| //===- CallGraph.cpp - Build a Module's call graph ------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the CallGraph class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Analysis/CallGraph.h" |
| #include "llvm/Constants.h" // Remove when ConstantPointerRefs are gone |
| #include "llvm/Module.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Support/CallSite.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include <iostream> |
| using namespace llvm; |
| |
| static RegisterAnalysis<CallGraph> X("callgraph", "Call Graph Construction"); |
| |
| // getNodeFor - Return the node for the specified function or create one if it |
| // does not already exist. |
| // |
| CallGraphNode *CallGraph::getNodeFor(Function *F) { |
| CallGraphNode *&CGN = FunctionMap[F]; |
| if (CGN) return CGN; |
| |
| assert((!F || F->getParent() == Mod) && "Function not in current module!"); |
| return CGN = new CallGraphNode(F); |
| } |
| |
| static bool isOnlyADirectCall(Function *F, CallSite CS) { |
| if (!CS.getInstruction()) return false; |
| for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I) |
| if (*I == F) return false; |
| return true; |
| } |
| |
| // addToCallGraph - Add a function to the call graph, and link the node to all |
| // of the functions that it calls. |
| // |
| void CallGraph::addToCallGraph(Function *F) { |
| CallGraphNode *Node = getNodeFor(F); |
| |
| // If this function has external linkage, anything could call it... |
| if (!F->hasInternalLinkage()) { |
| ExternalCallingNode->addCalledFunction(Node); |
| |
| // Found the entry point? |
| if (F->getName() == "main") { |
| if (Root) // Found multiple external mains? Don't pick one. |
| Root = ExternalCallingNode; |
| else |
| Root = Node; // Found a main, keep track of it! |
| } |
| } |
| |
| // If this function is not defined in this translation unit, it could call |
| // anything. |
| if (F->isExternal() && !F->getIntrinsicID()) |
| Node->addCalledFunction(CallsExternalNode); |
| |
| // Loop over all of the users of the function... looking for callers... |
| // |
| bool isUsedExternally = false; |
| for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I) { |
| if (Instruction *Inst = dyn_cast<Instruction>(*I)) { |
| if (isOnlyADirectCall(F, CallSite::get(Inst))) |
| getNodeFor(Inst->getParent()->getParent())->addCalledFunction(Node); |
| else |
| isUsedExternally = true; |
| } else if (GlobalValue *GV = dyn_cast<GlobalValue>(*I)) { |
| for (Value::use_iterator I = GV->use_begin(), E = GV->use_end(); |
| I != E; ++I) |
| if (Instruction *Inst = dyn_cast<Instruction>(*I)) { |
| if (isOnlyADirectCall(F, CallSite::get(Inst))) |
| getNodeFor(Inst->getParent()->getParent())->addCalledFunction(Node); |
| else |
| isUsedExternally = true; |
| } else { |
| isUsedExternally = true; |
| } |
| } else { // Can't classify the user! |
| isUsedExternally = true; |
| } |
| } |
| if (isUsedExternally) |
| ExternalCallingNode->addCalledFunction(Node); |
| |
| // Look for an indirect function call... |
| for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB) |
| for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); II != IE; ++II){ |
| CallSite CS = CallSite::get(II); |
| if (CS.getInstruction() && !CS.getCalledFunction()) |
| Node->addCalledFunction(CallsExternalNode); |
| } |
| } |
| |
| bool CallGraph::run(Module &M) { |
| destroy(); |
| |
| Mod = &M; |
| ExternalCallingNode = getNodeFor(0); |
| CallsExternalNode = new CallGraphNode(0); |
| Root = 0; |
| |
| // Add every function to the call graph... |
| for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) |
| addToCallGraph(I); |
| |
| // If we didn't find a main function, use the external call graph node |
| if (Root == 0) Root = ExternalCallingNode; |
| |
| return false; |
| } |
| |
| void CallGraph::destroy() { |
| for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end(); |
| I != E; ++I) |
| delete I->second; |
| FunctionMap.clear(); |
| delete CallsExternalNode; |
| CallsExternalNode = 0; |
| } |
| |
| void CallGraphNode::print(std::ostream &OS) const { |
| if (Function *F = getFunction()) |
| OS << "Call graph node for function: '" << F->getName() <<"'\n"; |
| else |
| OS << "Call graph node <<null function: 0x" << this << ">>:\n"; |
| |
| for (const_iterator I = begin(), E = end(); I != E; ++I) |
| if ((*I)->getFunction()) |
| OS << " Calls function '" << (*I)->getFunction()->getName() << "'\n"; |
| else |
| OS << " Calls external node\n"; |
| OS << "\n"; |
| } |
| |
| void CallGraphNode::dump() const { print(std::cerr); } |
| |
| void CallGraph::print(std::ostream &OS, const Module *M) const { |
| OS << "CallGraph Root is: "; |
| if (Function *F = getRoot()->getFunction()) |
| OS << F->getName() << "\n"; |
| else |
| OS << "<<null function: 0x" << getRoot() << ">>\n"; |
| |
| for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I) |
| I->second->print(OS); |
| } |
| |
| void CallGraph::dump() const { |
| print(std::cerr, 0); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Implementations of public modification methods |
| // |
| |
| // removeFunctionFromModule - Unlink the function from this module, returning |
| // it. Because this removes the function from the module, the call graph node |
| // is destroyed. This is only valid if the function does not call any other |
| // functions (ie, there are no edges in it's CGN). The easiest way to do this |
| // is to dropAllReferences before calling this. |
| // |
| Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) { |
| assert(CGN->CalledFunctions.empty() && "Cannot remove function from call " |
| "graph if it references other functions!"); |
| Function *F = CGN->getFunction(); // Get the function for the call graph node |
| delete CGN; // Delete the call graph node for this func |
| FunctionMap.erase(F); // Remove the call graph node from the map |
| |
| Mod->getFunctionList().remove(F); |
| return F; |
| } |
| |
| // changeFunction - This method changes the function associated with this |
| // CallGraphNode, for use by transformations that need to change the prototype |
| // of a Function (thus they must create a new Function and move the old code |
| // over). |
| void CallGraph::changeFunction(Function *OldF, Function *NewF) { |
| iterator I = FunctionMap.find(OldF); |
| CallGraphNode *&New = FunctionMap[NewF]; |
| assert(I != FunctionMap.end() && I->second && !New && |
| "OldF didn't exist in CG or NewF already does!"); |
| New = I->second; |
| New->F = NewF; |
| FunctionMap.erase(I); |
| } |
| |
| |
| void CallGraph::stub() {} |
| |
| void CallGraphNode::removeCallEdgeTo(CallGraphNode *Callee) { |
| for (unsigned i = CalledFunctions.size(); ; --i) { |
| assert(i && "Cannot find callee to remove!"); |
| if (CalledFunctions[i-1] == Callee) { |
| CalledFunctions.erase(CalledFunctions.begin()+i-1); |
| return; |
| } |
| } |
| } |
| |
| // removeAnyCallEdgeTo - This method removes any call edges from this node to |
| // the specified callee function. This takes more time to execute than |
| // removeCallEdgeTo, so it should not be used unless necessary. |
| void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) { |
| for (std::vector<CallGraphNode*>::iterator I = CalledFunctions.begin(), |
| E = CalledFunctions.end(); I != E; ++I) |
| if (*I == Callee) { |
| CalledFunctions.erase(I); |
| E = CalledFunctions.end(); |
| } |
| } |