| //===-- IA64Bundling.cpp - IA-64 instruction bundling pass. ------------ --===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by Duraid Madina and is distributed under the |
| // University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Add stops where required to prevent read-after-write and write-after-write |
| // dependencies, for both registers and memory addresses. There are exceptions: |
| // |
| // - Compare instructions (cmp*, tbit, tnat, fcmp, frcpa) are OK with |
| // WAW dependencies so long as they all target p0, or are of parallel |
| // type (.and*/.or*) |
| // |
| // FIXME: bundling, for now, is left to the assembler. |
| // FIXME: this might be an appropriate place to translate between different |
| // instructions that do the same thing, if this helps bundling. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "IA64.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/ADT/SetOperations.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Support/Debug.h" |
| #include <set> |
| #include <iostream> |
| using namespace llvm; |
| |
| namespace { |
| Statistic<> StopBitsAdded("ia64-codegen", "Number of stop bits added"); |
| |
| struct IA64BundlingPass : public MachineFunctionPass { |
| /// Target machine description which we query for reg. names, data |
| /// layout, etc. |
| /// |
| TargetMachine &TM; |
| |
| IA64BundlingPass(TargetMachine &tm) : TM(tm) { } |
| |
| virtual const char *getPassName() const { |
| return "IA64 (Itanium) Bundling Pass"; |
| } |
| |
| bool runOnMachineBasicBlock(MachineBasicBlock &MBB); |
| bool runOnMachineFunction(MachineFunction &F) { |
| bool Changed = false; |
| for (MachineFunction::iterator FI = F.begin(), FE = F.end(); |
| FI != FE; ++FI) |
| Changed |= runOnMachineBasicBlock(*FI); |
| return Changed; |
| } |
| |
| std::set<unsigned> PendingRegWrites; // XXX: ugly global, but |
| // pending writes can cross basic blocks. Note that |
| // taken branches end instruction groups. So we |
| // only need to worry about 'fallthrough' code |
| }; |
| } // end of anonymous namespace |
| |
| /// createIA64BundlingPass - Returns a pass that adds STOP (;;) instructions |
| /// and arranges the result into bundles. |
| /// |
| FunctionPass *llvm::createIA64BundlingPass(TargetMachine &tm) { |
| return new IA64BundlingPass(tm); |
| } |
| |
| /// runOnMachineBasicBlock - add stops and bundle this MBB. |
| /// |
| bool IA64BundlingPass::runOnMachineBasicBlock(MachineBasicBlock &MBB) { |
| bool Changed = false; |
| |
| for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ) { |
| MachineInstr *CurrentInsn = I++; |
| std::set<unsigned> CurrentReads, CurrentWrites, OrigWrites; |
| |
| for(unsigned i=0; i < CurrentInsn->getNumOperands(); i++) { |
| MachineOperand &MO=CurrentInsn->getOperand(i); |
| if(MO.isRegister()) { |
| if(MO.isUse()) { // TODO: exclude p0 |
| CurrentReads.insert(MO.getReg()); |
| } |
| if(MO.isDef()) { // TODO: exclude p0 |
| CurrentWrites.insert(MO.getReg()); |
| OrigWrites.insert(MO.getReg()); // FIXME: use a nondestructive |
| // set_intersect instead? |
| } |
| } |
| } |
| |
| // CurrentReads/CurrentWrites contain info for the current instruction. |
| // Does it read or write any registers that are pending a write? |
| // (i.e. not separated by a stop) |
| set_intersect(CurrentReads, PendingRegWrites); |
| set_intersect(CurrentWrites, PendingRegWrites); |
| |
| if(! (CurrentReads.empty() && CurrentWrites.empty()) ) { |
| // there is a conflict, insert a stop and reset PendingRegWrites |
| CurrentInsn = BuildMI(MBB, CurrentInsn, IA64::STOP, 0); |
| PendingRegWrites=OrigWrites; // carry over current writes to next insn |
| Changed=true; StopBitsAdded++; // update stats |
| } else { // otherwise, track additional pending writes |
| set_union(PendingRegWrites, OrigWrites); |
| } |
| } // onto the next insn in the MBB |
| |
| return Changed; |
| } |
| |