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| <h1> |
| The Often Misunderstood GEP Instruction |
| </h1> |
| |
| <ol> |
| <li><a href="#intro">Introduction</a></li> |
| <li><a href="#addresses">Address Computation</a> |
| <ol> |
| <li><a href="#extra_index">Why is the extra 0 index required?</a></li> |
| <li><a href="#deref">What is dereferenced by GEP?</a></li> |
| <li><a href="#firstptr">Why can you index through the first pointer but not |
| subsequent ones?</a></li> |
| <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li> |
| <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li> |
| <li><a href="#vectors">Can GEP index into vector elements?</a> |
| <li><a href="#addrspace">What effect do address spaces have on GEPs?</a> |
| <li><a href="#int">How is GEP different from ptrtoint, arithmetic, and inttoptr?</a></li> |
| <li><a href="#be">I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?</a> |
| <li><a href="#vla">How does VLA addressing work with GEPs?</a> |
| </ol></li> |
| <li><a href="#rules">Rules</a> |
| <ol> |
| <li><a href="#bounds">What happens if an array index is out of bounds?</a> |
| <li><a href="#negative">Can array indices be negative?</a> |
| <li><a href="#compare">Can I compare two values computed with GEPs?</a> |
| <li><a href="#types">Can I do GEP with a different pointer type than the type of the underlying object?</a> |
| <li><a href="#null">Can I cast an object's address to integer and add it to null?</a> |
| <li><a href="#ptrdiff">Can I compute the distance between two objects, and add that value to one address to compute the other address?</a> |
| <li><a href="#tbaa">Can I do type-based alias analysis on LLVM IR?</a> |
| <li><a href="#overflow">What happens if a GEP computation overflows?</a> |
| <li><a href="#check">How can I tell if my front-end is following the rules?</a> |
| </ol></li> |
| <li><a href="#rationale">Rationale</a> |
| <ol> |
| <li><a href="#goals">Why is GEP designed this way?</a></li> |
| <li><a href="#i32">Why do struct member indices always use i32?</a></li> |
| <li><a href="#uglygep">What's an uglygep?</a> |
| </ol></li> |
| <li><a href="#summary">Summary</a></li> |
| </ol> |
| |
| <div class="doc_author"> |
| <p>Written by: <a href="mailto:rspencer@reidspencer.com">Reid Spencer</a>.</p> |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="intro">Introduction</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <p>This document seeks to dispel the mystery and confusion surrounding LLVM's |
| <a href="LangRef.html#i_getelementptr">GetElementPtr</a> (GEP) instruction. |
| Questions about the wily GEP instruction are |
| probably the most frequently occurring questions once a developer gets down to |
| coding with LLVM. Here we lay out the sources of confusion and show that the |
| GEP instruction is really quite simple. |
| </p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="addresses">Address Computation</a></h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <p>When people are first confronted with the GEP instruction, they tend to |
| relate it to known concepts from other programming paradigms, most notably C |
| array indexing and field selection. GEP closely resembles C array indexing |
| and field selection, however it's is a little different and this leads to |
| the following questions.</p> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="firstptr">What is the first index of the GEP instruction?</a> |
| </h3> |
| <div> |
| <p>Quick answer: The index stepping through the first operand.</p> |
| <p>The confusion with the first index usually arises from thinking about |
| the GetElementPtr instruction as if it was a C index operator. They aren't the |
| same. For example, when we write, in "C":</p> |
| |
| <div class="doc_code"> |
| <pre> |
| AType *Foo; |
| ... |
| X = &Foo->F; |
| </pre> |
| </div> |
| |
| <p>it is natural to think that there is only one index, the selection of the |
| field <tt>F</tt>. However, in this example, <tt>Foo</tt> is a pointer. That |
| pointer must be indexed explicitly in LLVM. C, on the other hand, indices |
| through it transparently. To arrive at the same address location as the C |
| code, you would provide the GEP instruction with two index operands. The |
| first operand indexes through the pointer; the second operand indexes the |
| field <tt>F</tt> of the structure, just as if you wrote:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| X = &Foo[0].F; |
| </pre> |
| </div> |
| |
| <p>Sometimes this question gets rephrased as:</p> |
| <blockquote><p><i>Why is it okay to index through the first pointer, but |
| subsequent pointers won't be dereferenced?</i></p></blockquote> |
| <p>The answer is simply because memory does not have to be accessed to |
| perform the computation. The first operand to the GEP instruction must be a |
| value of a pointer type. The value of the pointer is provided directly to |
| the GEP instruction as an operand without any need for accessing memory. It |
| must, therefore be indexed and requires an index operand. Consider this |
| example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| struct munger_struct { |
| int f1; |
| int f2; |
| }; |
| void munge(struct munger_struct *P) { |
| P[0].f1 = P[1].f1 + P[2].f2; |
| } |
| ... |
| munger_struct Array[3]; |
| ... |
| munge(Array); |
| </pre> |
| </div> |
| |
| <p>In this "C" example, the front end compiler (llvm-gcc) will generate three |
| GEP instructions for the three indices through "P" in the assignment |
| statement. The function argument <tt>P</tt> will be the first operand of each |
| of these GEP instructions. The second operand indexes through that pointer. |
| The third operand will be the field offset into the |
| <tt>struct munger_struct</tt> type, for either the <tt>f1</tt> or |
| <tt>f2</tt> field. So, in LLVM assembly the <tt>munge</tt> function looks |
| like:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| void %munge(%struct.munger_struct* %P) { |
| entry: |
| %tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0 |
| %tmp = load i32* %tmp |
| %tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1 |
| %tmp7 = load i32* %tmp6 |
| %tmp8 = add i32 %tmp7, %tmp |
| %tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0 |
| store i32 %tmp8, i32* %tmp9 |
| ret void |
| } |
| </pre> |
| </div> |
| |
| <p>In each case the first operand is the pointer through which the GEP |
| instruction starts. The same is true whether the first operand is an |
| argument, allocated memory, or a global variable. </p> |
| <p>To make this clear, let's consider a more obtuse example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyVar = uninitialized global i32 |
| ... |
| %idx1 = getelementptr i32* %MyVar, i64 0 |
| %idx2 = getelementptr i32* %MyVar, i64 1 |
| %idx3 = getelementptr i32* %MyVar, i64 2 |
| </pre> |
| </div> |
| |
| <p>These GEP instructions are simply making address computations from the |
| base address of <tt>MyVar</tt>. They compute, as follows (using C syntax): |
| </p> |
| |
| <div class="doc_code"> |
| <pre> |
| idx1 = (char*) &MyVar + 0 |
| idx2 = (char*) &MyVar + 4 |
| idx3 = (char*) &MyVar + 8 |
| </pre> |
| </div> |
| |
| <p>Since the type <tt>i32</tt> is known to be four bytes long, the indices |
| 0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No |
| memory is accessed to make these computations because the address of |
| <tt>%MyVar</tt> is passed directly to the GEP instructions.</p> |
| <p>The obtuse part of this example is in the cases of <tt>%idx2</tt> and |
| <tt>%idx3</tt>. They result in the computation of addresses that point to |
| memory past the end of the <tt>%MyVar</tt> global, which is only one |
| <tt>i32</tt> long, not three <tt>i32</tt>s long. While this is legal in LLVM, |
| it is inadvisable because any load or store with the pointer that results |
| from these GEP instructions would produce undefined results.</p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="extra_index">Why is the extra 0 index required?</a> |
| </h3> |
| <!-- *********************************************************************** --> |
| <div> |
| <p>Quick answer: there are no superfluous indices.</p> |
| <p>This question arises most often when the GEP instruction is applied to a |
| global variable which is always a pointer type. For example, consider |
| this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyStruct = uninitialized global { float*, i32 } |
| ... |
| %idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1 |
| </pre> |
| </div> |
| |
| <p>The GEP above yields an <tt>i32*</tt> by indexing the <tt>i32</tt> typed |
| field of the structure <tt>%MyStruct</tt>. When people first look at it, they |
| wonder why the <tt>i64 0</tt> index is needed. However, a closer inspection |
| of how globals and GEPs work reveals the need. Becoming aware of the following |
| facts will dispel the confusion:</p> |
| <ol> |
| <li>The type of <tt>%MyStruct</tt> is <i>not</i> <tt>{ float*, i32 }</tt> |
| but rather <tt>{ float*, i32 }*</tt>. That is, <tt>%MyStruct</tt> is a |
| pointer to a structure containing a pointer to a <tt>float</tt> and an |
| <tt>i32</tt>.</li> |
| <li>Point #1 is evidenced by noticing the type of the first operand of |
| the GEP instruction (<tt>%MyStruct</tt>) which is |
| <tt>{ float*, i32 }*</tt>.</li> |
| <li>The first index, <tt>i64 0</tt> is required to step over the global |
| variable <tt>%MyStruct</tt>. Since the first argument to the GEP |
| instruction must always be a value of pointer type, the first index |
| steps through that pointer. A value of 0 means 0 elements offset from that |
| pointer.</li> |
| <li>The second index, <tt>i32 1</tt> selects the second field of the |
| structure (the <tt>i32</tt>). </li> |
| </ol> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="deref">What is dereferenced by GEP?</a> |
| </h3> |
| <div> |
| <p>Quick answer: nothing.</p> |
| <p>The GetElementPtr instruction dereferences nothing. That is, it doesn't |
| access memory in any way. That's what the Load and Store instructions are for. |
| GEP is only involved in the computation of addresses. For example, consider |
| this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyVar = uninitialized global { [40 x i32 ]* } |
| ... |
| %idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 |
| </pre> |
| </div> |
| |
| <p>In this example, we have a global variable, <tt>%MyVar</tt> that is a |
| pointer to a structure containing a pointer to an array of 40 ints. The |
| GEP instruction seems to be accessing the 18th integer of the structure's |
| array of ints. However, this is actually an illegal GEP instruction. It |
| won't compile. The reason is that the pointer in the structure <i>must</i> |
| be dereferenced in order to index into the array of 40 ints. Since the |
| GEP instruction never accesses memory, it is illegal.</p> |
| <p>In order to access the 18th integer in the array, you would need to do the |
| following:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0 |
| %arr = load [40 x i32]** %idx |
| %idx = getelementptr [40 x i32]* %arr, i64 0, i64 17 |
| </pre> |
| </div> |
| |
| <p>In this case, we have to load the pointer in the structure with a load |
| instruction before we can index into the array. If the example was changed |
| to:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyVar = uninitialized global { [40 x i32 ] } |
| ... |
| %idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17 |
| </pre> |
| </div> |
| |
| <p>then everything works fine. In this case, the structure does not contain a |
| pointer and the GEP instruction can index through the global variable, |
| into the first field of the structure and access the 18th <tt>i32</tt> in the |
| array there.</p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="lead0">Why don't GEP x,0,0,1 and GEP x,1 alias?</a> |
| </h3> |
| <div> |
| <p>Quick Answer: They compute different address locations.</p> |
| <p>If you look at the first indices in these GEP |
| instructions you find that they are different (0 and 1), therefore the address |
| computation diverges with that index. Consider this example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyVar = global { [10 x i32 ] } |
| %idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1 |
| %idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 |
| </pre> |
| </div> |
| |
| <p>In this example, <tt>idx1</tt> computes the address of the second integer |
| in the array that is in the structure in <tt>%MyVar</tt>, that is |
| <tt>MyVar+4</tt>. The type of <tt>idx1</tt> is <tt>i32*</tt>. However, |
| <tt>idx2</tt> computes the address of <i>the next</i> structure after |
| <tt>%MyVar</tt>. The type of <tt>idx2</tt> is <tt>{ [10 x i32] }*</tt> and its |
| value is equivalent to <tt>MyVar + 40</tt> because it indexes past the ten |
| 4-byte integers in <tt>MyVar</tt>. Obviously, in such a situation, the |
| pointers don't alias.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="trail0">Why do GEP x,1,0,0 and GEP x,1 alias?</a> |
| </h3> |
| <div> |
| <p>Quick Answer: They compute the same address location.</p> |
| <p>These two GEP instructions will compute the same address because indexing |
| through the 0th element does not change the address. However, it does change |
| the type. Consider this example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| %MyVar = global { [10 x i32 ] } |
| %idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0 |
| %idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1 |
| </pre> |
| </div> |
| |
| <p>In this example, the value of <tt>%idx1</tt> is <tt>%MyVar+40</tt> and |
| its type is <tt>i32*</tt>. The value of <tt>%idx2</tt> is also |
| <tt>MyVar+40</tt> but its type is <tt>{ [10 x i32] }*</tt>.</p> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="vectors">Can GEP index into vector elements?</a> |
| </h3> |
| <div> |
| <p>This hasn't always been forcefully disallowed, though it's not recommended. |
| It leads to awkward special cases in the optimizers, and fundamental |
| inconsistency in the IR. In the future, it will probably be outright |
| disallowed.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="addrspace">What effect do address spaces have on GEPs?</a> |
| </h3> |
| <div> |
| <p>None, except that the address space qualifier on the first operand pointer |
| type always matches the address space qualifier on the result type.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="int"> |
| How is GEP different from ptrtoint, arithmetic, and inttoptr? |
| </a> |
| </h3> |
| <div> |
| <p>It's very similar; there are only subtle differences.</p> |
| |
| <p>With ptrtoint, you have to pick an integer type. One approach is to pick i64; |
| this is safe on everything LLVM supports (LLVM internally assumes pointers |
| are never wider than 64 bits in many places), and the optimizer will actually |
| narrow the i64 arithmetic down to the actual pointer size on targets which |
| don't support 64-bit arithmetic in most cases. However, there are some cases |
| where it doesn't do this. With GEP you can avoid this problem. |
| |
| <p>Also, GEP carries additional pointer aliasing rules. It's invalid to take a |
| GEP from one object, address into a different separately allocated |
| object, and dereference it. IR producers (front-ends) must follow this rule, |
| and consumers (optimizers, specifically alias analysis) benefit from being |
| able to rely on it. See the <a href="#rules">Rules</a> section for more |
| information.</p> |
| |
| <p>And, GEP is more concise in common cases.</p> |
| |
| <p>However, for the underlying integer computation implied, there |
| is no difference.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="be"> |
| I'm writing a backend for a target which needs custom lowering for GEP. |
| How do I do this? |
| </a> |
| </h3> |
| <div> |
| <p>You don't. The integer computation implied by a GEP is target-independent. |
| Typically what you'll need to do is make your backend pattern-match |
| expressions trees involving ADD, MUL, etc., which are what GEP is lowered |
| into. This has the advantage of letting your code work correctly in more |
| cases.</p> |
| |
| <p>GEP does use target-dependent parameters for the size and layout of data |
| types, which targets can customize.</p> |
| |
| <p>If you require support for addressing units which are not 8 bits, you'll |
| need to fix a lot of code in the backend, with GEP lowering being only a |
| small piece of the overall picture.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="vla">How does VLA addressing work with GEPs?</a> |
| </h3> |
| <div> |
| <p>GEPs don't natively support VLAs. LLVM's type system is entirely static, |
| and GEP address computations are guided by an LLVM type.</p> |
| |
| <p>VLA indices can be implemented as linearized indices. For example, an |
| expression like X[a][b][c], must be effectively lowered into a form |
| like X[a*m+b*n+c], so that it appears to the GEP as a single-dimensional |
| array reference.</p> |
| |
| <p>This means if you want to write an analysis which understands array |
| indices and you want to support VLAs, your code will have to be |
| prepared to reverse-engineer the linearization. One way to solve this |
| problem is to use the ScalarEvolution library, which always presents |
| VLA and non-VLA indexing in the same manner.</p> |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="rules">Rules</a></h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="bounds">What happens if an array index is out of bounds?</a> |
| </h3> |
| <div> |
| <p>There are two senses in which an array index can be out of bounds.</p> |
| |
| <p>First, there's the array type which comes from the (static) type of |
| the first operand to the GEP. Indices greater than the number of elements |
| in the corresponding static array type are valid. There is no problem with |
| out of bounds indices in this sense. Indexing into an array only depends |
| on the size of the array element, not the number of elements.</p> |
| |
| <p>A common example of how this is used is arrays where the size is not known. |
| It's common to use array types with zero length to represent these. The |
| fact that the static type says there are zero elements is irrelevant; it's |
| perfectly valid to compute arbitrary element indices, as the computation |
| only depends on the size of the array element, not the number of |
| elements. Note that zero-sized arrays are not a special case here.</p> |
| |
| <p>This sense is unconnected with <tt>inbounds</tt> keyword. The |
| <tt>inbounds</tt> keyword is designed to describe low-level pointer |
| arithmetic overflow conditions, rather than high-level array |
| indexing rules. |
| |
| <p>Analysis passes which wish to understand array indexing should not |
| assume that the static array type bounds are respected.</p> |
| |
| <p>The second sense of being out of bounds is computing an address that's |
| beyond the actual underlying allocated object.</p> |
| |
| <p>With the <tt>inbounds</tt> keyword, the result value of the GEP is |
| undefined if the address is outside the actual underlying allocated |
| object and not the address one-past-the-end.</p> |
| |
| <p>Without the <tt>inbounds</tt> keyword, there are no restrictions |
| on computing out-of-bounds addresses. Obviously, performing a load or |
| a store requires an address of allocated and sufficiently aligned |
| memory. But the GEP itself is only concerned with computing addresses.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="negative">Can array indices be negative?</a> |
| </h3> |
| <div> |
| <p>Yes. This is basically a special case of array indices being out |
| of bounds.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="compare">Can I compare two values computed with GEPs?</a> |
| </h3> |
| <div> |
| <p>Yes. If both addresses are within the same allocated object, or |
| one-past-the-end, you'll get the comparison result you expect. If either |
| is outside of it, integer arithmetic wrapping may occur, so the |
| comparison may not be meaningful.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="types"> |
| Can I do GEP with a different pointer type than the type of |
| the underlying object? |
| </a> |
| </h3> |
| <div> |
| <p>Yes. There are no restrictions on bitcasting a pointer value to an arbitrary |
| pointer type. The types in a GEP serve only to define the parameters for the |
| underlying integer computation. They need not correspond with the actual |
| type of the underlying object.</p> |
| |
| <p>Furthermore, loads and stores don't have to use the same types as the type |
| of the underlying object. Types in this context serve only to specify |
| memory size and alignment. Beyond that there are merely a hint to the |
| optimizer indicating how the value will likely be used.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="null"> |
| Can I cast an object's address to integer and add it to null? |
| </a> |
| </h3> |
| <div> |
| <p>You can compute an address that way, but if you use GEP to do the add, |
| you can't use that pointer to actually access the object, unless the |
| object is managed outside of LLVM.</p> |
| |
| <p>The underlying integer computation is sufficiently defined; null has a |
| defined value -- zero -- and you can add whatever value you want to it.</p> |
| |
| <p>However, it's invalid to access (load from or store to) an LLVM-aware |
| object with such a pointer. This includes GlobalVariables, Allocas, and |
| objects pointed to by noalias pointers.</p> |
| |
| <p>If you really need this functionality, you can do the arithmetic with |
| explicit integer instructions, and use inttoptr to convert the result to |
| an address. Most of GEP's special aliasing rules do not apply to pointers |
| computed from ptrtoint, arithmetic, and inttoptr sequences.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="ptrdiff"> |
| Can I compute the distance between two objects, and add |
| that value to one address to compute the other address? |
| </a> |
| </h3> |
| <div> |
| <p>As with arithmetic on null, You can use GEP to compute an address that |
| way, but you can't use that pointer to actually access the object if you |
| do, unless the object is managed outside of LLVM.</p> |
| |
| <p>Also as above, ptrtoint and inttoptr provide an alternative way to do this |
| which do not have this restriction.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="tbaa">Can I do type-based alias analysis on LLVM IR?</a> |
| </h3> |
| <div> |
| <p>You can't do type-based alias analysis using LLVM's built-in type system, |
| because LLVM has no restrictions on mixing types in addressing, loads or |
| stores.</p> |
| |
| <p>LLVM's type-based alias analysis pass uses metadata to describe a different |
| type system (such as the C type system), and performs type-based aliasing |
| on top of that. Further details are in the |
| <a href="LangRef.html#tbaa">language reference</a>.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="overflow">What happens if a GEP computation overflows?</a> |
| </h3> |
| <div> |
| <p>If the GEP lacks the <tt>inbounds</tt> keyword, the value is the result |
| from evaluating the implied two's complement integer computation. However, |
| since there's no guarantee of where an object will be allocated in the |
| address space, such values have limited meaning.</p> |
| |
| <p>If the GEP has the <tt>inbounds</tt> keyword, the result value is |
| undefined (a "<a href="LangRef.html#trapvalues">trap value</a>") if the GEP |
| overflows (i.e. wraps around the end of the address space).</p> |
| |
| <p>As such, there are some ramifications of this for inbounds GEPs: scales |
| implied by array/vector/pointer indices are always known to be "nsw" since |
| they are signed values that are scaled by the element size. These values |
| are also allowed to be negative (e.g. "gep i32 *%P, i32 -1") but the |
| pointer itself is logically treated as an unsigned value. This means that |
| GEPs have an asymmetric relation between the pointer base (which is treated |
| as unsigned) and the offset applied to it (which is treated as signed). The |
| result of the additions within the offset calculation cannot have signed |
| overflow, but when applied to the base pointer, there can be signed |
| overflow. |
| </p> |
| |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="check"> |
| How can I tell if my front-end is following the rules? |
| </a> |
| </h3> |
| <div> |
| <p>There is currently no checker for the getelementptr rules. Currently, |
| the only way to do this is to manually check each place in your front-end |
| where GetElementPtr operators are created.</p> |
| |
| <p>It's not possible to write a checker which could find all rule |
| violations statically. It would be possible to write a checker which |
| works by instrumenting the code with dynamic checks though. Alternatively, |
| it would be possible to write a static checker which catches a subset of |
| possible problems. However, no such checker exists today.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="rationale">Rationale</a></h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="goals">Why is GEP designed this way?</a> |
| </h3> |
| <div> |
| <p>The design of GEP has the following goals, in rough unofficial |
| order of priority:</p> |
| <ul> |
| <li>Support C, C-like languages, and languages which can be |
| conceptually lowered into C (this covers a lot).</li> |
| <li>Support optimizations such as those that are common in |
| C compilers. In particular, GEP is a cornerstone of LLVM's |
| <a href="LangRef.html#pointeraliasing">pointer aliasing model</a>.</li> |
| <li>Provide a consistent method for computing addresses so that |
| address computations don't need to be a part of load and |
| store instructions in the IR.</li> |
| <li>Support non-C-like languages, to the extent that it doesn't |
| interfere with other goals.</li> |
| <li>Minimize target-specific information in the IR.</li> |
| </ul> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h3> |
| <a name="i32">Why do struct member indices always use i32?</a> |
| </h3> |
| <div> |
| <p>The specific type i32 is probably just a historical artifact, however it's |
| wide enough for all practical purposes, so there's been no need to change it. |
| It doesn't necessarily imply i32 address arithmetic; it's just an identifier |
| which identifies a field in a struct. Requiring that all struct indices be |
| the same reduces the range of possibilities for cases where two GEPs are |
| effectively the same but have distinct operand types.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <h3> |
| <a name="uglygep">What's an uglygep?</a> |
| </h3> |
| <div> |
| <p>Some LLVM optimizers operate on GEPs by internally lowering them into |
| more primitive integer expressions, which allows them to be combined |
| with other integer expressions and/or split into multiple separate |
| integer expressions. If they've made non-trivial changes, translating |
| back into LLVM IR can involve reverse-engineering the structure of |
| the addressing in order to fit it into the static type of the original |
| first operand. It isn't always possibly to fully reconstruct this |
| structure; sometimes the underlying addressing doesn't correspond with |
| the static type at all. In such cases the optimizer instead will emit |
| a GEP with the base pointer casted to a simple address-unit pointer, |
| using the name "uglygep". This isn't pretty, but it's just as |
| valid, and it's sufficient to preserve the pointer aliasing guarantees |
| that GEP provides.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="summary">Summary</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <p>In summary, here's some things to always remember about the GetElementPtr |
| instruction:</p> |
| <ol> |
| <li>The GEP instruction never accesses memory, it only provides pointer |
| computations.</li> |
| <li>The first operand to the GEP instruction is always a pointer and it must |
| be indexed.</li> |
| <li>There are no superfluous indices for the GEP instruction.</li> |
| <li>Trailing zero indices are superfluous for pointer aliasing, but not for |
| the types of the pointers.</li> |
| <li>Leading zero indices are not superfluous for pointer aliasing nor the |
| types of the pointers.</li> |
| </ol> |
| </div> |
| |
| <!-- *********************************************************************** --> |
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