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//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface for the implementations of runtime dynamic linker facilities.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_RUNTIME_DYLD_IMPL_H
#define LLVM_RUNTIME_DYLD_IMPL_H
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Twine.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Memory.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/system_error.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
using namespace llvm;
using namespace llvm::object;
namespace llvm {
class RuntimeDyldImpl {
protected:
unsigned CPUType;
unsigned CPUSubtype;
// The MemoryManager to load objects into.
RTDyldMemoryManager *MemMgr;
// For each section, we have a MemoryBlock of it's data.
// Indexed by SectionID.
SmallVector<sys::MemoryBlock, 32> Sections;
// For each section, the address it will be considered to live at for
// relocations. The same as the pointer the above memory block for hosted
// JITs. Indexed by SectionID.
SmallVector<uint64_t, 32> SectionLoadAddress;
// Master symbol table. As modules are loaded and external symbols are
// resolved, their addresses are stored here as a SectionID/Offset pair.
typedef std::pair<unsigned, uint64_t> SymbolLoc;
StringMap<SymbolLoc> SymbolTable;
bool HasError;
std::string ErrorStr;
// Set the error state and record an error string.
bool Error(const Twine &Msg) {
ErrorStr = Msg.str();
HasError = true;
return true;
}
uint8_t *getSectionAddress(unsigned SectionID) {
return (uint8_t*)Sections[SectionID].base();
}
void extractFunction(StringRef Name, uint8_t *StartAddress,
uint8_t *EndAddress);
public:
RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
virtual ~RuntimeDyldImpl();
virtual bool loadObject(MemoryBuffer *InputBuffer) = 0;
void *getSymbolAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
if (SymbolTable.find(Name) == SymbolTable.end())
return 0;
SymbolLoc Loc = SymbolTable.lookup(Name);
return getSectionAddress(Loc.first) + Loc.second;
}
virtual void resolveRelocations();
virtual void reassignSectionAddress(unsigned SectionID, uint64_t Addr) = 0;
// Is the linker in an error state?
bool hasError() { return HasError; }
// Mark the error condition as handled and continue.
void clearError() { HasError = false; }
// Get the error message.
StringRef getErrorString() { return ErrorStr; }
virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
};
class RuntimeDyldELF : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
struct RelocationEntry {
// Function or section this relocation is contained in.
std::string Target;
// Offset into the target function or section for the relocation.
uint32_t Offset;
// Relocation type
uint32_t Type;
// Addend encoded in the instruction itself, if any.
int32_t Addend;
// Has the relocation been recalcuated as an offset within a function?
bool IsFunctionRelative;
// Has this relocation been resolved previously?
bool isResolved;
RelocationEntry(StringRef t,
uint32_t offset,
uint32_t type,
int32_t addend,
bool isFunctionRelative)
: Target(t)
, Offset(offset)
, Type(type)
, Addend(addend)
, IsFunctionRelative(isFunctionRelative)
, isResolved(false) { }
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
StringMap<RelocationList> Relocations;
unsigned Arch;
void resolveRelocations();
void resolveX86_64Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveX86Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveArmRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
public:
RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
};
class RuntimeDyldMachO : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
// The symbol (or section) the relocation is sourced from is the Key
// in the relocation list where it's stored.
struct RelocationEntry {
unsigned SectionID; // Section the relocation is contained in.
uint64_t Offset; // Offset into the section for the relocation.
uint32_t Data; // Second word of the raw macho relocation entry.
int64_t Addend; // Addend encoded in the instruction itself, if any,
// plus the offset into the source section for
// the symbol once the relocation is resolvable.
RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
// Relocations to sections already loaded. Indexed by SectionID which is the
// source of the address. The target where the address will be writen is
// SectionID/Offset in the relocation itself.
IndexedMap<RelocationList> Relocations;
// Relocations to symbols that are not yet resolved. Must be external
// relocations by definition. Indexed by symbol name.
StringMap<RelocationList> UnresolvedRelocations;
bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool loadSegment32(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool loadSegment64(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols32(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols64(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
void resolveSymbol(StringRef Name);
public:
RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
static bool isKnownFormat(const MemoryBuffer *InputBuffer);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
return isKnownFormat(InputBuffer);
}
};
} // end namespace llvm
#endif