| //===-- RegisterScavenging.cpp - Machine register scavenging --------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the machine register scavenger. It can provide |
| // information, such as unused registers, at any point in a machine basic block. |
| // It also provides a mechanism to make registers available by evicting them to |
| // spill slots. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "reg-scavenging" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Target/TargetRegisterInfo.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/STLExtras.h" |
| using namespace llvm; |
| |
| /// setUsed - Set the register and its sub-registers as being used. |
| void RegScavenger::setUsed(unsigned Reg) { |
| RegsAvailable.reset(Reg); |
| |
| for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); |
| unsigned SubReg = *SubRegs; ++SubRegs) |
| RegsAvailable.reset(SubReg); |
| } |
| |
| bool RegScavenger::isAliasUsed(unsigned Reg) const { |
| if (isUsed(Reg)) |
| return true; |
| for (const unsigned *R = TRI->getAliasSet(Reg); *R; ++R) |
| if (isUsed(*R)) |
| return true; |
| return false; |
| } |
| |
| void RegScavenger::initRegState() { |
| ScavengedReg = 0; |
| ScavengedRC = NULL; |
| ScavengeRestore = NULL; |
| |
| // All registers started out unused. |
| RegsAvailable.set(); |
| |
| // Reserved registers are always used. |
| RegsAvailable ^= ReservedRegs; |
| |
| if (!MBB) |
| return; |
| |
| // Live-in registers are in use. |
| for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), |
| E = MBB->livein_end(); I != E; ++I) |
| setUsed(*I); |
| |
| // Pristine CSRs are also unavailable. |
| BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB); |
| for (int I = PR.find_first(); I>0; I = PR.find_next(I)) |
| setUsed(I); |
| } |
| |
| void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) { |
| MachineFunction &MF = *mbb->getParent(); |
| const TargetMachine &TM = MF.getTarget(); |
| TII = TM.getInstrInfo(); |
| TRI = TM.getRegisterInfo(); |
| MRI = &MF.getRegInfo(); |
| |
| assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) && |
| "Target changed?"); |
| |
| // Self-initialize. |
| if (!MBB) { |
| NumPhysRegs = TRI->getNumRegs(); |
| RegsAvailable.resize(NumPhysRegs); |
| |
| // Create reserved registers bitvector. |
| ReservedRegs = TRI->getReservedRegs(MF); |
| |
| // Create callee-saved registers bitvector. |
| CalleeSavedRegs.resize(NumPhysRegs); |
| const unsigned *CSRegs = TRI->getCalleeSavedRegs(); |
| if (CSRegs != NULL) |
| for (unsigned i = 0; CSRegs[i]; ++i) |
| CalleeSavedRegs.set(CSRegs[i]); |
| } |
| |
| MBB = mbb; |
| initRegState(); |
| |
| Tracking = false; |
| } |
| |
| void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) { |
| BV.set(Reg); |
| for (const unsigned *R = TRI->getSubRegisters(Reg); *R; R++) |
| BV.set(*R); |
| } |
| |
| void RegScavenger::addRegWithAliases(BitVector &BV, unsigned Reg) { |
| BV.set(Reg); |
| for (const unsigned *R = TRI->getAliasSet(Reg); *R; R++) |
| BV.set(*R); |
| } |
| |
| void RegScavenger::forward() { |
| // Move ptr forward. |
| if (!Tracking) { |
| MBBI = MBB->begin(); |
| Tracking = true; |
| } else { |
| assert(MBBI != MBB->end() && "Already at the end of the basic block!"); |
| MBBI = llvm::next(MBBI); |
| } |
| |
| MachineInstr *MI = MBBI; |
| |
| if (MI == ScavengeRestore) { |
| ScavengedReg = 0; |
| ScavengedRC = NULL; |
| ScavengeRestore = NULL; |
| } |
| |
| if (MI->isDebugValue()) |
| return; |
| |
| // Find out which registers are early clobbered, killed, defined, and marked |
| // def-dead in this instruction. |
| // FIXME: The scavenger is not predication aware. If the instruction is |
| // predicated, conservatively assume "kill" markers do not actually kill the |
| // register. Similarly ignores "dead" markers. |
| bool isPred = TII->isPredicated(MI); |
| BitVector EarlyClobberRegs(NumPhysRegs); |
| BitVector KillRegs(NumPhysRegs); |
| BitVector DefRegs(NumPhysRegs); |
| BitVector DeadRegs(NumPhysRegs); |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = MI->getOperand(i); |
| if (!MO.isReg() || MO.isUndef()) |
| continue; |
| unsigned Reg = MO.getReg(); |
| if (!Reg || isReserved(Reg)) |
| continue; |
| |
| if (MO.isUse()) { |
| // Two-address operands implicitly kill. |
| if (!isPred && (MO.isKill() || MI->isRegTiedToDefOperand(i))) |
| addRegWithSubRegs(KillRegs, Reg); |
| } else { |
| assert(MO.isDef()); |
| if (!isPred && MO.isDead()) |
| addRegWithSubRegs(DeadRegs, Reg); |
| else |
| addRegWithSubRegs(DefRegs, Reg); |
| if (MO.isEarlyClobber()) |
| addRegWithAliases(EarlyClobberRegs, Reg); |
| } |
| } |
| |
| // Verify uses and defs. |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = MI->getOperand(i); |
| if (!MO.isReg() || MO.isUndef()) |
| continue; |
| unsigned Reg = MO.getReg(); |
| if (!Reg || isReserved(Reg)) |
| continue; |
| if (MO.isUse()) { |
| if (!isUsed(Reg)) { |
| // Check if it's partial live: e.g. |
| // D0 = insert_subreg D0<undef>, S0 |
| // ... D0 |
| // The problem is the insert_subreg could be eliminated. The use of |
| // D0 is using a partially undef value. This is not *incorrect* since |
| // S1 is can be freely clobbered. |
| // Ideally we would like a way to model this, but leaving the |
| // insert_subreg around causes both correctness and performance issues. |
| bool SubUsed = false; |
| for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); |
| unsigned SubReg = *SubRegs; ++SubRegs) |
| if (isUsed(SubReg)) { |
| SubUsed = true; |
| break; |
| } |
| assert(SubUsed && "Using an undefined register!"); |
| } |
| assert((!EarlyClobberRegs.test(Reg) || MI->isRegTiedToDefOperand(i)) && |
| "Using an early clobbered register!"); |
| } else { |
| assert(MO.isDef()); |
| #if 0 |
| // FIXME: Enable this once we've figured out how to correctly transfer |
| // implicit kills during codegen passes like the coalescer. |
| assert((KillRegs.test(Reg) || isUnused(Reg) || |
| isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && |
| "Re-defining a live register!"); |
| #endif |
| } |
| } |
| |
| // Commit the changes. |
| setUnused(KillRegs); |
| setUnused(DeadRegs); |
| setUsed(DefRegs); |
| } |
| |
| void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) { |
| if (includeReserved) |
| used = ~RegsAvailable; |
| else |
| used = ~RegsAvailable & ~ReservedRegs; |
| } |
| |
| /// CreateRegClassMask - Set the bits that represent the registers in the |
| /// TargetRegisterClass. |
| static void CreateRegClassMask(const TargetRegisterClass *RC, BitVector &Mask) { |
| for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); I != E; |
| ++I) |
| Mask.set(*I); |
| } |
| |
| unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { |
| for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); |
| I != E; ++I) |
| if (!isAliasUsed(*I)) |
| return *I; |
| return 0; |
| } |
| |
| /// findSurvivorReg - Return the candidate register that is unused for the |
| /// longest after MBBI. UseMI is set to the instruction where the search |
| /// stopped. |
| /// |
| /// No more than InstrLimit instructions are inspected. |
| /// |
| unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, |
| BitVector &Candidates, |
| unsigned InstrLimit, |
| MachineBasicBlock::iterator &UseMI) { |
| int Survivor = Candidates.find_first(); |
| assert(Survivor > 0 && "No candidates for scavenging"); |
| |
| MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); |
| assert(StartMI != ME && "MI already at terminator"); |
| MachineBasicBlock::iterator RestorePointMI = StartMI; |
| MachineBasicBlock::iterator MI = StartMI; |
| |
| bool inVirtLiveRange = false; |
| for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { |
| if (MI->isDebugValue()) { |
| ++InstrLimit; // Don't count debug instructions |
| continue; |
| } |
| bool isVirtKillInsn = false; |
| bool isVirtDefInsn = false; |
| // Remove any candidates touched by instruction. |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = MI->getOperand(i); |
| if (!MO.isReg() || MO.isUndef() || !MO.getReg()) |
| continue; |
| if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { |
| if (MO.isDef()) |
| isVirtDefInsn = true; |
| else if (MO.isKill()) |
| isVirtKillInsn = true; |
| continue; |
| } |
| Candidates.reset(MO.getReg()); |
| for (const unsigned *R = TRI->getAliasSet(MO.getReg()); *R; R++) |
| Candidates.reset(*R); |
| } |
| // If we're not in a virtual reg's live range, this is a valid |
| // restore point. |
| if (!inVirtLiveRange) RestorePointMI = MI; |
| |
| // Update whether we're in the live range of a virtual register |
| if (isVirtKillInsn) inVirtLiveRange = false; |
| if (isVirtDefInsn) inVirtLiveRange = true; |
| |
| // Was our survivor untouched by this instruction? |
| if (Candidates.test(Survivor)) |
| continue; |
| |
| // All candidates gone? |
| if (Candidates.none()) |
| break; |
| |
| Survivor = Candidates.find_first(); |
| } |
| // If we ran off the end, that's where we want to restore. |
| if (MI == ME) RestorePointMI = ME; |
| assert (RestorePointMI != StartMI && |
| "No available scavenger restore location!"); |
| |
| // We ran out of candidates, so stop the search. |
| UseMI = RestorePointMI; |
| return Survivor; |
| } |
| |
| unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, |
| MachineBasicBlock::iterator I, |
| int SPAdj) { |
| // Mask off the registers which are not in the TargetRegisterClass. |
| BitVector Candidates(NumPhysRegs, false); |
| CreateRegClassMask(RC, Candidates); |
| // Do not include reserved registers. |
| Candidates ^= ReservedRegs & Candidates; |
| |
| // Exclude all the registers being used by the instruction. |
| for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { |
| MachineOperand &MO = I->getOperand(i); |
| if (MO.isReg() && MO.getReg() != 0 && |
| !TargetRegisterInfo::isVirtualRegister(MO.getReg())) |
| Candidates.reset(MO.getReg()); |
| } |
| |
| // Find the register whose use is furthest away. |
| MachineBasicBlock::iterator UseMI; |
| unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); |
| |
| // If we found an unused register there is no reason to spill it. We have |
| // probably found a callee-saved register that has been saved in the |
| // prologue, but happens to be unused at this point. |
| if (!isAliasUsed(SReg)) |
| return SReg; |
| |
| assert(ScavengedReg == 0 && |
| "Scavenger slot is live, unable to scavenge another register!"); |
| |
| // Avoid infinite regress |
| ScavengedReg = SReg; |
| |
| // If the target knows how to save/restore the register, let it do so; |
| // otherwise, use the emergency stack spill slot. |
| if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { |
| // Spill the scavenged register before I. |
| assert(ScavengingFrameIndex >= 0 && |
| "Cannot scavenge register without an emergency spill slot!"); |
| TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC,TRI); |
| MachineBasicBlock::iterator II = prior(I); |
| TRI->eliminateFrameIndex(II, SPAdj, NULL, this); |
| |
| // Restore the scavenged register before its use (or first terminator). |
| TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC, TRI); |
| II = prior(UseMI); |
| TRI->eliminateFrameIndex(II, SPAdj, NULL, this); |
| } |
| |
| ScavengeRestore = prior(UseMI); |
| |
| // Doing this here leads to infinite regress. |
| // ScavengedReg = SReg; |
| ScavengedRC = RC; |
| |
| return SReg; |
| } |