://llvm.org/doxygen/classllvm_1_1PassManager.html">class</a> |
| takes a list of passes, ensures their <a href="#interaction">prerequisites</a> |
| are set up correctly, and then schedules passes to run efficiently. All of the |
| LLVM tools that run passes use the <tt>PassManager</tt> for execution of these |
| passes.</p> |
| |
| <p>The <tt>PassManager</tt> does two main things to try to reduce the execution |
| time of a series of passes:</p> |
| |
| <ol> |
| <li><b>Share analysis results</b> - The PassManager attempts to avoid |
| recomputing analysis results as much as possible. This means keeping track of |
| which analyses are available already, which analyses get invalidated, and which |
| analyses are needed to be run for a pass. An important part of work is that the |
| <tt>PassManager</tt> tracks the exact lifetime of all analysis results, allowing |
| it to <a href="#releaseMemory">free memory</a> allocated to holding analysis |
| results as soon as they are no longer needed.</li> |
| |
| <li><b>Pipeline the execution of passes on the program</b> - The |
| <tt>PassManager</tt> attempts to get better cache and memory usage behavior out |
| of a series of passes by pipelining the passes together. This means that, given |
| a series of consecutive <a href="#FunctionPass"><tt>FunctionPass</tt></a>'s, it |
| will execute all of the <a href="#FunctionPass"><tt>FunctionPass</tt></a>'s on |
| the first function, then all of the <a |
| href="#FunctionPass"><tt>FunctionPass</tt></a>es on the second function, |
| etc... until the entire program has been run through the passes. |
| |
| <p>This improves the cache behavior of the compiler, because it is only touching |
| the LLVM program representation for a single function at a time, instead of |
| traversing the entire program. It reduces the memory consumption of compiler, |
| because, for example, only one <a |
| href="http://llvm.org/doxygen/classllvm_1_1DominatorSet.html"><tt>DominatorSet</tt></a> |
| needs to be calculated at a time. This also makes it possible to implement |
| some <a |
| href="#SMP">interesting enhancements</a> in the future.</p></li> |
| |
| </ol> |
| |
| <p>The effectiveness of the <tt>PassManager</tt> is influenced directly by how |
| much information it has about the behaviors of the passes it is scheduling. For |
| example, the "preserved" set is intentionally conservative in the face of an |
| unimplemented <a href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> method. |
| Not implementing when it should be implemented will have the effect of not |
| allowing any analysis results to live across the execution of your pass.</p> |
| |
| <p>The <tt>PassManager</tt> class exposes a <tt>--debug-pass</tt> command line |
| options that is useful for debugging pass execution, seeing how things work, and |
| diagnosing when you should be preserving more analyses than you currently are |
| (To get information about all of the variants of the <tt>--debug-pass</tt> |
| option, just type '<tt>opt -help-hidden</tt>').</p> |
| |
| <p>By using the <tt>--debug-pass=Structure</tt> option, for example, we can see |
| how our <a href="#basiccode">Hello World</a> pass interacts with other passes. |
| Lets try it out with the <tt>gcse</tt> and <tt>licm</tt> passes:</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Natural Loop Construction |
| -- Loop Invariant Code Motion |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| </pre></div> |
| |
| <p>This output shows us when passes are constructed and when the analysis |
| results are known to be dead (prefixed with '<tt>--</tt>'). Here we see that |
| GCSE uses dominator and immediate dominator information to do its job. The LICM |
| pass uses natural loop information, which uses dominator sets, but not immediate |
| dominators. Because immediate dominators are no longer useful after the GCSE |
| pass, it is immediately destroyed. The dominator sets are then reused to |
| compute natural loop information, which is then used by the LICM pass.</p> |
| |
| <p>After the LICM pass, the module verifier runs (which is automatically added |
| by the '<tt>opt</tt>' tool), which uses the dominator set to check that the |
| resultant LLVM code is well formed. After it finishes, the dominator set |
| information is destroyed, after being computed once, and shared by three |
| passes.</p> |
| |
| <p>Lets see how this changes when we run the <a href="#basiccode">Hello |
| World</a> pass in between the two passes:</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| <b>-- Dominator Set Construction</b> |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| <b> Hello World Pass |
| -- Hello World Pass |
| Dominator Set Construction</b> |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Natural Loop Construction |
| -- Loop Invariant Code Motion |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| Hello: __main |
| Hello: puts |
| Hello: main |
| </pre></div> |
| |
| <p>Here we see that the <a href="#basiccode">Hello World</a> pass has killed the |
| Dominator Set pass, even though it doesn't modify the code at all! To fix this, |
| we need to add the following <a |
| href="#getAnalysisUsage"><tt>getAnalysisUsage</tt></a> method to our pass:</p> |
| |
| <div class="doc_code"><pre> |
| <i>// We don't modify the program, so we preserve all analyses</i> |
| <b>virtual void</b> getAnalysisUsage(AnalysisUsage &AU) <b>const</b> { |
| AU.setPreservesAll(); |
| } |
| </pre></div> |
| |
| <p>Now when we run our pass, we get this output:</p> |
| |
| <div class="doc_code"><pre> |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null |
| Pass Arguments: -gcse -hello -licm |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| Hello World Pass |
| -- Hello World Pass |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Loop Invariant Code Motion |
| -- Natural Loop Construction |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| Hello: __main |
| Hello: puts |
| Hello: main |
| </pre></div> |
| |
| <p>Which shows that we don't accidentally invalidate dominator information |
| anymore, and therefore do not have to compute it twice.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="releaseMemory">The <tt>releaseMemory</tt> method</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"><pre> |
| <b>virtual void</b> releaseMemory(); |
| </pre></div> |
| |
| <p>The <tt>PassManager</tt> automatically determines when to compute analysis |
| results, and how long to keep them around for. Because the lifetime of the pass |
| object itself is effectively the entire duration of the compilation process, we |
| need some way to free analysis results when they are no longer useful. The |
| <tt>releaseMemory</tt> virtual method is the way to do this.</p> |
| |
| <p>If you are writing an analysis or any other pass that retains a significant |
| amount of state (for use by another pass which "requires" your pass and uses the |
| <a href="#getAnalysis">getAnalysis</a> method) you should implement |
| <tt>releaseMemory</tt> to, well, release the memory allocated to maintain this |
| internal state. This method is called after the <tt>run*</tt> method for the |
| class, before the next call of <tt>run*</tt> in your pass.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="registering">Registering dynamically loaded passes</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p><i>Size matters</i> when constructing production quality tools using llvm, |
| both for the purposes of distribution, and for regulating the resident code size |
| when running on the target system. Therefore, it becomes desirable to |
| selectively use some passes, while omitting others and maintain the flexibility |
| to change configurations later on. You want to be able to do all this, and, |
| provide feedback to the user. This is where pass registration comes into |
| play.</p> |
| |
| <p>The fundamental mechanisms for pass registration are the |
| <tt>MachinePassRegistry</tt> class and subclasses of |
| <tt>MachinePassRegistryNode</tt>.</p> |
| |
| <p>An instance of <tt>MachinePassRegistry</tt> is used to maintain a list of |
| <tt>MachinePassRegistryNode</tt> objects. This instance maintains the list and |
| communicates additions and deletions to the command line interface.</p> |
| |
| <p>An instance of <tt>MachinePassRegistryNode</tt> subclass is used to maintain |
| information provided about a particular pass. This information includes the |
| command line name, the command help string and the address of the function used |
| to create an instance of the pass. A global static constructor of one of these |
| instances <i>registers</i> with a corresponding <tt>MachinePassRegistry</tt>, |
| the static destructor <i>unregisters</i>. Thus a pass that is statically linked |
| in the tool will be registered at start up. A dynamically loaded pass will |
| register on load and unregister at unload.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h3> |
| <a name="registering_existing">Using existing registries</a> |
| </h3> |
| |
| <div> |
| |
| <p>There are predefined registries to track instruction scheduling |
| (<tt>RegisterScheduler</tt>) and register allocation (<tt>RegisterRegAlloc</tt>) |
| machine passes. Here we will describe how to <i>register</i> a register |
| allocator machine pass.</p> |
| |
| <p>Implement your register allocator machine pass. In your register allocator |
| .cpp file add the following include;</p> |
| |
| <div class="doc_code"><pre> |
| #include "llvm/CodeGen/RegAllocRegistry.h" |
| </pre></div> |
| |
| <p>Also in your register allocator .cpp file, define a creator function in the |
| form; </p> |
| |
| <div class="doc_code"><pre> |
| FunctionPass *createMyRegisterAllocator() { |
| return new MyRegisterAllocator(); |
| } |
| </pre></div> |
| |
| <p>Note that the signature of this function should match the type of |
| <tt>RegisterRegAlloc::FunctionPassCtor</tt>. In the same file add the |
| "installing" declaration, in the form;</p> |
| |
| <div class="doc_code"><pre> |
| static RegisterRegAlloc myRegAlloc("myregalloc", |
| " my register allocator help string", |
| createMyRegisterAllocator); |
| </pre></div> |
| |
| <p>Note the two spaces prior to the help string produces a tidy result on the |
| -help query.</p> |
| |
| <div class="doc_code"><pre> |
| $ llc -help |
| ... |
| -regalloc - Register allocator to use (default=linearscan) |
| =linearscan - linear scan register allocator |
| =local - local register allocator |
| =simple - simple register allocator |
| =myregalloc - my register allocator help string |
| ... |
| </pre></div> |
| |
| <p>And that's it. The user is now free to use <tt>-regalloc=myregalloc</tt> as |
| an option. Registering instruction schedulers is similar except use the |
| <tt>RegisterScheduler</tt> class. Note that the |
| <tt>RegisterScheduler::FunctionPassCtor</tt> is significantly different from |
| <tt>RegisterRegAlloc::FunctionPassCtor</tt>.</p> |
| |
| <p>To force the load/linking of your register allocator into the llc/lli tools, |
| add your creator function's global declaration to "Passes.h" and add a "pseudo" |
| call line to <tt>llvm/Codegen/LinkAllCodegenComponents.h</tt>.</p> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <h3> |
| <a name="registering_new">Creating new registries</a> |
| </h3> |
| |
| <div> |
| |
| <p>The easiest way to get started is to clone one of the existing registries; we |
| recommend <tt>llvm/CodeGen/RegAllocRegistry.h</tt>. The key things to modify |
| are the class name and the <tt>FunctionPassCtor</tt> type.</p> |
| |
| <p>Then you need to declare the registry. Example: if your pass registry is |
| <tt>RegisterMyPasses</tt> then define;</p> |
| |
| <div class="doc_code"><pre> |
| MachinePassRegistry RegisterMyPasses::Registry; |
| </pre></div> |
| |
| <p>And finally, declare the command line option for your passes. Example:</p> |
| |
| <div class="doc_code"><pre> |
| cl::opt<RegisterMyPasses::FunctionPassCtor, false, |
| RegisterPassParser<RegisterMyPasses> > |
| MyPassOpt("mypass", |
| cl::init(&createDefaultMyPass), |
| cl::desc("my pass option help")); |
| </pre></div> |
| |
| <p>Here the command option is "mypass", with createDefaultMyPass as the default |
| creator.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="debughints">Using GDB with dynamically loaded passes</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>Unfortunately, using GDB with dynamically loaded passes is not as easy as it |
| should be. First of all, you can't set a breakpoint in a shared object that has |
| not been loaded yet, and second of all there are problems with inlined functions |
| in shared objects. Here are some suggestions to debugging your pass with |
| GDB.</p> |
| |
| <p>For sake of discussion, I'm going to assume that you are debugging a |
| transformation invoked by <tt>opt</tt>, although nothing described here depends |
| on that.</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="breakpoint">Setting a breakpoint in your pass</a> |
| </h4> |
| |
| <div> |
| |
| <p>First thing you do is start <tt>gdb</tt> on the <tt>opt</tt> process:</p> |
| |
| <div class="doc_code"><pre> |
| $ <b>gdb opt</b> |
| GNU gdb 5.0 |
| Copyright 2000 Free Software Foundation, Inc. |
| GDB is free software, covered by the GNU General Public License, and you are |
| welcome to change it and/or distribute copies of it under certain conditions. |
| Type "show copying" to see the conditions. |
| There is absolutely no warranty for GDB. Type "show warranty" for details. |
| This GDB was configured as "sparc-sun-solaris2.6"... |
| (gdb) |
| </pre></div> |
| |
| <p>Note that <tt>opt</tt> has a lot of debugging information in it, so it takes |
| time to load. Be patient. Since we cannot set a breakpoint in our pass yet |
| (the shared object isn't loaded until runtime), we must execute the process, and |
| have it stop before it invokes our pass, but after it has loaded the shared |
| object. The most foolproof way of doing this is to set a breakpoint in |
| <tt>PassManager::run</tt> and then run the process with the arguments you |
| want:</p> |
| |
| <div class="doc_code"><pre> |
| (gdb) <b>break llvm::PassManager::run</b> |
| Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. |
| (gdb) <b>run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]</b> |
| Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] |
| Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 |
| 70 bool PassManager::run(Module &M) { return PM->run(M); } |
| (gdb) |
| </pre></div> |
| |
| <p>Once the <tt>opt</tt> stops in the <tt>PassManager::run</tt> method you are |
| now free to set breakpoints in your pass so that you can trace through execution |
| or do other standard debugging stuff.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="debugmisc">Miscellaneous Problems</a> |
| </h4> |
| |
| <div> |
| |
| <p>Once you have the basics down, there are a couple of problems that GDB has, |
| some with solutions, some without.</p> |
| |
| <ul> |
| <li>Inline functions have bogus stack information. In general, GDB does a |
| pretty good job getting stack traces and stepping through inline functions. |
| When a pass is dynamically loaded however, it somehow completely loses this |
| capability. The only solution I know of is to de-inline a function (move it |
| from the body of a class to a .cpp file).</li> |
| |
| <li>Restarting the program breaks breakpoints. After following the information |
| above, you have succeeded in getting some breakpoints planted in your pass. Nex |
| thing you know, you restart the program (i.e., you type '<tt>run</tt>' again), |
| and you start getting errors about breakpoints being unsettable. The only way I |
| have found to "fix" this problem is to <tt>delete</tt> the breakpoints that are |
| already set in your pass, run the program, and re-set the breakpoints once |
| execution stops in <tt>PassManager::run</tt>.</li> |
| |
| </ul> |
| |
| <p>Hopefully these tips will help with common case debugging situations. If |
| you'd like to contribute some tips of your own, just contact <a |
| href="mailto:sabre@nondot.org">Chris</a>.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="future">Future extensions planned</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>Although the LLVM Pass Infrastructure is very capable as it stands, and does |
| some nifty stuff, there are things we'd like to add in the future. Here is |
| where we are going:</p> |
| |
| <!-- _______________________________________________________________________ --> |
| <h4> |
| <a name="SMP">Multithreaded LLVM</a> |
| </h4> |
| |
| <div> |
| |
| <p>Multiple CPU machines are becoming more common and compilation can never be |
| fast enough: obviously we should allow for a multithreaded compiler. Because of |
| the semantics defined for passes above (specifically they cannot maintain state |
| across invocations of their <tt>run*</tt> methods), a nice clean way to |
| implement a multithreaded compiler would be for the <tt>PassManager</tt> class |
| to create multiple instances of each pass object, and allow the separate |
| instances to be hacking on different parts of the program at the same time.</p> |
| |
| <p>This implementation would prevent each of the passes from having to implement |
| multithreaded constructs, requiring only the LLVM core to have locking in a few |
| places (for global resources). Although this is a simple extension, we simply |
| haven't had time (or multiprocessor machines, thus a reason) to implement this. |
| Despite that, we have kept the LLVM passes SMP ready, and you should too.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <hr> |
| <address> |
| <a href="http://jigsaw.w3.org/css-validator/check/referer"><img |
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| |
| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> |
| <a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br> |
| Last modified: $Date$ |
| </address> |
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