| //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file is distributed under the University of Illinois Open Source | 
 | // License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // This pass forwards branches to unconditional branches to make them branch | 
 | // directly to the target block.  This pass often results in dead MBB's, which | 
 | // it then removes. | 
 | // | 
 | // Note that this pass must be run after register allocation, it cannot handle | 
 | // SSA form. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #define DEBUG_TYPE "branchfolding" | 
 | #include "llvm/CodeGen/Passes.h" | 
 | #include "llvm/CodeGen/MachineModuleInfo.h" | 
 | #include "llvm/CodeGen/MachineFunctionPass.h" | 
 | #include "llvm/CodeGen/MachineJumpTableInfo.h" | 
 | #include "llvm/CodeGen/RegisterScavenging.h" | 
 | #include "llvm/Target/TargetInstrInfo.h" | 
 | #include "llvm/Target/TargetMachine.h" | 
 | #include "llvm/Target/TargetRegisterInfo.h" | 
 | #include "llvm/Support/CommandLine.h" | 
 | #include "llvm/Support/Debug.h" | 
 | #include "llvm/ADT/SmallSet.h" | 
 | #include "llvm/ADT/Statistic.h" | 
 | #include "llvm/ADT/STLExtras.h" | 
 | #include <algorithm> | 
 | using namespace llvm; | 
 |  | 
 | STATISTIC(NumDeadBlocks, "Number of dead blocks removed"); | 
 | STATISTIC(NumBranchOpts, "Number of branches optimized"); | 
 | STATISTIC(NumTailMerge , "Number of block tails merged"); | 
 | static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",  | 
 |                               cl::init(cl::BOU_UNSET), cl::Hidden); | 
 | // Throttle for huge numbers of predecessors (compile speed problems) | 
 | static cl::opt<unsigned> | 
 | TailMergeThreshold("tail-merge-threshold",  | 
 |           cl::desc("Max number of predecessors to consider tail merging"), | 
 |           cl::init(150), cl::Hidden); | 
 |  | 
 | namespace { | 
 |   struct VISIBILITY_HIDDEN BranchFolder : public MachineFunctionPass { | 
 |     static char ID; | 
 |     explicit BranchFolder(bool defaultEnableTailMerge) :  | 
 |       MachineFunctionPass(&ID) { | 
 |       switch (FlagEnableTailMerge) { | 
 |         case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break; | 
 |         case cl::BOU_TRUE: EnableTailMerge = true; break; | 
 |         case cl::BOU_FALSE: EnableTailMerge = false; break; | 
 |       } | 
 |     } | 
 |  | 
 |     virtual bool runOnMachineFunction(MachineFunction &MF); | 
 |     virtual const char *getPassName() const { return "Control Flow Optimizer"; } | 
 |     const TargetInstrInfo *TII; | 
 |     MachineModuleInfo *MMI; | 
 |     bool MadeChange; | 
 |   private: | 
 |     // Tail Merging. | 
 |     bool EnableTailMerge; | 
 |     bool TailMergeBlocks(MachineFunction &MF); | 
 |     bool TryMergeBlocks(MachineBasicBlock* SuccBB, | 
 |                         MachineBasicBlock* PredBB); | 
 |     void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst, | 
 |                                  MachineBasicBlock *NewDest); | 
 |     MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB, | 
 |                                   MachineBasicBlock::iterator BBI1); | 
 |     unsigned ComputeSameTails(unsigned CurHash, unsigned minCommonTailLength); | 
 |     void RemoveBlocksWithHash(unsigned CurHash, MachineBasicBlock* SuccBB, | 
 |                                                 MachineBasicBlock* PredBB); | 
 |     unsigned CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB, | 
 |                                        unsigned maxCommonTailLength); | 
 |  | 
 |     typedef std::pair<unsigned,MachineBasicBlock*> MergePotentialsElt; | 
 |     typedef std::vector<MergePotentialsElt>::iterator MPIterator; | 
 |     std::vector<MergePotentialsElt> MergePotentials; | 
 |  | 
 |     typedef std::pair<MPIterator, MachineBasicBlock::iterator> SameTailElt; | 
 |     std::vector<SameTailElt> SameTails; | 
 |  | 
 |     const TargetRegisterInfo *RegInfo; | 
 |     RegScavenger *RS; | 
 |     // Branch optzn. | 
 |     bool OptimizeBranches(MachineFunction &MF); | 
 |     void OptimizeBlock(MachineBasicBlock *MBB); | 
 |     void RemoveDeadBlock(MachineBasicBlock *MBB); | 
 |     bool OptimizeImpDefsBlock(MachineBasicBlock *MBB); | 
 |      | 
 |     bool CanFallThrough(MachineBasicBlock *CurBB); | 
 |     bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable, | 
 |                         MachineBasicBlock *TBB, MachineBasicBlock *FBB, | 
 |                         const SmallVectorImpl<MachineOperand> &Cond); | 
 |   }; | 
 |   char BranchFolder::ID = 0; | 
 | } | 
 |  | 
 | FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) {  | 
 |       return new BranchFolder(DefaultEnableTailMerge); } | 
 |  | 
 | /// RemoveDeadBlock - Remove the specified dead machine basic block from the | 
 | /// function, updating the CFG. | 
 | void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) { | 
 |   assert(MBB->pred_empty() && "MBB must be dead!"); | 
 |   DOUT << "\nRemoving MBB: " << *MBB; | 
 |    | 
 |   MachineFunction *MF = MBB->getParent(); | 
 |   // drop all successors. | 
 |   while (!MBB->succ_empty()) | 
 |     MBB->removeSuccessor(MBB->succ_end()-1); | 
 |    | 
 |   // If there are any labels in the basic block, unregister them from | 
 |   // MachineModuleInfo. | 
 |   if (MMI && !MBB->empty()) { | 
 |     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); | 
 |          I != E; ++I) { | 
 |       if (I->isLabel()) | 
 |         // The label ID # is always operand #0, an immediate. | 
 |         MMI->InvalidateLabel(I->getOperand(0).getImm()); | 
 |     } | 
 |   } | 
 |    | 
 |   // Remove the block. | 
 |   MF->erase(MBB); | 
 | } | 
 |  | 
 | /// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def | 
 | /// followed by terminators, and if the implicitly defined registers are not | 
 | /// used by the terminators, remove those implicit_def's. e.g. | 
 | /// BB1: | 
 | ///   r0 = implicit_def | 
 | ///   r1 = implicit_def | 
 | ///   br | 
 | /// This block can be optimized away later if the implicit instructions are | 
 | /// removed. | 
 | bool BranchFolder::OptimizeImpDefsBlock(MachineBasicBlock *MBB) { | 
 |   SmallSet<unsigned, 4> ImpDefRegs; | 
 |   MachineBasicBlock::iterator I = MBB->begin(); | 
 |   while (I != MBB->end()) { | 
 |     if (I->getOpcode() != TargetInstrInfo::IMPLICIT_DEF) | 
 |       break; | 
 |     unsigned Reg = I->getOperand(0).getReg(); | 
 |     ImpDefRegs.insert(Reg); | 
 |     for (const unsigned *SubRegs = RegInfo->getSubRegisters(Reg); | 
 |          unsigned SubReg = *SubRegs; ++SubRegs) | 
 |       ImpDefRegs.insert(SubReg); | 
 |     ++I; | 
 |   } | 
 |   if (ImpDefRegs.empty()) | 
 |     return false; | 
 |  | 
 |   MachineBasicBlock::iterator FirstTerm = I; | 
 |   while (I != MBB->end()) { | 
 |     if (!TII->isUnpredicatedTerminator(I)) | 
 |       return false; | 
 |     // See if it uses any of the implicitly defined registers. | 
 |     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { | 
 |       MachineOperand &MO = I->getOperand(i); | 
 |       if (!MO.isReg() || !MO.isUse()) | 
 |         continue; | 
 |       unsigned Reg = MO.getReg(); | 
 |       if (ImpDefRegs.count(Reg)) | 
 |         return false; | 
 |     } | 
 |     ++I; | 
 |   } | 
 |  | 
 |   I = MBB->begin(); | 
 |   while (I != FirstTerm) { | 
 |     MachineInstr *ImpDefMI = &*I; | 
 |     ++I; | 
 |     MBB->erase(ImpDefMI); | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool BranchFolder::runOnMachineFunction(MachineFunction &MF) { | 
 |   TII = MF.getTarget().getInstrInfo(); | 
 |   if (!TII) return false; | 
 |  | 
 |   RegInfo = MF.getTarget().getRegisterInfo(); | 
 |  | 
 |   // Fix CFG.  The later algorithms expect it to be right. | 
 |   bool EverMadeChange = false; | 
 |   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) { | 
 |     MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0; | 
 |     SmallVector<MachineOperand, 4> Cond; | 
 |     if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond)) | 
 |       EverMadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty()); | 
 |     EverMadeChange |= OptimizeImpDefsBlock(MBB); | 
 |   } | 
 |  | 
 |   RS = RegInfo->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL; | 
 |  | 
 |   MMI = getAnalysisIfAvailable<MachineModuleInfo>(); | 
 |  | 
 |   bool MadeChangeThisIteration = true; | 
 |   while (MadeChangeThisIteration) { | 
 |     MadeChangeThisIteration = false; | 
 |     MadeChangeThisIteration |= TailMergeBlocks(MF); | 
 |     MadeChangeThisIteration |= OptimizeBranches(MF); | 
 |     EverMadeChange |= MadeChangeThisIteration; | 
 |   } | 
 |  | 
 |   // See if any jump tables have become mergable or dead as the code generator | 
 |   // did its thing. | 
 |   MachineJumpTableInfo *JTI = MF.getJumpTableInfo(); | 
 |   const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables(); | 
 |   if (!JTs.empty()) { | 
 |     // Figure out how these jump tables should be merged. | 
 |     std::vector<unsigned> JTMapping; | 
 |     JTMapping.reserve(JTs.size()); | 
 |      | 
 |     // We always keep the 0th jump table. | 
 |     JTMapping.push_back(0); | 
 |  | 
 |     // Scan the jump tables, seeing if there are any duplicates.  Note that this | 
 |     // is N^2, which should be fixed someday. | 
 |     for (unsigned i = 1, e = JTs.size(); i != e; ++i) | 
 |       JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs)); | 
 |      | 
 |     // If a jump table was merge with another one, walk the function rewriting | 
 |     // references to jump tables to reference the new JT ID's.  Keep track of | 
 |     // whether we see a jump table idx, if not, we can delete the JT. | 
 |     BitVector JTIsLive(JTs.size()); | 
 |     for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); | 
 |          BB != E; ++BB) { | 
 |       for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); | 
 |            I != E; ++I) | 
 |         for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) { | 
 |           MachineOperand &Op = I->getOperand(op); | 
 |           if (!Op.isJTI()) continue; | 
 |           unsigned NewIdx = JTMapping[Op.getIndex()]; | 
 |           Op.setIndex(NewIdx); | 
 |  | 
 |           // Remember that this JT is live. | 
 |           JTIsLive.set(NewIdx); | 
 |         } | 
 |     } | 
 |     | 
 |     // Finally, remove dead jump tables.  This happens either because the | 
 |     // indirect jump was unreachable (and thus deleted) or because the jump | 
 |     // table was merged with some other one. | 
 |     for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i) | 
 |       if (!JTIsLive.test(i)) { | 
 |         JTI->RemoveJumpTable(i); | 
 |         EverMadeChange = true; | 
 |       } | 
 |   } | 
 |    | 
 |   delete RS; | 
 |   return EverMadeChange; | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  Tail Merging of Blocks | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | /// HashMachineInstr - Compute a hash value for MI and its operands. | 
 | static unsigned HashMachineInstr(const MachineInstr *MI) { | 
 |   unsigned Hash = MI->getOpcode(); | 
 |   for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | 
 |     const MachineOperand &Op = MI->getOperand(i); | 
 |      | 
 |     // Merge in bits from the operand if easy. | 
 |     unsigned OperandHash = 0; | 
 |     switch (Op.getType()) { | 
 |     case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break; | 
 |     case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break; | 
 |     case MachineOperand::MO_MachineBasicBlock: | 
 |       OperandHash = Op.getMBB()->getNumber(); | 
 |       break; | 
 |     case MachineOperand::MO_FrameIndex: | 
 |     case MachineOperand::MO_ConstantPoolIndex: | 
 |     case MachineOperand::MO_JumpTableIndex: | 
 |       OperandHash = Op.getIndex(); | 
 |       break; | 
 |     case MachineOperand::MO_GlobalAddress: | 
 |     case MachineOperand::MO_ExternalSymbol: | 
 |       // Global address / external symbol are too hard, don't bother, but do | 
 |       // pull in the offset. | 
 |       OperandHash = Op.getOffset(); | 
 |       break; | 
 |     default: break; | 
 |     } | 
 |      | 
 |     Hash += ((OperandHash << 3) | Op.getType()) << (i&31); | 
 |   } | 
 |   return Hash; | 
 | } | 
 |  | 
 | /// HashEndOfMBB - Hash the last few instructions in the MBB.  For blocks | 
 | /// with no successors, we hash two instructions, because cross-jumping  | 
 | /// only saves code when at least two instructions are removed (since a  | 
 | /// branch must be inserted).  For blocks with a successor, one of the | 
 | /// two blocks to be tail-merged will end with a branch already, so | 
 | /// it gains to cross-jump even for one instruction. | 
 |  | 
 | static unsigned HashEndOfMBB(const MachineBasicBlock *MBB, | 
 |                              unsigned minCommonTailLength) { | 
 |   MachineBasicBlock::const_iterator I = MBB->end(); | 
 |   if (I == MBB->begin()) | 
 |     return 0;   // Empty MBB. | 
 |    | 
 |   --I; | 
 |   unsigned Hash = HashMachineInstr(I); | 
 |      | 
 |   if (I == MBB->begin() || minCommonTailLength == 1) | 
 |     return Hash;   // Single instr MBB. | 
 |    | 
 |   --I; | 
 |   // Hash in the second-to-last instruction. | 
 |   Hash ^= HashMachineInstr(I) << 2; | 
 |   return Hash; | 
 | } | 
 |  | 
 | /// ComputeCommonTailLength - Given two machine basic blocks, compute the number | 
 | /// of instructions they actually have in common together at their end.  Return | 
 | /// iterators for the first shared instruction in each block. | 
 | static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1, | 
 |                                         MachineBasicBlock *MBB2, | 
 |                                         MachineBasicBlock::iterator &I1, | 
 |                                         MachineBasicBlock::iterator &I2) { | 
 |   I1 = MBB1->end(); | 
 |   I2 = MBB2->end(); | 
 |    | 
 |   unsigned TailLen = 0; | 
 |   while (I1 != MBB1->begin() && I2 != MBB2->begin()) { | 
 |     --I1; --I2; | 
 |     if (!I1->isIdenticalTo(I2) ||  | 
 |         // FIXME: This check is dubious. It's used to get around a problem where | 
 |         // people incorrectly expect inline asm directives to remain in the same | 
 |         // relative order. This is untenable because normal compiler | 
 |         // optimizations (like this one) may reorder and/or merge these | 
 |         // directives. | 
 |         I1->getOpcode() == TargetInstrInfo::INLINEASM) { | 
 |       ++I1; ++I2; | 
 |       break; | 
 |     } | 
 |     ++TailLen; | 
 |   } | 
 |   return TailLen; | 
 | } | 
 |  | 
 | /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything | 
 | /// after it, replacing it with an unconditional branch to NewDest.  This | 
 | /// returns true if OldInst's block is modified, false if NewDest is modified. | 
 | void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst, | 
 |                                            MachineBasicBlock *NewDest) { | 
 |   MachineBasicBlock *OldBB = OldInst->getParent(); | 
 |    | 
 |   // Remove all the old successors of OldBB from the CFG. | 
 |   while (!OldBB->succ_empty()) | 
 |     OldBB->removeSuccessor(OldBB->succ_begin()); | 
 |    | 
 |   // Remove all the dead instructions from the end of OldBB. | 
 |   OldBB->erase(OldInst, OldBB->end()); | 
 |  | 
 |   // If OldBB isn't immediately before OldBB, insert a branch to it. | 
 |   if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest)) | 
 |     TII->InsertBranch(*OldBB, NewDest, 0, SmallVector<MachineOperand, 0>()); | 
 |   OldBB->addSuccessor(NewDest); | 
 |   ++NumTailMerge; | 
 | } | 
 |  | 
 | /// SplitMBBAt - Given a machine basic block and an iterator into it, split the | 
 | /// MBB so that the part before the iterator falls into the part starting at the | 
 | /// iterator.  This returns the new MBB. | 
 | MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB, | 
 |                                             MachineBasicBlock::iterator BBI1) { | 
 |   MachineFunction &MF = *CurMBB.getParent(); | 
 |  | 
 |   // Create the fall-through block. | 
 |   MachineFunction::iterator MBBI = &CurMBB; | 
 |   MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(CurMBB.getBasicBlock()); | 
 |   CurMBB.getParent()->insert(++MBBI, NewMBB); | 
 |  | 
 |   // Move all the successors of this block to the specified block. | 
 |   NewMBB->transferSuccessors(&CurMBB); | 
 |   | 
 |   // Add an edge from CurMBB to NewMBB for the fall-through. | 
 |   CurMBB.addSuccessor(NewMBB); | 
 |    | 
 |   // Splice the code over. | 
 |   NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end()); | 
 |  | 
 |   // For targets that use the register scavenger, we must maintain LiveIns. | 
 |   if (RS) { | 
 |     RS->enterBasicBlock(&CurMBB); | 
 |     if (!CurMBB.empty()) | 
 |       RS->forward(prior(CurMBB.end())); | 
 |     BitVector RegsLiveAtExit(RegInfo->getNumRegs()); | 
 |     RS->getRegsUsed(RegsLiveAtExit, false); | 
 |     for (unsigned int i=0, e=RegInfo->getNumRegs(); i!=e; i++) | 
 |       if (RegsLiveAtExit[i]) | 
 |         NewMBB->addLiveIn(i); | 
 |   } | 
 |  | 
 |   return NewMBB; | 
 | } | 
 |  | 
 | /// EstimateRuntime - Make a rough estimate for how long it will take to run | 
 | /// the specified code. | 
 | static unsigned EstimateRuntime(MachineBasicBlock::iterator I, | 
 |                                 MachineBasicBlock::iterator E) { | 
 |   unsigned Time = 0; | 
 |   for (; I != E; ++I) { | 
 |     const TargetInstrDesc &TID = I->getDesc(); | 
 |     if (TID.isCall()) | 
 |       Time += 10; | 
 |     else if (TID.mayLoad() || TID.mayStore()) | 
 |       Time += 2; | 
 |     else | 
 |       ++Time; | 
 |   } | 
 |   return Time; | 
 | } | 
 |  | 
 | // CurMBB needs to add an unconditional branch to SuccMBB (we removed these | 
 | // branches temporarily for tail merging).  In the case where CurMBB ends | 
 | // with a conditional branch to the next block, optimize by reversing the | 
 | // test and conditionally branching to SuccMBB instead. | 
 |  | 
 | static void FixTail(MachineBasicBlock* CurMBB, MachineBasicBlock *SuccBB, | 
 |                     const TargetInstrInfo *TII) { | 
 |   MachineFunction *MF = CurMBB->getParent(); | 
 |   MachineFunction::iterator I = next(MachineFunction::iterator(CurMBB)); | 
 |   MachineBasicBlock *TBB = 0, *FBB = 0; | 
 |   SmallVector<MachineOperand, 4> Cond; | 
 |   if (I != MF->end() && | 
 |       !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond)) { | 
 |     MachineBasicBlock *NextBB = I; | 
 |     if (TBB == NextBB && !Cond.empty() && !FBB) { | 
 |       if (!TII->ReverseBranchCondition(Cond)) { | 
 |         TII->RemoveBranch(*CurMBB); | 
 |         TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond); | 
 |         return; | 
 |       } | 
 |     } | 
 |   } | 
 |   TII->InsertBranch(*CurMBB, SuccBB, NULL, SmallVector<MachineOperand, 0>()); | 
 | } | 
 |  | 
 | static bool MergeCompare(const std::pair<unsigned,MachineBasicBlock*> &p, | 
 |                          const std::pair<unsigned,MachineBasicBlock*> &q) { | 
 |     if (p.first < q.first) | 
 |       return true; | 
 |      else if (p.first > q.first) | 
 |       return false; | 
 |     else if (p.second->getNumber() < q.second->getNumber()) | 
 |       return true; | 
 |     else if (p.second->getNumber() > q.second->getNumber()) | 
 |       return false; | 
 |     else { | 
 |       // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing | 
 |       // an object with itself. | 
 | #ifndef _GLIBCXX_DEBUG | 
 |       assert(0 && "Predecessor appears twice"); | 
 | #endif | 
 |       return false; | 
 |     } | 
 | } | 
 |  | 
 | /// ComputeSameTails - Look through all the blocks in MergePotentials that have | 
 | /// hash CurHash (guaranteed to match the last element).   Build the vector  | 
 | /// SameTails of all those that have the (same) largest number of instructions | 
 | /// in common of any pair of these blocks.  SameTails entries contain an | 
 | /// iterator into MergePotentials (from which the MachineBasicBlock can be  | 
 | /// found) and a MachineBasicBlock::iterator into that MBB indicating the  | 
 | /// instruction where the matching code sequence begins. | 
 | /// Order of elements in SameTails is the reverse of the order in which | 
 | /// those blocks appear in MergePotentials (where they are not necessarily | 
 | /// consecutive). | 
 | unsigned BranchFolder::ComputeSameTails(unsigned CurHash,  | 
 |                                         unsigned minCommonTailLength) { | 
 |   unsigned maxCommonTailLength = 0U; | 
 |   SameTails.clear(); | 
 |   MachineBasicBlock::iterator TrialBBI1, TrialBBI2; | 
 |   MPIterator HighestMPIter = prior(MergePotentials.end()); | 
 |   for (MPIterator CurMPIter = prior(MergePotentials.end()), | 
 |                   B = MergePotentials.begin();  | 
 |        CurMPIter!=B && CurMPIter->first==CurHash; | 
 |        --CurMPIter) { | 
 |     for (MPIterator I = prior(CurMPIter); I->first==CurHash ; --I) { | 
 |       unsigned CommonTailLen = ComputeCommonTailLength( | 
 |                                         CurMPIter->second, | 
 |                                         I->second, | 
 |                                         TrialBBI1, TrialBBI2); | 
 |       // If we will have to split a block, there should be at least | 
 |       // minCommonTailLength instructions in common; if not, at worst | 
 |       // we will be replacing a fallthrough into the common tail with a | 
 |       // branch, which at worst breaks even with falling through into | 
 |       // the duplicated common tail, so 1 instruction in common is enough. | 
 |       // We will always pick a block we do not have to split as the common | 
 |       // tail if there is one. | 
 |       // (Empty blocks will get forwarded and need not be considered.) | 
 |       if (CommonTailLen >= minCommonTailLength || | 
 |           (CommonTailLen > 0 && | 
 |            (TrialBBI1==CurMPIter->second->begin() || | 
 |             TrialBBI2==I->second->begin()))) { | 
 |         if (CommonTailLen > maxCommonTailLength) { | 
 |           SameTails.clear(); | 
 |           maxCommonTailLength = CommonTailLen; | 
 |           HighestMPIter = CurMPIter; | 
 |           SameTails.push_back(std::make_pair(CurMPIter, TrialBBI1)); | 
 |         } | 
 |         if (HighestMPIter == CurMPIter && | 
 |             CommonTailLen == maxCommonTailLength) | 
 |           SameTails.push_back(std::make_pair(I, TrialBBI2)); | 
 |       } | 
 |       if (I==B) | 
 |         break; | 
 |     } | 
 |   } | 
 |   return maxCommonTailLength; | 
 | } | 
 |  | 
 | /// RemoveBlocksWithHash - Remove all blocks with hash CurHash from | 
 | /// MergePotentials, restoring branches at ends of blocks as appropriate. | 
 | void BranchFolder::RemoveBlocksWithHash(unsigned CurHash,  | 
 |                                         MachineBasicBlock* SuccBB, | 
 |                                         MachineBasicBlock* PredBB) { | 
 |   MPIterator CurMPIter, B; | 
 |   for (CurMPIter = prior(MergePotentials.end()), B = MergePotentials.begin();  | 
 |        CurMPIter->first==CurHash; | 
 |        --CurMPIter) { | 
 |     // Put the unconditional branch back, if we need one. | 
 |     MachineBasicBlock *CurMBB = CurMPIter->second; | 
 |     if (SuccBB && CurMBB != PredBB) | 
 |       FixTail(CurMBB, SuccBB, TII); | 
 |     if (CurMPIter==B) | 
 |       break; | 
 |   } | 
 |   if (CurMPIter->first!=CurHash) | 
 |     CurMPIter++; | 
 |   MergePotentials.erase(CurMPIter, MergePotentials.end()); | 
 | } | 
 |  | 
 | /// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist | 
 | /// only of the common tail.  Create a block that does by splitting one. | 
 | unsigned BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB, | 
 |                                              unsigned maxCommonTailLength) { | 
 |   unsigned i, commonTailIndex; | 
 |   unsigned TimeEstimate = ~0U; | 
 |   for (i=0, commonTailIndex=0; i<SameTails.size(); i++) { | 
 |     // Use PredBB if possible; that doesn't require a new branch. | 
 |     if (SameTails[i].first->second==PredBB) { | 
 |       commonTailIndex = i; | 
 |       break; | 
 |     } | 
 |     // Otherwise, make a (fairly bogus) choice based on estimate of | 
 |     // how long it will take the various blocks to execute. | 
 |     unsigned t = EstimateRuntime(SameTails[i].first->second->begin(),  | 
 |                                  SameTails[i].second); | 
 |     if (t<=TimeEstimate) { | 
 |       TimeEstimate = t; | 
 |       commonTailIndex = i; | 
 |     } | 
 |   } | 
 |  | 
 |   MachineBasicBlock::iterator BBI = SameTails[commonTailIndex].second; | 
 |   MachineBasicBlock *MBB = SameTails[commonTailIndex].first->second; | 
 |  | 
 |   DOUT << "\nSplitting " << MBB->getNumber() << ", size " <<  | 
 |           maxCommonTailLength; | 
 |  | 
 |   MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI); | 
 |   SameTails[commonTailIndex].first->second = newMBB; | 
 |   SameTails[commonTailIndex].second = newMBB->begin(); | 
 |   // If we split PredBB, newMBB is the new predecessor. | 
 |   if (PredBB==MBB) | 
 |     PredBB = newMBB; | 
 |  | 
 |   return commonTailIndex; | 
 | } | 
 |  | 
 | // See if any of the blocks in MergePotentials (which all have a common single | 
 | // successor, or all have no successor) can be tail-merged.  If there is a | 
 | // successor, any blocks in MergePotentials that are not tail-merged and | 
 | // are not immediately before Succ must have an unconditional branch to | 
 | // Succ added (but the predecessor/successor lists need no adjustment).   | 
 | // The lone predecessor of Succ that falls through into Succ, | 
 | // if any, is given in PredBB. | 
 |  | 
 | bool BranchFolder::TryMergeBlocks(MachineBasicBlock *SuccBB, | 
 |                                   MachineBasicBlock* PredBB) { | 
 |   // It doesn't make sense to save a single instruction since tail merging | 
 |   // will add a jump. | 
 |   // FIXME: Ask the target to provide the threshold? | 
 |   unsigned minCommonTailLength = (SuccBB ? 1 : 2) + 1; | 
 |   MadeChange = false; | 
 |    | 
 |   DOUT << "\nTryMergeBlocks " << MergePotentials.size() << '\n'; | 
 |  | 
 |   // Sort by hash value so that blocks with identical end sequences sort | 
 |   // together. | 
 |   std::stable_sort(MergePotentials.begin(), MergePotentials.end(),MergeCompare); | 
 |  | 
 |   // Walk through equivalence sets looking for actual exact matches. | 
 |   while (MergePotentials.size() > 1) { | 
 |     unsigned CurHash  = prior(MergePotentials.end())->first; | 
 |      | 
 |     // Build SameTails, identifying the set of blocks with this hash code | 
 |     // and with the maximum number of instructions in common. | 
 |     unsigned maxCommonTailLength = ComputeSameTails(CurHash,  | 
 |                                                     minCommonTailLength); | 
 |  | 
 |     // If we didn't find any pair that has at least minCommonTailLength  | 
 |     // instructions in common, remove all blocks with this hash code and retry. | 
 |     if (SameTails.empty()) { | 
 |       RemoveBlocksWithHash(CurHash, SuccBB, PredBB); | 
 |       continue; | 
 |     } | 
 |  | 
 |     // If one of the blocks is the entire common tail (and not the entry | 
 |     // block, which we can't jump to), we can treat all blocks with this same | 
 |     // tail at once.  Use PredBB if that is one of the possibilities, as that | 
 |     // will not introduce any extra branches. | 
 |     MachineBasicBlock *EntryBB = MergePotentials.begin()->second-> | 
 |                                 getParent()->begin(); | 
 |     unsigned int commonTailIndex, i; | 
 |     for (commonTailIndex=SameTails.size(), i=0; i<SameTails.size(); i++) { | 
 |       MachineBasicBlock *MBB = SameTails[i].first->second; | 
 |       if (MBB->begin() == SameTails[i].second && MBB != EntryBB) { | 
 |         commonTailIndex = i; | 
 |         if (MBB==PredBB) | 
 |           break; | 
 |       } | 
 |     } | 
 |  | 
 |     if (commonTailIndex==SameTails.size()) { | 
 |       // None of the blocks consist entirely of the common tail. | 
 |       // Split a block so that one does. | 
 |       commonTailIndex = CreateCommonTailOnlyBlock(PredBB,  maxCommonTailLength); | 
 |     } | 
 |  | 
 |     MachineBasicBlock *MBB = SameTails[commonTailIndex].first->second; | 
 |     // MBB is common tail.  Adjust all other BB's to jump to this one. | 
 |     // Traversal must be forwards so erases work. | 
 |     DOUT << "\nUsing common tail " << MBB->getNumber() << " for "; | 
 |     for (unsigned int i=0; i<SameTails.size(); ++i) { | 
 |       if (commonTailIndex==i) | 
 |         continue; | 
 |       DOUT << SameTails[i].first->second->getNumber() << ","; | 
 |       // Hack the end off BB i, making it jump to BB commonTailIndex instead. | 
 |       ReplaceTailWithBranchTo(SameTails[i].second, MBB); | 
 |       // BB i is no longer a predecessor of SuccBB; remove it from the worklist. | 
 |       MergePotentials.erase(SameTails[i].first); | 
 |     } | 
 |     DOUT << "\n"; | 
 |     // We leave commonTailIndex in the worklist in case there are other blocks | 
 |     // that match it with a smaller number of instructions. | 
 |     MadeChange = true; | 
 |   } | 
 |   return MadeChange; | 
 | } | 
 |  | 
 | bool BranchFolder::TailMergeBlocks(MachineFunction &MF) { | 
 |  | 
 |   if (!EnableTailMerge) return false; | 
 |   | 
 |   MadeChange = false; | 
 |  | 
 |   // First find blocks with no successors. | 
 |   MergePotentials.clear(); | 
 |   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { | 
 |     if (I->succ_empty()) | 
 |       MergePotentials.push_back(std::make_pair(HashEndOfMBB(I, 2U), I)); | 
 |   } | 
 |   // See if we can do any tail merging on those. | 
 |   if (MergePotentials.size() < TailMergeThreshold && | 
 |       MergePotentials.size() >= 2) | 
 |     MadeChange |= TryMergeBlocks(NULL, NULL); | 
 |  | 
 |   // Look at blocks (IBB) with multiple predecessors (PBB). | 
 |   // We change each predecessor to a canonical form, by | 
 |   // (1) temporarily removing any unconditional branch from the predecessor | 
 |   // to IBB, and | 
 |   // (2) alter conditional branches so they branch to the other block | 
 |   // not IBB; this may require adding back an unconditional branch to IBB  | 
 |   // later, where there wasn't one coming in.  E.g. | 
 |   //   Bcc IBB | 
 |   //   fallthrough to QBB | 
 |   // here becomes | 
 |   //   Bncc QBB | 
 |   // with a conceptual B to IBB after that, which never actually exists. | 
 |   // With those changes, we see whether the predecessors' tails match, | 
 |   // and merge them if so.  We change things out of canonical form and | 
 |   // back to the way they were later in the process.  (OptimizeBranches | 
 |   // would undo some of this, but we can't use it, because we'd get into | 
 |   // a compile-time infinite loop repeatedly doing and undoing the same | 
 |   // transformations.) | 
 |  | 
 |   for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { | 
 |     if (I->pred_size() >= 2 && I->pred_size() < TailMergeThreshold) { | 
 |       MachineBasicBlock *IBB = I; | 
 |       MachineBasicBlock *PredBB = prior(I); | 
 |       MergePotentials.clear(); | 
 |       for (MachineBasicBlock::pred_iterator P = I->pred_begin(),  | 
 |                                             E2 = I->pred_end(); | 
 |            P != E2; ++P) { | 
 |         MachineBasicBlock* PBB = *P; | 
 |         // Skip blocks that loop to themselves, can't tail merge these. | 
 |         if (PBB==IBB) | 
 |           continue; | 
 |         MachineBasicBlock *TBB = 0, *FBB = 0; | 
 |         SmallVector<MachineOperand, 4> Cond; | 
 |         if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond)) { | 
 |           // Failing case:  IBB is the target of a cbr, and | 
 |           // we cannot reverse the branch. | 
 |           SmallVector<MachineOperand, 4> NewCond(Cond); | 
 |           if (!Cond.empty() && TBB==IBB) { | 
 |             if (TII->ReverseBranchCondition(NewCond)) | 
 |               continue; | 
 |             // This is the QBB case described above | 
 |             if (!FBB) | 
 |               FBB = next(MachineFunction::iterator(PBB)); | 
 |           } | 
 |           // Failing case:  the only way IBB can be reached from PBB is via | 
 |           // exception handling.  Happens for landing pads.  Would be nice | 
 |           // to have a bit in the edge so we didn't have to do all this. | 
 |           if (IBB->isLandingPad()) { | 
 |             MachineFunction::iterator IP = PBB;  IP++; | 
 |             MachineBasicBlock* PredNextBB = NULL; | 
 |             if (IP!=MF.end()) | 
 |               PredNextBB = IP; | 
 |             if (TBB==NULL) { | 
 |               if (IBB!=PredNextBB)      // fallthrough | 
 |                 continue; | 
 |             } else if (FBB) { | 
 |               if (TBB!=IBB && FBB!=IBB)   // cbr then ubr | 
 |                 continue; | 
 |             } else if (Cond.empty()) { | 
 |               if (TBB!=IBB)               // ubr | 
 |                 continue; | 
 |             } else { | 
 |               if (TBB!=IBB && IBB!=PredNextBB)  // cbr | 
 |                 continue; | 
 |             } | 
 |           } | 
 |           // Remove the unconditional branch at the end, if any. | 
 |           if (TBB && (Cond.empty() || FBB)) { | 
 |             TII->RemoveBranch(*PBB); | 
 |             if (!Cond.empty()) | 
 |               // reinsert conditional branch only, for now | 
 |               TII->InsertBranch(*PBB, (TBB==IBB) ? FBB : TBB, 0, NewCond); | 
 |           } | 
 |           MergePotentials.push_back(std::make_pair(HashEndOfMBB(PBB, 1U), *P)); | 
 |         } | 
 |       } | 
 |     if (MergePotentials.size() >= 2) | 
 |       MadeChange |= TryMergeBlocks(I, PredBB); | 
 |     // Reinsert an unconditional branch if needed. | 
 |     // The 1 below can occur as a result of removing blocks in TryMergeBlocks. | 
 |     PredBB = prior(I);      // this may have been changed in TryMergeBlocks | 
 |     if (MergePotentials.size()==1 &&  | 
 |         MergePotentials.begin()->second != PredBB) | 
 |       FixTail(MergePotentials.begin()->second, I, TII); | 
 |     } | 
 |   } | 
 |   return MadeChange; | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  Branch Optimization | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | bool BranchFolder::OptimizeBranches(MachineFunction &MF) { | 
 |   MadeChange = false; | 
 |    | 
 |   // Make sure blocks are numbered in order | 
 |   MF.RenumberBlocks(); | 
 |  | 
 |   for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) { | 
 |     MachineBasicBlock *MBB = I++; | 
 |     OptimizeBlock(MBB); | 
 |      | 
 |     // If it is dead, remove it. | 
 |     if (MBB->pred_empty()) { | 
 |       RemoveDeadBlock(MBB); | 
 |       MadeChange = true; | 
 |       ++NumDeadBlocks; | 
 |     } | 
 |   } | 
 |   return MadeChange; | 
 | } | 
 |  | 
 |  | 
 | /// CanFallThrough - Return true if the specified block (with the specified | 
 | /// branch condition) can implicitly transfer control to the block after it by | 
 | /// falling off the end of it.  This should return false if it can reach the | 
 | /// block after it, but it uses an explicit branch to do so (e.g. a table jump). | 
 | /// | 
 | /// True is a conservative answer. | 
 | /// | 
 | bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB, | 
 |                                   bool BranchUnAnalyzable, | 
 |                                   MachineBasicBlock *TBB,  | 
 |                                   MachineBasicBlock *FBB, | 
 |                                   const SmallVectorImpl<MachineOperand> &Cond) { | 
 |   MachineFunction::iterator Fallthrough = CurBB; | 
 |   ++Fallthrough; | 
 |   // If FallthroughBlock is off the end of the function, it can't fall through. | 
 |   if (Fallthrough == CurBB->getParent()->end()) | 
 |     return false; | 
 |    | 
 |   // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible. | 
 |   if (!CurBB->isSuccessor(Fallthrough)) | 
 |     return false; | 
 |    | 
 |   // If we couldn't analyze the branch, assume it could fall through. | 
 |   if (BranchUnAnalyzable) return true; | 
 |    | 
 |   // If there is no branch, control always falls through. | 
 |   if (TBB == 0) return true; | 
 |  | 
 |   // If there is some explicit branch to the fallthrough block, it can obviously | 
 |   // reach, even though the branch should get folded to fall through implicitly. | 
 |   if (MachineFunction::iterator(TBB) == Fallthrough || | 
 |       MachineFunction::iterator(FBB) == Fallthrough) | 
 |     return true; | 
 |    | 
 |   // If it's an unconditional branch to some block not the fall through, it  | 
 |   // doesn't fall through. | 
 |   if (Cond.empty()) return false; | 
 |    | 
 |   // Otherwise, if it is conditional and has no explicit false block, it falls | 
 |   // through. | 
 |   return FBB == 0; | 
 | } | 
 |  | 
 | /// CanFallThrough - Return true if the specified can implicitly transfer | 
 | /// control to the block after it by falling off the end of it.  This should | 
 | /// return false if it can reach the block after it, but it uses an explicit | 
 | /// branch to do so (e.g. a table jump). | 
 | /// | 
 | /// True is a conservative answer. | 
 | /// | 
 | bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) { | 
 |   MachineBasicBlock *TBB = 0, *FBB = 0; | 
 |   SmallVector<MachineOperand, 4> Cond; | 
 |   bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond); | 
 |   return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond); | 
 | } | 
 |  | 
 | /// IsBetterFallthrough - Return true if it would be clearly better to | 
 | /// fall-through to MBB1 than to fall through into MBB2.  This has to return | 
 | /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will | 
 | /// result in infinite loops. | 
 | static bool IsBetterFallthrough(MachineBasicBlock *MBB1,  | 
 |                                 MachineBasicBlock *MBB2) { | 
 |   // Right now, we use a simple heuristic.  If MBB2 ends with a call, and | 
 |   // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to | 
 |   // optimize branches that branch to either a return block or an assert block | 
 |   // into a fallthrough to the return. | 
 |   if (MBB1->empty() || MBB2->empty()) return false; | 
 |   | 
 |   // If there is a clear successor ordering we make sure that one block | 
 |   // will fall through to the next | 
 |   if (MBB1->isSuccessor(MBB2)) return true; | 
 |   if (MBB2->isSuccessor(MBB1)) return false; | 
 |  | 
 |   MachineInstr *MBB1I = --MBB1->end(); | 
 |   MachineInstr *MBB2I = --MBB2->end(); | 
 |   return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall(); | 
 | } | 
 |  | 
 | /// OptimizeBlock - Analyze and optimize control flow related to the specified | 
 | /// block.  This is never called on the entry block. | 
 | void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) { | 
 |   MachineFunction::iterator FallThrough = MBB; | 
 |   ++FallThrough; | 
 |    | 
 |   // If this block is empty, make everyone use its fall-through, not the block | 
 |   // explicitly.  Landing pads should not do this since the landing-pad table | 
 |   // points to this block. | 
 |   if (MBB->empty() && !MBB->isLandingPad()) { | 
 |     // Dead block?  Leave for cleanup later. | 
 |     if (MBB->pred_empty()) return; | 
 |      | 
 |     if (FallThrough == MBB->getParent()->end()) { | 
 |       // TODO: Simplify preds to not branch here if possible! | 
 |     } else { | 
 |       // Rewrite all predecessors of the old block to go to the fallthrough | 
 |       // instead. | 
 |       while (!MBB->pred_empty()) { | 
 |         MachineBasicBlock *Pred = *(MBB->pred_end()-1); | 
 |         Pred->ReplaceUsesOfBlockWith(MBB, FallThrough); | 
 |       } | 
 |        | 
 |       // If MBB was the target of a jump table, update jump tables to go to the | 
 |       // fallthrough instead. | 
 |       MBB->getParent()->getJumpTableInfo()-> | 
 |         ReplaceMBBInJumpTables(MBB, FallThrough); | 
 |       MadeChange = true; | 
 |     } | 
 |     return; | 
 |   } | 
 |  | 
 |   // Check to see if we can simplify the terminator of the block before this | 
 |   // one. | 
 |   MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB)); | 
 |  | 
 |   MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; | 
 |   SmallVector<MachineOperand, 4> PriorCond; | 
 |   bool PriorUnAnalyzable = | 
 |     TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond); | 
 |   if (!PriorUnAnalyzable) { | 
 |     // If the CFG for the prior block has extra edges, remove them. | 
 |     MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB, | 
 |                                               !PriorCond.empty()); | 
 |      | 
 |     // If the previous branch is conditional and both conditions go to the same | 
 |     // destination, remove the branch, replacing it with an unconditional one or | 
 |     // a fall-through. | 
 |     if (PriorTBB && PriorTBB == PriorFBB) { | 
 |       TII->RemoveBranch(PrevBB); | 
 |       PriorCond.clear();  | 
 |       if (PriorTBB != MBB) | 
 |         TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond); | 
 |       MadeChange = true; | 
 |       ++NumBranchOpts; | 
 |       return OptimizeBlock(MBB); | 
 |     } | 
 |      | 
 |     // If the previous branch *only* branches to *this* block (conditional or | 
 |     // not) remove the branch. | 
 |     if (PriorTBB == MBB && PriorFBB == 0) { | 
 |       TII->RemoveBranch(PrevBB); | 
 |       MadeChange = true; | 
 |       ++NumBranchOpts; | 
 |       return OptimizeBlock(MBB); | 
 |     } | 
 |      | 
 |     // If the prior block branches somewhere else on the condition and here if | 
 |     // the condition is false, remove the uncond second branch. | 
 |     if (PriorFBB == MBB) { | 
 |       TII->RemoveBranch(PrevBB); | 
 |       TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond); | 
 |       MadeChange = true; | 
 |       ++NumBranchOpts; | 
 |       return OptimizeBlock(MBB); | 
 |     } | 
 |      | 
 |     // If the prior block branches here on true and somewhere else on false, and | 
 |     // if the branch condition is reversible, reverse the branch to create a | 
 |     // fall-through. | 
 |     if (PriorTBB == MBB) { | 
 |       SmallVector<MachineOperand, 4> NewPriorCond(PriorCond); | 
 |       if (!TII->ReverseBranchCondition(NewPriorCond)) { | 
 |         TII->RemoveBranch(PrevBB); | 
 |         TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond); | 
 |         MadeChange = true; | 
 |         ++NumBranchOpts; | 
 |         return OptimizeBlock(MBB); | 
 |       } | 
 |     } | 
 |      | 
 |     // If this block doesn't fall through (e.g. it ends with an uncond branch or | 
 |     // has no successors) and if the pred falls through into this block, and if | 
 |     // it would otherwise fall through into the block after this, move this | 
 |     // block to the end of the function. | 
 |     // | 
 |     // We consider it more likely that execution will stay in the function (e.g. | 
 |     // due to loops) than it is to exit it.  This asserts in loops etc, moving | 
 |     // the assert condition out of the loop body. | 
 |     if (!PriorCond.empty() && PriorFBB == 0 && | 
 |         MachineFunction::iterator(PriorTBB) == FallThrough && | 
 |         !CanFallThrough(MBB)) { | 
 |       bool DoTransform = true; | 
 |        | 
 |       // We have to be careful that the succs of PredBB aren't both no-successor | 
 |       // blocks.  If neither have successors and if PredBB is the second from | 
 |       // last block in the function, we'd just keep swapping the two blocks for | 
 |       // last.  Only do the swap if one is clearly better to fall through than | 
 |       // the other. | 
 |       if (FallThrough == --MBB->getParent()->end() && | 
 |           !IsBetterFallthrough(PriorTBB, MBB)) | 
 |         DoTransform = false; | 
 |  | 
 |       // We don't want to do this transformation if we have control flow like: | 
 |       //   br cond BB2 | 
 |       // BB1: | 
 |       //   .. | 
 |       //   jmp BBX | 
 |       // BB2: | 
 |       //   .. | 
 |       //   ret | 
 |       // | 
 |       // In this case, we could actually be moving the return block *into* a | 
 |       // loop! | 
 |       if (DoTransform && !MBB->succ_empty() && | 
 |           (!CanFallThrough(PriorTBB) || PriorTBB->empty())) | 
 |         DoTransform = false; | 
 |        | 
 |        | 
 |       if (DoTransform) { | 
 |         // Reverse the branch so we will fall through on the previous true cond. | 
 |         SmallVector<MachineOperand, 4> NewPriorCond(PriorCond); | 
 |         if (!TII->ReverseBranchCondition(NewPriorCond)) { | 
 |           DOUT << "\nMoving MBB: " << *MBB; | 
 |           DOUT << "To make fallthrough to: " << *PriorTBB << "\n"; | 
 |            | 
 |           TII->RemoveBranch(PrevBB); | 
 |           TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond); | 
 |  | 
 |           // Move this block to the end of the function. | 
 |           MBB->moveAfter(--MBB->getParent()->end()); | 
 |           MadeChange = true; | 
 |           ++NumBranchOpts; | 
 |           return; | 
 |         } | 
 |       } | 
 |     } | 
 |   } | 
 |    | 
 |   // Analyze the branch in the current block. | 
 |   MachineBasicBlock *CurTBB = 0, *CurFBB = 0; | 
 |   SmallVector<MachineOperand, 4> CurCond; | 
 |   bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond); | 
 |   if (!CurUnAnalyzable) { | 
 |     // If the CFG for the prior block has extra edges, remove them. | 
 |     MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty()); | 
 |  | 
 |     // If this is a two-way branch, and the FBB branches to this block, reverse  | 
 |     // the condition so the single-basic-block loop is faster.  Instead of: | 
 |     //    Loop: xxx; jcc Out; jmp Loop | 
 |     // we want: | 
 |     //    Loop: xxx; jncc Loop; jmp Out | 
 |     if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) { | 
 |       SmallVector<MachineOperand, 4> NewCond(CurCond); | 
 |       if (!TII->ReverseBranchCondition(NewCond)) { | 
 |         TII->RemoveBranch(*MBB); | 
 |         TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond); | 
 |         MadeChange = true; | 
 |         ++NumBranchOpts; | 
 |         return OptimizeBlock(MBB); | 
 |       } | 
 |     } | 
 |      | 
 |      | 
 |     // If this branch is the only thing in its block, see if we can forward | 
 |     // other blocks across it. | 
 |     if (CurTBB && CurCond.empty() && CurFBB == 0 &&  | 
 |         MBB->begin()->getDesc().isBranch() && CurTBB != MBB) { | 
 |       // This block may contain just an unconditional branch.  Because there can | 
 |       // be 'non-branch terminators' in the block, try removing the branch and | 
 |       // then seeing if the block is empty. | 
 |       TII->RemoveBranch(*MBB); | 
 |  | 
 |       // If this block is just an unconditional branch to CurTBB, we can | 
 |       // usually completely eliminate the block.  The only case we cannot | 
 |       // completely eliminate the block is when the block before this one | 
 |       // falls through into MBB and we can't understand the prior block's branch | 
 |       // condition. | 
 |       if (MBB->empty()) { | 
 |         bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB); | 
 |         if (PredHasNoFallThrough || !PriorUnAnalyzable || | 
 |             !PrevBB.isSuccessor(MBB)) { | 
 |           // If the prior block falls through into us, turn it into an | 
 |           // explicit branch to us to make updates simpler. | 
 |           if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&  | 
 |               PriorTBB != MBB && PriorFBB != MBB) { | 
 |             if (PriorTBB == 0) { | 
 |               assert(PriorCond.empty() && PriorFBB == 0 && | 
 |                      "Bad branch analysis"); | 
 |               PriorTBB = MBB; | 
 |             } else { | 
 |               assert(PriorFBB == 0 && "Machine CFG out of date!"); | 
 |               PriorFBB = MBB; | 
 |             } | 
 |             TII->RemoveBranch(PrevBB); | 
 |             TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond); | 
 |           } | 
 |  | 
 |           // Iterate through all the predecessors, revectoring each in-turn. | 
 |           size_t PI = 0; | 
 |           bool DidChange = false; | 
 |           bool HasBranchToSelf = false; | 
 |           while(PI != MBB->pred_size()) { | 
 |             MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI); | 
 |             if (PMBB == MBB) { | 
 |               // If this block has an uncond branch to itself, leave it. | 
 |               ++PI; | 
 |               HasBranchToSelf = true; | 
 |             } else { | 
 |               DidChange = true; | 
 |               PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB); | 
 |             } | 
 |           } | 
 |  | 
 |           // Change any jumptables to go to the new MBB. | 
 |           MBB->getParent()->getJumpTableInfo()-> | 
 |             ReplaceMBBInJumpTables(MBB, CurTBB); | 
 |           if (DidChange) { | 
 |             ++NumBranchOpts; | 
 |             MadeChange = true; | 
 |             if (!HasBranchToSelf) return; | 
 |           } | 
 |         } | 
 |       } | 
 |        | 
 |       // Add the branch back if the block is more than just an uncond branch. | 
 |       TII->InsertBranch(*MBB, CurTBB, 0, CurCond); | 
 |     } | 
 |   } | 
 |  | 
 |   // If the prior block doesn't fall through into this block, and if this | 
 |   // block doesn't fall through into some other block, see if we can find a | 
 |   // place to move this block where a fall-through will happen. | 
 |   if (!CanFallThrough(&PrevBB, PriorUnAnalyzable, | 
 |                       PriorTBB, PriorFBB, PriorCond)) { | 
 |     // Now we know that there was no fall-through into this block, check to | 
 |     // see if it has a fall-through into its successor. | 
 |     bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,  | 
 |                                        CurCond); | 
 |  | 
 |     if (!MBB->isLandingPad()) { | 
 |       // Check all the predecessors of this block.  If one of them has no fall | 
 |       // throughs, move this block right after it. | 
 |       for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(), | 
 |            E = MBB->pred_end(); PI != E; ++PI) { | 
 |         // Analyze the branch at the end of the pred. | 
 |         MachineBasicBlock *PredBB = *PI; | 
 |         MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough; | 
 |         if (PredBB != MBB && !CanFallThrough(PredBB) | 
 |             && (!CurFallsThru || !CurTBB || !CurFBB) | 
 |             && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) { | 
 |           // If the current block doesn't fall through, just move it. | 
 |           // If the current block can fall through and does not end with a | 
 |           // conditional branch, we need to append an unconditional jump to  | 
 |           // the (current) next block.  To avoid a possible compile-time | 
 |           // infinite loop, move blocks only backward in this case. | 
 |           // Also, if there are already 2 branches here, we cannot add a third; | 
 |           // this means we have the case | 
 |           // Bcc next | 
 |           // B elsewhere | 
 |           // next: | 
 |           if (CurFallsThru) { | 
 |             MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB)); | 
 |             CurCond.clear(); | 
 |             TII->InsertBranch(*MBB, NextBB, 0, CurCond); | 
 |           } | 
 |           MBB->moveAfter(PredBB); | 
 |           MadeChange = true; | 
 |           return OptimizeBlock(MBB); | 
 |         } | 
 |       } | 
 |     } | 
 |          | 
 |     if (!CurFallsThru) { | 
 |       // Check all successors to see if we can move this block before it. | 
 |       for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(), | 
 |            E = MBB->succ_end(); SI != E; ++SI) { | 
 |         // Analyze the branch at the end of the block before the succ. | 
 |         MachineBasicBlock *SuccBB = *SI; | 
 |         MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev; | 
 |         std::vector<MachineOperand> SuccPrevCond; | 
 |          | 
 |         // If this block doesn't already fall-through to that successor, and if | 
 |         // the succ doesn't already have a block that can fall through into it, | 
 |         // and if the successor isn't an EH destination, we can arrange for the | 
 |         // fallthrough to happen. | 
 |         if (SuccBB != MBB && !CanFallThrough(SuccPrev) && | 
 |             !SuccBB->isLandingPad()) { | 
 |           MBB->moveBefore(SuccBB); | 
 |           MadeChange = true; | 
 |           return OptimizeBlock(MBB); | 
 |         } | 
 |       } | 
 |        | 
 |       // Okay, there is no really great place to put this block.  If, however, | 
 |       // the block before this one would be a fall-through if this block were | 
 |       // removed, move this block to the end of the function. | 
 |       if (FallThrough != MBB->getParent()->end() && | 
 |           PrevBB.isSuccessor(FallThrough)) { | 
 |         MBB->moveAfter(--MBB->getParent()->end()); | 
 |         MadeChange = true; | 
 |         return; | 
 |       } | 
 |     } | 
 |   } | 
 | } |