| //===- LoopInfo.cpp - Natural Loop Calculator -------------------------------=// |
| // |
| // This file defines the LoopInfo class that is used to identify natural loops |
| // and determine the loop depth of various nodes of the CFG. Note that the |
| // loops identified may actually be several natural loops that share the same |
| // header node... not just a single natural loop. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Analysis/LoopInfo.h" |
| #include "llvm/Analysis/Dominators.h" |
| #include "llvm/Support/CFG.h" |
| #include "Support/DepthFirstIterator.h" |
| #include <algorithm> |
| |
| static RegisterAnalysis<LoopInfo> |
| X("loops", "Natural Loop Construction"); |
| AnalysisID LoopInfo::ID(AnalysisID::create<LoopInfo>(), true); |
| |
| //===----------------------------------------------------------------------===// |
| // Loop implementation |
| // |
| bool Loop::contains(const BasicBlock *BB) const { |
| return find(Blocks.begin(), Blocks.end(), BB) != Blocks.end(); |
| } |
| |
| void LoopInfo::releaseMemory() { |
| for (std::vector<Loop*>::iterator I = TopLevelLoops.begin(), |
| E = TopLevelLoops.end(); I != E; ++I) |
| delete *I; // Delete all of the loops... |
| |
| BBMap.clear(); // Reset internal state of analysis |
| TopLevelLoops.clear(); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // LoopInfo implementation |
| // |
| bool LoopInfo::runOnFunction(Function &) { |
| releaseMemory(); |
| Calculate(getAnalysis<DominatorSet>()); // Update |
| return false; |
| } |
| |
| void LoopInfo::Calculate(const DominatorSet &DS) { |
| BasicBlock *RootNode = DS.getRoot(); |
| |
| for (df_iterator<BasicBlock*> NI = df_begin(RootNode), |
| NE = df_end(RootNode); NI != NE; ++NI) |
| if (Loop *L = ConsiderForLoop(*NI, DS)) |
| TopLevelLoops.push_back(L); |
| |
| for (unsigned i = 0; i < TopLevelLoops.size(); ++i) |
| TopLevelLoops[i]->setLoopDepth(1); |
| } |
| |
| void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| AU.addRequired(DominatorSet::ID); |
| AU.addProvided(ID); |
| } |
| |
| |
| Loop *LoopInfo::ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS) { |
| if (BBMap.find(BB) != BBMap.end()) return 0; // Havn't processed this node? |
| |
| std::vector<BasicBlock *> TodoStack; |
| |
| // Scan the predecessors of BB, checking to see if BB dominates any of |
| // them. |
| for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) |
| if (DS.dominates(BB, *I)) // If BB dominates it's predecessor... |
| TodoStack.push_back(*I); |
| |
| if (TodoStack.empty()) return 0; // Doesn't dominate any predecessors... |
| |
| // Create a new loop to represent this basic block... |
| Loop *L = new Loop(BB); |
| BBMap[BB] = L; |
| |
| while (!TodoStack.empty()) { // Process all the nodes in the loop |
| BasicBlock *X = TodoStack.back(); |
| TodoStack.pop_back(); |
| |
| if (!L->contains(X)) { // As of yet unprocessed?? |
| L->Blocks.push_back(X); |
| |
| // Add all of the predecessors of X to the end of the work stack... |
| TodoStack.insert(TodoStack.end(), pred_begin(X), pred_end(X)); |
| } |
| } |
| |
| // Add the basic blocks that comprise this loop to the BBMap so that this |
| // loop can be found for them. Also check subsidary basic blocks to see if |
| // they start subloops of their own. |
| // |
| for (std::vector<BasicBlock*>::reverse_iterator I = L->Blocks.rbegin(), |
| E = L->Blocks.rend(); I != E; ++I) { |
| |
| // Check to see if this block starts a new loop |
| if (Loop *NewLoop = ConsiderForLoop(*I, DS)) { |
| L->SubLoops.push_back(NewLoop); |
| NewLoop->ParentLoop = L; |
| } |
| |
| if (BBMap.find(*I) == BBMap.end()) |
| BBMap.insert(std::make_pair(*I, L)); |
| } |
| |
| return L; |
| } |