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 |   <div class="doc_title"> LLVM Bytecode File Format </div> | 
 | <ol> | 
 |   <li><a href="#abstract">Abstract</a></li> | 
 |   <li><a href="#general">General Concepts</a> | 
 |     <ol> | 
 |       <li><a href="#blocks">Blocks</a></li> | 
 |       <li><a href="#lists">Lists</a></li> | 
 |       <li><a href="#fields">Fields</a></li> | 
 |       <li><a href="#slots">Slots</a></li> | 
 |       <li><a href="#encoding">Encoding Rules</a></li> | 
 |       <li><a href="#align">Alignment</a></li> | 
 |     </ol> | 
 |   </li> | 
 |   <li><a href="#details">Detailed Layout</a> | 
 |     <ol> | 
 |       <li><a href="#notation">Notation</a></li> | 
 |       <li><a href="#blocktypes">Blocks Types</a></li> | 
 |       <li><a href="#signature">Signature Block</a></li> | 
 |       <li><a href="#module">Module Block</a></li> | 
 |       <li><a href="#typeool">Global Type Pool</a></li> | 
 |       <li><a href="#modinfo">Module Info Block</a></li> | 
 |       <li><a href="#constants">Global Constant Pool</a></li> | 
 |       <li><a href="#functions">Function Blocks</a></li> | 
 |       <li><a href="#symtab">Module Symbol Table</a></li> | 
 |     </ol> | 
 |   </li> | 
 |   <li><a href="#versiondiffs">Version Differences</a> | 
 |     <ol> | 
 |       <li><a href="#vers12">Version 1.2 Differences From 1.3</a></li> | 
 |       <li><a href="#vers11">Version 1.1 Differences From 1.2</a></li> | 
 |       <li><a href="#vers10">Version 1.0 Differences From 1.1</a></li> | 
 |     </ol> | 
 |   </li> | 
 | </ol> | 
 | <div class="doc_author"> | 
 | <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> | 
 | </p> | 
 | </div> | 
 | <div class="doc_warning"> | 
 |   <p>Warning: This is a work in progress.</p> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> <a name="abstract">Abstract </a></div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_text"> | 
 | <p>This document describes the LLVM bytecode | 
 | file format. It specifies the binary encoding rules of the bytecode file format | 
 | so that equivalent systems can encode bytecode files correctly.  The LLVM  | 
 | bytecode representation is used to store the intermediate representation on  | 
 | disk in compacted form. | 
 | </p> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> <a name="general">General Concepts</a> </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_text"> | 
 | <p>This section describes the general concepts of the bytecode file format  | 
 | without getting into bit and byte level specifics.  Note that the LLVM bytecode | 
 | format may change in the future, but will always be backwards compatible with | 
 | older formats.  This document only describes the most current version of the | 
 | bytecode format.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="blocks">Blocks</a> </div> | 
 | <div class="doc_text"> | 
 | <p>LLVM bytecode files consist simply of a sequence of blocks of bytes.  | 
 | Each block begins with an identification value that determines the type of  | 
 | the next block.  The possible types of blocks are described below in the section  | 
 | <a href="#blocktypes">Block Types</a>. The block identifier is used because | 
 | it is possible for entire blocks to be omitted from the file if they are | 
 | empty. The block identifier helps the reader determine which kind of block is | 
 | next in the file.</p> | 
 | <p>The following block identifiers are currently in use  | 
 | (from llvm/Bytecode/Format.h):</p> | 
 | <ol> | 
 |   <li><b>Module (0x01)</b>.</li> | 
 |   <li><b>Function (0x11)</b>.</li> | 
 |   <li><b>ConstantPool (0x12)</b>.</li> | 
 |   <li><b>SymbolTable (0x13)</b>.</li> | 
 |   <li><b>ModuleGlobalInfo (0x14)</b>.</li> | 
 |   <li><b>GlobalTypePlane (0x15)</b>.</li> | 
 |   <li><b>BasicBlock (0x31)</b>.</li> | 
 |   <li><b>InstructionList (0x32)</b>.</li> | 
 |   <li><b>CompactionTable (0x33)</b>.</li> | 
 | </ol> | 
 | <p> All blocks are variable length, and the block header specifies the size of  | 
 | the block.  All blocks are rounded aligned to even 32-bit boundaries, so they  | 
 | always start and end of this boundary.  Each block begins with an integer  | 
 | identifier and the length of the block, which does not include the padding  | 
 | bytes needed for alignment.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="lists">Lists</a> </div> | 
 | <div class="doc_text"> | 
 | <p>Most blocks are constructed of lists of information. Lists can be constructed | 
 | of other lists, etc. This decomposition of information follows the containment | 
 | hierarchy of the LLVM Intermediate Representation. For example, a function  | 
 | contains a list of instructions (the terminator instructions implicitly define  | 
 | the end of the basic blocks).</p> | 
 | <p>A list is encoded into the file simply by encoding the number of entries as | 
 | an integer followed by each of the entries. The reader knows when the list is | 
 | done because it will have filled the list with the required numbe of entries. | 
 | </p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="fields">Fields</a> </div> | 
 | <div class="doc_text"> | 
 | <p>Fields are units of information that LLVM knows how to write atomically. | 
 | Most fields have a uniform length or some kind of length indication built into | 
 | their encoding. For example, a constant string (array of bytes) is | 
 | written simply as the length followed by the characters. Although this is  | 
 | similar to a list, constant strings are treated atomically and are thus | 
 | fields.</p> | 
 | <p>Fields use a condensed bit format specific to the type of information | 
 | they must contain. As few bits as possible are written for each field. The | 
 | sections that follow will provide the details on how these fields are  | 
 | written and how the bits are to be interpreted.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="slots">Slots</a> </div> | 
 | <div class="doc_text"> | 
 | <p>The bytecode format uses the notion of a "slot" to reference Types and | 
 | Values. Since the bytecode file is a <em>direct</em> representation of LLVM's | 
 | intermediate representation, there is a need to represent pointers in the file. | 
 | Slots are used for this purpose. For example, if one has the following assembly: | 
 | </p> | 
 |  | 
 | <div class="doc_code"> | 
 |   %MyType = type { int, sbyte }<br> | 
 |   %MyVar = external global %MyType | 
 | </div> | 
 |  | 
 | <p>there are two definitions. The definition of <tt>%MyVar</tt> uses  | 
 | <tt>%MyType</tt>. In the C++ IR this linkage between <tt>%MyVar</tt> and  | 
 | <tt>%MyType</tt> is | 
 | explicit through the use of C++ pointers. In bytecode, however, there's no | 
 | ability to store memory addresses. Instead, we compute and write out slot  | 
 | numbers for every type and Value written to the file.</p> | 
 | <p>A slot number is simply an unsigned 32-bit integer encoded in the variable | 
 | bit rate scheme (see <a href="#encoding">encoding</a> below). This ensures that | 
 | low slot numbers are encoded in one byte. Through various bits of magic LLVM | 
 | attempts to always keep the slot numbers low. The first attempt is to associate | 
 | slot numbers with their "type plane". That is, Values of the same type are  | 
 | written to the bytecode file in a list (sequentially). Their order in that list | 
 | determines their slot number. This means that slot #1 doesn't mean anything | 
 | unless you also specify for which type you want slot #1. Types are handled | 
 | specially and are always written to the file first (in the Global Type Pool) and | 
 | in such a way that both forward and backward references of the types can often be | 
 | resolved with a single pass through the type pool. </p> | 
 | <p>Slot numbers are also kept small by rearranging their order. Because of the | 
 | structure of LLVM, certain values are much more likely to be used frequently | 
 | in the body of a function. For this reason, a compaction table is provided in | 
 | the body of a function if its use would make the function body smaller.  | 
 | Suppose you have a function body that uses just the types "int*" and "{double}" | 
 | but uses them thousands of time. Its worthwhile to ensure that the slot number | 
 | for these types are low so they can be encoded in a single byte (via vbr). | 
 | This is exactly what the compaction table does.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div> | 
 | <div class="doc_text"> | 
 | <p>Each field that can be put out is encoded into the file using a small set  | 
 | of primitives. The rules for these primitives are described below.</p> | 
 | <h3>Variable Bit Rate Encoding</h3> | 
 | <p>Most of the values written to LLVM bytecode files are small integers.  To  | 
 | minimize the number of bytes written for these quantities, an encoding | 
 | scheme similar to UTF-8 is used to write integer data. The scheme is known as | 
 | variable bit rate (vbr) encoding.  In this encoding, the high bit of each  | 
 | byte is used to indicate if more bytes follow. If (byte & 0x80) is non-zero  | 
 | in any given byte, it means there is another byte immediately following that  | 
 | also contributes to the value. For the final byte (byte & 0x80) is false  | 
 | (the high bit is not set). In each byte only the low seven bits contribute to  | 
 | the value. Consequently 32-bit quantities can take from one to <em>five</em>  | 
 | bytes to encode. In general, smaller quantities will encode in fewer bytes,  | 
 | as follows:</p> | 
 | <table class="doc_table_nw"> | 
 |   <tr> | 
 |     <th>Byte #</th> | 
 |     <th>Significant Bits</th> | 
 |     <th>Maximum Value</th> | 
 |   </tr> | 
 |   <tr><td>1</td><td>0-6</td><td>127</td></tr> | 
 |   <tr><td>2</td><td>7-13</td><td>16,383</td></tr> | 
 |   <tr><td>3</td><td>14-20</td><td>2,097,151</td></tr> | 
 |   <tr><td>4</td><td>21-27</td><td>268,435,455</td></tr> | 
 |   <tr><td>5</td><td>28-34</td><td>34,359,738,367</td></tr> | 
 |   <tr><td>6</td><td>35-41</td><td>4,398,046,511,103</td></tr> | 
 |   <tr><td>7</td><td>42-48</td><td>562,949,953,421,311</td></tr> | 
 |   <tr><td>8</td><td>49-55</td><td>72,057,594,037,927,935</td></tr> | 
 |   <tr><td>9</td><td>56-62</td><td>9,223,372,036,854,775,807</td></tr> | 
 |   <tr><td>10</td><td>63-69</td><td>1,180,591,620,717,411,303,423</td></tr> | 
 | </table> | 
 | <p>Note that in practice, the tenth byte could only encode bit 63  | 
 | since the maximum quantity to use this encoding is a 64-bit integer.</p> | 
 |  | 
 | <p><em>Signed</em> VBR values are encoded with the standard vbr encoding, but  | 
 | with the sign bit as the low order bit instead of the high order bit.  This  | 
 | allows small negative quantities to be encoded efficiently.  For example, -3 | 
 | is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << 1) |  | 
 | 0)", emitted with the standard vbr encoding above.</p> | 
 |  | 
 | <p>The table below defines the encoding rules for type names used in the | 
 | descriptions of blocks and fields in the next section. Any type name with | 
 | the suffix <em>_vbr</em> indicate a quantity that is encoded using  | 
 | variable bit rate encoding as described above.</p> | 
 | <table class="doc_table" > | 
 |   <tr> | 
 |     <th><b>Type</b></th> | 
 |     <th align="left"><b>Rule</b></th> | 
 |   </tr> | 
 |   <tr> | 
 |     <td>unsigned</td> | 
 |     <td align="left">A 32-bit unsigned integer that always occupies four  | 
 |       consecutive bytes. The unsigned integer is encoded using LSB first  | 
 |       ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the  | 
 |       byte with the lowest file offset (little endian).</td> | 
 |   </tr><tr> | 
 |     <td>uint_vbr</td> | 
 |     <td align="left">A 32-bit unsigned integer that occupies from one to five  | 
 |     bytes using variable bit rate encoding.</td> | 
 |   </tr><tr> | 
 |     <td>uint64_vbr</td> | 
 |     <td align="left">A 64-bit unsigned integer that occupies from one to ten  | 
 |     bytes using variable bit rate encoding.</td> | 
 |   </tr><tr> | 
 |     <td>int64_vbr</td> | 
 |     <td align="left">A 64-bit signed integer that occupies from one to ten  | 
 |     bytes using the signed variable bit rate encoding.</td> | 
 |   </tr><tr> | 
 |     <td>char</td> | 
 |     <td align="left">A single unsigned character encoded into one byte</td> | 
 |   </tr><tr> | 
 |     <td>bit</td> | 
 |     <td align="left">A single bit within a byte.</td> | 
 |   </tr><tr> | 
 |     <td>string</td> | 
 |     <td align="left">A uint_vbr indicating the length of the character string  | 
 |     immediately followed by the characters of the string. There is no  | 
 |     terminating null byte in the string.</td> | 
 |   </tr><tr> | 
 |     <td>data</td> | 
 |     <td align="left">An arbitrarily long segment of data to which no  | 
 |     interpretation is implied. This is used for float, double, and constant  | 
 |     initializers.</td> | 
 |   </tr> | 
 | </table> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="align">Alignment</a> </div> | 
 | <div class="doc_text"> | 
 | <p>To support cross-platform differences, the bytecode file is aligned on  | 
 | certain boundaries. This means that a small amount of padding (at most 3 bytes)  | 
 | will be added to ensure that the next entry is aligned to a 32-bit boundary. | 
 | </p> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> <a name="details">Detailed Layout</a> </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_text"> | 
 | <p>This section provides the detailed layout of the LLVM bytecode file format. | 
 | bit and byte level specifics.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="notation">Notation</a></div> | 
 | <div class="doc_text"> | 
 |   <p>The descriptions of the bytecode format that follow describe the bit | 
 |   fields in detail. These descriptions are provided in tabular form. Each table | 
 |   has four columns that specify:</p> | 
 |   <ol> | 
 |     <li><b>Byte(s)</b>: The offset in bytes of the field from the start of | 
 |     its container (block, list, other field).</li> | 
 |     <li><b>Bit(s)</b>: The offset in bits of the field from the start of | 
 |     the byte field. Bits are always little endian. That is, bit addresses with | 
 |     smaller values have smaller address (i.e. 2<sup>0</sup> is at bit 0,  | 
 |     2<sup>1</sup> at 1, etc.) | 
 |     </li> | 
 |     <li><b>Align?</b>: Indicates if this field is aligned to 32 bits or not. | 
 |     This indicates where the <em>next</em> field starts, always on a 32 bit | 
 |     boundary.</li> | 
 |     <li><b>Type</b>: The basic type of information contained in the field.</li> | 
 |     <li><b>Description</b>: Describes the contents of the field.</li> | 
 |   </ol> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="blocktypes">Block Types</a></div> | 
 | <div class="doc_text"> | 
 |   <p>The bytecode format encodes the intermediate representation into groups | 
 |   of bytes known as blocks. The blocks are written sequentially to the file in | 
 |   the following order:</p> | 
 | <ol> | 
 |   <li><a href="#signature">Signature</a>: This contains the file signature  | 
 |   (magic number) that identifies the file as LLVM bytecode and the bytecode  | 
 |   version number.</li> | 
 |   <li><a href="#module">Module Block</a>: This is the top level block in a | 
 |   bytecode file. It contains all the other blocks.</li> | 
 |   <li><a href="#gtypepool">Global Type Pool</a>: This block contains all the | 
 |   global (module) level types.</li> | 
 |   <li><a href="#modinfo">Module Info</a>: This block contains the types of the | 
 |   global variables and functions in the module as well as the constant | 
 |   initializers for the global variables</li> | 
 |   <li><a href="#constants">Constants</a>: This block contains all the global | 
 |   constants except function arguments, global values and constant strings.</li> | 
 |   <li><a href="#functions">Functions</a>: One function block is written for | 
 |   each function in the module. </li> | 
 |   <li><a href="#symtab">Symbol Table</a>: The module level symbol table that | 
 |   provides names for the various other entries in the file is the final block  | 
 |   written.</li> | 
 | </ol> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="signature">Signature Block</a> </div> | 
 | <div class="doc_text"> | 
 | <p>The signature occurs in every LLVM bytecode file and is always first. | 
 | It simply provides a few bytes of data to identify the file as being an LLVM | 
 | bytecode file. This block is always four bytes in length and differs from the | 
 | other blocks because there is no identifier and no block length at the start | 
 | of the block. Essentially, this block is just the "magic number" for the file. | 
 | <table class="doc_table_nw" > | 
 |   <tr> | 
 |     <th><b>Byte(s)</b></th> | 
 |     <th><b>Bit(s)</b></th> | 
 |     <th><b>Align?</b></th> | 
 |     <th><b>Type</b></th> | 
 |     <th align="left"><b>Field Description</b></th> | 
 |   </tr><tr> | 
 |     <td>00</td><td>-</td><td>No</td><td>char</td> | 
 |     <td align="left">Constant "l" (0x6C)</td> | 
 |   </tr><tr> | 
 |     <td>01</td><td>-</td><td>No</td><td>char</td> | 
 |     <td align="left">Constant "l" (0x6C)</td> | 
 |   </tr><tr> | 
 |     <td>02</td><td>-</td><td>No</td><td>char</td> | 
 |     <td align="left">Constant "v" (0x76)</td> | 
 |   </tr><tr> | 
 |     <td>03</td><td>-</td><td>No</td><td>char</td> | 
 |     <td align="left">Constant "m" (0x6D)</td> | 
 |   </tr> | 
 | </table> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="module">Module Block</a> </div> | 
 | <div class="doc_text"> | 
 | <p>The module block contains a small pre-amble and all the other blocks in | 
 | the file. Of particular note, the bytecode format number is simply a 28-bit | 
 | monotonically increase integer that identifiers the version of the bytecode | 
 | format (which is not directly related to the LLVM release number).  The  | 
 | bytecode versions defined so far are (note that this document only describes  | 
 | the latest version): </p> | 
 |  | 
 | <ul> | 
 | <li>#0: LLVM 1.0 & 1.1</li> | 
 | <li>#1: LLVM 1.2</li> | 
 | <li>#2: LLVM 1.3</li> | 
 | </ul> | 
 |  | 
 | <p>The table below shows the format of the module block header. It is defined  | 
 | by blocks described in other sections.</p> | 
 | <table class="doc_table_nw" > | 
 |   <tr> | 
 |     <th><b>Byte(s)</b></th> | 
 |     <th><b>Bit(s)</b></th> | 
 |     <th><b>Align?</b></th> | 
 |     <th><b>Type</b></th> | 
 |     <th align="left"><b>Field Description</b></th> | 
 |   </tr><tr> | 
 |     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Module Identifier (0x01)</td> | 
 |   </tr><tr> | 
 |     <td>08-11</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Size of the module block in bytes</td> | 
 |   </tr><tr> | 
 |     <td>12-15</td><td>00</td><td>Yes</td><td>uint32_vbr</td> | 
 |     <td align="left">Format Information</td> | 
 |   </tr><tr> | 
 |     <td>''</td><td>0</td><td>-</td><td>bit</td> | 
 |     <td align="left">Big Endian?</td> | 
 |   </tr><tr> | 
 |     <td>''</td><td>1</td><td>-</td><td>bit</td> | 
 |     <td align="left">Pointers Are 64-bit?</td> | 
 |   </tr><tr> | 
 |     <td>''</td><td>2</td><td>-</td><td>bit</td> | 
 |     <td align="left">Has No Endianess?</td> | 
 |   </tr><tr> | 
 |     <td>''</td><td>3</td><td>-</td><td>bit</td> | 
 |     <td align="left">Has No Pointer Size?</td> | 
 |   </tr><tr> | 
 |     <td>''</td><td>4-31</td><td>-</td><td>bit</td> | 
 |     <td align="left">Bytecode Format Version</td> | 
 |   </tr><tr> | 
 |     <td>16-end</td><td>-</td><td>-</td><td>blocks</td> | 
 |     <td align="left">The remaining bytes in the block consist | 
 |     solely of other block types in sequence.</td> | 
 |   </tr> | 
 | </table> | 
 |  | 
 | <p>Note that we plan to eventually expand the target description capabilities | 
 | of bytecode files to <a href="http://llvm.cs.uiuc.edu/PR263">target  | 
 | triples</a>.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="gtypepool">Global Type Pool</a> </div> | 
 | <div class="doc_text"> | 
 | <p>The global type pool consists of type definitions. Their order of appearance | 
 | in the file determines their slot number (0 based). Slot numbers are used to  | 
 | replace pointers in the intermediate representation. Each slot number uniquely | 
 | identifies one entry in a type plane (a collection of values of the same type). | 
 | Since all values have types and are associated with the order in which the type | 
 | pool is written, the global type pool <em>must</em> be written as the first  | 
 | block of a module. If it is not, attempts to read the file will fail because | 
 | both forward and backward type resolution will not be possible.</p> | 
 | <p>The type pool is simply a list of types definitions, as shown in the table  | 
 | below.</p> | 
 | <table class="doc_table_nw" > | 
 |   <tr> | 
 |     <th><b>Byte(s)</b></th> | 
 |     <th><b>Bit(s)</b></th> | 
 |     <th><b>Align?</b></th> | 
 |     <th><b>Type</b></th> | 
 |     <th align="left"><b>Field Description</b></th> | 
 |   </tr><tr> | 
 |     <td>00-03</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Type Pool Identifier (0x13)</td> | 
 |   </tr><tr> | 
 |     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Size in bytes of the symbol table block.</td> | 
 |   </tr><tr> | 
 |     <td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td> | 
 |     <td align="left">Number of entries in type plane</td> | 
 |   </tr><tr> | 
 |     <td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td> | 
 |     <td align="left">Type plane index for following entries</td> | 
 |   </tr><tr> | 
 |     <td>16-end<sup>1,2</sup></td><td>-</td><td>No</td><td>type</td> | 
 |     <td align="left">Each of the type definitions.</td> | 
 |   </tr><tr> | 
 |     <td align="left" colspan="5"><sup>1</sup>Maximum length shown,  | 
 |       may be smaller<br><sup>2</sup>Repeated field. | 
 |   </tr> | 
 | </table> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="modinfo">Module Info</a> </div> | 
 | <div class="doc_text"> | 
 |   <p>To be determined.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="constants">Constants</a> </div> | 
 | <div class="doc_text"> | 
 |   <p>To be determined.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="functions">Functions</a> </div> | 
 | <div class="doc_text"> | 
 |   <p>To be determined.</p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"><a name="symtab">Symbol Table</a> </div> | 
 | <div class="doc_text"> | 
 | <p>A symbol table can be put out in conjunction with a module or a function. | 
 | A symbol table is a list of type planes. Each type plane starts with the number | 
 | of entries in the plane and the type plane's slot number (so the type can be  | 
 | looked up in the global type pool). For each entry in a type plane, the slot  | 
 | number of the value and the name associated with that value are written.  The  | 
 | format is given in the table below. </p> | 
 | <table class="doc_table_nw" > | 
 |   <tr> | 
 |     <th><b>Byte(s)</b></th> | 
 |     <th><b>Bit(s)</b></th> | 
 |     <th><b>Align?</b></th> | 
 |     <th><b>Type</b></th> | 
 |     <th align="left"><b>Field Description</b></th> | 
 |   </tr><tr> | 
 |     <td>00-03</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Symbol Table Identifier (0x13)</td> | 
 |   </tr><tr> | 
 |     <td>04-07</td><td>-</td><td>No</td><td>unsigned</td> | 
 |     <td align="left">Size in bytes of the symbol table block.</td> | 
 |   </tr><tr> | 
 |     <td>08-11<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td> | 
 |     <td align="left">Number of entries in type plane</td> | 
 |   </tr><tr> | 
 |     <td>12-15<sup>1</sup></td><td>-</td><td>No</td><td>uint32_vbr</td> | 
 |     <td align="left">Type plane index for following entries</td> | 
 |   </tr><tr> | 
 |     <td>16-19<sup>1,2</sup></td><td>-</td><td>No</td><td>uint32_vbr</td> | 
 |     <td align="left">Slot number of a value.</td> | 
 |   </tr><tr> | 
 |     <td>variable<sup>1,2</sup></td><td>-</td><td>No</td><td>string</td> | 
 |     <td align="left">Name of the value in the symbol table.</td> | 
 |   </tr> | 
 |   <tr> | 
 |     <td align="left" colspan="5"><sup>1</sup>Maximum length shown,  | 
 |       may be smaller<br><sup>2</sup>Repeated field. | 
 |   </tr> | 
 | </table> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> <a name="versiondiffs">Version Differences</a> </div> | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_text"> | 
 | <p>This section describes the differences in the Bytecode Format across LLVM | 
 | versions. The versions are listed in reverse order because it assumes the  | 
 | current version is as documented in the previous sections. Each section here | 
 | describes the differences between that version and the one that <i>follows</i> | 
 | </p> | 
 | </div> | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"> | 
 | <a name="vers12">Version 1.2 Differences From 1.3</a></div> | 
 | <div class="doc_text"> | 
 | <p>TBD: How version 1.2 differs from version 1.3</p> | 
 | </div> | 
 |  | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"> | 
 | <a name="vers11">Version 1.1 Differences From 1.2 </a></div> | 
 | <div class="doc_text"> | 
 | <p>TBD: How version 1.1 differs from version 1.2</p> | 
 | </div> | 
 |  | 
 | <!-- _______________________________________________________________________ --> | 
 | <div class="doc_subsection"> | 
 | <a name="vers11">Version 1.0 Differences From 1.1</a></div> | 
 | <div class="doc_text"> | 
 | <p>TBD: How version 1.0 differs from version 1.1</p> | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
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