| //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass is responsible for finalizing the functions frame layout, saving |
| // callee saved registers, and for emitting prolog & epilog code for the |
| // function. |
| // |
| // This pass must be run after register allocation. After this pass is |
| // executed, it is illegal to construct MO_FrameIndex operands. |
| // |
| // This pass also implements a shrink wrapping variant of prolog/epilog |
| // insertion. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_PEI_H |
| #define LLVM_CODEGEN_PEI_H |
| |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/ADT/SparseBitVector.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/Target/TargetRegisterInfo.h" |
| |
| namespace llvm { |
| class RegScavenger; |
| class MachineBasicBlock; |
| |
| class PEI : public MachineFunctionPass { |
| public: |
| static char ID; |
| PEI() : MachineFunctionPass(&ID) {} |
| |
| const char *getPassName() const { |
| return "Prolog/Epilog Insertion & Frame Finalization"; |
| } |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; |
| |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract |
| /// frame indexes with appropriate references. |
| /// |
| bool runOnMachineFunction(MachineFunction &Fn); |
| |
| private: |
| RegScavenger *RS; |
| |
| // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved |
| // stack frame indexes. |
| unsigned MinCSFrameIndex, MaxCSFrameIndex; |
| |
| // Analysis info for spill/restore placement. |
| // "CSR": "callee saved register". |
| |
| // CSRegSet contains indices into the Callee Saved Register Info |
| // vector built by calculateCalleeSavedRegisters() and accessed |
| // via MF.getFrameInfo()->getCalleeSavedInfo(). |
| typedef SparseBitVector<> CSRegSet; |
| |
| // CSRegBlockMap maps MachineBasicBlocks to sets of callee |
| // saved register indices. |
| typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap; |
| |
| // Set and maps for computing CSR spill/restore placement: |
| // used in function (UsedCSRegs) |
| // used in a basic block (CSRUsed) |
| // anticipatable in a basic block (Antic{In,Out}) |
| // available in a basic block (Avail{In,Out}) |
| // to be spilled at the entry to a basic block (CSRSave) |
| // to be restored at the end of a basic block (CSRRestore) |
| CSRegSet UsedCSRegs; |
| CSRegBlockMap CSRUsed; |
| CSRegBlockMap AnticIn, AnticOut; |
| CSRegBlockMap AvailIn, AvailOut; |
| CSRegBlockMap CSRSave; |
| CSRegBlockMap CSRRestore; |
| |
| // Entry and return blocks of the current function. |
| MachineBasicBlock* EntryBlock; |
| SmallVector<MachineBasicBlock*, 4> ReturnBlocks; |
| |
| // Map of MBBs to top level MachineLoops. |
| DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops; |
| |
| // Flag to control shrink wrapping per-function: |
| // may choose to skip shrink wrapping for certain |
| // functions. |
| bool ShrinkWrapThisFunction; |
| |
| // Flag to control whether to use the register scavenger to resolve |
| // frame index materialization registers. Set according to |
| // TRI->requiresFrameIndexScavenging() for the curren function. |
| bool FrameIndexVirtualScavenging; |
| |
| // When using the scavenger post-pass to resolve frame reference |
| // materialization registers, maintain a map of the registers to |
| // the constant value and SP adjustment associated with it. |
| typedef std::pair<TargetRegisterInfo::FrameIndexValue, int> |
| FrameConstantEntry; |
| DenseMap<unsigned, FrameConstantEntry> FrameConstantRegMap; |
| |
| #ifndef NDEBUG |
| // Machine function handle. |
| MachineFunction* MF; |
| |
| // Flag indicating that the current function |
| // has at least one "short" path in the machine |
| // CFG from the entry block to an exit block. |
| bool HasFastExitPath; |
| #endif |
| |
| bool calculateSets(MachineFunction &Fn); |
| bool calcAnticInOut(MachineBasicBlock* MBB); |
| bool calcAvailInOut(MachineBasicBlock* MBB); |
| void calculateAnticAvail(MachineFunction &Fn); |
| bool addUsesForMEMERegion(MachineBasicBlock* MBB, |
| SmallVector<MachineBasicBlock*, 4>& blks); |
| bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks); |
| bool calcSpillPlacements(MachineBasicBlock* MBB, |
| SmallVector<MachineBasicBlock*, 4> &blks, |
| CSRegBlockMap &prevSpills); |
| bool calcRestorePlacements(MachineBasicBlock* MBB, |
| SmallVector<MachineBasicBlock*, 4> &blks, |
| CSRegBlockMap &prevRestores); |
| void placeSpillsAndRestores(MachineFunction &Fn); |
| void placeCSRSpillsAndRestores(MachineFunction &Fn); |
| void calculateCallsInformation(MachineFunction &Fn); |
| void calculateCalleeSavedRegisters(MachineFunction &Fn); |
| void insertCSRSpillsAndRestores(MachineFunction &Fn); |
| void calculateFrameObjectOffsets(MachineFunction &Fn); |
| void replaceFrameIndices(MachineFunction &Fn); |
| void scavengeFrameVirtualRegs(MachineFunction &Fn); |
| void insertPrologEpilogCode(MachineFunction &Fn); |
| |
| // Initialize DFA sets, called before iterations. |
| void clearAnticAvailSets(); |
| // Clear all sets constructed by shrink wrapping. |
| void clearAllSets(); |
| |
| // Initialize all shrink wrapping data. |
| void initShrinkWrappingInfo(); |
| |
| // Convienences for dealing with machine loops. |
| MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP); |
| MachineLoop* getTopLevelLoopParent(MachineLoop *LP); |
| |
| // Propgate CSRs used in MBB to all MBBs of loop LP. |
| void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP); |
| |
| // Convenience for recognizing return blocks. |
| bool isReturnBlock(MachineBasicBlock* MBB); |
| |
| #ifndef NDEBUG |
| // Debugging methods. |
| |
| // Mark this function as having fast exit paths. |
| void findFastExitPath(); |
| |
| // Verify placement of spills/restores. |
| void verifySpillRestorePlacement(); |
| |
| std::string getBasicBlockName(const MachineBasicBlock* MBB); |
| std::string stringifyCSRegSet(const CSRegSet& s); |
| void dumpSet(const CSRegSet& s); |
| void dumpUsed(MachineBasicBlock* MBB); |
| void dumpAllUsed(); |
| void dumpSets(MachineBasicBlock* MBB); |
| void dumpSets1(MachineBasicBlock* MBB); |
| void dumpAllSets(); |
| void dumpSRSets(); |
| #endif |
| |
| }; |
| } // End llvm namespace |
| #endif |