| //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This header file implements the operating system DynamicLibrary concept. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/System/DynamicLibrary.h" |
| #include "llvm/Config/config.h" |
| #include <cstring> |
| #include <map> |
| |
| // Collection of symbol name/value pairs to be searched prior to any libraries. |
| static std::map<std::string, void *> g_symbols; |
| |
| void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName, |
| void *symbolValue) { |
| g_symbols[symbolName] = symbolValue; |
| } |
| |
| // It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL |
| // license and special exception would cause all of LLVM to be placed under |
| // the LGPL. This is because the exception applies only when libtool is |
| // used, and obviously libtool is not used with Visual Studio. An entirely |
| // separate implementation is provided in win32/DynamicLibrary.cpp. |
| |
| #ifdef LLVM_ON_WIN32 |
| |
| #include "Win32/DynamicLibrary.inc" |
| |
| #else |
| |
| //#include "ltdl.h" |
| #include <dlfcn.h> |
| #include <cassert> |
| using namespace llvm; |
| using namespace llvm::sys; |
| |
| //===----------------------------------------------------------------------===// |
| //=== WARNING: Implementation here must contain only TRULY operating system |
| //=== independent code. |
| //===----------------------------------------------------------------------===// |
| |
| //static std::vector<lt_dlhandle> OpenedHandles; |
| static std::vector<void *> OpenedHandles; |
| |
| DynamicLibrary::DynamicLibrary() : handle(0) {} |
| |
| DynamicLibrary::~DynamicLibrary() { |
| while(!OpenedHandles.empty()) { |
| void *H = OpenedHandles.back(); OpenedHandles.pop_back(); |
| dlclose(H); |
| } |
| } |
| |
| bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, |
| std::string *ErrMsg) { |
| void *H = dlopen(Filename, RTLD_LAZY); |
| if (H == 0) { |
| if (ErrMsg) |
| *ErrMsg = dlerror(); |
| return true; |
| } |
| OpenedHandles.push_back(H); |
| return false; |
| } |
| |
| void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { |
| // check_ltdl_initialization(); |
| |
| // First check symbols added via AddSymbol(). |
| std::map<std::string, void *>::iterator I = g_symbols.find(symbolName); |
| if (I != g_symbols.end()) |
| return I->second; |
| |
| // Now search the libraries. |
| for (std::vector<void *>::iterator I = OpenedHandles.begin(), |
| E = OpenedHandles.end(); I != E; ++I) { |
| //lt_ptr ptr = lt_dlsym(*I, symbolName); |
| void *ptr = dlsym(*I, symbolName); |
| if (ptr) |
| return ptr; |
| } |
| |
| #define EXPLICIT_SYMBOL(SYM) \ |
| extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM |
| |
| // If this is darwin, it has some funky issues, try to solve them here. Some |
| // important symbols are marked 'private external' which doesn't allow |
| // SearchForAddressOfSymbol to find them. As such, we special case them here, |
| // there is only a small handful of them. |
| |
| #ifdef __APPLE__ |
| { |
| EXPLICIT_SYMBOL(__ashldi3); |
| EXPLICIT_SYMBOL(__ashrdi3); |
| EXPLICIT_SYMBOL(__cmpdi2); |
| EXPLICIT_SYMBOL(__divdi3); |
| EXPLICIT_SYMBOL(__eprintf); |
| EXPLICIT_SYMBOL(__fixdfdi); |
| EXPLICIT_SYMBOL(__fixsfdi); |
| EXPLICIT_SYMBOL(__fixunsdfdi); |
| EXPLICIT_SYMBOL(__fixunssfdi); |
| EXPLICIT_SYMBOL(__floatdidf); |
| EXPLICIT_SYMBOL(__floatdisf); |
| EXPLICIT_SYMBOL(__lshrdi3); |
| EXPLICIT_SYMBOL(__moddi3); |
| EXPLICIT_SYMBOL(__udivdi3); |
| EXPLICIT_SYMBOL(__umoddi3); |
| } |
| #endif |
| |
| #ifdef __CYGWIN__ |
| { |
| EXPLICIT_SYMBOL(_alloca); |
| EXPLICIT_SYMBOL(__main); |
| } |
| #endif |
| |
| #undef EXPLICIT_SYMBOL |
| |
| // This macro returns the address of a well-known, explicit symbol |
| #define EXPLICIT_SYMBOL(SYM) \ |
| if (!strcmp(symbolName, #SYM)) return &SYM |
| |
| // On linux we have a weird situation. The stderr/out/in symbols are both |
| // macros and global variables because of standards requirements. So, we |
| // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first. |
| #if defined(__linux__) |
| { |
| EXPLICIT_SYMBOL(stderr); |
| EXPLICIT_SYMBOL(stdout); |
| EXPLICIT_SYMBOL(stdin); |
| } |
| #else |
| // For everything else, we want to check to make sure the symbol isn't defined |
| // as a macro before using EXPLICIT_SYMBOL. |
| { |
| #ifndef stdin |
| EXPLICIT_SYMBOL(stdin); |
| #endif |
| #ifndef stdout |
| EXPLICIT_SYMBOL(stdout); |
| #endif |
| #ifndef stderr |
| EXPLICIT_SYMBOL(stderr); |
| #endif |
| } |
| #endif |
| #undef EXPLICIT_SYMBOL |
| |
| return 0; |
| } |
| |
| void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) { |
| assert(handle != 0 && "Invalid DynamicLibrary handle"); |
| return dlsym(handle, symbolName); |
| } |
| |
| #endif // LLVM_ON_WIN32 |
| |
| DEFINING_FILE_FOR(SystemDynamicLibrary) |