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| <title>The LLVM Target-Independent Code Generator</title> |
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| |
| <div class="doc_title"> |
| The LLVM Target-Independent Code Generator |
| </div> |
| |
| <ol> |
| <li><a href="#introduction">Introduction</a> |
| <ul> |
| <li><a href="#required">Required components in the code generator</a></li> |
| <li><a href="#high-level-design">The high-level design of the code |
| generator</a></li> |
| <li><a href="#tablegen">Using TableGen for target description</a></li> |
| </ul> |
| </li> |
| <li><a href="#targetdesc">Target description classes</a> |
| <ul> |
| <li><a href="#targetmachine">The <tt>TargetMachine</tt> class</a></li> |
| <li><a href="#targetdata">The <tt>TargetData</tt> class</a></li> |
| <li><a href="#targetlowering">The <tt>TargetLowering</tt> class</a></li> |
| <li><a href="#mregisterinfo">The <tt>MRegisterInfo</tt> class</a></li> |
| <li><a href="#targetinstrinfo">The <tt>TargetInstrInfo</tt> class</a></li> |
| <li><a href="#targetframeinfo">The <tt>TargetFrameInfo</tt> class</a></li> |
| <li><a href="#targetsubtarget">The <tt>TargetSubtarget</tt> class</a></li> |
| <li><a href="#targetjitinfo">The <tt>TargetJITInfo</tt> class</a></li> |
| </ul> |
| </li> |
| <li><a href="#codegendesc">Machine code description classes</a> |
| <ul> |
| <li><a href="#machineinstr">The <tt>MachineInstr</tt> class</a></li> |
| <li><a href="#machinebasicblock">The <tt>MachineBasicBlock</tt> |
| class</a></li> |
| <li><a href="#machinefunction">The <tt>MachineFunction</tt> class</a></li> |
| </ul> |
| </li> |
| <li><a href="#codegenalgs">Target-independent code generation algorithms</a> |
| <ul> |
| <li><a href="#instselect">Instruction Selection</a> |
| <ul> |
| <li><a href="#selectiondag_intro">Introduction to SelectionDAGs</a></li> |
| <li><a href="#selectiondag_process">SelectionDAG Code Generation |
| Process</a></li> |
| <li><a href="#selectiondag_build">Initial SelectionDAG |
| Construction</a></li> |
| <li><a href="#selectiondag_legalize">SelectionDAG Legalize Phase</a></li> |
| <li><a href="#selectiondag_optimize">SelectionDAG Optimization |
| Phase: the DAG Combiner</a></li> |
| <li><a href="#selectiondag_select">SelectionDAG Select Phase</a></li> |
| <li><a href="#selectiondag_sched">SelectionDAG Scheduling and Formation |
| Phase</a></li> |
| <li><a href="#selectiondag_future">Future directions for the |
| SelectionDAG</a></li> |
| </ul></li> |
| <li><a href="#codeemit">Code Emission</a> |
| <ul> |
| <li><a href="#codeemit_asm">Generating Assembly Code</a></li> |
| <li><a href="#codeemit_bin">Generating Binary Machine Code</a></li> |
| </ul></li> |
| </ul> |
| </li> |
| <li><a href="#targetimpls">Target-specific Implementation Notes</a> |
| <ul> |
| <li><a href="#x86">The X86 backend</a></li> |
| </ul> |
| </li> |
| |
| </ol> |
| |
| <div class="doc_author"> |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p> |
| </div> |
| |
| <div class="doc_warning"> |
| <p>Warning: This is a work in progress.</p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="introduction">Introduction</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>The LLVM target-independent code generator is a framework that provides a |
| suite of reusable components for translating the LLVM internal representation to |
| the machine code for a specified target -- either in assembly form (suitable for |
| a static compiler) or in binary machine code format (usable for a JIT compiler). |
| The LLVM target-independent code generator consists of five main components:</p> |
| |
| <ol> |
| <li><a href="#targetdesc">Abstract target description</a> interfaces which |
| capture important properties about various aspects of the machine, independently |
| of how they will be used. These interfaces are defined in |
| <tt>include/llvm/Target/</tt>.</li> |
| |
| <li>Classes used to represent the <a href="#codegendesc">machine code</a> being |
| generated for a target. These classes are intended to be abstract enough to |
| represent the machine code for <i>any</i> target machine. These classes are |
| defined in <tt>include/llvm/CodeGen/</tt>.</li> |
| |
| <li><a href="#codegenalgs">Target-independent algorithms</a> used to implement |
| various phases of native code generation (register allocation, scheduling, stack |
| frame representation, etc). This code lives in <tt>lib/CodeGen/</tt>.</li> |
| |
| <li><a href="#targetimpls">Implementations of the abstract target description |
| interfaces</a> for particular targets. These machine descriptions make use of |
| the components provided by LLVM, and can optionally provide custom |
| target-specific passes, to build complete code generators for a specific target. |
| Target descriptions live in <tt>lib/Target/</tt>.</li> |
| |
| <li><a href="#jit">The target-independent JIT components</a>. The LLVM JIT is |
| completely target independent (it uses the <tt>TargetJITInfo</tt> structure to |
| interface for target-specific issues. The code for the target-independent |
| JIT lives in <tt>lib/ExecutionEngine/JIT</tt>.</li> |
| |
| </ol> |
| |
| <p> |
| Depending on which part of the code generator you are interested in working on, |
| different pieces of this will be useful to you. In any case, you should be |
| familiar with the <a href="#targetdesc">target description</a> and <a |
| href="#codegendesc">machine code representation</a> classes. If you want to add |
| a backend for a new target, you will need to <a href="#targetimpls">implement the |
| target description</a> classes for your new target and understand the <a |
| href="LangRef.html">LLVM code representation</a>. If you are interested in |
| implementing a new <a href="#codegenalgs">code generation algorithm</a>, it |
| should only depend on the target-description and machine code representation |
| classes, ensuring that it is portable. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="required">Required components in the code generator</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The two pieces of the LLVM code generator are the high-level interface to the |
| code generator and the set of reusable components that can be used to build |
| target-specific backends. The two most important interfaces (<a |
| href="#targetmachine"><tt>TargetMachine</tt></a> and <a |
| href="#targetdata"><tt>TargetData</tt></a>) are the only ones that are |
| required to be defined for a backend to fit into the LLVM system, but the others |
| must be defined if the reusable code generator components are going to be |
| used.</p> |
| |
| <p>This design has two important implications. The first is that LLVM can |
| support completely non-traditional code generation targets. For example, the C |
| backend does not require register allocation, instruction selection, or any of |
| the other standard components provided by the system. As such, it only |
| implements these two interfaces, and does its own thing. Another example of a |
| code generator like this is a (purely hypothetical) backend that converts LLVM |
| to the GCC RTL form and uses GCC to emit machine code for a target.</p> |
| |
| <p>This design also implies that it is possible to design and |
| implement radically different code generators in the LLVM system that do not |
| make use of any of the built-in components. Doing so is not recommended at all, |
| but could be required for radically different targets that do not fit into the |
| LLVM machine description model: programmable FPGAs for example.</p> |
| |
| <p><b>Important Note:</b> For historical reasons, the LLVM SparcV9 code |
| generator uses almost entirely different code paths than described in this |
| document. For this reason, there are some deprecated interfaces (such as |
| <tt>TargetSchedInfo</tt>), which are only used by the |
| V9 backend and should not be used by any other targets. Also, all code in the |
| <tt>lib/Target/SparcV9</tt> directory and subdirectories should be considered |
| deprecated, and should not be used as the basis for future code generator work. |
| The SparcV9 backend is slowly being merged into the rest of the |
| target-independent code generators, but this is a low-priority process with no |
| predictable completion date.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="high-level-design">The high-level design of the code generator</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The LLVM target-independent code generator is designed to support efficient and |
| quality code generation for standard register-based microprocessors. Code |
| generation in this model is divided into the following stages:</p> |
| |
| <ol> |
| <li><b><a href="#instselect">Instruction Selection</a></b> - This phase |
| determines an efficient way to express the input LLVM code in the target |
| instruction set. |
| This stage produces the initial code for the program in the target instruction |
| set, then makes use of virtual registers in SSA form and physical registers that |
| represent any required register assignments due to target constraints or calling |
| conventions. This step turns the LLVM code into a DAG of target |
| instructions.</li> |
| |
| <li><b><a href="#selectiondag_sched">Scheduling and Formation</a></b> - This |
| phase takes the DAG of target instructions produced by the instruction selection |
| phase, determines an ordering of the instructions, then emits the instructions |
| as <tt><a href="#machineinstr">MachineInstr</a></tt>s with that ordering. Note |
| that we describe this in the <a href="#instselect">instruction selection |
| section</a> because it operates on a <a |
| href="#selectiondag_intro">SelectionDAG</a>. |
| </li> |
| |
| <li><b><a href="#ssamco">SSA-based Machine Code Optimizations</a></b> - This |
| optional stage consists of a series of machine-code optimizations that |
| operate on the SSA-form produced by the instruction selector. Optimizations |
| like modulo-scheduling or peephole optimization work here. |
| </li> |
| |
| <li><b><a href="#regalloc">Register Allocation</a></b> - The |
| target code is transformed from an infinite virtual register file in SSA form |
| to the concrete register file used by the target. This phase introduces spill |
| code and eliminates all virtual register references from the program.</li> |
| |
| <li><b><a href="#proepicode">Prolog/Epilog Code Insertion</a></b> - Once the |
| machine code has been generated for the function and the amount of stack space |
| required is known (used for LLVM alloca's and spill slots), the prolog and |
| epilog code for the function can be inserted and "abstract stack location |
| references" can be eliminated. This stage is responsible for implementing |
| optimizations like frame-pointer elimination and stack packing.</li> |
| |
| <li><b><a href="#latemco">Late Machine Code Optimizations</a></b> - Optimizations |
| that operate on "final" machine code can go here, such as spill code scheduling |
| and peephole optimizations.</li> |
| |
| <li><b><a href="#codeemit">Code Emission</a></b> - The final stage actually |
| puts out the code for the current function, either in the target assembler |
| format or in machine code.</li> |
| |
| </ol> |
| |
| <p> |
| The code generator is based on the assumption that the instruction selector will |
| use an optimal pattern matching selector to create high-quality sequences of |
| native instructions. Alternative code generator designs based on pattern |
| expansion and |
| aggressive iterative peephole optimization are much slower. This design |
| permits efficient compilation (important for JIT environments) and |
| aggressive optimization (used when generating code offline) by allowing |
| components of varying levels of sophistication to be used for any step of |
| compilation.</p> |
| |
| <p> |
| In addition to these stages, target implementations can insert arbitrary |
| target-specific passes into the flow. For example, the X86 target uses a |
| special pass to handle the 80x87 floating point stack architecture. Other |
| targets with unusual requirements can be supported with custom passes as needed. |
| </p> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="tablegen">Using TableGen for target description</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The target description classes require a detailed description of the target |
| architecture. These target descriptions often have a large amount of common |
| information (e.g., an <tt>add</tt> instruction is almost identical to a |
| <tt>sub</tt> instruction). |
| In order to allow the maximum amount of commonality to be factored out, the LLVM |
| code generator uses the <a href="TableGenFundamentals.html">TableGen</a> tool to |
| describe big chunks of the target machine, which allows the use of |
| domain-specific and target-specific abstractions to reduce the amount of |
| repetition. |
| </p> |
| |
| <p>As LLVM continues to be developed and refined, we plan to move more and more |
| of the target description to be in <tt>.td</tt> form. Doing so gives us a |
| number of advantages. The most important is that it makes it easier to port |
| LLVM, because it reduces the amount of C++ code that has to be written and the |
| surface area of the code generator that needs to be understood before someone |
| can get in an get something working. Second, it is also important to us because |
| it makes it easier to change things: in particular, if tables and other things |
| are all emitted by tblgen, we only need to change one place (tblgen) to update |
| all of the targets to a new interface.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="targetdesc">Target description classes</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>The LLVM target description classes (which are located in the |
| <tt>include/llvm/Target</tt> directory) provide an abstract description of the |
| target machine; independent of any particular client. These classes are |
| designed to capture the <i>abstract</i> properties of the target (such as the |
| instructions and registers it has), and do not incorporate any particular pieces |
| of code generation algorithms.</p> |
| |
| <p>All of the target description classes (except the <tt><a |
| href="#targetdata">TargetData</a></tt> class) are designed to be subclassed by |
| the concrete target implementation, and have virtual methods implemented. To |
| get to these implementations, the <tt><a |
| href="#targetmachine">TargetMachine</a></tt> class provides accessors that |
| should be implemented by the target.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetmachine">The <tt>TargetMachine</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>TargetMachine</tt> class provides virtual methods that are used to |
| access the target-specific implementations of the various target description |
| classes via the <tt>get*Info</tt> methods (<tt>getInstrInfo</tt>, |
| <tt>getRegisterInfo</tt>, <tt>getFrameInfo</tt>, etc.). This class is |
| designed to be specialized by |
| a concrete target implementation (e.g., <tt>X86TargetMachine</tt>) which |
| implements the various virtual methods. The only required target description |
| class is the <a href="#targetdata"><tt>TargetData</tt></a> class, but if the |
| code generator components are to be used, the other interfaces should be |
| implemented as well.</p> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetdata">The <tt>TargetData</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>TargetData</tt> class is the only required target description class, |
| and it is the only class that is not extensible (you cannot derived a new |
| class from it). <tt>TargetData</tt> specifies information about how the target |
| lays out memory for structures, the alignment requirements for various data |
| types, the size of pointers in the target, and whether the target is |
| little-endian or big-endian.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetlowering">The <tt>TargetLowering</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>TargetLowering</tt> class is used by SelectionDAG based instruction |
| selectors primarily to describe how LLVM code should be lowered to SelectionDAG |
| operations. Among other things, this class indicates: |
| <ul><li>an initial register class to use for various ValueTypes</li> |
| <li>which operations are natively supported by the target machine</li> |
| <li>the return type of setcc operations</li> |
| <li>the type to use for shift amounts</li> |
| <li>various high-level characteristics, like whether it is profitable to turn |
| division by a constant into a multiplication sequence</li> |
| </ol></p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="mregisterinfo">The <tt>MRegisterInfo</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>MRegisterInfo</tt> class (which will eventually be renamed to |
| <tt>TargetRegisterInfo</tt>) is used to describe the register file of the |
| target and any interactions between the registers.</p> |
| |
| <p>Registers in the code generator are represented in the code generator by |
| unsigned numbers. Physical registers (those that actually exist in the target |
| description) are unique small numbers, and virtual registers are generally |
| large. Note that register #0 is reserved as a flag value.</p> |
| |
| <p>Each register in the processor description has an associated |
| <tt>TargetRegisterDesc</tt> entry, which provides a textual name for the register |
| (used for assembly output and debugging dumps) and a set of aliases (used to |
| indicate that one register overlaps with another). |
| </p> |
| |
| <p>In addition to the per-register description, the <tt>MRegisterInfo</tt> class |
| exposes a set of processor specific register classes (instances of the |
| <tt>TargetRegisterClass</tt> class). Each register class contains sets of |
| registers that have the same properties (for example, they are all 32-bit |
| integer registers). Each SSA virtual register created by the instruction |
| selector has an associated register class. When the register allocator runs, it |
| replaces virtual registers with a physical register in the set.</p> |
| |
| <p> |
| The target-specific implementations of these classes is auto-generated from a <a |
| href="TableGenFundamentals.html">TableGen</a> description of the register file. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetinstrinfo">The <tt>TargetInstrInfo</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p>The <tt>TargetInstrInfo</tt> class is used to describe the machine |
| instructions supported by the target. It is essentially an array of |
| <tt>TargetInstrDescriptor</tt> objects, each of which describes one |
| instruction the target supports. Descriptors define things like the mnemonic |
| for the opcode, the number of operands, the list of implicit register uses |
| and defs, whether the instruction has certain target-independent properties |
| (accesses memory, is commutable, etc), and holds any target-specific flags.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetframeinfo">The <tt>TargetFrameInfo</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p>The <tt>TargetFrameInfo</tt> class is used to provide information about the |
| stack frame layout of the target. It holds the direction of stack growth, |
| the known stack alignment on entry to each function, and the offset to the |
| locals area. The offset to the local area is the offset from the stack |
| pointer on function entry to the first location where function data (local |
| variables, spill locations) can be stored.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetsubtarget">The <tt>TargetSubtarget</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p> |
| <p>The <tt>TargetSubtarget</tt> class is used to provide information about the |
| specific chip set being targeted. A sub-target informs code generation of |
| which instructions are supported, instruction latencies and instruction |
| execution itinerary; i.e., which processing units are used, in what order, and |
| for how long. |
| </p> |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="targetjitinfo">The <tt>TargetJITInfo</tt> class</a> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="codegendesc">Machine code description classes</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p> |
| At the high-level, LLVM code is translated to a machine specific representation |
| formed out of <a href="#machinefunction">MachineFunction</a>, |
| <a href="#machinebasicblock">MachineBasicBlock</a>, and <a |
| href="#machineinstr"><tt>MachineInstr</tt></a> instances |
| (defined in include/llvm/CodeGen). This representation is completely target |
| agnostic, representing instructions in their most abstract form: an opcode and a |
| series of operands. This representation is designed to support both SSA |
| representation for machine code, as well as a register allocated, non-SSA form. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="machineinstr">The <tt>MachineInstr</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Target machine instructions are represented as instances of the |
| <tt>MachineInstr</tt> class. This class is an extremely abstract way of |
| representing machine instructions. In particular, it only keeps track of |
| an opcode number and a set of operands.</p> |
| |
| <p>The opcode number is a simple unsigned number that only has meaning to a |
| specific backend. All of the instructions for a target should be defined in |
| the <tt>*InstrInfo.td</tt> file for the target. The opcode enum values |
| are auto-generated from this description. The <tt>MachineInstr</tt> class does |
| not have any information about how to interpret the instruction (i.e., what the |
| semantics of the instruction are): for that you must refer to the |
| <tt><a href="#targetinstrinfo">TargetInstrInfo</a></tt> class.</p> |
| |
| <p>The operands of a machine instruction can be of several different types: |
| they can be a register reference, constant integer, basic block reference, etc. |
| In addition, a machine operand should be marked as a def or a use of the value |
| (though only registers are allowed to be defs).</p> |
| |
| <p>By convention, the LLVM code generator orders instruction operands so that |
| all register definitions come before the register uses, even on architectures |
| that are normally printed in other orders. For example, the SPARC add |
| instruction: "<tt>add %i1, %i2, %i3</tt>" adds the "%i1", and "%i2" registers |
| and stores the result into the "%i3" register. In the LLVM code generator, |
| the operands should be stored as "<tt>%i3, %i1, %i2</tt>": with the destination |
| first.</p> |
| |
| <p>Keeping destination (definition) operands at the beginning of the operand |
| list has several advantages. In particular, the debugging printer will print |
| the instruction like this:</p> |
| |
| <pre> |
| %r3 = add %i1, %i2 |
| </pre> |
| |
| <p>If the first operand is a def, and it is also easier to <a |
| href="#buildmi">create instructions</a> whose only def is the first |
| operand.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="buildmi">Using the <tt>MachineInstrBuilder.h</tt> functions</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Machine instructions are created by using the <tt>BuildMI</tt> functions, |
| located in the <tt>include/llvm/CodeGen/MachineInstrBuilder.h</tt> file. The |
| <tt>BuildMI</tt> functions make it easy to build arbitrary machine |
| instructions. Usage of the <tt>BuildMI</tt> functions look like this: |
| </p> |
| |
| <pre> |
| // Create a 'DestReg = mov 42' (rendered in X86 assembly as 'mov DestReg, 42') |
| // instruction. The '1' specifies how many operands will be added. |
| MachineInstr *MI = BuildMI(X86::MOV32ri, 1, DestReg).addImm(42); |
| |
| // Create the same instr, but insert it at the end of a basic block. |
| MachineBasicBlock &MBB = ... |
| BuildMI(MBB, X86::MOV32ri, 1, DestReg).addImm(42); |
| |
| // Create the same instr, but insert it before a specified iterator point. |
| MachineBasicBlock::iterator MBBI = ... |
| BuildMI(MBB, MBBI, X86::MOV32ri, 1, DestReg).addImm(42); |
| |
| // Create a 'cmp Reg, 0' instruction, no destination reg. |
| MI = BuildMI(X86::CMP32ri, 2).addReg(Reg).addImm(0); |
| // Create an 'sahf' instruction which takes no operands and stores nothing. |
| MI = BuildMI(X86::SAHF, 0); |
| |
| // Create a self looping branch instruction. |
| BuildMI(MBB, X86::JNE, 1).addMBB(&MBB); |
| </pre> |
| |
| <p> |
| The key thing to remember with the <tt>BuildMI</tt> functions is that you have |
| to specify the number of operands that the machine instruction will take. This |
| allows for efficient memory allocation. You also need to specify if operands |
| default to be uses of values, not definitions. If you need to add a definition |
| operand (other than the optional destination register), you must explicitly |
| mark it as such. |
| </p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="fixedregs">Fixed (preassigned) registers</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>One important issue that the code generator needs to be aware of is the |
| presence of fixed registers. In particular, there are often places in the |
| instruction stream where the register allocator <em>must</em> arrange for a |
| particular value to be in a particular register. This can occur due to |
| limitations of the instruction set (e.g., the X86 can only do a 32-bit divide |
| with the <tt>EAX</tt>/<tt>EDX</tt> registers), or external factors like calling |
| conventions. In any case, the instruction selector should emit code that |
| copies a virtual register into or out of a physical register when needed.</p> |
| |
| <p>For example, consider this simple LLVM example:</p> |
| |
| <pre> |
| int %test(int %X, int %Y) { |
| %Z = div int %X, %Y |
| ret int %Z |
| } |
| </pre> |
| |
| <p>The X86 instruction selector produces this machine code for the div |
| and ret (use |
| "<tt>llc X.bc -march=x86 -print-machineinstrs</tt>" to get this):</p> |
| |
| <pre> |
| ;; Start of div |
| %EAX = mov %reg1024 ;; Copy X (in reg1024) into EAX |
| %reg1027 = sar %reg1024, 31 |
| %EDX = mov %reg1027 ;; Sign extend X into EDX |
| idiv %reg1025 ;; Divide by Y (in reg1025) |
| %reg1026 = mov %EAX ;; Read the result (Z) out of EAX |
| |
| ;; Start of ret |
| %EAX = mov %reg1026 ;; 32-bit return value goes in EAX |
| ret |
| </pre> |
| |
| <p>By the end of code generation, the register allocator has coalesced |
| the registers and deleted the resultant identity moves, producing the |
| following code:</p> |
| |
| <pre> |
| ;; X is in EAX, Y is in ECX |
| mov %EAX, %EDX |
| sar %EDX, 31 |
| idiv %ECX |
| ret |
| </pre> |
| |
| <p>This approach is extremely general (if it can handle the X86 architecture, |
| it can handle anything!) and allows all of the target specific |
| knowledge about the instruction stream to be isolated in the instruction |
| selector. Note that physical registers should have a short lifetime for good |
| code generation, and all physical registers are assumed dead on entry and |
| exit of basic blocks (before register allocation). Thus if you need a value |
| to be live across basic block boundaries, it <em>must</em> live in a virtual |
| register.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ssa">Machine code SSA form</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p><tt>MachineInstr</tt>'s are initially selected in SSA-form, and |
| are maintained in SSA-form until register allocation happens. For the most |
| part, this is trivially simple since LLVM is already in SSA form: LLVM PHI nodes |
| become machine code PHI nodes, and virtual registers are only allowed to have a |
| single definition.</p> |
| |
| <p>After register allocation, machine code is no longer in SSA-form, as there |
| are no virtual registers left in the code.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="machinebasicblock">The <tt>MachineBasicBlock</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>MachineBasicBlock</tt> class contains a list of machine instructions |
| (<a href="#machineinstr">MachineInstr</a> instances). It roughly corresponds to |
| the LLVM code input to the instruction selector, but there can be a one-to-many |
| mapping (i.e. one LLVM basic block can map to multiple machine basic blocks). |
| The MachineBasicBlock class has a "<tt>getBasicBlock</tt>" method, which returns |
| the LLVM basic block that it comes from. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="machinefunction">The <tt>MachineFunction</tt> class</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>MachineFunction</tt> class contains a list of machine basic blocks |
| (<a href="#machinebasicblock">MachineBasicBlock</a> instances). It corresponds |
| one-to-one with the LLVM function input to the instruction selector. In |
| addition to a list of basic blocks, the <tt>MachineFunction</tt> contains a |
| the MachineConstantPool, MachineFrameInfo, MachineFunctionInfo, |
| SSARegMap, and a set of live in and live out registers for the function. See |
| <tt>MachineFunction.h</tt> for more information. |
| </p> |
| |
| </div> |
| |
| |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="codegenalgs">Target-independent code generation algorithms</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>This section documents the phases described in the <a |
| href="#high-level-design">high-level design of the code generator</a>. It |
| explains how they work and some of the rationale behind their design.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="instselect">Instruction Selection</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p> |
| Instruction Selection is the process of translating LLVM code presented to the |
| code generator into target-specific machine instructions. There are several |
| well-known ways to do this in the literature. In LLVM there are two main forms: |
| the SelectionDAG based instruction selector framework and an old-style 'simple' |
| instruction selector (which effectively peephole selects each LLVM instruction |
| into a series of machine instructions). We recommend that all targets use the |
| SelectionDAG infrastructure. |
| </p> |
| |
| <p>Portions of the DAG instruction selector are generated from the target |
| description files (<tt>*.td</tt>) files. Eventually, we aim for the entire |
| instruction selector to be generated from these <tt>.td</tt> files.</p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_intro">Introduction to SelectionDAGs</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| The SelectionDAG provides an abstraction for code representation in a way that |
| is amenable to instruction selection using automatic techniques |
| (e.g. dynamic-programming based optimal pattern matching selectors), It is also |
| well suited to other phases of code generation; in particular, |
| instruction scheduling (SelectionDAG's are very close to scheduling DAGs |
| post-selection). Additionally, the SelectionDAG provides a host representation |
| where a large variety of very-low-level (but target-independent) |
| <a href="#selectiondag_optimize">optimizations</a> may be |
| performed: ones which require extensive information about the instructions |
| efficiently supported by the target. |
| </p> |
| |
| <p> |
| The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the |
| <tt>SDNode</tt> class. The primary payload of the <tt>SDNode</tt> is its |
| operation code (Opcode) that indicates what operation the node performs and |
| the operands to the operation. |
| The various operation node types are described at the top of the |
| <tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file.</p> |
| |
| <p>Although most operations define a single value, each node in the graph may |
| define multiple values. For example, a combined div/rem operation will define |
| both the dividend and the remainder. Many other situations require multiple |
| values as well. Each node also has some number of operands, which are edges |
| to the node defining the used value. Because nodes may define multiple values, |
| edges are represented by instances of the <tt>SDOperand</tt> class, which is |
| a <SDNode, unsigned> pair, indicating the node and result |
| value being used, respectively. Each value produced by an SDNode has an |
| associated MVT::ValueType, indicating what type the value is. |
| </p> |
| |
| <p> |
| SelectionDAGs contain two different kinds of values: those that represent data |
| flow and those that represent control flow dependencies. Data values are simple |
| edges with an integer or floating point value type. Control edges are |
| represented as "chain" edges which are of type MVT::Other. These edges provide |
| an ordering between nodes that have side effects (such as |
| loads/stores/calls/return/etc). All nodes that have side effects should take a |
| token chain as input and produce a new one as output. By convention, token |
| chain inputs are always operand #0, and chain results are always the last |
| value produced by an operation.</p> |
| |
| <p> |
| A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is |
| always a marker node with an Opcode of ISD::EntryToken. The Root node is the |
| final side-effecting node in the token chain. For example, in a single basic |
| block function, this would be the return node. |
| </p> |
| |
| <p> |
| One important concept for SelectionDAGs is the notion of a "legal" vs. "illegal" |
| DAG. A legal DAG for a target is one that only uses supported operations and |
| supported types. On a 32-bit PowerPC, for example, a DAG with any values of i1, |
| i8, i16, |
| or i64 type would be illegal, as would a DAG that uses a SREM or UREM operation. |
| The <a href="#selectiondag_legalize">legalize</a> |
| phase is responsible for turning an illegal DAG into a legal DAG. |
| </p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_process">SelectionDAG Instruction Selection Process</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| SelectionDAG-based instruction selection consists of the following steps: |
| </p> |
| |
| <ol> |
| <li><a href="#selectiondag_build">Build initial DAG</a> - This stage performs |
| a simple translation from the input LLVM code to an illegal SelectionDAG. |
| </li> |
| <li><a href="#selectiondag_optimize">Optimize SelectionDAG</a> - This stage |
| performs simple optimizations on the SelectionDAG to simplify it and |
| recognize meta instructions (like rotates and div/rem pairs) for |
| targets that support these meta operations. This makes the resultant code |
| more efficient and the 'select instructions from DAG' phase (below) simpler. |
| </li> |
| <li><a href="#selectiondag_legalize">Legalize SelectionDAG</a> - This stage |
| converts the illegal SelectionDAG to a legal SelectionDAG, by eliminating |
| unsupported operations and data types.</li> |
| <li><a href="#selectiondag_optimize">Optimize SelectionDAG (#2)</a> - This |
| second run of the SelectionDAG optimized the newly legalized DAG, to |
| eliminate inefficiencies introduced by legalization.</li> |
| <li><a href="#selectiondag_select">Select instructions from DAG</a> - Finally, |
| the target instruction selector matches the DAG operations to target |
| instructions. This process translates the target-independent input DAG into |
| another DAG of target instructions.</li> |
| <li><a href="#selectiondag_sched">SelectionDAG Scheduling and Formation</a> |
| - The last phase assigns a linear order to the instructions in the |
| target-instruction DAG and emits them into the MachineFunction being |
| compiled. This step uses traditional prepass scheduling techniques.</li> |
| </ol> |
| |
| <p>After all of these steps are complete, the SelectionDAG is destroyed and the |
| rest of the code generation passes are run.</p> |
| |
| <p>One great way to visualize what is going on here is to take advantage of a |
| few LLC command line options. In particular, the <tt>-view-isel-dags</tt> |
| option pops up a window with the SelectionDAG input to the Select phase for all |
| of the code compiled (if you only get errors printed to the console while using |
| this, you probably <a href="ProgrammersManual.html#ViewGraph">need to configure |
| your system</a> to add support for it). The <tt>-view-sched-dags</tt> option |
| views the SelectionDAG output from the Select phase and input to the Scheduler |
| phase. |
| </p> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_build">Initial SelectionDAG Construction</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| The initial SelectionDAG is naively peephole expanded from the LLVM input by |
| the <tt>SelectionDAGLowering</tt> class in the SelectionDAGISel.cpp file. The |
| intent of this pass is to expose as much low-level, target-specific details |
| to the SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM |
| add turns into an SDNode add while a geteelementptr is expanded into the obvious |
| arithmetic). This pass requires target-specific hooks to lower calls and |
| returns, varargs, etc. For these features, the <a |
| href="#targetlowering">TargetLowering</a> interface is |
| used. |
| </p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_legalize">SelectionDAG Legalize Phase</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The Legalize phase is in charge of converting a DAG to only use the types and |
| operations that are natively supported by the target. This involves two major |
| tasks:</p> |
| |
| <ol> |
| <li><p>Convert values of unsupported types to values of supported types.</p> |
| <p>There are two main ways of doing this: converting small types to |
| larger types ("promoting"), and breaking up large integer types |
| into smaller ones ("expanding"). For example, a target might require |
| that all f32 values are promoted to f64 and that all i1/i8/i16 values |
| are promoted to i32. The same target might require that all i64 values |
| be expanded into i32 values. These changes can insert sign and zero |
| extensions as |
| needed to make sure that the final code has the same behavior as the |
| input.</p> |
| <p>A target implementation tells the legalizer which types are supported |
| (and which register class to use for them) by calling the |
| "addRegisterClass" method in its TargetLowering constructor.</p> |
| </li> |
| |
| <li><p>Eliminate operations that are not supported by the target.</p> |
| <p>Targets often have weird constraints, such as not supporting every |
| operation on every supported datatype (e.g. X86 does not support byte |
| conditional moves and PowerPC does not support sign-extending loads from |
| a 16-bit memory location). Legalize takes care by open-coding |
| another sequence of operations to emulate the operation ("expansion"), by |
| promoting to a larger type that supports the operation |
| (promotion), or using a target-specific hook to implement the |
| legalization (custom).</p> |
| <p>A target implementation tells the legalizer which operations are not |
| supported (and which of the above three actions to take) by calling the |
| "setOperationAction" method in its TargetLowering constructor.</p> |
| </li> |
| </ol> |
| |
| <p> |
| Prior to the existance of the Legalize pass, we required that every |
| target <a href="#selectiondag_optimize">selector</a> supported and handled every |
| operator and type even if they are not natively supported. The introduction of |
| the Legalize phase allows all of the |
| cannonicalization patterns to be shared across targets, and makes it very |
| easy to optimize the cannonicalized code because it is still in the form of |
| a DAG. |
| </p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_optimize">SelectionDAG Optimization Phase: the DAG |
| Combiner</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| The SelectionDAG optimization phase is run twice for code generation: once |
| immediately after the DAG is built and once after legalization. The first run |
| of the pass allows the initial code to be cleaned up (e.g. performing |
| optimizations that depend on knowing that the operators have restricted type |
| inputs). The second run of the pass cleans up the messy code generated by the |
| Legalize pass, which allows Legalize to be very simple (it can focus on making |
| code legal instead of focusing on generating <i>good</i> and legal code). |
| </p> |
| |
| <p> |
| One important class of optimizations performed is optimizing inserted sign and |
| zero extension instructions. We currently use ad-hoc techniques, but could move |
| to more rigorous techniques in the future. Here are some good |
| papers on the subject:</p> |
| |
| <p> |
| "<a href="http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html">Widening |
| integer arithmetic</a>"<br> |
| Kevin Redwine and Norman Ramsey<br> |
| International Conference on Compiler Construction (CC) 2004 |
| </p> |
| |
| |
| <p> |
| "<a href="http://portal.acm.org/citation.cfm?doid=512529.512552">Effective |
| sign extension elimination</a>"<br> |
| Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani<br> |
| Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design |
| and Implementation. |
| </p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_select">SelectionDAG Select Phase</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The Select phase is the bulk of the target-specific code for instruction |
| selection. This phase takes a legal SelectionDAG as input, |
| pattern matches the instructions supported by the target to this DAG, and |
| produces a new DAG of target code. For example, consider the following LLVM |
| fragment:</p> |
| |
| <pre> |
| %t1 = add float %W, %X |
| %t2 = mul float %t1, %Y |
| %t3 = add float %t2, %Z |
| </pre> |
| |
| <p>This LLVM code corresponds to a SelectionDAG that looks basically like this: |
| </p> |
| |
| <pre> |
| (fadd:f32 (fmul:f32 (fadd:f32 W, X), Y), Z) |
| </pre> |
| |
| <p>If a target supports floating point multiply-and-add (FMA) operations, one |
| of the adds can be merged with the multiply. On the PowerPC, for example, the |
| output of the instruction selector might look like this DAG:</p> |
| |
| <pre> |
| (FMADDS (FADDS W, X), Y, Z) |
| </pre> |
| |
| <p> |
| The FMADDS instruction is a ternary instruction that multiplies its first two |
| operands and adds the third (as single-precision floating-point numbers). The |
| FADDS instruction is a simple binary single-precision add instruction. To |
| perform this pattern match, the PowerPC backend includes the following |
| instruction definitions: |
| </p> |
| |
| <pre> |
| def FMADDS : AForm_1<59, 29, |
| (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRC, F4RC:$FRB), |
| "fmadds $FRT, $FRA, $FRC, $FRB", |
| [<b>(set F4RC:$FRT, (fadd (fmul F4RC:$FRA, F4RC:$FRC), |
| F4RC:$FRB))</b>]>; |
| def FADDS : AForm_2<59, 21, |
| (ops F4RC:$FRT, F4RC:$FRA, F4RC:$FRB), |
| "fadds $FRT, $FRA, $FRB", |
| [<b>(set F4RC:$FRT, (fadd F4RC:$FRA, F4RC:$FRB))</b>]>; |
| </pre> |
| |
| <p>The portion of the instruction definition in bold indicates the pattern used |
| to match the instruction. The DAG operators (like <tt>fmul</tt>/<tt>fadd</tt>) |
| are defined in the <tt>lib/Target/TargetSelectionDAG.td</tt> file. |
| "<tt>F4RC</tt>" is the register class of the input and result values.<p> |
| |
| <p>The TableGen DAG instruction selector generator reads the instruction |
| patterns in the .td and automatically builds parts of the pattern matching code |
| for your target. It has the following strengths:</p> |
| |
| <ul> |
| <li>At compiler-compiler time, it analyzes your instruction patterns and tells |
| you if your patterns make sense or not.</li> |
| <li>It can handle arbitrary constraints on operands for the pattern match. In |
| particular, it is straight-forward to say things like "match any immediate |
| that is a 13-bit sign-extended value". For examples, see the |
| <tt>immSExt16</tt> and related tblgen classes in the PowerPC backend.</li> |
| <li>It knows several important identities for the patterns defined. For |
| example, it knows that addition is commutative, so it allows the |
| <tt>FMADDS</tt> pattern above to match "<tt>(fadd X, (fmul Y, Z))</tt>" as |
| well as "<tt>(fadd (fmul X, Y), Z)</tt>", without the target author having |
| to specially handle this case.</li> |
| <li>It has a full-featured type-inferencing system. In particular, you should |
| rarely have to explicitly tell the system what type parts of your patterns |
| are. In the FMADDS case above, we didn't have to tell tblgen that all of |
| the nodes in the pattern are of type 'f32'. It was able to infer and |
| propagate this knowledge from the fact that F4RC has type 'f32'.</li> |
| <li>Targets can define their own (and rely on built-in) "pattern fragments". |
| Pattern fragments are chunks of reusable patterns that get inlined into your |
| patterns during compiler-compiler time. For example, the integer "(not x)" |
| operation is actually defined as a pattern fragment that expands as |
| "(xor x, -1)", since the SelectionDAG does not have a native 'not' |
| operation. Targets can define their own short-hand fragments as they see |
| fit. See the definition of 'not' and 'ineg' for examples.</li> |
| <li>In addition to instructions, targets can specify arbitrary patterns that |
| map to one or more instructions, using the 'Pat' class. For example, |
| the PowerPC has no way to load an arbitrary integer immediate into a |
| register in one instruction. To tell tblgen how to do this, it defines: |
| |
| <pre> |
| // Arbitrary immediate support. Implement in terms of LIS/ORI. |
| def : Pat<(i32 imm:$imm), |
| (ORI (LIS (HI16 imm:$imm)), (LO16 imm:$imm))>; |
| </pre> |
| |
| If none of the single-instruction patterns for loading an immediate into a |
| register match, this will be used. This rule says "match an arbitrary i32 |
| immediate, turning it into an ORI ('or a 16-bit immediate') and an LIS |
| ('load 16-bit immediate, where the immediate is shifted to the left 16 |
| bits') instruction". To make this work, the LO16/HI16 node transformations |
| are used to manipulate the input immediate (in this case, take the high or |
| low 16-bits of the immediate). |
| </li> |
| <li>While the system does automate a lot, it still allows you to write custom |
| C++ code to match special cases, in case there is something that is hard |
| to express.</li> |
| </ul> |
| |
| <p> |
| While it has many strengths, the system currently has some limitations, |
| primarily because it is a work in progress and is not yet finished: |
| </p> |
| |
| <ul> |
| <li>Overall, there is no way to define or match SelectionDAG nodes that define |
| multiple values (e.g. ADD_PARTS, LOAD, CALL, etc). This is the biggest |
| reason that you currently still <i>have to</i> write custom C++ code for |
| your instruction selector.</li> |
| <li>There is no great way to support match complex addressing modes yet. In the |
| future, we will extend pattern fragments to allow them to define multiple |
| values (e.g. the four operands of the <a href="#x86_memory">X86 addressing |
| mode</a>). In addition, we'll extend fragments so that a fragment can match |
| multiple different patterns.</li> |
| <li>We don't automatically infer flags like isStore/isLoad yet.</li> |
| <li>We don't automatically generate the set of supported registers and |
| operations for the <a href="#"selectiondag_legalize>Legalizer</a> yet.</li> |
| <li>We don't have a way of tying in custom legalized nodes yet.</li> |
| </ul> |
| |
| <p>Despite these limitations, the instruction selector generator is still quite |
| useful for most of the binary and logical operations in typical instruction |
| sets. If you run into any problems or can't figure out how to do something, |
| please let Chris know!</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_sched">SelectionDAG Scheduling and Formation Phase</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The scheduling phase takes the DAG of target instructions from the selection |
| phase and assigns an order. The scheduler can pick an order depending on |
| various constraints of the machines (i.e. order for minimal register pressure or |
| try to cover instruction latencies). Once an order is established, the DAG is |
| converted to a list of <a href="#machineinstr">MachineInstr</a>s and the |
| Selection DAG is destroyed. |
| </p> |
| |
| <p>Note that this phase is logically separate from the instruction selection |
| phase, but is tied to it closely in the code because it operates on |
| SelectionDAGs.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="selectiondag_future">Future directions for the SelectionDAG</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <ol> |
| <li>Optional function-at-a-time selection.</li> |
| <li>Auto-generate entire selector from .td file.</li> |
| </li> |
| </ol> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="ssamco">SSA-based Machine Code Optimizations</a> |
| </div> |
| <div class="doc_text"><p>To Be Written</p></div> |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="regalloc">Register Allocation</a> |
| </div> |
| <div class="doc_text"><p>To Be Written</p></div> |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="proepicode">Prolog/Epilog Code Insertion</a> |
| </div> |
| <div class="doc_text"><p>To Be Written</p></div> |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="latemco">Late Machine Code Optimizations</a> |
| </div> |
| <div class="doc_text"><p>To Be Written</p></div> |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="codeemit">Code Emission</a> |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="codeemit_asm">Generating Assembly Code</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="codeemit_bin">Generating Binary Machine Code</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p>For the JIT or .o file writer</p> |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="targetimpls">Target-specific Implementation Notes</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>This section of the document explains features or design decisions that |
| are specific to the code generator for a particular target.</p> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="x86">The X86 backend</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| The X86 code generator lives in the <tt>lib/Target/X86</tt> directory. This |
| code generator currently targets a generic P6-like processor. As such, it |
| produces a few P6-and-above instructions (like conditional moves), but it does |
| not make use of newer features like MMX or SSE. In the future, the X86 backend |
| will have sub-target support added for specific processor families and |
| implementations.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="x86_tt">X86 Target Triples Supported</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p> |
| The following are the known target triples that are supported by the X86 |
| backend. This is not an exhaustive list, but it would be useful to add those |
| that people test. |
| </p> |
| |
| <ul> |
| <li><b>i686-pc-linux-gnu</b> - Linux</li> |
| <li><b>i386-unknown-freebsd5.3</b> - FreeBSD 5.3</li> |
| <li><b>i686-pc-cygwin</b> - Cygwin on Win32</li> |
| <li><b>i686-pc-mingw32</b> - MingW on Win32</li> |
| <li><b>i686-apple-darwin*</b> - Apple Darwin on X86</li> |
| </ul> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="x86_memory">Representing X86 addressing modes in MachineInstrs</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The x86 has a very flexible way of accessing memory. It is capable of |
| forming memory addresses of the following expression directly in integer |
| instructions (which use ModR/M addressing):</p> |
| |
| <pre> |
| Base+[1,2,4,8]*IndexReg+Disp32 |
| </pre> |
| |
| <p>In order to represent this, LLVM tracks no less than 4 operands for each |
| memory operand of this form. This means that the "load" form of 'mov' has the |
| following <tt>MachineOperand</tt>s in this order:</p> |
| |
| <pre> |
| Index: 0 | 1 2 3 4 |
| Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement |
| OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm |
| </pre> |
| |
| <p>Stores, and all other instructions, treat the four memory operands in the |
| same way, in the same order.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="x86_names">Instruction naming</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p> |
| An instruction name consists of the base name, a default operand size, and a |
| a character per operand with an optional special size. For example:</p> |
| |
| <p> |
| <tt>ADD8rr</tt> -> add, 8-bit register, 8-bit register<br> |
| <tt>IMUL16rmi</tt> -> imul, 16-bit register, 16-bit memory, 16-bit immediate<br> |
| <tt>IMUL16rmi8</tt> -> imul, 16-bit register, 16-bit memory, 8-bit immediate<br> |
| <tt>MOVSX32rm16</tt> -> movsx, 32-bit register, 16-bit memory |
| </p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <hr> |
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| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> |
| <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> |
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