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 |  | 
 | <div class="doc_title">System Library</div> | 
 |  | 
 | <div class="doc_warning"> | 
 |   <p>Warning: This document is a work in progress.</p> | 
 | </div> | 
 |  | 
 | <ul> | 
 |   <li><a href="#abstract">Abstract</a></li> | 
 |   <li><a href="#requirements">System Library Requirements</a> | 
 |   <ol> | 
 |     <li><a href="#headers">Hide System Header Files</a></li> | 
 |     <li><a href="#c_headers">Allow Standard C Header Files</a></li> | 
 |     <li><a href="#cpp_headers">Allow Standard C++ Header Files</a></li> | 
 |     <li><a href="#nofunc">No Exposed Functions</a></li> | 
 |     <li><a href="#nodata">No Exposed Data</a></li> | 
 |     <li><a href="#throw">Throw Only std::string</a></li> | 
 |     <li><a href="#throw_spec">No throw() Specifications</a></li> | 
 |     <li><a href="#nodupl">No Duplicate Impementations</a></li> | 
 |   </ol></li> | 
 |   <li><a href="#design">System Library Design</a> | 
 |   <ol> | 
 |     <li><a href="#nounused">No Unused Functionality</a></li> | 
 |     <li><a href="#highlev">High-Level Interface</a></li> | 
 |     <li><a href="#opaque">Use Opaque Classes</a></li> | 
 |     <li><a href="#common">Common Implementations</a></li> | 
 |     <li><a href="#multi_imps">Multiple Implementations</a></li> | 
 |     <li><a href="#lowlevel">Use Low Level Interfaces</a></li> | 
 |     <li><a href="#memalloc">No Memory Allocation</a></li> | 
 |     <li><a href="#virtuals">No Virtual Methods</a></li> | 
 |   </ol></li> | 
 |   <li><a href="#detail">System Library Details</a> | 
 |   <ol> | 
 |     <li><a href="#bug">Tracking Bugzilla Bug: 351</a></li> | 
 |     <li><a href="#refimpl">Reference Implementatation</a></li> | 
 |   </ol></li> | 
 | </ul> | 
 |  | 
 | <div class="doc_author"> | 
 |   <p>Written by <a href="rspencer@x10sys.com">Reid Spencer</a></p> | 
 | </div> | 
 |  | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"><a name="abstract">Abstract</a></div> | 
 | <div class="doc_text"> | 
 |   <p>This document describes the requirements, design, and implementation  | 
 |   details of LLVM's System Library. The library is composed of the header files | 
 |   in <tt>llvm/include/llvm/System</tt> and the source files in  | 
 |   <tt>llvm/lib/System</tt>. The goal of this library is to completely shield  | 
 |   LLVM from the variations in operating system interfaces. By centralizing  | 
 |   LLVM's use of operating system interfaces, we make it possible for the LLVM | 
 |   tool chain and runtime libraries to be more easily ported to new platforms | 
 |   since (theoretically) only <tt>llvm/lib/System</tt> needs to be ported.  This | 
 |   library also unclutters the rest of LLVM from #ifdef use and special | 
 |   cases for specific operating systems. Such uses are replaced with simple calls | 
 |   to the interfaces provided in <tt>llvm/include/llvm/System</tt>.</p> Note that | 
 |   lib/System is not intended to be a complete operating system wrapper (such as | 
 |   the Adaptive Communications Environment (ACE) or Apache Portable Runtime | 
 |   (APR)), but only to provide the functionality necessary to support LLVM. | 
 |   <p>The System Library was written by Reid Spencer who formulated the | 
 |   design based on similar original work as part of the eXtensible Programming  | 
 |   System (XPS).</p> | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> | 
 |   <a name="requirements">System Library Requirements</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>The System library's requirements are aimed at shielding LLVM from the | 
 |   variations in operating system interfaces. The following sections define the | 
 |   requirements needed to fulfill this objective. Of necessity, these requirements  | 
 |   must be strictly followed in order to ensure the library's goal is reached.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="headers">Hide System Header Files</a></div> | 
 | <div class="doc_text"> | 
 |   <p>The library must sheild LLVM from <em>all</em> system libraries. To obtain | 
 |   system level functionality, LLVM must <tt>#include "llvm/System/Thing.h"</tt> | 
 |   and nothing else. This means that <tt>Thing.h</tt> cannot expose any system | 
 |   header files. This protects LLVM from accidentally using system specific | 
 |   functionality except through the lib/System interface.  Specifically this  | 
 |   means that header files like "unistd.h", "windows.h", "stdio.h", and  | 
 |   "string.h" are verbotten outside the implementation of lib/System. | 
 |   </p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="c_headers">Allow Standard C Headers</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>The <em>standard</em> C headers (the ones beginning with "c") are allowed | 
 |   to be exposed through the lib/System interface. These headers and the things | 
 |   they declare are considered to be platform agnostic. LLVM source files may | 
 |   include them or obtain their inclusion through lib/System interfaces.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="cpp_headers">Allow Standard C++ Headers</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>The <em>standard</em> C++ headers from the standard C++ library and | 
 |   standard template library are allowed to be exposed through the lib/System | 
 |   interface. These headers and the things they declare are considered to be | 
 |   platform agnostic. LLVM source files may include them or obtain their | 
 |   inclusion through lib/System interfaces.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="nofunc">No Exposed Functions</a></div> | 
 | <div class="doc_text"> | 
 |   <p>Any functions defined by system libraries (i.e. not defined by lib/System)  | 
 |   must not be exposed through the lib/System interface, even if the header file  | 
 |   for that function is not exposed. This prevents inadvertent use of system | 
 |   specific functionality.</p> | 
 |   <p>For example, the <tt>stat</tt> system call is notorious for having | 
 |   variations in the data it provides. lib/System must not declare <tt>stat</tt> | 
 |   nor allow it to be declared. Instead it should provide its own interface to | 
 |   discovering information about files and directories. Those interfaces may be | 
 |   implemented in terms of <tt>stat</tt> but that is strictly an implementation | 
 |   detail.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="nodata">No Exposed Data</a></div> | 
 | <div class="doc_text"> | 
 |   <p>Any data defined by system libraries (i.e. not defined by lib/System) must | 
 |   not be exposed through the lib/System interface, even if the header file for | 
 |   that function is not exposed. As with functions, this prevents inadvertent use | 
 |   of data that might not exist on all platforms.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="throw">Throw Only std::string</a></div> | 
 | <div class="doc_text"> | 
 |   <p>If an error occurs that lib/System cannot handle, the only action taken by | 
 |   lib/System is to throw an instance of std:string. The contents of the string | 
 |   must explain both what happened and the context in which it happened. The | 
 |   format of the string should be a (possibly empty) list of contexts each  | 
 |   terminated with a : and a space, followed by the error message, optionally | 
 |   followed by a reason, and optionally followed by a suggestion.</p> | 
 |   <p>For example, failure to open a file named "foo" could result in a message | 
 |   like:</p> | 
 |   <ul><li>foo: Unable to open file because it doesn't exist."</li></ul> | 
 |   <p>The "foo:" part is the context. The "Unable to open file" part is the error | 
 |   message. The "because it doesn't exist." part is the reason. This message has | 
 |   no suggestion. Where possible, the imlementation of lib/System should use | 
 |   operating system specific facilities for converting the error code returned by | 
 |   a system call into an error message. This will help to make the error message | 
 |   more familiar to users of that type of operating system.</p> | 
 |   <p>Note that this requirement precludes the throwing of any other exceptions. | 
 |   For example, various C++ standard library functions can cause exceptions to be | 
 |   thrown (e.g. out of memory situation). In all cases, if there is a possibility | 
 |   that non-string exceptions could be thrown, the lib/System library must ensure | 
 |   that the exceptions are translated to std::string form.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="throw_spec">No throw Specifications</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>None of the lib/System interface functions may be declared with C++  | 
 |   <tt>throw()</tt> specifications on them. This requirement makes sure that the | 
 |   compler does not insert addtional exception handling code into the interface | 
 |   functions. This is a performance consideration: lib/System functions are at | 
 |   the bottom of the many call chains and as such can be frequently called. We | 
 |   need them to be as efficient as possible.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="nodupl">No Duplicate Implementations</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>The implementation of a function for a given platform must be written | 
 |   exactly once. This implies that it must be possible to apply a function's  | 
 |   implementation to multiple operating systems if those operating systems can | 
 |   share the same implementation.</p> | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"><a name="design">System Library Design</a></div> | 
 | <div class="doc_text"> | 
 |   <p>In order to fulfill the requirements of the system library, strict design | 
 |   objectives must be maintained in the library as it evolves.  The goal here  | 
 |   is to provide interfaces to operating system concepts (files, memory maps,  | 
 |   sockets, signals, locking, etc) efficiently and in such a way that the  | 
 |   remainder of LLVM is completely operating system agnostic.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="nounused">No Unused Functionality</a></div> | 
 | <div class="doc_text"> | 
 |   <p>There must be no functionality specified in the interface of lib/System  | 
 |   that isn't actually used by LLVM. We're not writing a general purpose | 
 |   operating system wrapper here, just enough to satisfy LLVM's needs. And, LLVM | 
 |   doesn't need much. This design goal aims to keep the lib/System interface | 
 |   small and understandable which should foster its actual use and adoption.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="highlev">High Level Interface</a></div> | 
 | <div class="doc_text"> | 
 |   <p>The entry points specified in the interface of lib/System must be aimed at  | 
 |   completing some reasonably high level task needed by LLVM. We do not want to | 
 |   simply wrap each operating system call. It would be preferable to wrap several | 
 |   operating system calls that are always used in conjunction with one another by | 
 |   LLVM.</p> | 
 |   <p>For example, consider what is needed to execute a program, wait for it to | 
 |   complete, and return its result code. On Unix, this involves the following | 
 |   operating system calls: <tt>getenv, fork, execve,</tt> and <tt>wait</tt>. The | 
 |   correct thing for lib/System to provide is a function, say | 
 |   <tt>ExecuteProgramAndWait</tt>, that implements the functionality completely. | 
 |   what we don't want is wrappers for the operating system calls involved.</p> | 
 |   <p>There must <em>not</em> be a one-to-one relationship between operating | 
 |   system calls and the System library's interface. Any such interface function | 
 |   will be suspicious.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="highlev">Minimize Soft Errors</a></div> | 
 | <div class="doc_text"> | 
 |   <p>Operating system interfaces will generally provide errors results for every | 
 |   little thing that could go wrong. In almost all cases, you can divide these | 
 |   error results into two groups: normal/good/soft and abnormal/bad/hard. That | 
 |   is, some of the errors are simply information like "file not found",  | 
 |   "insufficient privileges", etc. while other errors are much harder like | 
 |   "out of space", "bad disk sector", or "system call interrupted". Well call the | 
 |   first group "soft" errors and the second group "hard" errors.<p> | 
 |   <p>lib/System must always attempt to minimize soft errors and always just | 
 |   throw a std::string on hard errors. This is a design requirement because the | 
 |   minimization of soft errors can affect the granularity and the nature of the | 
 |   interface. In general, if you find that you're wanting to throw soft errors, | 
 |   you must review the granularity of the interface because it is likely you're | 
 |   trying to implement something that is too low level. The rule of thumb is to | 
 |   provide interface functions that "can't" fail, except when faced with hard | 
 |   errors.</p> | 
 |   <p>For a trivial example, suppose we wanted to add an "OpenFileForWriting"  | 
 |   function. For many operating systems, if the file doesn't exist, attempting  | 
 |   to open the file will produce an error.  However, lib/System should not | 
 |   simply throw that error if it occurs because its a soft error. The problem | 
 |   is that the interface function, OpenFileForWriting is too low level. It should | 
 |   be OpenOrCreateFileForWriting. In the case of the soft "doesn't exist" error,  | 
 |   this function would just create it and then open it for writing.</p> | 
 |   <p>This design principle needs to be maintained in lib/System because it | 
 |   avoids the propagation of soft error handling throughout the rest of LLVM. | 
 |   Hard errors will generally just cause a termination for an LLVM tool so don't | 
 |   be bashful about throwing them.</p> | 
 |   <p>Rules of thumb:</p> | 
 |   <ol> | 
 |     <li>Don't throw soft errors, only hard errors.</li> | 
 |     <li>If you're tempted to throw a soft error, re-think the interface.</li> | 
 |     <li>Handle internally the most common normal/good/soft error conditions | 
 |     so the rest of LLVM doesn't have to.</li> | 
 |   </ol> | 
 |   | 
 | <pre><tt> | 
 | Notes: | 
 | 10. The implementation of a lib/System interface can vary drastically between | 
 |     platforms. That's okay as long as the end result of the interface function is | 
 |     the same. For example, a function to create a directory is pretty straight | 
 |     forward on all operating system. System V IPC on the other hand isn't even | 
 |     supported on all platforms. Instead of "supporting" System V IPC, lib/System | 
 |     should provide an interface to the basic concept of inter-process  | 
 |     communications. The implementations might use System V IPC if that was | 
 |     available or named pipes, or whatever gets the job done effectively for a | 
 |     given operating system. | 
 |  | 
 | 11. Implementations are separated first by the general class of operating system | 
 |     as provided by the configure script's $build variable. This variable is used | 
 |     to create a link from $BUILD_OBJ_ROOT/lib/System/platform to a directory in | 
 |     $BUILD_SRC_ROOT/lib/System directory with the same name as the $build | 
 |     variable. This provides a retargetable include mechanism. By using the link's | 
 |     name (platform) we can actually include the operating specific | 
 |     implementation. For example, support $build is "Darwin" for MacOS X. If we | 
 |     place: | 
 |       #include "platform/File.cpp" | 
 |     into a a file in lib/System, it will actually include | 
 |     lib/System/Darwin/File.cpp. What this does is quickly differentiate the basic | 
 |     class of operating system that will provide the implementation. | 
 |   | 
 | 12. Implementation files in lib/System need may only do two things: (1) define  | 
 |     functions and data that is *TRULY* generic (completely platform agnostic) and | 
 |     (2) #include the platform specific implementation with: | 
 |   | 
 |        #include "platform/Impl.cpp" | 
 |   | 
 |     where Impl is the name of the implementation files. | 
 |   | 
 | 13. Platform specific implementation files (platform/Impl.cpp) may only #include | 
 |     other Impl.cpp files found in directories under lib/System. The order of | 
 |     inclusion is very important (from most generic to most specific) so that we | 
 |     don't inadvertently place an implementation in the wrong place. For example, | 
 |     consider a fictitious implementation file named DoIt.cpp. Here's how the | 
 |     #includes should work for a Linux platform | 
 |   | 
 |     lib/System/DoIt.cpp | 
 |       #include "platform/DoIt.cpp"        // platform specific impl. of Doit | 
 |       DoIt | 
 |   | 
 |     lib/System/Linux/DoIt.cpp             // impl that works on all Linux  | 
 |       #include "../Unix/DoIt.cpp"         // generic Unix impl. of DoIt | 
 |       #include "../Unix/SUS/DoIt.cpp      // SUS specific impl. of DoIt | 
 |       #include "../Unix/SUS/v3/DoIt.cpp   // SUSv3 specific impl. of DoIt | 
 |   | 
 |     Note that the #includes in lib/System/Linux/DoIt.cpp are all optional but | 
 |     should be used where the implementation of some functionality can be shared | 
 |     across some set of Unix variants. We don't want to duplicate code across | 
 |     variants if their implementation could be shared. | 
 | </tt></pre> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="opaque">Use Opaque Classes</a></div> | 
 | <div class="doc_text"> | 
 |   <p>no public data</p> | 
 |   <p>onlyprimitive typed private/protected data</p> | 
 |   <p>data size is "right" for platform, not max of all platforms</p> | 
 |   <p>each class corresponds to O/S concept</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="common">Common Implementations</a></div> | 
 | <div class="doc_text"> | 
 |   <p>To be written.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="multi_imps">Multiple Implementations</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>To be written.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="memalloc">No Memory Allocation</a></div> | 
 | <div class="doc_text"> | 
 |   <p>To be written.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="virtuals">No Virtual Methods</a></div> | 
 | <div class="doc_text"> | 
 |   <p>To be written.</p> | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"><a name="detail">System Library Details</a></div> | 
 | <div class="doc_text"> | 
 |   <p>To be written.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="bug">Bug 351</a></div> | 
 | <div class="doc_text"> | 
 |   <p>See <a href="http://llvm.cs.uiuc.edu/PR351">bug 351</a> | 
 |   for further details on the progress of this work</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"><a name="bug">Rationale For #include Hierarchy</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>In order to provide different implementations of the lib/System interface | 
 |   for different platforms, it is necessary for the library to "sense" which | 
 |   operating system is being compiled for and conditionally compile only the | 
 |   applicabe parts of the library. While several operating system wrapper | 
 |   libraries (e.g. APR, ACE) choose to use #ifdef preprocessor statements in | 
 |   combination with autoconf variable (HAVE_* family), lib/System chooses an | 
 |   alternate strategy. <p> | 
 |   <p>To put it succinctly, the lib/System strategy has traded "#ifdef hell" for  | 
 |   "#include hell". That is, a given implementation file defines one or more | 
 |   functions for a particular operating system variant. The functions defined in | 
 |   that file have no #ifdef's to disambiguate the platform since the file is only | 
 |   compiled on one kind of platform. While this leads to the same function being | 
 |   imlemented differently in different files, it is our contention that this | 
 |   leads to better maintenance and easier portability.</p> | 
 |   <p>For example, consider a function having different implementations on a | 
 |   variety of platforms. Many wrapper libraries choose to deal with the different | 
 |   implementations by using #ifdef, like this:</p> | 
 |   <pre><tt> | 
 |       void SomeFunction(void) { | 
 |       #if defined __LINUX | 
 |         // .. Linux implementation | 
 |       #elif defined __WIN32 | 
 |         // .. Win32 implementation | 
 |       #elif defined __SunOS | 
 |         // .. SunOS implementation | 
 |       #else | 
 |       #warning "Don't know how to implement SomeFunction on this platform" | 
 |       #endif | 
 |       } | 
 |   </tt></pre> | 
 |   <p>The problem with this is that its very messy to read, especially as the | 
 |   number of operating systems and their variants grow. The above example is | 
 |   actually tame compared to what can happen when the implementation depends on | 
 |   specific flavors and versions of the operating system. In that case you end up | 
 |   with multiple levels of nested #if statements. This is what we mean by "#ifdef | 
 |   hell".</p> | 
 |   <p>To avoid the situation above, we've choosen to locate all functions for a | 
 |   given implementation file for a specific operating system into one place. This | 
 |   has the following advantages:<p> | 
 |   <ul> | 
 |     <li>No "#ifdef hell"</li> | 
 |     <li>When porting, the strategy is quite straight forward: copy the | 
 |     implementation file from a similar operating system to a new directory and | 
 |     re-implement them.<li> | 
 |     <li>Correctness is helped during porting because the new operating system's | 
 |     implementation is wholly contained in a separate directory. There's no | 
 |     chance to make an error in the #if statements and affect some other | 
 |     operating system's implementation.</li> | 
 |   </ul> | 
 |   <p>So, given that we have decided to use #include instead of #if to provide | 
 |   platform specific implementations, there are actually three ways we can go | 
 |   about doing this. None of them are perfect, but we believe we've chosen the | 
 |   lesser of the three evils. Given that there is a variable named $OS which | 
 |   names the platform for which we must build, here's a summary of the three  | 
 |   approaches we could use to determine the correct directory:</p> | 
 |   <ol> | 
 |     <li>Provide the compiler with a -I$(OS) on the command line. This could be | 
 |     provided in only the lib/System makefile.</li> | 
 |     <li>Use autoconf to transform #include statements in the implementation | 
 |     files by using substitutions of @OS@. For example, if we had a file, | 
 |     File.cpp.in, that contained "#include <@OS@/File.cpp>" this would get | 
 |     transformed to "#include <actual/File.cpp>" where "actual" is the | 
 |     actual name of the operating system</li> | 
 |     <li>Create a link from $OBJ_DIR/platform to $SRC_DIR/$OS. This allows us to | 
 |     use a generic directory name to get the correct platform, as in #include | 
 |     <platform/File.cpp></li> | 
 |   </ol> | 
 |   <p>Let's look at the pitfalls of each approach.</p> | 
 |   <p>In approach #1, we end up with some confusion as to what gets included. | 
 |   Suppose we have lib/System/File.cpp that includes just File.cpp to get the | 
 |   platform specific part of the implementation. In this case, the include | 
 |   directive with the <> syntax will include the right file but the include | 
 |   directive with the "" syntax will recursively include the same file, | 
 |   lib/System/File.cpp. In the case of #include <File.cpp>, the -I options | 
 |   to the compiler are searched first so it works. But in the #include "File.cpp" | 
 |   case, the current directory is searched first. Furthermore, in both cases, | 
 |   neither include directive documents which File.cpp is getting included.</p> | 
 |   <p>In approach #2, we have the problem of needing to reconfigure repeatedly. | 
 |   Developer's generally hate that and we don't want lib/System to be a thorn in | 
 |   everyone's side because it will constantly need updating as operating systems | 
 |   change and as new operating systems are added. The problem occurs when a new | 
 |   implementation file is added to the library. First of all, you have to add a | 
 |   file with the .in suffix, then you have to add that file name to the list of | 
 |   configurable files in the autoconf/configure.ac file, then you have to run | 
 |   AutoRegen.sh to rebuild the configure script, then you have to run the | 
 |   configure script. This is deemed to be a pretty large hassle.</p> | 
 |   <p>In approach #3, we have the problem that not all platforms support links. | 
 |   Fortunately the autoconf macro used to create the link can compensate for | 
 |   this. If a link can't be made, the configure script will copy the correct | 
 |   directory from $BUILD_SRC_DIR to $BUILD_OBJ_DIR under the new name. The only | 
 |   problem with this is that if a copy is made, the copy doesn't get updated if | 
 |   the programmer adds or modifies files in the $BUILD_SRC_DIR. A reconfigure or | 
 |   manual copying is needed to get things to compile.<p> | 
 |   <p>The approach we have taken in lib/System is #3. Here's why:<p> | 
 |   <ul> | 
 |     <li>Approach #1 is rejected because it doesn't document what's actually | 
 |     getting included and the potential for mistakes with alternate include | 
 |     directive forms is high.</li> | 
 |     <li>Approach #2 are both viable and only really impact development when new | 
 |     files are added to the library.</li> | 
 |     <li>However, approach #2 impacts every new file on every platform all the | 
 |     time. With approach #3, only those platforms not supporting links will be | 
 |     affected. The number of platforms not supporting links is very small and | 
 |     they are generally archaic.</li> | 
 |     <li>Given the above, approach #3 seems to have the least impact.</li> | 
 |   </ul> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="refimpl">Reference Implementation</a> | 
 | </div> | 
 | <div class="doc_text"> | 
 |   <p>The <tt>linux</tt> implementation of the system library will always be the | 
 |   reference implementation. This means that (a) the concepts defined by the | 
 |   linux must be identically replicated in the other implementations and (b) the | 
 |   linux implementation must always be complete (provide implementations for all | 
 |   concepts).</p> | 
 | </div> | 
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 |   <a href="mailto:rspencer@x10sys.com">Reid Spencer</a><br> | 
 |   <a href="http://llvm.cs.uiuc.edu">LLVM Compiler Infrastructure</a><br> | 
 |   Last modified: $Date$ | 
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