| //===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains routines that help determine which pointers are captured. |
| // A pointer value is captured if the function makes a copy of any part of the |
| // pointer that outlives the call. Not being captured means, more or less, that |
| // the pointer is only dereferenced and not stored in a global. Returning part |
| // of the pointer as the function return value may or may not count as capturing |
| // the pointer, depending on the context. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Analysis/CaptureTracking.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Value.h" |
| #include "llvm/ADT/SmallSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/Support/CallSite.h" |
| using namespace llvm; |
| |
| /// PointerMayBeCaptured - Return true if this pointer value may be captured |
| /// by the enclosing function (which is required to exist). This routine can |
| /// be expensive, so consider caching the results. The boolean ReturnCaptures |
| /// specifies whether returning the value (or part of it) from the function |
| /// counts as capturing it or not. |
| bool llvm::PointerMayBeCaptured(const Value *V, bool ReturnCaptures) { |
| assert(isa<PointerType>(V->getType()) && "Capture is for pointers only!"); |
| SmallVector<Use*, 16> Worklist; |
| SmallSet<Use*, 16> Visited; |
| |
| for (Value::use_const_iterator UI = V->use_begin(), UE = V->use_end(); |
| UI != UE; ++UI) { |
| Use *U = &UI.getUse(); |
| Visited.insert(U); |
| Worklist.push_back(U); |
| } |
| |
| while (!Worklist.empty()) { |
| Use *U = Worklist.pop_back_val(); |
| Instruction *I = cast<Instruction>(U->getUser()); |
| V = U->get(); |
| |
| switch (I->getOpcode()) { |
| case Instruction::Call: |
| case Instruction::Invoke: { |
| CallSite CS(I); |
| |
| // Not captured if only passed via 'nocapture' arguments. Note that |
| // calling a function pointer does not in itself cause the pointer to |
| // be captured. This is a subtle point considering that (for example) |
| // the callee might return its own address. It is analogous to saying |
| // that loading a value from a pointer does not cause the pointer to be |
| // captured, even though the loaded value might be the pointer itself |
| // (think of self-referential objects). |
| bool MayBeCaptured = false; |
| CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end(); |
| for (CallSite::arg_iterator A = B; A != E; ++A) |
| if (A->get() == V && !CS.paramHasAttr(A-B+1, Attribute::NoCapture)) { |
| // The parameter is not marked 'nocapture' - handled by generic code |
| // below. |
| MayBeCaptured = true; |
| break; |
| } |
| if (!MayBeCaptured) |
| // Only passed via 'nocapture' arguments, or is the called function - |
| // not captured. |
| continue; |
| if (!CS.doesNotThrow()) |
| // Even a readonly function can leak bits by throwing an exception or |
| // not depending on the input value. |
| return true; |
| // Fall through to the generic code. |
| break; |
| } |
| case Instruction::Free: |
| // Freeing a pointer does not cause it to be captured. |
| continue; |
| case Instruction::Load: |
| // Loading from a pointer does not cause it to be captured. |
| continue; |
| case Instruction::Ret: |
| if (ReturnCaptures) |
| return true; |
| continue; |
| case Instruction::Store: |
| if (V == I->getOperand(0)) |
| // Stored the pointer - it may be captured. |
| return true; |
| // Storing to the pointee does not cause the pointer to be captured. |
| continue; |
| } |
| |
| // If it may write to memory and isn't one of the special cases above, |
| // be conservative and assume the pointer is captured. |
| if (I->mayWriteToMemory()) |
| return true; |
| |
| // If the instruction doesn't write memory, it can only capture by |
| // having its own value depend on the input value. |
| const Type* Ty = I->getType(); |
| if (Ty == Type::VoidTy) |
| // The value of an instruction can't be a copy if it can't contain any |
| // information. |
| continue; |
| if (!isa<PointerType>(Ty)) |
| // At the moment, we don't track non-pointer values, so be conservative |
| // and assume the pointer is captured. |
| // FIXME: Track these too. This would need to be done very carefully as |
| // it is easy to leak bits via control flow if integer values are allowed. |
| return true; |
| |
| // The original value is not captured via this if the new value isn't. |
| for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end(); |
| UI != UE; ++UI) { |
| Use *U = &UI.getUse(); |
| if (Visited.insert(U)) |
| Worklist.push_back(U); |
| } |
| } |
| |
| // All uses examined - not captured. |
| return false; |
| } |