| //===-- Support/EquivalenceClasses.h ----------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Generic implementation of equivalence classes and implementation of |
| // union-find algorithms A not-so-fancy implementation: 2 level tree i.e root |
| // and one more level Overhead of a union = size of the equivalence class being |
| // attached Overhead of a find = 1. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef SUPPORT_EQUIVALENCECLASSES_H |
| #define SUPPORT_EQUIVALENCECLASSES_H |
| |
| #include <map> |
| #include <set> |
| #include <vector> |
| |
| namespace llvm { |
| |
| template <class ElemTy> |
| class EquivalenceClasses { |
| // Maps each element to the element that is the leader of its |
| // equivalence class. |
| std::map<ElemTy, ElemTy> Elem2LeaderMap; |
| |
| // Maintains the set of leaders |
| std::set<ElemTy> LeaderSet; |
| |
| // Caches the equivalence class for each leader |
| std::map<ElemTy, std::set<ElemTy> > LeaderToEqClassMap; |
| |
| // Make Element2 the leader of the union of classes Element1 and Element2 |
| // Element1 and Element2 are presumed to be leaders of their respective |
| // equivalence classes. |
| void attach(ElemTy Element1, ElemTy Element2) { |
| for (typename std::map<ElemTy, ElemTy>::iterator ElemI = |
| Elem2LeaderMap.begin(), ElemE = Elem2LeaderMap.end(); |
| ElemI != ElemE; ++ElemI) { |
| if (ElemI->second == Element1) |
| Elem2LeaderMap[ElemI->first] = Element2; |
| } |
| } |
| |
| public: |
| // If an element has not yet in any class, make it a separate new class. |
| // Return the leader of the class containing the element. |
| ElemTy addElement (ElemTy NewElement) { |
| typename std::map<ElemTy, ElemTy>::iterator ElemI = |
| Elem2LeaderMap.find(NewElement); |
| if (ElemI == Elem2LeaderMap.end()) { |
| Elem2LeaderMap[NewElement] = NewElement; |
| LeaderSet.insert(NewElement); |
| return NewElement; |
| } |
| else |
| return ElemI->second; |
| } |
| |
| ElemTy findClass(ElemTy Element) const { |
| typename std::map<ElemTy, ElemTy>::const_iterator I = |
| Elem2LeaderMap.find(Element); |
| return (I == Elem2LeaderMap.end())? (ElemTy) 0 : I->second; |
| } |
| |
| /// Attach the set with Element1 to the set with Element2 adding Element1 and |
| /// Element2 to the set of equivalence classes if they are not there already. |
| /// Implication: Make Element1 the element in the smaller set. |
| /// Take Leader[Element1] out of the set of leaders. |
| void unionSetsWith(ElemTy Element1, ElemTy Element2) { |
| // If either Element1 or Element2 does not already exist, include it |
| const ElemTy& leader1 = addElement(Element1); |
| const ElemTy& leader2 = addElement(Element2); |
| assert(leader1 != (ElemTy) 0 && leader2 != (ElemTy) 0); |
| if (leader1 != leader2) { |
| attach(leader1, leader2); |
| LeaderSet.erase(leader1); |
| } |
| } |
| |
| // Returns a vector containing all the elements in the equivalence class |
| // including Element1 |
| const std::set<ElemTy> & getEqClass(ElemTy Element1) { |
| assert(Elem2LeaderMap.find(Element1) != Elem2LeaderMap.end()); |
| const ElemTy classLeader = Elem2LeaderMap[Element1]; |
| |
| std::set<ElemTy> & EqClass = LeaderToEqClassMap[classLeader]; |
| |
| // If the EqClass vector is empty, it has not been computed yet: do it now |
| if (EqClass.empty()) { |
| for (typename std::map<ElemTy, ElemTy>::iterator |
| ElemI = Elem2LeaderMap.begin(), ElemE = Elem2LeaderMap.end(); |
| ElemI != ElemE; ++ElemI) |
| if (ElemI->second == classLeader) |
| EqClass.insert(ElemI->first); |
| assert(! EqClass.empty()); // must at least include the leader |
| } |
| |
| return EqClass; |
| } |
| |
| std::set<ElemTy>& getLeaderSet() { return LeaderSet; } |
| const std::set<ElemTy>& getLeaderSet() const { return LeaderSet; } |
| |
| std::map<ElemTy, ElemTy>& getLeaderMap() { return Elem2LeaderMap;} |
| const std::map<ElemTy, ElemTy>& getLeaderMap() const { return Elem2LeaderMap;} |
| }; |
| |
| } // End llvm namespace |
| |
| #endif |