| //===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the virtual register map. It also implements |
| // the eliminateVirtRegs() function that given a virtual register map |
| // and a machine function it eliminates all virtual references by |
| // replacing them with physical register references and adds spill |
| // code as necessary. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "regalloc" |
| #include "VirtRegMap.h" |
| #include "llvm/Function.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "Support/CommandLine.h" |
| #include "Support/Debug.h" |
| #include "Support/DenseMap.h" |
| #include "Support/Statistic.h" |
| #include "Support/STLExtras.h" |
| #include <iostream> |
| |
| using namespace llvm; |
| |
| namespace { |
| Statistic<> numSpills("spiller", "Number of register spills"); |
| Statistic<> numStores("spiller", "Number of stores added"); |
| Statistic<> numLoads ("spiller", "Number of loads added"); |
| |
| enum SpillerName { simple, local }; |
| |
| cl::opt<SpillerName> |
| SpillerOpt("spiller", |
| cl::desc("Spiller to use: (default: local)"), |
| cl::Prefix, |
| cl::values(clEnumVal(simple, " simple spiller"), |
| clEnumVal(local, " local spiller"), |
| 0), |
| cl::init(local)); |
| } |
| |
| int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) |
| { |
| assert(MRegisterInfo::isVirtualRegister(virtReg)); |
| assert(v2ssMap_[virtReg] == NO_STACK_SLOT && |
| "attempt to assign stack slot to already spilled register"); |
| const TargetRegisterClass* rc = |
| mf_->getSSARegMap()->getRegClass(virtReg); |
| int frameIndex = mf_->getFrameInfo()->CreateStackObject(rc); |
| v2ssMap_[virtReg] = frameIndex; |
| ++numSpills; |
| return frameIndex; |
| } |
| |
| void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) |
| { |
| assert(MRegisterInfo::isVirtualRegister(virtReg)); |
| assert(v2ssMap_[virtReg] == NO_STACK_SLOT && |
| "attempt to assign stack slot to already spilled register"); |
| v2ssMap_[virtReg] = frameIndex; |
| } |
| |
| void VirtRegMap::virtFolded(unsigned virtReg, |
| MachineInstr* oldMI, |
| MachineInstr* newMI) |
| { |
| // move previous memory references folded to new instruction |
| MI2VirtMap::iterator i, e; |
| std::vector<MI2VirtMap::mapped_type> regs; |
| for (tie(i, e) = mi2vMap_.equal_range(oldMI); i != e; ) { |
| regs.push_back(i->second); |
| mi2vMap_.erase(i++); |
| } |
| for (unsigned i = 0, e = regs.size(); i != e; ++i) |
| mi2vMap_.insert(std::make_pair(newMI, i)); |
| |
| // add new memory reference |
| mi2vMap_.insert(std::make_pair(newMI, virtReg)); |
| } |
| |
| std::ostream& llvm::operator<<(std::ostream& os, const VirtRegMap& vrm) |
| { |
| const MRegisterInfo* mri = vrm.mf_->getTarget().getRegisterInfo(); |
| |
| std::cerr << "********** REGISTER MAP **********\n"; |
| for (unsigned i = MRegisterInfo::FirstVirtualRegister, |
| e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) { |
| if (vrm.v2pMap_[i] != VirtRegMap::NO_PHYS_REG) |
| std::cerr << "[reg" << i << " -> " |
| << mri->getName(vrm.v2pMap_[i]) << "]\n"; |
| } |
| for (unsigned i = MRegisterInfo::FirstVirtualRegister, |
| e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) { |
| if (vrm.v2ssMap_[i] != VirtRegMap::NO_STACK_SLOT) |
| std::cerr << "[reg" << i << " -> fi#" |
| << vrm.v2ssMap_[i] << "]\n"; |
| } |
| return std::cerr << '\n'; |
| } |
| |
| Spiller::~Spiller() |
| { |
| |
| } |
| |
| namespace { |
| |
| class SimpleSpiller : public Spiller { |
| public: |
| bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) { |
| DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n"); |
| DEBUG(std::cerr << "********** Function: " |
| << mf.getFunction()->getName() << '\n'); |
| const TargetMachine& tm = mf.getTarget(); |
| const MRegisterInfo& mri = *tm.getRegisterInfo(); |
| |
| typedef DenseMap<bool, VirtReg2IndexFunctor> Loaded; |
| Loaded loaded; |
| |
| for (MachineFunction::iterator mbbi = mf.begin(), |
| mbbe = mf.end(); mbbi != mbbe; ++mbbi) { |
| DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n"); |
| for (MachineBasicBlock::iterator mii = mbbi->begin(), |
| mie = mbbi->end(); mii != mie; ++mii) { |
| loaded.grow(mf.getSSARegMap()->getLastVirtReg()); |
| for (unsigned i = 0,e = mii->getNumOperands(); i != e; ++i){ |
| MachineOperand& mop = mii->getOperand(i); |
| if (mop.isRegister() && mop.getReg() && |
| MRegisterInfo::isVirtualRegister(mop.getReg())) { |
| unsigned virtReg = mop.getReg(); |
| unsigned physReg = vrm.getPhys(virtReg); |
| if (mop.isUse() && |
| vrm.hasStackSlot(mop.getReg()) && |
| !loaded[virtReg]) { |
| mri.loadRegFromStackSlot( |
| *mbbi, |
| mii, |
| physReg, |
| vrm.getStackSlot(virtReg), |
| mf.getSSARegMap()->getRegClass(virtReg)); |
| loaded[virtReg] = true; |
| DEBUG(std::cerr << '\t'; |
| prior(mii)->print(std::cerr, tm)); |
| ++numLoads; |
| } |
| if (mop.isDef() && |
| vrm.hasStackSlot(mop.getReg())) { |
| mri.storeRegToStackSlot( |
| *mbbi, |
| next(mii), |
| physReg, |
| vrm.getStackSlot(virtReg), |
| mf.getSSARegMap()->getRegClass(virtReg)); |
| ++numStores; |
| } |
| mii->SetMachineOperandReg(i, physReg); |
| } |
| } |
| DEBUG(std::cerr << '\t'; mii->print(std::cerr, tm)); |
| loaded.clear(); |
| } |
| } |
| return true; |
| } |
| }; |
| |
| class LocalSpiller : public Spiller { |
| typedef std::vector<unsigned> Phys2VirtMap; |
| typedef std::vector<bool> PhysFlag; |
| typedef DenseMap<MachineInstr*, VirtReg2IndexFunctor> Virt2MI; |
| |
| MachineFunction* mf_; |
| const TargetMachine* tm_; |
| const TargetInstrInfo* tii_; |
| const MRegisterInfo* mri_; |
| const VirtRegMap* vrm_; |
| Phys2VirtMap p2vMap_; |
| PhysFlag dirty_; |
| Virt2MI lastDef_; |
| |
| public: |
| bool runOnMachineFunction(MachineFunction& mf, const VirtRegMap& vrm) { |
| mf_ = &mf; |
| tm_ = &mf_->getTarget(); |
| tii_ = tm_->getInstrInfo(); |
| mri_ = tm_->getRegisterInfo(); |
| vrm_ = &vrm; |
| p2vMap_.assign(mri_->getNumRegs(), 0); |
| dirty_.assign(mri_->getNumRegs(), false); |
| |
| DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n"); |
| DEBUG(std::cerr << "********** Function: " |
| << mf_->getFunction()->getName() << '\n'); |
| |
| for (MachineFunction::iterator mbbi = mf_->begin(), |
| mbbe = mf_->end(); mbbi != mbbe; ++mbbi) { |
| lastDef_.grow(mf_->getSSARegMap()->getLastVirtReg()); |
| DEBUG(std::cerr << mbbi->getBasicBlock()->getName() << ":\n"); |
| eliminateVirtRegsInMbb(*mbbi); |
| // clear map, dirty flag and last ref |
| p2vMap_.assign(p2vMap_.size(), 0); |
| dirty_.assign(dirty_.size(), false); |
| lastDef_.clear(); |
| } |
| return true; |
| } |
| |
| private: |
| void vacateJustPhysReg(MachineBasicBlock& mbb, |
| MachineBasicBlock::iterator mii, |
| unsigned physReg) { |
| unsigned virtReg = p2vMap_[physReg]; |
| if (dirty_[physReg] && vrm_->hasStackSlot(virtReg)) { |
| assert(lastDef_[virtReg] && "virtual register is mapped " |
| "to a register and but was not defined!"); |
| MachineBasicBlock::iterator lastDef = lastDef_[virtReg]; |
| MachineBasicBlock::iterator nextLastRef = next(lastDef); |
| mri_->storeRegToStackSlot(*lastDef->getParent(), |
| nextLastRef, |
| physReg, |
| vrm_->getStackSlot(virtReg), |
| mri_->getRegClass(physReg)); |
| ++numStores; |
| DEBUG(std::cerr << "added: "; |
| prior(nextLastRef)->print(std::cerr, *tm_); |
| std::cerr << "after: "; |
| lastDef->print(std::cerr, *tm_)); |
| lastDef_[virtReg] = 0; |
| } |
| p2vMap_[physReg] = 0; |
| dirty_[physReg] = false; |
| } |
| |
| void vacatePhysReg(MachineBasicBlock& mbb, |
| MachineBasicBlock::iterator mii, |
| unsigned physReg) { |
| vacateJustPhysReg(mbb, mii, physReg); |
| for (const unsigned* as = mri_->getAliasSet(physReg); *as; ++as) |
| vacateJustPhysReg(mbb, mii, *as); |
| } |
| |
| void handleUse(MachineBasicBlock& mbb, |
| MachineBasicBlock::iterator mii, |
| unsigned virtReg, |
| unsigned physReg) { |
| // check if we are replacing a previous mapping |
| if (p2vMap_[physReg] != virtReg) { |
| vacatePhysReg(mbb, mii, physReg); |
| p2vMap_[physReg] = virtReg; |
| // load if necessary |
| if (vrm_->hasStackSlot(virtReg)) { |
| mri_->loadRegFromStackSlot(mbb, mii, physReg, |
| vrm_->getStackSlot(virtReg), |
| mri_->getRegClass(physReg)); |
| ++numLoads; |
| DEBUG(std::cerr << "added: "; |
| prior(mii)->print(std::cerr, *tm_)); |
| lastDef_[virtReg] = mii; |
| } |
| } |
| } |
| |
| void handleDef(MachineBasicBlock& mbb, |
| MachineBasicBlock::iterator mii, |
| unsigned virtReg, |
| unsigned physReg) { |
| // check if we are replacing a previous mapping |
| if (p2vMap_[physReg] != virtReg) |
| vacatePhysReg(mbb, mii, physReg); |
| |
| p2vMap_[physReg] = virtReg; |
| dirty_[physReg] = true; |
| lastDef_[virtReg] = mii; |
| } |
| |
| void eliminateVirtRegsInMbb(MachineBasicBlock& mbb) { |
| for (MachineBasicBlock::iterator mii = mbb.begin(), |
| mie = mbb.end(); mii != mie; ++mii) { |
| |
| // if we have references to memory operands make sure |
| // we clear all physical registers that may contain |
| // the value of the spilled virtual register |
| VirtRegMap::MI2VirtMap::const_iterator i, e; |
| for (tie(i, e) = vrm_->getFoldedVirts(mii); i != e; ++i) { |
| if (vrm_->hasPhys(i->second)) |
| vacateJustPhysReg(mbb, mii, vrm_->getPhys(i->second)); |
| } |
| |
| // rewrite all used operands |
| for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) { |
| MachineOperand& op = mii->getOperand(i); |
| if (op.isRegister() && op.getReg() && op.isUse() && |
| MRegisterInfo::isVirtualRegister(op.getReg())) { |
| unsigned virtReg = op.getReg(); |
| unsigned physReg = vrm_->getPhys(virtReg); |
| handleUse(mbb, mii, virtReg, physReg); |
| mii->SetMachineOperandReg(i, physReg); |
| // mark as dirty if this is def&use |
| if (op.isDef()) { |
| dirty_[physReg] = true; |
| lastDef_[virtReg] = mii; |
| } |
| } |
| } |
| |
| // spill implicit physical register defs |
| const TargetInstrDescriptor& tid = tii_->get(mii->getOpcode()); |
| for (const unsigned* id = tid.ImplicitDefs; *id; ++id) |
| vacatePhysReg(mbb, mii, *id); |
| |
| // spill explicit physical register defs |
| for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) { |
| MachineOperand& op = mii->getOperand(i); |
| if (op.isRegister() && op.getReg() && !op.isUse() && |
| MRegisterInfo::isPhysicalRegister(op.getReg())) |
| vacatePhysReg(mbb, mii, op.getReg()); |
| } |
| |
| // rewrite def operands (def&use was handled with the |
| // uses so don't check for those here) |
| for (unsigned i = 0, e = mii->getNumOperands(); i != e; ++i) { |
| MachineOperand& op = mii->getOperand(i); |
| if (op.isRegister() && op.getReg() && !op.isUse()) |
| if (MRegisterInfo::isPhysicalRegister(op.getReg())) |
| vacatePhysReg(mbb, mii, op.getReg()); |
| else { |
| unsigned physReg = vrm_->getPhys(op.getReg()); |
| handleDef(mbb, mii, op.getReg(), physReg); |
| mii->SetMachineOperandReg(i, physReg); |
| } |
| } |
| |
| DEBUG(std::cerr << '\t'; mii->print(std::cerr, *tm_)); |
| } |
| |
| for (unsigned i = 1, e = p2vMap_.size(); i != e; ++i) |
| vacateJustPhysReg(mbb, mbb.getFirstTerminator(), i); |
| |
| } |
| }; |
| } |
| |
| llvm::Spiller* llvm::createSpiller() |
| { |
| switch (SpillerOpt) { |
| default: |
| std::cerr << "no spiller selected"; |
| abort(); |
| case local: |
| return new LocalSpiller(); |
| case simple: |
| return new SimpleSpiller(); |
| } |
| } |