| //===-- StackProtector.cpp - Stack Protector Insertion --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass inserts stack protectors into functions which need them. A variable |
| // with a random value in it is stored onto the stack before the local variables |
| // are allocated. Upon exiting the block, the stored value is checked. If it's |
| // changed, then there was some sort of violation and the program aborts. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "stack-protector" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Constants.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/Function.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Intrinsics.h" |
| #include "llvm/Module.h" |
| #include "llvm/Pass.h" |
| #include "llvm/ADT/APInt.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Target/TargetData.h" |
| #include "llvm/Target/TargetLowering.h" |
| using namespace llvm; |
| |
| // SSPBufferSize - The lower bound for a buffer to be considered for stack |
| // smashing protection. |
| static cl::opt<unsigned> |
| SSPBufferSize("stack-protector-buffer-size", cl::init(8), |
| cl::desc("The lower bound for a buffer to be considered for " |
| "stack smashing protection.")); |
| |
| namespace { |
| class VISIBILITY_HIDDEN StackProtector : public FunctionPass { |
| /// Level - The level of stack protection. |
| SSP::StackProtectorLevel Level; |
| |
| /// TLI - Keep a pointer of a TargetLowering to consult for determining |
| /// target type sizes. |
| const TargetLowering *TLI; |
| |
| Function *F; |
| Module *M; |
| |
| /// InsertStackProtectors - Insert code into the prologue and epilogue of |
| /// the function. |
| /// |
| /// - The prologue code loads and stores the stack guard onto the stack. |
| /// - The epilogue checks the value stored in the prologue against the |
| /// original value. It calls __stack_chk_fail if they differ. |
| bool InsertStackProtectors(); |
| |
| /// CreateFailBB - Create a basic block to jump to when the stack protector |
| /// check fails. |
| BasicBlock *CreateFailBB(); |
| |
| /// RequiresStackProtector - Check whether or not this function needs a |
| /// stack protector based upon the stack protector level. |
| bool RequiresStackProtector() const; |
| public: |
| static char ID; // Pass identification, replacement for typeid. |
| StackProtector() : FunctionPass(&ID), Level(SSP::OFF), TLI(0) {} |
| StackProtector(SSP::StackProtectorLevel lvl, const TargetLowering *tli) |
| : FunctionPass(&ID), Level(lvl), TLI(tli) {} |
| |
| virtual bool runOnFunction(Function &Fn); |
| }; |
| } // end anonymous namespace |
| |
| char StackProtector::ID = 0; |
| static RegisterPass<StackProtector> |
| X("stack-protector", "Insert stack protectors"); |
| |
| FunctionPass *llvm::createStackProtectorPass(SSP::StackProtectorLevel lvl, |
| const TargetLowering *tli) { |
| return new StackProtector(lvl, tli); |
| } |
| |
| bool StackProtector::runOnFunction(Function &Fn) { |
| F = &Fn; |
| M = F->getParent(); |
| |
| if (!RequiresStackProtector()) return false; |
| |
| return InsertStackProtectors(); |
| } |
| |
| /// InsertStackProtectors - Insert code into the prologue and epilogue of the |
| /// function. |
| /// |
| /// - The prologue code loads and stores the stack guard onto the stack. |
| /// - The epilogue checks the value stored in the prologue against the original |
| /// value. It calls __stack_chk_fail if they differ. |
| bool StackProtector::InsertStackProtectors() { |
| std::vector<BasicBlock*> ReturnBBs; |
| |
| for (Function::iterator I = F->begin(); I != F->end(); ++I) |
| if (isa<ReturnInst>(I->getTerminator())) |
| ReturnBBs.push_back(I); |
| |
| // If this function doesn't return, don't bother with stack protectors. |
| if (ReturnBBs.empty()) return false; |
| |
| // Insert code into the entry block that stores the __stack_chk_guard variable |
| // onto the stack. |
| BasicBlock &Entry = F->getEntryBlock(); |
| Instruction *InsertPt = &Entry.front(); |
| |
| const PointerType *GuardTy = PointerType::getUnqual(Type::Int8Ty); |
| |
| // The global variable for the stack guard. |
| Constant *StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", GuardTy); |
| LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsertPt); |
| CallInst:: |
| Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_create), |
| LI, "", InsertPt); |
| |
| // Create the basic block to jump to when the guard check fails. |
| BasicBlock *FailBB = CreateFailBB(); |
| |
| // Loop through the basic blocks that have return instructions. Convert this: |
| // |
| // return: |
| // ... |
| // ret ... |
| // |
| // into this: |
| // |
| // return: |
| // ... |
| // %1 = load __stack_chk_guard |
| // %2 = load <stored stack guard> |
| // %3 = cmp i1 %1, %2 |
| // br i1 %3, label %SP_return, label %CallStackCheckFailBlk |
| // |
| // SP_return: |
| // ret ... |
| // |
| // CallStackCheckFailBlk: |
| // call void @__stack_chk_fail() |
| // unreachable |
| // |
| for (std::vector<BasicBlock*>::iterator |
| I = ReturnBBs.begin(), E = ReturnBBs.end(); I != E; ++I) { |
| BasicBlock *BB = *I; |
| ReturnInst *RI = cast<ReturnInst>(BB->getTerminator()); |
| Function::iterator InsPt = BB; ++InsPt; // Insertion point for new BB. |
| |
| // Split the basic block before the return instruction. |
| BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return"); |
| |
| // Move the newly created basic block to the point right after the old basic |
| // block so that it's in the "fall through" position. |
| NewBB->removeFromParent(); |
| F->getBasicBlockList().insert(InsPt, NewBB); |
| |
| // Generate the stack protector instructions in the old basic block. |
| LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB); |
| CallInst *CI = CallInst:: |
| Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector_check), |
| "", BB); |
| ICmpInst *Cmp = new ICmpInst(CmpInst::ICMP_EQ, CI, LI1, "", BB); |
| BranchInst::Create(NewBB, FailBB, Cmp, BB); |
| } |
| |
| return true; |
| } |
| |
| /// CreateFailBB - Create a basic block to jump to when the stack protector |
| /// check fails. |
| BasicBlock *StackProtector::CreateFailBB() { |
| BasicBlock *FailBB = BasicBlock::Create("CallStackCheckFailBlk", F); |
| Constant *StackChkFail = |
| M->getOrInsertFunction("__stack_chk_fail", Type::VoidTy, NULL); |
| CallInst::Create(StackChkFail, "", FailBB); |
| new UnreachableInst(FailBB); |
| return FailBB; |
| } |
| |
| /// RequiresStackProtector - Check whether or not this function needs a stack |
| /// protector based upon the stack protector level. The heuristic we use is to |
| /// add a guard variable to functions that call alloca, and functions with |
| /// buffers larger than 8 bytes. |
| bool StackProtector::RequiresStackProtector() const { |
| switch (Level) { |
| default: return false; |
| case SSP::ALL: return true; |
| case SSP::SOME: { |
| // If the size of the local variables allocated on the stack is greater than |
| // SSPBufferSize, then we require a stack protector. |
| uint64_t StackSize = 0; |
| const TargetData *TD = TLI->getTargetData(); |
| |
| for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) { |
| BasicBlock *BB = I; |
| |
| for (BasicBlock::iterator |
| II = BB->begin(), IE = BB->end(); II != IE; ++II) |
| if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) { |
| if (!AI->isArrayAllocation()) continue; // Only care about arrays. |
| |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { |
| const Type *Ty = AI->getAllocatedType(); |
| uint64_t TySize = TD->getABITypeSize(Ty); |
| StackSize += TySize * CI->getZExtValue(); // Total allocated size. |
| |
| if (SSPBufferSize <= StackSize) |
| return true; |
| } else { |
| // This is a call to alloca with a variable size. Default to adding |
| // stack protectors. |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| } |
| } |