| //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // The inline spiller modifies the machine function directly instead of |
| // inserting spills and restores in VirtRegMap. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "spiller" |
| #include "Spiller.h" |
| #include "VirtRegMap.h" |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace llvm; |
| |
| namespace { |
| class InlineSpiller : public Spiller { |
| MachineFunction &mf_; |
| LiveIntervals &lis_; |
| VirtRegMap &vrm_; |
| MachineFrameInfo &mfi_; |
| MachineRegisterInfo &mri_; |
| const TargetInstrInfo &tii_; |
| const TargetRegisterInfo &tri_; |
| const BitVector reserved_; |
| |
| // Variables that are valid during spill(), but used by multiple methods. |
| LiveInterval *li_; |
| const TargetRegisterClass *rc_; |
| int stackSlot_; |
| const SmallVectorImpl<LiveInterval*> *spillIs_; |
| |
| ~InlineSpiller() {} |
| |
| public: |
| InlineSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm) |
| : mf_(*mf), lis_(*lis), vrm_(*vrm), |
| mfi_(*mf->getFrameInfo()), |
| mri_(mf->getRegInfo()), |
| tii_(*mf->getTarget().getInstrInfo()), |
| tri_(*mf->getTarget().getRegisterInfo()), |
| reserved_(tri_.getReservedRegs(mf_)) {} |
| |
| void spill(LiveInterval *li, |
| std::vector<LiveInterval*> &newIntervals, |
| SmallVectorImpl<LiveInterval*> &spillIs, |
| SlotIndex *earliestIndex); |
| bool reMaterialize(LiveInterval &NewLI, MachineBasicBlock::iterator MI); |
| bool foldMemoryOperand(MachineBasicBlock::iterator MI, |
| const SmallVectorImpl<unsigned> &Ops); |
| void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI); |
| void insertSpill(LiveInterval &NewLI, MachineBasicBlock::iterator MI); |
| }; |
| } |
| |
| namespace llvm { |
| Spiller *createInlineSpiller(MachineFunction *mf, |
| LiveIntervals *lis, |
| const MachineLoopInfo *mli, |
| VirtRegMap *vrm) { |
| return new InlineSpiller(mf, lis, vrm); |
| } |
| } |
| |
| /// reMaterialize - Attempt to rematerialize li_->reg before MI instead of |
| /// reloading it. |
| bool InlineSpiller::reMaterialize(LiveInterval &NewLI, |
| MachineBasicBlock::iterator MI) { |
| SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex(); |
| LiveRange *LR = li_->getLiveRangeContaining(UseIdx); |
| if (!LR) { |
| DEBUG(dbgs() << "\tundef at " << UseIdx << ", adding <undef> flags.\n"); |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| MachineOperand &MO = MI->getOperand(i); |
| if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) |
| MO.setIsUndef(); |
| } |
| return true; |
| } |
| |
| // Find the instruction that defined this value of li_->reg. |
| if (!LR->valno->isDefAccurate()) |
| return false; |
| SlotIndex OrigDefIdx = LR->valno->def; |
| MachineInstr *OrigDefMI = lis_.getInstructionFromIndex(OrigDefIdx); |
| if (!OrigDefMI) |
| return false; |
| |
| // FIXME: Provide AliasAnalysis argument. |
| if (!tii_.isTriviallyReMaterializable(OrigDefMI)) |
| return false; |
| |
| // A rematerializable instruction may be using other virtual registers. |
| // Make sure they are available at the new location. |
| for (unsigned i = 0, e = OrigDefMI->getNumOperands(); i != e; ++i) { |
| MachineOperand &MO = OrigDefMI->getOperand(i); |
| if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg) |
| continue; |
| // Reserved physregs are OK. Others are not (probably from coalescing). |
| if (TargetRegisterInfo::isPhysicalRegister(MO.getReg())) { |
| if (reserved_.test(MO.getReg())) |
| continue; |
| else |
| return false; |
| } |
| // We don't want to move any virtual defs. |
| if (MO.isDef()) |
| return false; |
| // We have a use of a virtual register other than li_->reg. |
| if (MO.isUndef()) |
| continue; |
| // We cannot depend on virtual registers in spillIs_. They will be spilled. |
| for (unsigned si = 0, se = spillIs_->size(); si != se; ++si) |
| if ((*spillIs_)[si]->reg == MO.getReg()) |
| return false; |
| |
| // Is the register available here with the same value as at OrigDefMI? |
| LiveInterval &ULI = lis_.getInterval(MO.getReg()); |
| LiveRange *HereLR = ULI.getLiveRangeContaining(UseIdx); |
| if (!HereLR) |
| return false; |
| LiveRange *DefLR = ULI.getLiveRangeContaining(OrigDefIdx.getUseIndex()); |
| if (!DefLR || DefLR->valno != HereLR->valno) |
| return false; |
| } |
| |
| // Finally we can rematerialize OrigDefMI before MI. |
| MachineBasicBlock &MBB = *MI->getParent(); |
| tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigDefMI, tri_); |
| SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--MI).getDefIndex(); |
| DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *MI); |
| VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true, |
| lis_.getVNInfoAllocator()); |
| NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI)); |
| return true; |
| } |
| |
| /// foldMemoryOperand - Try folding stack slot references in Ops into MI. |
| /// Return true on success, and MI will be erased. |
| bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI, |
| const SmallVectorImpl<unsigned> &Ops) { |
| // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied |
| // operands. |
| SmallVector<unsigned, 8> FoldOps; |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { |
| unsigned Idx = Ops[i]; |
| MachineOperand &MO = MI->getOperand(Idx); |
| if (MO.isImplicit()) |
| continue; |
| // FIXME: Teach targets to deal with subregs. |
| if (MO.getSubReg()) |
| return false; |
| // Tied use operands should not be passed to foldMemoryOperand. |
| if (!MI->isRegTiedToDefOperand(Idx)) |
| FoldOps.push_back(Idx); |
| } |
| |
| MachineInstr *FoldMI = tii_.foldMemoryOperand(mf_, MI, FoldOps, stackSlot_); |
| if (!FoldMI) |
| return false; |
| MachineBasicBlock &MBB = *MI->getParent(); |
| lis_.ReplaceMachineInstrInMaps(MI, FoldMI); |
| vrm_.addSpillSlotUse(stackSlot_, FoldMI); |
| MBB.insert(MBB.erase(MI), FoldMI); |
| DEBUG(dbgs() << "\tfolded: " << *FoldMI); |
| return true; |
| } |
| |
| /// insertReload - Insert a reload of NewLI.reg before MI. |
| void InlineSpiller::insertReload(LiveInterval &NewLI, |
| MachineBasicBlock::iterator MI) { |
| MachineBasicBlock &MBB = *MI->getParent(); |
| SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); |
| tii_.loadRegFromStackSlot(MBB, MI, NewLI.reg, stackSlot_, rc_, &tri_); |
| --MI; // Point to load instruction. |
| SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); |
| vrm_.addSpillSlotUse(stackSlot_, MI); |
| DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI); |
| VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true, |
| lis_.getVNInfoAllocator()); |
| NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); |
| } |
| |
| /// insertSpill - Insert a spill of NewLI.reg after MI. |
| void InlineSpiller::insertSpill(LiveInterval &NewLI, |
| MachineBasicBlock::iterator MI) { |
| MachineBasicBlock &MBB = *MI->getParent(); |
| SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); |
| tii_.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, stackSlot_, rc_, &tri_); |
| --MI; // Point to store instruction. |
| SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MI).getDefIndex(); |
| vrm_.addSpillSlotUse(stackSlot_, MI); |
| DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI); |
| VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true, |
| lis_.getVNInfoAllocator()); |
| NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI)); |
| } |
| |
| void InlineSpiller::spill(LiveInterval *li, |
| std::vector<LiveInterval*> &newIntervals, |
| SmallVectorImpl<LiveInterval*> &spillIs, |
| SlotIndex *earliestIndex) { |
| DEBUG(dbgs() << "Inline spilling " << *li << "\n"); |
| assert(li->isSpillable() && "Attempting to spill already spilled value."); |
| assert(!li->isStackSlot() && "Trying to spill a stack slot."); |
| |
| li_ = li; |
| rc_ = mri_.getRegClass(li->reg); |
| stackSlot_ = vrm_.assignVirt2StackSlot(li->reg); |
| spillIs_ = &spillIs; |
| |
| // Iterate over instructions using register. |
| for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg); |
| MachineInstr *MI = RI.skipInstruction();) { |
| |
| // Analyze instruction. |
| bool Reads, Writes; |
| SmallVector<unsigned, 8> Ops; |
| tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops); |
| |
| // Allocate interval around instruction. |
| // FIXME: Infer regclass from instruction alone. |
| unsigned NewVReg = mri_.createVirtualRegister(rc_); |
| vrm_.grow(); |
| LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); |
| NewLI.markNotSpillable(); |
| |
| // Attempt remat instead of reload. |
| bool NeedsReload = Reads && !reMaterialize(NewLI, MI); |
| |
| // Attempt to fold memory ops. |
| if (NewLI.empty() && foldMemoryOperand(MI, Ops)) |
| continue; |
| |
| if (NeedsReload) |
| insertReload(NewLI, MI); |
| |
| // Rewrite instruction operands. |
| bool hasLiveDef = false; |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { |
| MachineOperand &MO = MI->getOperand(Ops[i]); |
| MO.setReg(NewVReg); |
| if (MO.isUse()) { |
| if (!MI->isRegTiedToDefOperand(Ops[i])) |
| MO.setIsKill(); |
| } else { |
| if (!MO.isDead()) |
| hasLiveDef = true; |
| } |
| } |
| |
| // FIXME: Use a second vreg if instruction has no tied ops. |
| if (Writes && hasLiveDef) |
| insertSpill(NewLI, MI); |
| |
| DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); |
| newIntervals.push_back(&NewLI); |
| } |
| } |