| //===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines a base class that indicates that a specified class is a |
| // transformation pass implementation. |
| // |
| // Passes are designed this way so that it is possible to run passes in a cache |
| // and organizationally optimal order without having to specify it at the front |
| // end. This allows arbitrary passes to be strung together and have them |
| // executed as effeciently as possible. |
| // |
| // Passes should extend one of the classes below, depending on the guarantees |
| // that it can make about what will be modified as it is run. For example, most |
| // global optimizations should derive from FunctionPass, because they do not add |
| // or delete functions, they operate on the internals of the function. |
| // |
| // Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the |
| // bottom), so the APIs exposed by these files are also automatically available |
| // to all users of this file. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_PASS_H |
| #define LLVM_PASS_H |
| |
| #include "llvm/Support/Streams.h" |
| #include <vector> |
| #include <map> |
| #include <iosfwd> |
| #include <typeinfo> |
| #include <cassert> |
| |
| namespace llvm { |
| |
| class Value; |
| class BasicBlock; |
| class Function; |
| class Module; |
| class AnalysisUsage; |
| class PassInfo; |
| class ImmutablePass; |
| template<class Trait> class PassManagerT; |
| class BasicBlockPassManager; |
| class FunctionPassManagerT; |
| class ModulePassManager; |
| struct AnalysisResolver; |
| |
| // AnalysisID - Use the PassInfo to identify a pass... |
| typedef const PassInfo* AnalysisID; |
| |
| //===----------------------------------------------------------------------===// |
| /// Pass interface - Implemented by all 'passes'. Subclass this if you are an |
| /// interprocedural optimization or you do not fit into any of the more |
| /// constrained passes described below. |
| /// |
| class Pass { |
| friend struct AnalysisResolver; |
| AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by... |
| const PassInfo *PassInfoCache; |
| |
| // AnalysisImpls - This keeps track of which passes implement the interfaces |
| // that are required by the current pass (to implement getAnalysis()). |
| // |
| std::vector<std::pair<const PassInfo*, Pass*> > AnalysisImpls; |
| |
| void operator=(const Pass&); // DO NOT IMPLEMENT |
| Pass(const Pass &); // DO NOT IMPLEMENT |
| public: |
| Pass() : Resolver(0), PassInfoCache(0) {} |
| virtual ~Pass() {} // Destructor is virtual so we can be subclassed |
| |
| /// getPassName - Return a nice clean name for a pass. This usually |
| /// implemented in terms of the name that is registered by one of the |
| /// Registration templates, but can be overloaded directly, and if nothing |
| /// else is available, C++ RTTI will be consulted to get a SOMEWHAT |
| /// intelligible name for the pass. |
| /// |
| virtual const char *getPassName() const; |
| |
| /// getPassInfo - Return the PassInfo data structure that corresponds to this |
| /// pass... If the pass has not been registered, this will return null. |
| /// |
| const PassInfo *getPassInfo() const; |
| |
| /// runPass - Run this pass, returning true if a modification was made to the |
| /// module argument. This should be implemented by all concrete subclasses. |
| /// |
| virtual bool runPass(Module &M) { return false; } |
| virtual bool runPass(BasicBlock&) { return false; } |
| |
| /// print - Print out the internal state of the pass. This is called by |
| /// Analyze to print out the contents of an analysis. Otherwise it is not |
| /// necessary to implement this method. Beware that the module pointer MAY be |
| /// null. This automatically forwards to a virtual function that does not |
| /// provide the Module* in case the analysis doesn't need it it can just be |
| /// ignored. |
| /// |
| void print(llvm_ostream &O, const Module *M) const { |
| if (O.stream()) print(*O.stream(), M); |
| } |
| virtual void print(std::ostream &O, const Module *M) const; |
| void dump() const; // dump - call print(std::cerr, 0); |
| |
| |
| /// getAnalysisUsage - This function should be overriden by passes that need |
| /// analysis information to do their job. If a pass specifies that it uses a |
| /// particular analysis result to this function, it can then use the |
| /// getAnalysis<AnalysisType>() function, below. |
| /// |
| virtual void getAnalysisUsage(AnalysisUsage &Info) const { |
| // By default, no analysis results are used, all are invalidated. |
| } |
| |
| /// releaseMemory() - This member can be implemented by a pass if it wants to |
| /// be able to release its memory when it is no longer needed. The default |
| /// behavior of passes is to hold onto memory for the entire duration of their |
| /// lifetime (which is the entire compile time). For pipelined passes, this |
| /// is not a big deal because that memory gets recycled every time the pass is |
| /// invoked on another program unit. For IP passes, it is more important to |
| /// free memory when it is unused. |
| /// |
| /// Optionally implement this function to release pass memory when it is no |
| /// longer used. |
| /// |
| virtual void releaseMemory() {} |
| |
| // dumpPassStructure - Implement the -debug-passes=PassStructure option |
| virtual void dumpPassStructure(unsigned Offset = 0); |
| |
| |
| // getPassInfo - Static method to get the pass information from a class name. |
| template<typename AnalysisClass> |
| static const PassInfo *getClassPassInfo() { |
| return lookupPassInfo(typeid(AnalysisClass)); |
| } |
| |
| // lookupPassInfo - Return the pass info object for the specified pass class, |
| // or null if it is not known. |
| static const PassInfo *lookupPassInfo(const std::type_info &TI); |
| |
| /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses |
| /// to get to the analysis information that might be around that needs to be |
| /// updated. This is different than getAnalysis in that it can fail (ie the |
| /// analysis results haven't been computed), so should only be used if you |
| /// provide the capability to update an analysis that exists. This method is |
| /// often used by transformation APIs to update analysis results for a pass |
| /// automatically as the transform is performed. |
| /// |
| template<typename AnalysisType> |
| AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h |
| |
| /// mustPreserveAnalysisID - This method serves the same function as |
| /// getAnalysisToUpdate, but works if you just have an AnalysisID. This |
| /// obviously cannot give you a properly typed instance of the class if you |
| /// don't have the class name available (use getAnalysisToUpdate if you do), |
| /// but it can tell you if you need to preserve the pass at least. |
| /// |
| bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const; |
| |
| /// getAnalysis<AnalysisType>() - This function is used by subclasses to get |
| /// to the analysis information that they claim to use by overriding the |
| /// getAnalysisUsage function. |
| /// |
| template<typename AnalysisType> |
| AnalysisType &getAnalysis() const { |
| assert(Resolver && "Pass has not been inserted into a PassManager object!"); |
| const PassInfo *PI = getClassPassInfo<AnalysisType>(); |
| return getAnalysisID<AnalysisType>(PI); |
| } |
| |
| template<typename AnalysisType> |
| AnalysisType &getAnalysisID(const PassInfo *PI) const { |
| assert(Resolver && "Pass has not been inserted into a PassManager object!"); |
| assert(PI && "getAnalysis for unregistered pass!"); |
| |
| // PI *must* appear in AnalysisImpls. Because the number of passes used |
| // should be a small number, we just do a linear search over a (dense) |
| // vector. |
| Pass *ResultPass = 0; |
| for (unsigned i = 0; ; ++i) { |
| assert(i != AnalysisImpls.size() && |
| "getAnalysis*() called on an analysis that was not " |
| "'required' by pass!"); |
| if (AnalysisImpls[i].first == PI) { |
| ResultPass = AnalysisImpls[i].second; |
| break; |
| } |
| } |
| |
| // Because the AnalysisType may not be a subclass of pass (for |
| // AnalysisGroups), we must use dynamic_cast here to potentially adjust the |
| // return pointer (because the class may multiply inherit, once from pass, |
| // once from AnalysisType). |
| // |
| AnalysisType *Result = dynamic_cast<AnalysisType*>(ResultPass); |
| assert(Result && "Pass does not implement interface required!"); |
| return *Result; |
| } |
| |
| private: |
| template<typename Trait> friend class PassManagerT; |
| friend class ModulePassManager; |
| friend class FunctionPassManagerT; |
| friend class BasicBlockPassManager; |
| }; |
| |
| inline std::ostream &operator<<(std::ostream &OS, const Pass &P) { |
| P.print(OS, 0); return OS; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| /// ModulePass class - This class is used to implement unstructured |
| /// interprocedural optimizations and analyses. ModulePasses may do anything |
| /// they want to the program. |
| /// |
| class ModulePass : public Pass { |
| public: |
| /// runOnModule - Virtual method overriden by subclasses to process the module |
| /// being operated on. |
| virtual bool runOnModule(Module &M) = 0; |
| |
| virtual bool runPass(Module &M) { return runOnModule(M); } |
| virtual bool runPass(BasicBlock&) { return false; } |
| |
| virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU); |
| }; |
| |
| |
| //===----------------------------------------------------------------------===// |
| /// ImmutablePass class - This class is used to provide information that does |
| /// not need to be run. This is useful for things like target information and |
| /// "basic" versions of AnalysisGroups. |
| /// |
| class ImmutablePass : public ModulePass { |
| public: |
| /// initializePass - This method may be overriden by immutable passes to allow |
| /// them to perform various initialization actions they require. This is |
| /// primarily because an ImmutablePass can "require" another ImmutablePass, |
| /// and if it does, the overloaded version of initializePass may get access to |
| /// these passes with getAnalysis<>. |
| /// |
| virtual void initializePass() {} |
| |
| /// ImmutablePasses are never run. |
| /// |
| virtual bool runOnModule(Module &M) { return false; } |
| |
| private: |
| template<typename Trait> friend class PassManagerT; |
| friend class ModulePassManager; |
| virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU); |
| }; |
| |
| //===----------------------------------------------------------------------===// |
| /// FunctionPass class - This class is used to implement most global |
| /// optimizations. Optimizations should subclass this class if they meet the |
| /// following constraints: |
| /// |
| /// 1. Optimizations are organized globally, i.e., a function at a time |
| /// 2. Optimizing a function does not cause the addition or removal of any |
| /// functions in the module |
| /// |
| class FunctionPass : public ModulePass { |
| public: |
| /// doInitialization - Virtual method overridden by subclasses to do |
| /// any necessary per-module initialization. |
| /// |
| virtual bool doInitialization(Module &M) { return false; } |
| |
| /// runOnFunction - Virtual method overriden by subclasses to do the |
| /// per-function processing of the pass. |
| /// |
| virtual bool runOnFunction(Function &F) = 0; |
| |
| /// doFinalization - Virtual method overriden by subclasses to do any post |
| /// processing needed after all passes have run. |
| /// |
| virtual bool doFinalization(Module &M) { return false; } |
| |
| /// runOnModule - On a module, we run this pass by initializing, |
| /// ronOnFunction'ing once for every function in the module, then by |
| /// finalizing. |
| /// |
| virtual bool runOnModule(Module &M); |
| |
| /// run - On a function, we simply initialize, run the function, then |
| /// finalize. |
| /// |
| bool run(Function &F); |
| |
| protected: |
| template<typename Trait> friend class PassManagerT; |
| friend class ModulePassManager; |
| friend class FunctionPassManagerT; |
| friend class BasicBlockPassManager; |
| virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU); |
| virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU); |
| }; |
| |
| |
| |
| //===----------------------------------------------------------------------===// |
| /// BasicBlockPass class - This class is used to implement most local |
| /// optimizations. Optimizations should subclass this class if they |
| /// meet the following constraints: |
| /// 1. Optimizations are local, operating on either a basic block or |
| /// instruction at a time. |
| /// 2. Optimizations do not modify the CFG of the contained function, or any |
| /// other basic block in the function. |
| /// 3. Optimizations conform to all of the constraints of FunctionPasses. |
| /// |
| class BasicBlockPass : public FunctionPass { |
| public: |
| /// doInitialization - Virtual method overridden by subclasses to do |
| /// any necessary per-module initialization. |
| /// |
| virtual bool doInitialization(Module &M) { return false; } |
| |
| /// doInitialization - Virtual method overridden by BasicBlockPass subclasses |
| /// to do any necessary per-function initialization. |
| /// |
| virtual bool doInitialization(Function &F) { return false; } |
| |
| /// runOnBasicBlock - Virtual method overriden by subclasses to do the |
| /// per-basicblock processing of the pass. |
| /// |
| virtual bool runOnBasicBlock(BasicBlock &BB) = 0; |
| |
| /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to |
| /// do any post processing needed after all passes have run. |
| /// |
| virtual bool doFinalization(Function &F) { return false; } |
| |
| /// doFinalization - Virtual method overriden by subclasses to do any post |
| /// processing needed after all passes have run. |
| /// |
| virtual bool doFinalization(Module &M) { return false; } |
| |
| |
| // To run this pass on a function, we simply call runOnBasicBlock once for |
| // each function. |
| // |
| bool runOnFunction(Function &F); |
| |
| /// To run directly on the basic block, we initialize, runOnBasicBlock, then |
| /// finalize. |
| /// |
| virtual bool runPass(Module &M) { return false; } |
| virtual bool runPass(BasicBlock &BB); |
| |
| private: |
| template<typename Trait> friend class PassManagerT; |
| friend class FunctionPassManagerT; |
| friend class BasicBlockPassManager; |
| virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) { |
| FunctionPass::addToPassManager(PM, AU); |
| } |
| virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU); |
| virtual void addToPassManager(BasicBlockPassManager *PM,AnalysisUsage &AU); |
| }; |
| |
| /// If the user specifies the -time-passes argument on an LLVM tool command line |
| /// then the value of this boolean will be true, otherwise false. |
| /// @brief This is the storage for the -time-passes option. |
| extern bool TimePassesIsEnabled; |
| |
| } // End llvm namespace |
| |
| // Include support files that contain important APIs commonly used by Passes, |
| // but that we want to separate out to make it easier to read the header files. |
| // |
| #include "llvm/PassSupport.h" |
| #include "llvm/PassAnalysisSupport.h" |
| |
| #endif |