| //===-- ELFWriter.cpp - Target-independent ELF Writer code ----------------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file was developed by the LLVM research group and is distributed under | 
 | // the University of Illinois Open Source License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // This file implements the target-independent ELF writer.  This file writes out | 
 | // the ELF file in the following order: | 
 | // | 
 | //  #1. ELF Header | 
 | //  #2. '.text' section | 
 | //  #3. '.data' section | 
 | //  #4. '.bss' section  (conceptual position in file) | 
 | //  ... | 
 | //  #X. '.shstrtab' section | 
 | //  #Y. Section Table | 
 | // | 
 | // The entries in the section table are laid out as: | 
 | //  #0. Null entry [required] | 
 | //  #1. ".text" entry - the program code | 
 | //  #2. ".data" entry - global variables with initializers.     [ if needed ] | 
 | //  #3. ".bss" entry  - global variables without initializers.  [ if needed ] | 
 | //  ... | 
 | //  #N. ".shstrtab" entry - String table for the section names. | 
 |  | 
 | // | 
 | // NOTE: This code should eventually be extended to support 64-bit ELF (this | 
 | // won't be hard), but we haven't done so yet! | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "llvm/CodeGen/ELFWriter.h" | 
 | #include "llvm/Module.h" | 
 | #include "llvm/CodeGen/MachineCodeEmitter.h" | 
 | #include "llvm/CodeGen/MachineConstantPool.h" | 
 | #include "llvm/Target/TargetMachine.h" | 
 | #include "llvm/Support/Mangler.h" | 
 | using namespace llvm; | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //                       ELFCodeEmitter Implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | namespace llvm { | 
 |   /// ELFCodeEmitter - This class is used by the ELFWriter to emit the code for | 
 |   /// functions to the ELF file. | 
 |   class ELFCodeEmitter : public MachineCodeEmitter { | 
 |     ELFWriter &EW; | 
 |     std::vector<unsigned char> &OutputBuffer; | 
 |     size_t FnStart; | 
 |   public: | 
 |     ELFCodeEmitter(ELFWriter &ew) : EW(ew), OutputBuffer(EW.OutputBuffer) {} | 
 |  | 
 |     void startFunction(MachineFunction &F); | 
 |     void finishFunction(MachineFunction &F); | 
 |  | 
 |     void emitConstantPool(MachineConstantPool *MCP) { | 
 |       if (MCP->isEmpty()) return; | 
 |       assert(0 && "unimp"); | 
 |     } | 
 |     virtual void emitByte(unsigned char B) { | 
 |       OutputBuffer.push_back(B); | 
 |     } | 
 |     virtual void emitWordAt(unsigned W, unsigned *Ptr) { | 
 |       assert(0 && "ni"); | 
 |     } | 
 |     virtual void emitWord(unsigned W) { | 
 |       assert(0 && "ni"); | 
 |     } | 
 |     virtual uint64_t getCurrentPCValue() { | 
 |       return OutputBuffer.size(); | 
 |     } | 
 |     virtual uint64_t getCurrentPCOffset() { | 
 |       return OutputBuffer.size()-FnStart; | 
 |     } | 
 |     void addRelocation(const MachineRelocation &MR) { | 
 |       assert(0 && "relo not handled yet!"); | 
 |     } | 
 |     virtual uint64_t getConstantPoolEntryAddress(unsigned Index) { | 
 |       assert(0 && "CP not implementated yet!"); | 
 |       return 0; | 
 |     } | 
 |  | 
 |     /// JIT SPECIFIC FUNCTIONS - DO NOT IMPLEMENT THESE HERE! | 
 |     void startFunctionStub(unsigned StubSize) { | 
 |       assert(0 && "JIT specific function called!"); | 
 |       abort(); | 
 |     } | 
 |     void *finishFunctionStub(const Function *F) { | 
 |       assert(0 && "JIT specific function called!"); | 
 |       abort(); | 
 |       return 0; | 
 |     } | 
 |   }; | 
 | } | 
 |  | 
 | /// startFunction - This callback is invoked when a new machine function is | 
 | /// about to be emitted. | 
 | void ELFCodeEmitter::startFunction(MachineFunction &F) { | 
 |   // Align the output buffer to the appropriate alignment. | 
 |   unsigned Align = 16;   // FIXME: GENERICIZE!! | 
 |   ELFWriter::ELFSection &TextSection = EW.SectionList.back(); | 
 |    | 
 |   // Upgrade the section alignment if required. | 
 |   if (TextSection.Align < Align) TextSection.Align = Align; | 
 |    | 
 |   // Add padding zeros to the end of the buffer to make sure that the | 
 |   // function will start on the correct byte alignment within the section. | 
 |   size_t SectionOff = OutputBuffer.size()-TextSection.Offset; | 
 |   if (SectionOff & (Align-1)) { | 
 |     // Add padding to get alignment to the correct place. | 
 |     size_t Pad = Align-(SectionOff & (Align-1)); | 
 |     OutputBuffer.resize(OutputBuffer.size()+Pad); | 
 |   } | 
 |    | 
 |   FnStart = OutputBuffer.size(); | 
 | } | 
 |  | 
 | /// finishFunction - This callback is invoked after the function is completely | 
 | /// finished. | 
 | void ELFCodeEmitter::finishFunction(MachineFunction &F) { | 
 |   // We now know the size of the function, add a symbol to represent it. | 
 |   ELFWriter::ELFSym FnSym(F.getFunction()); | 
 |    | 
 |   // Figure out the binding (linkage) of the symbol. | 
 |   switch (F.getFunction()->getLinkage()) { | 
 |   default: | 
 |     // appending linkage is illegal for functions. | 
 |     assert(0 && "Unknown linkage type!"); | 
 |   case GlobalValue::ExternalLinkage: | 
 |     FnSym.SetBind(ELFWriter::ELFSym::STB_GLOBAL); | 
 |     break; | 
 |   case GlobalValue::LinkOnceLinkage: | 
 |   case GlobalValue::WeakLinkage: | 
 |     FnSym.SetBind(ELFWriter::ELFSym::STB_WEAK); | 
 |     break; | 
 |   case GlobalValue::InternalLinkage: | 
 |     FnSym.SetBind(ELFWriter::ELFSym::STB_LOCAL); | 
 |     break; | 
 |   } | 
 |    | 
 |   FnSym.SetType(ELFWriter::ELFSym::STT_FUNC); | 
 |   FnSym.SectionIdx = EW.SectionList.size()-1;  // .text section. | 
 |   // Value = Offset from start of .text | 
 |   FnSym.Value = FnStart - EW.SectionList.back().Offset; | 
 |   FnSym.Size = OutputBuffer.size()-FnStart; | 
 |    | 
 |   // Finally, add it to the symtab. | 
 |   EW.SymbolTable.push_back(FnSym); | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //                          ELFWriter Implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | ELFWriter::ELFWriter(std::ostream &o, TargetMachine &tm) : O(o), TM(tm) { | 
 |   e_machine = 0;  // e_machine defaults to 'No Machine' | 
 |   e_flags = 0;    // e_flags defaults to 0, no flags. | 
 |  | 
 |   is64Bit = TM.getTargetData().getPointerSizeInBits() == 64;   | 
 |   isLittleEndian = TM.getTargetData().isLittleEndian(); | 
 |  | 
 |   // Create the machine code emitter object for this target. | 
 |   MCE = new ELFCodeEmitter(*this); | 
 | } | 
 |  | 
 | ELFWriter::~ELFWriter() { | 
 |   delete MCE; | 
 | } | 
 |  | 
 | // doInitialization - Emit the file header and all of the global variables for | 
 | // the module to the ELF file. | 
 | bool ELFWriter::doInitialization(Module &M) { | 
 |   Mang = new Mangler(M); | 
 |  | 
 |   outbyte(0x7F);                     // EI_MAG0 | 
 |   outbyte('E');                      // EI_MAG1 | 
 |   outbyte('L');                      // EI_MAG2 | 
 |   outbyte('F');                      // EI_MAG3 | 
 |   outbyte(is64Bit ? 2 : 1);          // EI_CLASS | 
 |   outbyte(isLittleEndian ? 1 : 2);   // EI_DATA | 
 |   outbyte(1);                        // EI_VERSION | 
 |   for (unsigned i = OutputBuffer.size(); i != 16; ++i) | 
 |     outbyte(0);                      // EI_PAD up to 16 bytes. | 
 |    | 
 |   // This should change for shared objects. | 
 |   outhalf(1);                        // e_type = ET_REL | 
 |   outhalf(e_machine);                // e_machine = whatever the target wants | 
 |   outword(1);                        // e_version = 1 | 
 |   outaddr(0);                        // e_entry = 0 -> no entry point in .o file | 
 |   outaddr(0);                        // e_phoff = 0 -> no program header for .o | 
 |  | 
 |   ELFHeader_e_shoff_Offset = OutputBuffer.size(); | 
 |   outaddr(0);                        // e_shoff | 
 |   outword(e_flags);                  // e_flags = whatever the target wants | 
 |  | 
 |   outhalf(is64Bit ? 64 : 52);        // e_ehsize = ELF header size | 
 |   outhalf(0);                        // e_phentsize = prog header entry size | 
 |   outhalf(0);                        // e_phnum     = # prog header entries = 0 | 
 |   outhalf(is64Bit ? 64 : 40);        // e_shentsize = sect header entry size | 
 |  | 
 |    | 
 |   ELFHeader_e_shnum_Offset = OutputBuffer.size(); | 
 |   outhalf(0);                        // e_shnum     = # of section header ents | 
 |   ELFHeader_e_shstrndx_Offset = OutputBuffer.size(); | 
 |   outhalf(0);                        // e_shstrndx  = Section # of '.shstrtab' | 
 |  | 
 |   // Add the null section. | 
 |   SectionList.push_back(ELFSection()); | 
 |  | 
 |   // Start up the symbol table.  The first entry in the symtab is the null | 
 |   // entry. | 
 |   SymbolTable.push_back(ELFSym(0)); | 
 |  | 
 |   SectionList.push_back(ELFSection(".text", OutputBuffer.size())); | 
 |  | 
 |   return false; | 
 | } | 
 |  | 
 | void ELFWriter::EmitGlobal(GlobalVariable *GV, ELFSection &DataSection, | 
 |                            ELFSection &BSSSection) { | 
 |   // If this is an external global, emit it now.  TODO: Note that it would be | 
 |   // better to ignore the symbol here and only add it to the symbol table if | 
 |   // referenced. | 
 |   if (!GV->hasInitializer()) { | 
 |     ELFSym ExternalSym(GV); | 
 |     ExternalSym.SetBind(ELFSym::STB_GLOBAL); | 
 |     ExternalSym.SetType(ELFSym::STT_NOTYPE); | 
 |     ExternalSym.SectionIdx = ELFSection::SHN_UNDEF; | 
 |     SymbolTable.push_back(ExternalSym); | 
 |     return; | 
 |   } | 
 |    | 
 |   const Type *GVType = (const Type*)GV->getType(); | 
 |   unsigned Align = TM.getTargetData().getTypeAlignment(GVType); | 
 |   unsigned Size  = TM.getTargetData().getTypeSize(GVType); | 
 |  | 
 |   // If this global has a zero initializer, it is part of the .bss or common | 
 |   // section. | 
 |   if (GV->getInitializer()->isNullValue()) { | 
 |     // If this global is part of the common block, add it now.  Variables are | 
 |     // part of the common block if they are zero initialized and allowed to be | 
 |     // merged with other symbols. | 
 |     if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage()) { | 
 |       ELFSym CommonSym(GV); | 
 |       // Value for common symbols is the alignment required. | 
 |       CommonSym.Value = Align; | 
 |       CommonSym.Size  = Size; | 
 |       CommonSym.SetBind(ELFSym::STB_GLOBAL); | 
 |       CommonSym.SetType(ELFSym::STT_OBJECT); | 
 |       // TODO SOMEDAY: add ELF visibility. | 
 |       CommonSym.SectionIdx = ELFSection::SHN_COMMON; | 
 |       SymbolTable.push_back(CommonSym); | 
 |       return; | 
 |     } | 
 |  | 
 |     // Otherwise, this symbol is part of the .bss section.  Emit it now. | 
 |  | 
 |     // Handle alignment.  Ensure section is aligned at least as much as required | 
 |     // by this symbol. | 
 |     BSSSection.Align = std::max(BSSSection.Align, Align); | 
 |  | 
 |     // Within the section, emit enough virtual padding to get us to an alignment | 
 |     // boundary. | 
 |     if (Align) | 
 |       BSSSection.Size = (BSSSection.Size + Align - 1) & ~(Align-1); | 
 |  | 
 |     ELFSym BSSSym(GV); | 
 |     BSSSym.Value = BSSSection.Size; | 
 |     BSSSym.Size = Size; | 
 |     BSSSym.SetType(ELFSym::STT_OBJECT); | 
 |  | 
 |     switch (GV->getLinkage()) { | 
 |     default:  // weak/linkonce handled above | 
 |       assert(0 && "Unexpected linkage type!"); | 
 |     case GlobalValue::AppendingLinkage:  // FIXME: This should be improved! | 
 |     case GlobalValue::ExternalLinkage: | 
 |       BSSSym.SetBind(ELFSym::STB_GLOBAL); | 
 |       break; | 
 |     case GlobalValue::InternalLinkage: | 
 |       BSSSym.SetBind(ELFSym::STB_LOCAL); | 
 |       break; | 
 |     } | 
 |  | 
 |     // Set the idx of the .bss section | 
 |     BSSSym.SectionIdx = &BSSSection-&SectionList[0]; | 
 |     SymbolTable.push_back(BSSSym); | 
 |  | 
 |     // Reserve space in the .bss section for this symbol. | 
 |     BSSSection.Size += Size; | 
 |     return; | 
 |   } | 
 |  | 
 |   // FIXME: handle .rodata | 
 |   //assert(!GV->isConstant() && "unimp"); | 
 |  | 
 |   // FIXME: handle .data | 
 |   //assert(0 && "unimp"); | 
 | } | 
 |  | 
 |  | 
 | bool ELFWriter::runOnMachineFunction(MachineFunction &MF) { | 
 |   // Nothing to do here, this is all done through the MCE object above. | 
 |   return false; | 
 | } | 
 |  | 
 | /// doFinalization - Now that the module has been completely processed, emit | 
 | /// the ELF file to 'O'. | 
 | bool ELFWriter::doFinalization(Module &M) { | 
 |   // Okay, the .text section has now been finalized.  If it contains nothing, do | 
 |   // not emit it. | 
 |   uint64_t TextSize = OutputBuffer.size() - SectionList.back().Offset; | 
 |   if (TextSize == 0) { | 
 |     SectionList.pop_back(); | 
 |   } else { | 
 |     ELFSection &Text = SectionList.back(); | 
 |     Text.Size = TextSize; | 
 |     Text.Type = ELFSection::SHT_PROGBITS; | 
 |     Text.Flags = ELFSection::SHF_EXECINSTR | ELFSection::SHF_ALLOC; | 
 |   } | 
 |  | 
 |   // Okay, the ELF header and .text sections have been completed, build the | 
 |   // .data, .bss, and "common" sections next. | 
 |   SectionList.push_back(ELFSection(".data", OutputBuffer.size())); | 
 |   SectionList.push_back(ELFSection(".bss")); | 
 |   ELFSection &DataSection = *(SectionList.end()-2); | 
 |   ELFSection &BSSSection = SectionList.back(); | 
 |   for (Module::global_iterator I = M.global_begin(), E = M.global_end(); | 
 |        I != E; ++I) | 
 |     EmitGlobal(I, DataSection, BSSSection); | 
 |  | 
 |   // Finish up the data section. | 
 |   DataSection.Type  = ELFSection::SHT_PROGBITS; | 
 |   DataSection.Flags = ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC; | 
 |  | 
 |   // The BSS Section logically starts at the end of the Data Section (adjusted | 
 |   // to the required alignment of the BSSSection). | 
 |   BSSSection.Offset = DataSection.Offset+DataSection.Size; | 
 |   BSSSection.Type   = ELFSection::SHT_NOBITS;  | 
 |   BSSSection.Flags  = ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC; | 
 |   if (BSSSection.Align) | 
 |     BSSSection.Offset = (BSSSection.Offset+BSSSection.Align-1) & | 
 |                         ~(BSSSection.Align-1); | 
 |  | 
 |   // Emit the symbol table now, if non-empty. | 
 |   EmitSymbolTable(); | 
 |  | 
 |   // FIXME: Emit the relocations now. | 
 |  | 
 |   // Emit the string table for the sections in the ELF file we have. | 
 |   EmitSectionTableStringTable(); | 
 |  | 
 |   // Emit the .o file section table. | 
 |   EmitSectionTable(); | 
 |  | 
 |   // Emit the .o file to the specified stream. | 
 |   O.write((char*)&OutputBuffer[0], OutputBuffer.size()); | 
 |  | 
 |   // Free the output buffer. | 
 |   std::vector<unsigned char>().swap(OutputBuffer); | 
 |  | 
 |   // Release the name mangler object. | 
 |   delete Mang; Mang = 0; | 
 |   return false; | 
 | } | 
 |  | 
 | /// EmitSymbolTable - If the current symbol table is non-empty, emit the string | 
 | /// table for it and then the symbol table itself. | 
 | void ELFWriter::EmitSymbolTable() { | 
 |   if (SymbolTable.size() == 1) return;  // Only the null entry. | 
 |  | 
 |   // FIXME: compact all local symbols to the start of the symtab. | 
 |   unsigned FirstNonLocalSymbol = 1; | 
 |  | 
 |   SectionList.push_back(ELFSection(".strtab", OutputBuffer.size())); | 
 |   ELFSection &StrTab = SectionList.back(); | 
 |   StrTab.Type = ELFSection::SHT_STRTAB; | 
 |   StrTab.Align = 1; | 
 |  | 
 |   // Set the zero'th symbol to a null byte, as required. | 
 |   outbyte(0); | 
 |   SymbolTable[0].NameIdx = 0; | 
 |   unsigned Index = 1; | 
 |   for (unsigned i = 1, e = SymbolTable.size(); i != e; ++i) { | 
 |     // Use the name mangler to uniquify the LLVM symbol. | 
 |     std::string Name = Mang->getValueName(SymbolTable[i].GV); | 
 |  | 
 |     if (Name.empty()) { | 
 |       SymbolTable[i].NameIdx = 0; | 
 |     } else { | 
 |       SymbolTable[i].NameIdx = Index; | 
 |  | 
 |       // Add the name to the output buffer, including the null terminator. | 
 |       OutputBuffer.insert(OutputBuffer.end(), Name.begin(), Name.end()); | 
 |  | 
 |       // Add a null terminator. | 
 |       OutputBuffer.push_back(0); | 
 |  | 
 |       // Keep track of the number of bytes emitted to this section. | 
 |       Index += Name.size()+1; | 
 |     } | 
 |   } | 
 |  | 
 |   StrTab.Size = OutputBuffer.size()-StrTab.Offset; | 
 |  | 
 |   // Now that we have emitted the string table and know the offset into the | 
 |   // string table of each symbol, emit the symbol table itself. | 
 |   align(is64Bit ? 8 : 4); | 
 |  | 
 |   SectionList.push_back(ELFSection(".symtab", OutputBuffer.size())); | 
 |   ELFSection &SymTab = SectionList.back(); | 
 |   SymTab.Type = ELFSection::SHT_SYMTAB; | 
 |   SymTab.Align = is64Bit ? 8 : 4; | 
 |   SymTab.Link = SectionList.size()-2;  // Section Index of .strtab. | 
 |   SymTab.Info = FirstNonLocalSymbol;   // First non-STB_LOCAL symbol. | 
 |   SymTab.EntSize = 16; // Size of each symtab entry. FIXME: wrong for ELF64 | 
 |  | 
 |   if (!is64Bit) {   // 32-bit and 64-bit formats are shuffled a bit. | 
 |     for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i) { | 
 |       ELFSym &Sym = SymbolTable[i]; | 
 |       outword(Sym.NameIdx); | 
 |       outaddr32(Sym.Value); | 
 |       outword(Sym.Size); | 
 |       outbyte(Sym.Info); | 
 |       outbyte(Sym.Other); | 
 |       outhalf(Sym.SectionIdx); | 
 |     } | 
 |   } else { | 
 |     for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i) { | 
 |       ELFSym &Sym = SymbolTable[i]; | 
 |       outword(Sym.NameIdx); | 
 |       outbyte(Sym.Info); | 
 |       outbyte(Sym.Other); | 
 |       outhalf(Sym.SectionIdx); | 
 |       outaddr64(Sym.Value); | 
 |       outxword(Sym.Size); | 
 |     } | 
 |   } | 
 |  | 
 |   SymTab.Size = OutputBuffer.size()-SymTab.Offset; | 
 | } | 
 |  | 
 | /// EmitSectionTableStringTable - This method adds and emits a section for the | 
 | /// ELF Section Table string table: the string table that holds all of the | 
 | /// section names. | 
 | void ELFWriter::EmitSectionTableStringTable() { | 
 |   // First step: add the section for the string table to the list of sections: | 
 |   SectionList.push_back(ELFSection(".shstrtab", OutputBuffer.size())); | 
 |   SectionList.back().Type = ELFSection::SHT_STRTAB; | 
 |  | 
 |   // Now that we know which section number is the .shstrtab section, update the | 
 |   // e_shstrndx entry in the ELF header. | 
 |   fixhalf(SectionList.size()-1, ELFHeader_e_shstrndx_Offset); | 
 |  | 
 |   // Set the NameIdx of each section in the string table and emit the bytes for | 
 |   // the string table. | 
 |   unsigned Index = 0; | 
 |  | 
 |   for (unsigned i = 0, e = SectionList.size(); i != e; ++i) { | 
 |     // Set the index into the table.  Note if we have lots of entries with | 
 |     // common suffixes, we could memoize them here if we cared. | 
 |     SectionList[i].NameIdx = Index; | 
 |  | 
 |     // Add the name to the output buffer, including the null terminator. | 
 |     OutputBuffer.insert(OutputBuffer.end(), SectionList[i].Name.begin(), | 
 |                         SectionList[i].Name.end()); | 
 |     // Add a null terminator. | 
 |     OutputBuffer.push_back(0); | 
 |  | 
 |     // Keep track of the number of bytes emitted to this section. | 
 |     Index += SectionList[i].Name.size()+1; | 
 |   } | 
 |  | 
 |   // Set the size of .shstrtab now that we know what it is. | 
 |   SectionList.back().Size = Index; | 
 | } | 
 |  | 
 | /// EmitSectionTable - Now that we have emitted the entire contents of the file | 
 | /// (all of the sections), emit the section table which informs the reader where | 
 | /// the boundaries are. | 
 | void ELFWriter::EmitSectionTable() { | 
 |   // Now that all of the sections have been emitted, set the e_shnum entry in | 
 |   // the ELF header. | 
 |   fixhalf(SectionList.size(), ELFHeader_e_shnum_Offset); | 
 |    | 
 |   // Now that we know the offset in the file of the section table (which we emit | 
 |   // next), update the e_shoff address in the ELF header. | 
 |   fixaddr(OutputBuffer.size(), ELFHeader_e_shoff_Offset); | 
 |    | 
 |   // Emit all of the section table entries. | 
 |   for (unsigned i = 0, e = SectionList.size(); i != e; ++i) { | 
 |     const ELFSection &S = SectionList[i]; | 
 |     outword(S.NameIdx);  // sh_name - Symbol table name idx | 
 |     outword(S.Type);     // sh_type - Section contents & semantics | 
 |     outword(S.Flags);    // sh_flags - Section flags. | 
 |     outaddr(S.Addr);     // sh_addr - The mem address this section appears in. | 
 |     outaddr(S.Offset);   // sh_offset - The offset from the start of the file. | 
 |     outword(S.Size);     // sh_size - The section size. | 
 |     outword(S.Link);     // sh_link - Section header table index link. | 
 |     outword(S.Info);     // sh_info - Auxillary information. | 
 |     outword(S.Align);    // sh_addralign - Alignment of section. | 
 |     outword(S.EntSize);  // sh_entsize - Size of each entry in the section. | 
 |   } | 
 |  | 
 |   // Release the memory allocated for the section list. | 
 |   std::vector<ELFSection>().swap(SectionList); | 
 | } |