| //===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_MC_MCCONTEXT_H |
| #define LLVM_MC_MCCONTEXT_H |
| |
| #include "llvm/MC/SectionKind.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/StringMap.h" |
| #include "llvm/Support/Allocator.h" |
| |
| namespace llvm { |
| class MCAsmInfo; |
| class MCExpr; |
| class MCSection; |
| class MCSymbol; |
| class StringRef; |
| class Twine; |
| class MCSectionMachO; |
| |
| /// MCContext - Context object for machine code objects. This class owns all |
| /// of the sections that it creates. |
| /// |
| class MCContext { |
| MCContext(const MCContext&); // DO NOT IMPLEMENT |
| MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT |
| |
| /// The MCAsmInfo for this target. |
| const MCAsmInfo &MAI; |
| |
| /// Sections - Bindings of names to allocated sections. |
| StringMap<MCSection*> Sections; |
| |
| /// Symbols - Bindings of names to symbols. |
| StringMap<MCSymbol*> Symbols; |
| |
| /// NextUniqueID - The next ID to dole out to an unnamed assembler temporary |
| /// symbol. |
| unsigned NextUniqueID; |
| |
| /// Allocator - Allocator object used for creating machine code objects. |
| /// |
| /// We use a bump pointer allocator to avoid the need to track all allocated |
| /// objects. |
| BumpPtrAllocator Allocator; |
| |
| void *MachOUniquingMap; |
| public: |
| explicit MCContext(const MCAsmInfo &MAI); |
| ~MCContext(); |
| |
| const MCAsmInfo &getAsmInfo() const { return MAI; } |
| |
| /// @name Symbol Managment |
| /// @{ |
| |
| /// CreateTempSymbol - Create and return a new assembler temporary symbol |
| /// with a unique but unspecified name. |
| MCSymbol *CreateTempSymbol(); |
| |
| /// GetOrCreateSymbol - Lookup the symbol inside with the specified |
| /// @p Name. If it exists, return it. If not, create a forward |
| /// reference and return it. |
| /// |
| /// @param Name - The symbol name, which must be unique across all symbols. |
| MCSymbol *GetOrCreateSymbol(StringRef Name); |
| MCSymbol *GetOrCreateSymbol(const Twine &Name); |
| |
| /// LookupSymbol - Get the symbol for \p Name, or null. |
| MCSymbol *LookupSymbol(StringRef Name) const; |
| |
| /// @} |
| |
| /// @name Section Managment |
| /// @{ |
| |
| /// getMachOSection - Return the MCSection for the specified mach-o section. |
| /// This requires the operands to be valid. |
| const MCSectionMachO *getMachOSection(StringRef Segment, |
| StringRef Section, |
| unsigned TypeAndAttributes, |
| unsigned Reserved2, |
| SectionKind K); |
| const MCSectionMachO *getMachOSection(StringRef Segment, |
| StringRef Section, |
| unsigned TypeAndAttributes, |
| SectionKind K) { |
| return getMachOSection(Segment, Section, TypeAndAttributes, 0, K); |
| } |
| |
| /// @} |
| |
| void *Allocate(unsigned Size, unsigned Align = 8) { |
| return Allocator.Allocate(Size, Align); |
| } |
| void Deallocate(void *Ptr) { |
| } |
| }; |
| |
| } // end namespace llvm |
| |
| // operator new and delete aren't allowed inside namespaces. |
| // The throw specifications are mandated by the standard. |
| /// @brief Placement new for using the MCContext's allocator. |
| /// |
| /// This placement form of operator new uses the MCContext's allocator for |
| /// obtaining memory. It is a non-throwing new, which means that it returns |
| /// null on error. (If that is what the allocator does. The current does, so if |
| /// this ever changes, this operator will have to be changed, too.) |
| /// Usage looks like this (assuming there's an MCContext 'Context' in scope): |
| /// @code |
| /// // Default alignment (16) |
| /// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments); |
| /// // Specific alignment |
| /// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments); |
| /// @endcode |
| /// Please note that you cannot use delete on the pointer; it must be |
| /// deallocated using an explicit destructor call followed by |
| /// @c Context.Deallocate(Ptr). |
| /// |
| /// @param Bytes The number of bytes to allocate. Calculated by the compiler. |
| /// @param C The MCContext that provides the allocator. |
| /// @param Alignment The alignment of the allocated memory (if the underlying |
| /// allocator supports it). |
| /// @return The allocated memory. Could be NULL. |
| inline void *operator new(size_t Bytes, llvm::MCContext &C, |
| size_t Alignment = 16) throw () { |
| return C.Allocate(Bytes, Alignment); |
| } |
| /// @brief Placement delete companion to the new above. |
| /// |
| /// This operator is just a companion to the new above. There is no way of |
| /// invoking it directly; see the new operator for more details. This operator |
| /// is called implicitly by the compiler if a placement new expression using |
| /// the MCContext throws in the object constructor. |
| inline void operator delete(void *Ptr, llvm::MCContext &C, size_t) |
| throw () { |
| C.Deallocate(Ptr); |
| } |
| |
| /// This placement form of operator new[] uses the MCContext's allocator for |
| /// obtaining memory. It is a non-throwing new[], which means that it returns |
| /// null on error. |
| /// Usage looks like this (assuming there's an MCContext 'Context' in scope): |
| /// @code |
| /// // Default alignment (16) |
| /// char *data = new (Context) char[10]; |
| /// // Specific alignment |
| /// char *data = new (Context, 8) char[10]; |
| /// @endcode |
| /// Please note that you cannot use delete on the pointer; it must be |
| /// deallocated using an explicit destructor call followed by |
| /// @c Context.Deallocate(Ptr). |
| /// |
| /// @param Bytes The number of bytes to allocate. Calculated by the compiler. |
| /// @param C The MCContext that provides the allocator. |
| /// @param Alignment The alignment of the allocated memory (if the underlying |
| /// allocator supports it). |
| /// @return The allocated memory. Could be NULL. |
| inline void *operator new[](size_t Bytes, llvm::MCContext& C, |
| size_t Alignment = 16) throw () { |
| return C.Allocate(Bytes, Alignment); |
| } |
| |
| /// @brief Placement delete[] companion to the new[] above. |
| /// |
| /// This operator is just a companion to the new[] above. There is no way of |
| /// invoking it directly; see the new[] operator for more details. This operator |
| /// is called implicitly by the compiler if a placement new[] expression using |
| /// the MCContext throws in the object constructor. |
| inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () { |
| C.Deallocate(Ptr); |
| } |
| |
| #endif |