| //===----- ExactHazardRecognizer.cpp - hazard recognizer -------- ---------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This implements a a hazard recognizer using the instructions itineraries |
| // defined for the current target. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "post-RA-sched" |
| #include "ExactHazardRecognizer.h" |
| #include "llvm/CodeGen/ScheduleHazardRecognizer.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Target/TargetInstrItineraries.h" |
| |
| using namespace llvm; |
| |
| ExactHazardRecognizer:: |
| ExactHazardRecognizer(const InstrItineraryData &LItinData) : |
| ScheduleHazardRecognizer(), ItinData(LItinData) |
| { |
| // Determine the maximum depth of any itinerary. This determines the |
| // depth of the scoreboard. We always make the scoreboard at least 1 |
| // cycle deep to avoid dealing with the boundary condition. |
| ScoreboardDepth = 1; |
| if (!ItinData.isEmpty()) { |
| for (unsigned idx = 0; ; ++idx) { |
| if (ItinData.isEndMarker(idx)) |
| break; |
| |
| const InstrStage *IS = ItinData.beginStage(idx); |
| const InstrStage *E = ItinData.endStage(idx); |
| unsigned ItinDepth = 0; |
| for (; IS != E; ++IS) |
| ItinDepth += IS->getCycles(); |
| |
| ScoreboardDepth = std::max(ScoreboardDepth, ItinDepth); |
| } |
| } |
| |
| Scoreboard = new unsigned[ScoreboardDepth]; |
| ScoreboardHead = 0; |
| |
| DEBUG(errs() << "Using exact hazard recognizer: ScoreboardDepth = " |
| << ScoreboardDepth << '\n'); |
| } |
| |
| ExactHazardRecognizer::~ExactHazardRecognizer() { |
| delete [] Scoreboard; |
| } |
| |
| void ExactHazardRecognizer::Reset() { |
| memset(Scoreboard, 0, ScoreboardDepth * sizeof(unsigned)); |
| ScoreboardHead = 0; |
| } |
| |
| unsigned ExactHazardRecognizer::getFutureIndex(unsigned offset) { |
| return (ScoreboardHead + offset) % ScoreboardDepth; |
| } |
| |
| void ExactHazardRecognizer::dumpScoreboard() { |
| errs() << "Scoreboard:\n"; |
| |
| unsigned last = ScoreboardDepth - 1; |
| while ((last > 0) && (Scoreboard[getFutureIndex(last)] == 0)) |
| last--; |
| |
| for (unsigned i = 0; i <= last; i++) { |
| unsigned FUs = Scoreboard[getFutureIndex(i)]; |
| errs() << "\t"; |
| for (int j = 31; j >= 0; j--) |
| errs() << ((FUs & (1 << j)) ? '1' : '0'); |
| errs() << '\n'; |
| } |
| } |
| |
| ExactHazardRecognizer::HazardType ExactHazardRecognizer::getHazardType(SUnit *SU) { |
| if (ItinData.isEmpty()) |
| return NoHazard; |
| |
| unsigned cycle = 0; |
| |
| // Use the itinerary for the underlying instruction to check for |
| // free FU's in the scoreboard at the appropriate future cycles. |
| unsigned idx = SU->getInstr()->getDesc().getSchedClass(); |
| for (const InstrStage *IS = ItinData.beginStage(idx), |
| *E = ItinData.endStage(idx); IS != E; ++IS) { |
| // We must find one of the stage's units free for every cycle the |
| // stage is occupied. FIXME it would be more accurate to find the |
| // same unit free in all the cycles. |
| for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
| assert(((cycle + i) < ScoreboardDepth) && |
| "Scoreboard depth exceeded!"); |
| |
| unsigned index = getFutureIndex(cycle + i); |
| unsigned freeUnits = IS->getUnits() & ~Scoreboard[index]; |
| if (!freeUnits) { |
| DEBUG(errs() << "*** Hazard in cycle " << (cycle + i) << ", "); |
| DEBUG(errs() << "SU(" << SU->NodeNum << "): "); |
| DEBUG(SU->getInstr()->dump()); |
| return Hazard; |
| } |
| } |
| |
| // Advance the cycle to the next stage. |
| cycle += IS->getNextCycles(); |
| } |
| |
| return NoHazard; |
| } |
| |
| void ExactHazardRecognizer::EmitInstruction(SUnit *SU) { |
| if (ItinData.isEmpty()) |
| return; |
| |
| unsigned cycle = 0; |
| |
| // Use the itinerary for the underlying instruction to reserve FU's |
| // in the scoreboard at the appropriate future cycles. |
| unsigned idx = SU->getInstr()->getDesc().getSchedClass(); |
| for (const InstrStage *IS = ItinData.beginStage(idx), |
| *E = ItinData.endStage(idx); IS != E; ++IS) { |
| // We must reserve one of the stage's units for every cycle the |
| // stage is occupied. FIXME it would be more accurate to reserve |
| // the same unit free in all the cycles. |
| for (unsigned int i = 0; i < IS->getCycles(); ++i) { |
| assert(((cycle + i) < ScoreboardDepth) && |
| "Scoreboard depth exceeded!"); |
| |
| unsigned index = getFutureIndex(cycle + i); |
| unsigned freeUnits = IS->getUnits() & ~Scoreboard[index]; |
| |
| // reduce to a single unit |
| unsigned freeUnit = 0; |
| do { |
| freeUnit = freeUnits; |
| freeUnits = freeUnit & (freeUnit - 1); |
| } while (freeUnits); |
| |
| assert(freeUnit && "No function unit available!"); |
| Scoreboard[index] |= freeUnit; |
| } |
| |
| // Advance the cycle to the next stage. |
| cycle += IS->getNextCycles(); |
| } |
| |
| DEBUG(dumpScoreboard()); |
| } |
| |
| void ExactHazardRecognizer::AdvanceCycle() { |
| Scoreboard[ScoreboardHead] = 0; |
| ScoreboardHead = getFutureIndex(1); |
| } |