| ============================================================ |
| Kaleidoscope: Extending the Language: User-defined Operators |
| ============================================================ |
| |
| .. contents:: |
| :local: |
| |
| Chapter 6 Introduction |
| ====================== |
| |
| Welcome to Chapter 6 of the "`Implementing a language with |
| LLVM <index.html>`_" tutorial. At this point in our tutorial, we now |
| have a fully functional language that is fairly minimal, but also |
| useful. There is still one big problem with it, however. Our language |
| doesn't have many useful operators (like division, logical negation, or |
| even any comparisons besides less-than). |
| |
| This chapter of the tutorial takes a wild digression into adding |
| user-defined operators to the simple and beautiful Kaleidoscope |
| language. This digression now gives us a simple and ugly language in |
| some ways, but also a powerful one at the same time. One of the great |
| things about creating your own language is that you get to decide what |
| is good or bad. In this tutorial we'll assume that it is okay to use |
| this as a way to show some interesting parsing techniques. |
| |
| At the end of this tutorial, we'll run through an example Kaleidoscope |
| application that `renders the Mandelbrot set <#example>`_. This gives an |
| example of what you can build with Kaleidoscope and its feature set. |
| |
| User-defined Operators: the Idea |
| ================================ |
| |
| The "operator overloading" that we will add to Kaleidoscope is more |
| general than languages like C++. In C++, you are only allowed to |
| redefine existing operators: you can't programatically change the |
| grammar, introduce new operators, change precedence levels, etc. In this |
| chapter, we will add this capability to Kaleidoscope, which will let the |
| user round out the set of operators that are supported. |
| |
| The point of going into user-defined operators in a tutorial like this |
| is to show the power and flexibility of using a hand-written parser. |
| Thus far, the parser we have been implementing uses recursive descent |
| for most parts of the grammar and operator precedence parsing for the |
| expressions. See `Chapter 2 <LangImpl2.html>`_ for details. Without |
| using operator precedence parsing, it would be very difficult to allow |
| the programmer to introduce new operators into the grammar: the grammar |
| is dynamically extensible as the JIT runs. |
| |
| The two specific features we'll add are programmable unary operators |
| (right now, Kaleidoscope has no unary operators at all) as well as |
| binary operators. An example of this is: |
| |
| :: |
| |
| # Logical unary not. |
| def unary!(v) |
| if v then |
| 0 |
| else |
| 1; |
| |
| # Define > with the same precedence as <. |
| def binary> 10 (LHS RHS) |
| RHS < LHS; |
| |
| # Binary "logical or", (note that it does not "short circuit") |
| def binary| 5 (LHS RHS) |
| if LHS then |
| 1 |
| else if RHS then |
| 1 |
| else |
| 0; |
| |
| # Define = with slightly lower precedence than relationals. |
| def binary= 9 (LHS RHS) |
| !(LHS < RHS | LHS > RHS); |
| |
| Many languages aspire to being able to implement their standard runtime |
| library in the language itself. In Kaleidoscope, we can implement |
| significant parts of the language in the library! |
| |
| We will break down implementation of these features into two parts: |
| implementing support for user-defined binary operators and adding unary |
| operators. |
| |
| User-defined Binary Operators |
| ============================= |
| |
| Adding support for user-defined binary operators is pretty simple with |
| our current framework. We'll first add support for the unary/binary |
| keywords: |
| |
| .. code-block:: c++ |
| |
| enum Token { |
| ... |
| // operators |
| tok_binary = -11, tok_unary = -12 |
| }; |
| ... |
| static int gettok() { |
| ... |
| if (IdentifierStr == "for") return tok_for; |
| if (IdentifierStr == "in") return tok_in; |
| if (IdentifierStr == "binary") return tok_binary; |
| if (IdentifierStr == "unary") return tok_unary; |
| return tok_identifier; |
| |
| This just adds lexer support for the unary and binary keywords, like we |
| did in `previous chapters <LangImpl5.html#iflexer>`_. One nice thing |
| about our current AST, is that we represent binary operators with full |
| generalisation by using their ASCII code as the opcode. For our extended |
| operators, we'll use this same representation, so we don't need any new |
| AST or parser support. |
| |
| On the other hand, we have to be able to represent the definitions of |
| these new operators, in the "def binary\| 5" part of the function |
| definition. In our grammar so far, the "name" for the function |
| definition is parsed as the "prototype" production and into the |
| ``PrototypeAST`` AST node. To represent our new user-defined operators |
| as prototypes, we have to extend the ``PrototypeAST`` AST node like |
| this: |
| |
| .. code-block:: c++ |
| |
| /// PrototypeAST - This class represents the "prototype" for a function, |
| /// which captures its argument names as well as if it is an operator. |
| class PrototypeAST { |
| std::string Name; |
| std::vector<std::string> Args; |
| bool isOperator; |
| unsigned Precedence; // Precedence if a binary op. |
| public: |
| PrototypeAST(const std::string &name, const std::vector<std::string> &args, |
| bool isoperator = false, unsigned prec = 0) |
| : Name(name), Args(args), isOperator(isoperator), Precedence(prec) {} |
| |
| bool isUnaryOp() const { return isOperator && Args.size() == 1; } |
| bool isBinaryOp() const { return isOperator && Args.size() == 2; } |
| |
| char getOperatorName() const { |
| assert(isUnaryOp() || isBinaryOp()); |
| return Name[Name.size()-1]; |
| } |
| |
| unsigned getBinaryPrecedence() const { return Precedence; } |
| |
| Function *Codegen(); |
| }; |
| |
| Basically, in addition to knowing a name for the prototype, we now keep |
| track of whether it was an operator, and if it was, what precedence |
| level the operator is at. The precedence is only used for binary |
| operators (as you'll see below, it just doesn't apply for unary |
| operators). Now that we have a way to represent the prototype for a |
| user-defined operator, we need to parse it: |
| |
| .. code-block:: c++ |
| |
| /// prototype |
| /// ::= id '(' id* ')' |
| /// ::= binary LETTER number? (id, id) |
| static PrototypeAST *ParsePrototype() { |
| std::string FnName; |
| |
| unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary. |
| unsigned BinaryPrecedence = 30; |
| |
| switch (CurTok) { |
| default: |
| return ErrorP("Expected function name in prototype"); |
| case tok_identifier: |
| FnName = IdentifierStr; |
| Kind = 0; |
| getNextToken(); |
| break; |
| case tok_binary: |
| getNextToken(); |
| if (!isascii(CurTok)) |
| return ErrorP("Expected binary operator"); |
| FnName = "binary"; |
| FnName += (char)CurTok; |
| Kind = 2; |
| getNextToken(); |
| |
| // Read the precedence if present. |
| if (CurTok == tok_number) { |
| if (NumVal < 1 || NumVal > 100) |
| return ErrorP("Invalid precedecnce: must be 1..100"); |
| BinaryPrecedence = (unsigned)NumVal; |
| getNextToken(); |
| } |
| break; |
| } |
| |
| if (CurTok != '(') |
| return ErrorP("Expected '(' in prototype"); |
| |
| std::vector<std::string> ArgNames; |
| while (getNextToken() == tok_identifier) |
| ArgNames.push_back(IdentifierStr); |
| if (CurTok != ')') |
| return ErrorP("Expected ')' in prototype"); |
| |
| // success. |
| getNextToken(); // eat ')'. |
| |
| // Verify right number of names for operator. |
| if (Kind && ArgNames.size() != Kind) |
| return ErrorP("Invalid number of operands for operator"); |
| |
| return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence); |
| } |
| |
| This is all fairly straightforward parsing code, and we have already |
| seen a lot of similar code in the past. One interesting part about the |
| code above is the couple lines that set up ``FnName`` for binary |
| operators. This builds names like "binary@" for a newly defined "@" |
| operator. This then takes advantage of the fact that symbol names in the |
| LLVM symbol table are allowed to have any character in them, including |
| embedded nul characters. |
| |
| The next interesting thing to add, is codegen support for these binary |
| operators. Given our current structure, this is a simple addition of a |
| default case for our existing binary operator node: |
| |
| .. code-block:: c++ |
| |
| Value *BinaryExprAST::Codegen() { |
| Value *L = LHS->Codegen(); |
| Value *R = RHS->Codegen(); |
| if (L == 0 || R == 0) return 0; |
| |
| switch (Op) { |
| case '+': return Builder.CreateFAdd(L, R, "addtmp"); |
| case '-': return Builder.CreateFSub(L, R, "subtmp"); |
| case '*': return Builder.CreateFMul(L, R, "multmp"); |
| case '<': |
| L = Builder.CreateFCmpULT(L, R, "cmptmp"); |
| // Convert bool 0/1 to double 0.0 or 1.0 |
| return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()), |
| "booltmp"); |
| default: break; |
| } |
| |
| // If it wasn't a builtin binary operator, it must be a user defined one. Emit |
| // a call to it. |
| Function *F = TheModule->getFunction(std::string("binary")+Op); |
| assert(F && "binary operator not found!"); |
| |
| Value *Ops[2] = { L, R }; |
| return Builder.CreateCall(F, Ops, "binop"); |
| } |
| |
| As you can see above, the new code is actually really simple. It just |
| does a lookup for the appropriate operator in the symbol table and |
| generates a function call to it. Since user-defined operators are just |
| built as normal functions (because the "prototype" boils down to a |
| function with the right name) everything falls into place. |
| |
| The final piece of code we are missing, is a bit of top-level magic: |
| |
| .. code-block:: c++ |
| |
| Function *FunctionAST::Codegen() { |
| NamedValues.clear(); |
| |
| Function *TheFunction = Proto->Codegen(); |
| if (TheFunction == 0) |
| return 0; |
| |
| // If this is an operator, install it. |
| if (Proto->isBinaryOp()) |
| BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence(); |
| |
| // Create a new basic block to start insertion into. |
| BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction); |
| Builder.SetInsertPoint(BB); |
| |
| if (Value *RetVal = Body->Codegen()) { |
| ... |
| |
| Basically, before codegening a function, if it is a user-defined |
| operator, we register it in the precedence table. This allows the binary |
| operator parsing logic we already have in place to handle it. Since we |
| are working on a fully-general operator precedence parser, this is all |
| we need to do to "extend the grammar". |
| |
| Now we have useful user-defined binary operators. This builds a lot on |
| the previous framework we built for other operators. Adding unary |
| operators is a bit more challenging, because we don't have any framework |
| for it yet - lets see what it takes. |
| |
| User-defined Unary Operators |
| ============================ |
| |
| Since we don't currently support unary operators in the Kaleidoscope |
| language, we'll need to add everything to support them. Above, we added |
| simple support for the 'unary' keyword to the lexer. In addition to |
| that, we need an AST node: |
| |
| .. code-block:: c++ |
| |
| /// UnaryExprAST - Expression class for a unary operator. |
| class UnaryExprAST : public ExprAST { |
| char Opcode; |
| ExprAST *Operand; |
| public: |
| UnaryExprAST(char opcode, ExprAST *operand) |
| : Opcode(opcode), Operand(operand) {} |
| virtual Value *Codegen(); |
| }; |
| |
| This AST node is very simple and obvious by now. It directly mirrors the |
| binary operator AST node, except that it only has one child. With this, |
| we need to add the parsing logic. Parsing a unary operator is pretty |
| simple: we'll add a new function to do it: |
| |
| .. code-block:: c++ |
| |
| /// unary |
| /// ::= primary |
| /// ::= '!' unary |
| static ExprAST *ParseUnary() { |
| // If the current token is not an operator, it must be a primary expr. |
| if (!isascii(CurTok) || CurTok == '(' || CurTok == ',') |
| return ParsePrimary(); |
| |
| // If this is a unary operator, read it. |
| int Opc = CurTok; |
| getNextToken(); |
| if (ExprAST *Operand = ParseUnary()) |
| return new UnaryExprAST(Opc, Operand); |
| return 0; |
| } |
| |
| The grammar we add is pretty straightforward here. If we see a unary |
| operator when parsing a primary operator, we eat the operator as a |
| prefix and parse the remaining piece as another unary operator. This |
| allows us to handle multiple unary operators (e.g. "!!x"). Note that |
| unary operators can't have ambiguous parses like binary operators can, |
| so there is no need for precedence information. |
| |
| The problem with this function, is that we need to call ParseUnary from |
| somewhere. To do this, we change previous callers of ParsePrimary to |
| call ParseUnary instead: |
| |
| .. code-block:: c++ |
| |
| /// binoprhs |
| /// ::= ('+' unary)* |
| static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) { |
| ... |
| // Parse the unary expression after the binary operator. |
| ExprAST *RHS = ParseUnary(); |
| if (!RHS) return 0; |
| ... |
| } |
| /// expression |
| /// ::= unary binoprhs |
| /// |
| static ExprAST *ParseExpression() { |
| ExprAST *LHS = ParseUnary(); |
| if (!LHS) return 0; |
| |
| return ParseBinOpRHS(0, LHS); |
| } |
| |
| With these two simple changes, we are now able to parse unary operators |
| and build the AST for them. Next up, we need to add parser support for |
| prototypes, to parse the unary operator prototype. We extend the binary |
| operator code above with: |
| |
| .. code-block:: c++ |
| |
| /// prototype |
| /// ::= id '(' id* ')' |
| /// ::= binary LETTER number? (id, id) |
| /// ::= unary LETTER (id) |
| static PrototypeAST *ParsePrototype() { |
| std::string FnName; |
| |
| unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary. |
| unsigned BinaryPrecedence = 30; |
| |
| switch (CurTok) { |
| default: |
| return ErrorP("Expected function name in prototype"); |
| case tok_identifier: |
| FnName = IdentifierStr; |
| Kind = 0; |
| getNextToken(); |
| break; |
| case tok_unary: |
| getNextToken(); |
| if (!isascii(CurTok)) |
| return ErrorP("Expected unary operator"); |
| FnName = "unary"; |
| FnName += (char)CurTok; |
| Kind = 1; |
| getNextToken(); |
| break; |
| case tok_binary: |
| ... |
| |
| As with binary operators, we name unary operators with a name that |
| includes the operator character. This assists us at code generation |
| time. Speaking of, the final piece we need to add is codegen support for |
| unary operators. It looks like this: |
| |
| .. code-block:: c++ |
| |
| Value *UnaryExprAST::Codegen() { |
| Value *OperandV = Operand->Codegen(); |
| if (OperandV == 0) return 0; |
| |
| Function *F = TheModule->getFunction(std::string("unary")+Opcode); |
| if (F == 0) |
| return ErrorV("Unknown unary operator"); |
| |
| return Builder.CreateCall(F, OperandV, "unop"); |
| } |
| |
| This code is similar to, but simpler than, the code for binary |
| operators. It is simpler primarily because it doesn't need to handle any |
| predefined operators. |
| |
| Kicking the Tires |
| ================= |
| |
| It is somewhat hard to believe, but with a few simple extensions we've |
| covered in the last chapters, we have grown a real-ish language. With |
| this, we can do a lot of interesting things, including I/O, math, and a |
| bunch of other things. For example, we can now add a nice sequencing |
| operator (printd is defined to print out the specified value and a |
| newline): |
| |
| :: |
| |
| ready> extern printd(x); |
| Read extern: |
| declare double @printd(double) |
| |
| ready> def binary : 1 (x y) 0; # Low-precedence operator that ignores operands. |
| .. |
| ready> printd(123) : printd(456) : printd(789); |
| 123.000000 |
| 456.000000 |
| 789.000000 |
| Evaluated to 0.000000 |
| |
| We can also define a bunch of other "primitive" operations, such as: |
| |
| :: |
| |
| # Logical unary not. |
| def unary!(v) |
| if v then |
| 0 |
| else |
| 1; |
| |
| # Unary negate. |
| def unary-(v) |
| 0-v; |
| |
| # Define > with the same precedence as <. |
| def binary> 10 (LHS RHS) |
| RHS < LHS; |
| |
| # Binary logical or, which does not short circuit. |
| def binary| 5 (LHS RHS) |
| if LHS then |
| 1 |
| else if RHS then |
| 1 |
| else |
| 0; |
| |
| # Binary logical and, which does not short circuit. |
| def binary& 6 (LHS RHS) |
| if !LHS then |
| 0 |
| else |
| !!RHS; |
| |
| # Define = with slightly lower precedence than relationals. |
| def binary = 9 (LHS RHS) |
| !(LHS < RHS | LHS > RHS); |
| |
| # Define ':' for sequencing: as a low-precedence operator that ignores operands |
| # and just returns the RHS. |
| def binary : 1 (x y) y; |
| |
| Given the previous if/then/else support, we can also define interesting |
| functions for I/O. For example, the following prints out a character |
| whose "density" reflects the value passed in: the lower the value, the |
| denser the character: |
| |
| :: |
| |
| ready> |
| |
| extern putchard(char) |
| def printdensity(d) |
| if d > 8 then |
| putchard(32) # ' ' |
| else if d > 4 then |
| putchard(46) # '.' |
| else if d > 2 then |
| putchard(43) # '+' |
| else |
| putchard(42); # '*' |
| ... |
| ready> printdensity(1): printdensity(2): printdensity(3): |
| printdensity(4): printdensity(5): printdensity(9): |
| putchard(10); |
| **++. |
| Evaluated to 0.000000 |
| |
| Based on these simple primitive operations, we can start to define more |
| interesting things. For example, here's a little function that solves |
| for the number of iterations it takes a function in the complex plane to |
| converge: |
| |
| :: |
| |
| # Determine whether the specific location diverges. |
| # Solve for z = z^2 + c in the complex plane. |
| def mandleconverger(real imag iters creal cimag) |
| if iters > 255 | (real*real + imag*imag > 4) then |
| iters |
| else |
| mandleconverger(real*real - imag*imag + creal, |
| 2*real*imag + cimag, |
| iters+1, creal, cimag); |
| |
| # Return the number of iterations required for the iteration to escape |
| def mandleconverge(real imag) |
| mandleconverger(real, imag, 0, real, imag); |
| |
| This "``z = z2 + c``" function is a beautiful little creature that is |
| the basis for computation of the `Mandelbrot |
| Set <http://en.wikipedia.org/wiki/Mandelbrot_set>`_. Our |
| ``mandelconverge`` function returns the number of iterations that it |
| takes for a complex orbit to escape, saturating to 255. This is not a |
| very useful function by itself, but if you plot its value over a |
| two-dimensional plane, you can see the Mandelbrot set. Given that we are |
| limited to using putchard here, our amazing graphical output is limited, |
| but we can whip together something using the density plotter above: |
| |
| :: |
| |
| # Compute and plot the mandlebrot set with the specified 2 dimensional range |
| # info. |
| def mandelhelp(xmin xmax xstep ymin ymax ystep) |
| for y = ymin, y < ymax, ystep in ( |
| (for x = xmin, x < xmax, xstep in |
| printdensity(mandleconverge(x,y))) |
| : putchard(10) |
| ) |
| |
| # mandel - This is a convenient helper function for plotting the mandelbrot set |
| # from the specified position with the specified Magnification. |
| def mandel(realstart imagstart realmag imagmag) |
| mandelhelp(realstart, realstart+realmag*78, realmag, |
| imagstart, imagstart+imagmag*40, imagmag); |
| |
| Given this, we can try plotting out the mandlebrot set! Lets try it out: |
| |
| :: |
| |
| ready> mandel(-2.3, -1.3, 0.05, 0.07); |
| *******************************+++++++++++************************************* |
| *************************+++++++++++++++++++++++******************************* |
| **********************+++++++++++++++++++++++++++++**************************** |
| *******************+++++++++++++++++++++.. ...++++++++************************* |
| *****************++++++++++++++++++++++.... ...+++++++++*********************** |
| ***************+++++++++++++++++++++++..... ...+++++++++********************* |
| **************+++++++++++++++++++++++.... ....+++++++++******************** |
| *************++++++++++++++++++++++...... .....++++++++******************* |
| ************+++++++++++++++++++++....... .......+++++++****************** |
| ***********+++++++++++++++++++.... ... .+++++++***************** |
| **********+++++++++++++++++....... .+++++++**************** |
| *********++++++++++++++........... ...+++++++*************** |
| ********++++++++++++............ ...++++++++************** |
| ********++++++++++... .......... .++++++++************** |
| *******+++++++++..... .+++++++++************* |
| *******++++++++...... ..+++++++++************* |
| *******++++++....... ..+++++++++************* |
| *******+++++...... ..+++++++++************* |
| *******.... .... ...+++++++++************* |
| *******.... . ...+++++++++************* |
| *******+++++...... ...+++++++++************* |
| *******++++++....... ..+++++++++************* |
| *******++++++++...... .+++++++++************* |
| *******+++++++++..... ..+++++++++************* |
| ********++++++++++... .......... .++++++++************** |
| ********++++++++++++............ ...++++++++************** |
| *********++++++++++++++.......... ...+++++++*************** |
| **********++++++++++++++++........ .+++++++**************** |
| **********++++++++++++++++++++.... ... ..+++++++**************** |
| ***********++++++++++++++++++++++....... .......++++++++***************** |
| ************+++++++++++++++++++++++...... ......++++++++****************** |
| **************+++++++++++++++++++++++.... ....++++++++******************** |
| ***************+++++++++++++++++++++++..... ...+++++++++********************* |
| *****************++++++++++++++++++++++.... ...++++++++*********************** |
| *******************+++++++++++++++++++++......++++++++************************* |
| *********************++++++++++++++++++++++.++++++++*************************** |
| *************************+++++++++++++++++++++++******************************* |
| ******************************+++++++++++++************************************ |
| ******************************************************************************* |
| ******************************************************************************* |
| ******************************************************************************* |
| Evaluated to 0.000000 |
| ready> mandel(-2, -1, 0.02, 0.04); |
| **************************+++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| ***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
| *********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++. |
| *******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++... |
| *****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++..... |
| ***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........ |
| **************++++++++++++++++++++++++++++++++++++++++++++++++++++++........... |
| ************+++++++++++++++++++++++++++++++++++++++++++++++++++++.............. |
| ***********++++++++++++++++++++++++++++++++++++++++++++++++++........ . |
| **********++++++++++++++++++++++++++++++++++++++++++++++............. |
| ********+++++++++++++++++++++++++++++++++++++++++++.................. |
| *******+++++++++++++++++++++++++++++++++++++++....................... |
| ******+++++++++++++++++++++++++++++++++++........................... |
| *****++++++++++++++++++++++++++++++++............................ |
| *****++++++++++++++++++++++++++++............................... |
| ****++++++++++++++++++++++++++...... ......................... |
| ***++++++++++++++++++++++++......... ...... ........... |
| ***++++++++++++++++++++++............ |
| **+++++++++++++++++++++.............. |
| **+++++++++++++++++++................ |
| *++++++++++++++++++................. |
| *++++++++++++++++............ ... |
| *++++++++++++++.............. |
| *+++....++++................ |
| *.......... ........... |
| * |
| *.......... ........... |
| *+++....++++................ |
| *++++++++++++++.............. |
| *++++++++++++++++............ ... |
| *++++++++++++++++++................. |
| **+++++++++++++++++++................ |
| **+++++++++++++++++++++.............. |
| ***++++++++++++++++++++++............ |
| ***++++++++++++++++++++++++......... ...... ........... |
| ****++++++++++++++++++++++++++...... ......................... |
| *****++++++++++++++++++++++++++++............................... |
| *****++++++++++++++++++++++++++++++++............................ |
| ******+++++++++++++++++++++++++++++++++++........................... |
| *******+++++++++++++++++++++++++++++++++++++++....................... |
| ********+++++++++++++++++++++++++++++++++++++++++++.................. |
| Evaluated to 0.000000 |
| ready> mandel(-0.9, -1.4, 0.02, 0.03); |
| ******************************************************************************* |
| ******************************************************************************* |
| ******************************************************************************* |
| **********+++++++++++++++++++++************************************************ |
| *+++++++++++++++++++++++++++++++++++++++*************************************** |
| +++++++++++++++++++++++++++++++++++++++++++++********************************** |
| ++++++++++++++++++++++++++++++++++++++++++++++++++***************************** |
| ++++++++++++++++++++++++++++++++++++++++++++++++++++++************************* |
| +++++++++++++++++++++++++++++++++++++++++++++++++++++++++********************** |
| +++++++++++++++++++++++++++++++++.........++++++++++++++++++******************* |
| +++++++++++++++++++++++++++++++.... ......+++++++++++++++++++**************** |
| +++++++++++++++++++++++++++++....... ........+++++++++++++++++++************** |
| ++++++++++++++++++++++++++++........ ........++++++++++++++++++++************ |
| +++++++++++++++++++++++++++......... .. ...+++++++++++++++++++++********** |
| ++++++++++++++++++++++++++........... ....++++++++++++++++++++++******** |
| ++++++++++++++++++++++++............. .......++++++++++++++++++++++****** |
| +++++++++++++++++++++++............. ........+++++++++++++++++++++++**** |
| ++++++++++++++++++++++........... ..........++++++++++++++++++++++*** |
| ++++++++++++++++++++........... .........++++++++++++++++++++++* |
| ++++++++++++++++++............ ...........++++++++++++++++++++ |
| ++++++++++++++++............... .............++++++++++++++++++ |
| ++++++++++++++................. ...............++++++++++++++++ |
| ++++++++++++.................. .................++++++++++++++ |
| +++++++++.................. .................+++++++++++++ |
| ++++++........ . ......... ..++++++++++++ |
| ++............ ...... ....++++++++++ |
| .............. ...++++++++++ |
| .............. ....+++++++++ |
| .............. .....++++++++ |
| ............. ......++++++++ |
| ........... .......++++++++ |
| ......... ........+++++++ |
| ......... ........+++++++ |
| ......... ....+++++++ |
| ........ ...+++++++ |
| ....... ...+++++++ |
| ....+++++++ |
| .....+++++++ |
| ....+++++++ |
| ....+++++++ |
| ....+++++++ |
| Evaluated to 0.000000 |
| ready> ^D |
| |
| At this point, you may be starting to realize that Kaleidoscope is a |
| real and powerful language. It may not be self-similar :), but it can be |
| used to plot things that are! |
| |
| With this, we conclude the "adding user-defined operators" chapter of |
| the tutorial. We have successfully augmented our language, adding the |
| ability to extend the language in the library, and we have shown how |
| this can be used to build a simple but interesting end-user application |
| in Kaleidoscope. At this point, Kaleidoscope can build a variety of |
| applications that are functional and can call functions with |
| side-effects, but it can't actually define and mutate a variable itself. |
| |
| Strikingly, variable mutation is an important feature of some languages, |
| and it is not at all obvious how to `add support for mutable |
| variables <LangImpl7.html>`_ without having to add an "SSA construction" |
| phase to your front-end. In the next chapter, we will describe how you |
| can add variable mutation without building SSA in your front-end. |
| |
| Full Code Listing |
| ================= |
| |
| Here is the complete code listing for our running example, enhanced with |
| the if/then/else and for expressions.. To build this example, use: |
| |
| .. code-block:: bash |
| |
| # Compile |
| clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy |
| # Run |
| ./toy |
| |
| On some platforms, you will need to specify -rdynamic or |
| -Wl,--export-dynamic when linking. This ensures that symbols defined in |
| the main executable are exported to the dynamic linker and so are |
| available for symbol resolution at run time. This is not needed if you |
| compile your support code into a shared library, although doing that |
| will cause problems on Windows. |
| |
| Here is the code: |
| |
| .. literalinclude:: ../../examples/Kaleidoscope/Chapter6/toy.cpp |
| :language: c++ |
| |
| `Next: Extending the language: mutable variables / SSA |
| construction <LangImpl7.html>`_ |
| |