| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" |
| "http://www.w3.org/TR/html4/strict.dtd"> |
| <html> |
| <head> |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
| <title>Source Level Debugging with LLVM</title> |
| <link rel="stylesheet" href="_static/llvm.css" type="text/css"> |
| </head> |
| <body> |
| |
| <h1>Source Level Debugging with LLVM</h1> |
| |
| <table class="layout" style="width:100%"> |
| <tr class="layout"> |
| <td class="left"> |
| <ul> |
| <li><a href="#introduction">Introduction</a> |
| <ol> |
| <li><a href="#phil">Philosophy behind LLVM debugging information</a></li> |
| <li><a href="#consumers">Debug information consumers</a></li> |
| <li><a href="#debugopt">Debugging optimized code</a></li> |
| </ol></li> |
| <li><a href="#format">Debugging information format</a> |
| <ol> |
| <li><a href="#debug_info_descriptors">Debug information descriptors</a> |
| <ul> |
| <li><a href="#format_compile_units">Compile unit descriptors</a></li> |
| <li><a href="#format_files">File descriptors</a></li> |
| <li><a href="#format_global_variables">Global variable descriptors</a></li> |
| <li><a href="#format_subprograms">Subprogram descriptors</a></li> |
| <li><a href="#format_blocks">Block descriptors</a></li> |
| <li><a href="#format_basic_type">Basic type descriptors</a></li> |
| <li><a href="#format_derived_type">Derived type descriptors</a></li> |
| <li><a href="#format_composite_type">Composite type descriptors</a></li> |
| <li><a href="#format_subrange">Subrange descriptors</a></li> |
| <li><a href="#format_enumeration">Enumerator descriptors</a></li> |
| <li><a href="#format_variables">Local variables</a></li> |
| </ul></li> |
| <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a> |
| <ul> |
| <li><a href="#format_common_declare">llvm.dbg.declare</a></li> |
| <li><a href="#format_common_value">llvm.dbg.value</a></li> |
| </ul></li> |
| </ol></li> |
| <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li> |
| <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a> |
| <ol> |
| <li><a href="#ccxx_compile_units">C/C++ source file information</a></li> |
| <li><a href="#ccxx_global_variable">C/C++ global variable information</a></li> |
| <li><a href="#ccxx_subprogram">C/C++ function information</a></li> |
| <li><a href="#ccxx_basic_types">C/C++ basic types</a></li> |
| <li><a href="#ccxx_derived_types">C/C++ derived types</a></li> |
| <li><a href="#ccxx_composite_types">C/C++ struct/union types</a></li> |
| <li><a href="#ccxx_enumeration_types">C/C++ enumeration types</a></li> |
| </ol></li> |
| <li><a href="#llvmdwarfextension">LLVM Dwarf Extensions</a> |
| <ol> |
| <li><a href="#objcproperty">Debugging Information Extension |
| for Objective C Properties</a> |
| <ul> |
| <li><a href="#objcpropertyintroduction">Introduction</a></li> |
| <li><a href="#objcpropertyproposal">Proposal</a></li> |
| <li><a href="#objcpropertynewattributes">New DWARF Attributes</a></li> |
| <li><a href="#objcpropertynewconstants">New DWARF Constants</a></li> |
| </ul> |
| </li> |
| <li><a href="#acceltable">Name Accelerator Tables</a> |
| <ul> |
| <li><a href="#acceltableintroduction">Introduction</a></li> |
| <li><a href="#acceltablehashes">Hash Tables</a></li> |
| <li><a href="#acceltabledetails">Details</a></li> |
| <li><a href="#acceltablecontents">Contents</a></li> |
| <li><a href="#acceltableextensions">Language Extensions and File Format Changes</a></li> |
| </ul> |
| </li> |
| </ol> |
| </li> |
| </ul> |
| </td> |
| </tr></table> |
| |
| <div class="doc_author"> |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> |
| and <a href="mailto:jlaskey@mac.com">Jim Laskey</a></p> |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <h2><a name="introduction">Introduction</a></h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>This document is the central repository for all information pertaining to |
| debug information in LLVM. It describes the <a href="#format">actual format |
| that the LLVM debug information</a> takes, which is useful for those |
| interested in creating front-ends or dealing directly with the information. |
| Further, this document provides specific examples of what debug information |
| for C/C++ looks like.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="phil">Philosophy behind LLVM debugging information</a> |
| </h3> |
| |
| <div> |
| |
| <p>The idea of the LLVM debugging information is to capture how the important |
| pieces of the source-language's Abstract Syntax Tree map onto LLVM code. |
| Several design aspects have shaped the solution that appears here. The |
| important ones are:</p> |
| |
| <ul> |
| <li>Debugging information should have very little impact on the rest of the |
| compiler. No transformations, analyses, or code generators should need to |
| be modified because of debugging information.</li> |
| |
| <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and |
| easily described ways</a> with the debugging information.</li> |
| |
| <li>Because LLVM is designed to support arbitrary programming languages, |
| LLVM-to-LLVM tools should not need to know anything about the semantics of |
| the source-level-language.</li> |
| |
| <li>Source-level languages are often <b>widely</b> different from one another. |
| LLVM should not put any restrictions of the flavor of the source-language, |
| and the debugging information should work with any language.</li> |
| |
| <li>With code generator support, it should be possible to use an LLVM compiler |
| to compile a program to native machine code and standard debugging |
| formats. This allows compatibility with traditional machine-code level |
| debuggers, like GDB or DBX.</li> |
| </ul> |
| |
| <p>The approach used by the LLVM implementation is to use a small set |
| of <a href="#format_common_intrinsics">intrinsic functions</a> to define a |
| mapping between LLVM program objects and the source-level objects. The |
| description of the source-level program is maintained in LLVM metadata |
| in an <a href="#ccxx_frontend">implementation-defined format</a> |
| (the C/C++ front-end currently uses working draft 7 of |
| the <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3 |
| standard</a>).</p> |
| |
| <p>When a program is being debugged, a debugger interacts with the user and |
| turns the stored debug information into source-language specific information. |
| As such, a debugger must be aware of the source-language, and is thus tied to |
| a specific language or family of languages.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="consumers">Debug information consumers</a> |
| </h3> |
| |
| <div> |
| |
| <p>The role of debug information is to provide meta information normally |
| stripped away during the compilation process. This meta information provides |
| an LLVM user a relationship between generated code and the original program |
| source code.</p> |
| |
| <p>Currently, debug information is consumed by DwarfDebug to produce dwarf |
| information used by the gdb debugger. Other targets could use the same |
| information to produce stabs or other debug forms.</p> |
| |
| <p>It would also be reasonable to use debug information to feed profiling tools |
| for analysis of generated code, or, tools for reconstructing the original |
| source from generated code.</p> |
| |
| <p>TODO - expound a bit more.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="debugopt">Debugging optimized code</a> |
| </h3> |
| |
| <div> |
| |
| <p>An extremely high priority of LLVM debugging information is to make it |
| interact well with optimizations and analysis. In particular, the LLVM debug |
| information provides the following guarantees:</p> |
| |
| <ul> |
| <li>LLVM debug information <b>always provides information to accurately read |
| the source-level state of the program</b>, regardless of which LLVM |
| optimizations have been run, and without any modification to the |
| optimizations themselves. However, some optimizations may impact the |
| ability to modify the current state of the program with a debugger, such |
| as setting program variables, or calling functions that have been |
| deleted.</li> |
| |
| <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM |
| debugging information, allowing them to update the debugging information |
| as they perform aggressive optimizations. This means that, with effort, |
| the LLVM optimizers could optimize debug code just as well as non-debug |
| code.</li> |
| |
| <li>LLVM debug information does not prevent optimizations from |
| happening (for example inlining, basic block reordering/merging/cleanup, |
| tail duplication, etc).</li> |
| |
| <li>LLVM debug information is automatically optimized along with the rest of |
| the program, using existing facilities. For example, duplicate |
| information is automatically merged by the linker, and unused information |
| is automatically removed.</li> |
| </ul> |
| |
| <p>Basically, the debug information allows you to compile a program with |
| "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily |
| modify the program as it executes from a debugger. Compiling a program with |
| "<tt>-O3 -g</tt>" gives you full debug information that is always available |
| and accurate for reading (e.g., you get accurate stack traces despite tail |
| call elimination and inlining), but you might lose the ability to modify the |
| program and call functions where were optimized out of the program, or |
| inlined away completely.</p> |
| |
| <p><a href="TestingGuide.html#quicktestsuite">LLVM test suite</a> provides a |
| framework to test optimizer's handling of debugging information. It can be |
| run like this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| % cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level |
| % make TEST=dbgopt |
| </pre> |
| </div> |
| |
| <p>This will test impact of debugging information on optimization passes. If |
| debugging information influences optimization passes then it will be reported |
| as a failure. See <a href="TestingGuide.html">TestingGuide</a> for more |
| information on LLVM test infrastructure and how to run various tests.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="format">Debugging information format</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>LLVM debugging information has been carefully designed to make it possible |
| for the optimizer to optimize the program and debugging information without |
| necessarily having to know anything about debugging information. In |
| particular, the use of metadata avoids duplicated debugging information from |
| the beginning, and the global dead code elimination pass automatically |
| deletes debugging information for a function if it decides to delete the |
| function. </p> |
| |
| <p>To do this, most of the debugging information (descriptors for types, |
| variables, functions, source files, etc) is inserted by the language |
| front-end in the form of LLVM metadata. </p> |
| |
| <p>Debug information is designed to be agnostic about the target debugger and |
| debugging information representation (e.g. DWARF/Stabs/etc). It uses a |
| generic pass to decode the information that represents variables, types, |
| functions, namespaces, etc: this allows for arbitrary source-language |
| semantics and type-systems to be used, as long as there is a module |
| written for the target debugger to interpret the information. </p> |
| |
| <p>To provide basic functionality, the LLVM debugger does have to make some |
| assumptions about the source-level language being debugged, though it keeps |
| these to a minimum. The only common features that the LLVM debugger assumes |
| exist are <a href="#format_files">source files</a>, |
| and <a href="#format_global_variables">program objects</a>. These abstract |
| objects are used by a debugger to form stack traces, show information about |
| local variables, etc.</p> |
| |
| <p>This section of the documentation first describes the representation aspects |
| common to any source-language. The <a href="#ccxx_frontend">next section</a> |
| describes the data layout conventions used by the C and C++ front-ends.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="debug_info_descriptors">Debug information descriptors</a> |
| </h3> |
| |
| <div> |
| |
| <p>In consideration of the complexity and volume of debug information, LLVM |
| provides a specification for well formed debug descriptors. </p> |
| |
| <p>Consumers of LLVM debug information expect the descriptors for program |
| objects to start in a canonical format, but the descriptors can include |
| additional information appended at the end that is source-language |
| specific. All LLVM debugging information is versioned, allowing backwards |
| compatibility in the case that the core structures need to change in some |
| way. Also, all debugging information objects start with a tag to indicate |
| what type of object it is. The source-language is allowed to define its own |
| objects, by using unreserved tag numbers. We recommend using with tags in |
| the range 0x1000 through 0x2000 (there is a defined enum DW_TAG_user_base = |
| 0x1000.)</p> |
| |
| <p>The fields of debug descriptors used internally by LLVM |
| are restricted to only the simple data types <tt>i32</tt>, <tt>i1</tt>, |
| <tt>float</tt>, <tt>double</tt>, <tt>mdstring</tt> and <tt>mdnode</tt>. </p> |
| |
| <div class="doc_code"> |
| <pre> |
| !1 = metadata !{ |
| i32, ;; A tag |
| ... |
| } |
| </pre> |
| </div> |
| |
| <p><a name="LLVMDebugVersion">The first field of a descriptor is always an |
| <tt>i32</tt> containing a tag value identifying the content of the |
| descriptor. The remaining fields are specific to the descriptor. The values |
| of tags are loosely bound to the tag values of DWARF information entries. |
| However, that does not restrict the use of the information supplied to DWARF |
| targets. To facilitate versioning of debug information, the tag is augmented |
| with the current debug version (LLVMDebugVersion = 8 << 16 or |
| 0x80000 or 524288.)</a></p> |
| |
| <p>The details of the various descriptors follow.</p> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_compile_units">Compile unit descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !0 = metadata !{ |
| i32, ;; Tag = 17 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_compile_unit) |
| i32, ;; Unused field. |
| i32, ;; DWARF language identifier (ex. DW_LANG_C89) |
| metadata, ;; Source file name |
| metadata, ;; Source file directory (includes trailing slash) |
| metadata ;; Producer (ex. "4.0.1 LLVM (LLVM research group)") |
| i1, ;; True if this is a main compile unit. |
| i1, ;; True if this is optimized. |
| metadata, ;; Flags |
| i32 ;; Runtime version |
| metadata ;; List of enums types |
| metadata ;; List of retained types |
| metadata ;; List of subprograms |
| metadata ;; List of global variables |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors contain a source language ID for the file (we use the DWARF |
| 3.0 ID numbers, such as <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>, |
| <tt>DW_LANG_Cobol74</tt>, etc), three strings describing the filename, |
| working directory of the compiler, and an identifier string for the compiler |
| that produced it.</p> |
| |
| <p>Compile unit descriptors provide the root context for objects declared in a |
| specific compilation unit. File descriptors are defined using this context. |
| These descriptors are collected by a named metadata |
| <tt>!llvm.dbg.cu</tt>. Compile unit descriptor keeps track of subprograms, |
| global variables and type information. |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_files">File descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !0 = metadata !{ |
| i32, ;; Tag = 41 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_file_type) |
| metadata, ;; Source file name |
| metadata, ;; Source file directory (includes trailing slash) |
| metadata ;; Unused |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors contain information for a file. Global variables and top |
| level functions would be defined using this context.k File descriptors also |
| provide context for source line correspondence. </p> |
| |
| <p>Each input file is encoded as a separate file descriptor in LLVM debugging |
| information output. </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_global_variables">Global variable descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !1 = metadata !{ |
| i32, ;; Tag = 52 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_variable) |
| i32, ;; Unused field. |
| metadata, ;; Reference to context descriptor |
| metadata, ;; Name |
| metadata, ;; Display name (fully qualified C++ name) |
| metadata, ;; MIPS linkage name (for C++) |
| metadata, ;; Reference to file where defined |
| i32, ;; Line number where defined |
| metadata, ;; Reference to type descriptor |
| i1, ;; True if the global is local to compile unit (static) |
| i1, ;; True if the global is defined in the compile unit (not extern) |
| {}* ;; Reference to the global variable |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors provide debug information about globals variables. The |
| provide details such as name, type and where the variable is defined. All |
| global variables are collected inside the named metadata |
| <tt>!llvm.dbg.cu</tt>.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_subprograms">Subprogram descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32, ;; Tag = 46 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_subprogram) |
| i32, ;; Unused field. |
| metadata, ;; Reference to context descriptor |
| metadata, ;; Name |
| metadata, ;; Display name (fully qualified C++ name) |
| metadata, ;; MIPS linkage name (for C++) |
| metadata, ;; Reference to file where defined |
| i32, ;; Line number where defined |
| metadata, ;; Reference to type descriptor |
| i1, ;; True if the global is local to compile unit (static) |
| i1, ;; True if the global is defined in the compile unit (not extern) |
| i32, ;; Line number where the scope of the subprogram begins |
| i32, ;; Virtuality, e.g. dwarf::DW_VIRTUALITY__virtual |
| i32, ;; Index into a virtual function |
| metadata, ;; indicates which base type contains the vtable pointer for the |
| ;; derived class |
| i32, ;; Flags - Artifical, Private, Protected, Explicit, Prototyped. |
| i1, ;; isOptimized |
| Function *,;; Pointer to LLVM function |
| metadata, ;; Lists function template parameters |
| metadata ;; Function declaration descriptor |
| metadata ;; List of function variables |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors provide debug information about functions, methods and |
| subprograms. They provide details such as name, return types and the source |
| location where the subprogram is defined. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_blocks">Block descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !3 = metadata !{ |
| i32, ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block) |
| metadata,;; Reference to context descriptor |
| i32, ;; Line number |
| i32, ;; Column number |
| metadata,;; Reference to source file |
| i32 ;; Unique ID to identify blocks from a template function |
| } |
| </pre> |
| </div> |
| |
| <p>This descriptor provides debug information about nested blocks within a |
| subprogram. The line number and column numbers are used to dinstinguish |
| two lexical blocks at same depth. </p> |
| |
| <div class="doc_code"> |
| <pre> |
| !3 = metadata !{ |
| i32, ;; Tag = 11 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_lexical_block) |
| metadata ;; Reference to the scope we're annotating with a file change |
| metadata,;; Reference to the file the scope is enclosed in. |
| } |
| </pre> |
| </div> |
| |
| <p>This descriptor provides a wrapper around a lexical scope to handle file |
| changes in the middle of a lexical block.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_basic_type">Basic type descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !4 = metadata !{ |
| i32, ;; Tag = 36 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_base_type) |
| metadata, ;; Reference to context |
| metadata, ;; Name (may be "" for anonymous types) |
| metadata, ;; Reference to file where defined (may be NULL) |
| i32, ;; Line number where defined (may be 0) |
| i64, ;; Size in bits |
| i64, ;; Alignment in bits |
| i64, ;; Offset in bits |
| i32, ;; Flags |
| i32 ;; DWARF type encoding |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors define primitive types used in the code. Example int, bool |
| and float. The context provides the scope of the type, which is usually the |
| top level. Since basic types are not usually user defined the context |
| and line number can be left as NULL and 0. The size, alignment and offset |
| are expressed in bits and can be 64 bit values. The alignment is used to |
| round the offset when embedded in a |
| <a href="#format_composite_type">composite type</a> (example to keep float |
| doubles on 64 bit boundaries.) The offset is the bit offset if embedded in |
| a <a href="#format_composite_type">composite type</a>.</p> |
| |
| <p>The type encoding provides the details of the type. The values are typically |
| one of the following:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| DW_ATE_address = 1 |
| DW_ATE_boolean = 2 |
| DW_ATE_float = 4 |
| DW_ATE_signed = 5 |
| DW_ATE_signed_char = 6 |
| DW_ATE_unsigned = 7 |
| DW_ATE_unsigned_char = 8 |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_derived_type">Derived type descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !5 = metadata !{ |
| i32, ;; Tag (see below) |
| metadata, ;; Reference to context |
| metadata, ;; Name (may be "" for anonymous types) |
| metadata, ;; Reference to file where defined (may be NULL) |
| i32, ;; Line number where defined (may be 0) |
| i64, ;; Size in bits |
| i64, ;; Alignment in bits |
| i64, ;; Offset in bits |
| i32, ;; Flags to encode attributes, e.g. private |
| metadata, ;; Reference to type derived from |
| metadata, ;; (optional) Name of the Objective C property associated with |
| ;; Objective-C an ivar |
| metadata, ;; (optional) Name of the Objective C property getter selector. |
| metadata, ;; (optional) Name of the Objective C property setter selector. |
| i32 ;; (optional) Objective C property attributes. |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors are used to define types derived from other types. The |
| value of the tag varies depending on the meaning. The following are possible |
| tag values:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| DW_TAG_formal_parameter = 5 |
| DW_TAG_member = 13 |
| DW_TAG_pointer_type = 15 |
| DW_TAG_reference_type = 16 |
| DW_TAG_typedef = 22 |
| DW_TAG_const_type = 38 |
| DW_TAG_volatile_type = 53 |
| DW_TAG_restrict_type = 55 |
| </pre> |
| </div> |
| |
| <p><tt>DW_TAG_member</tt> is used to define a member of |
| a <a href="#format_composite_type">composite type</a> |
| or <a href="#format_subprograms">subprogram</a>. The type of the member is |
| the <a href="#format_derived_type">derived |
| type</a>. <tt>DW_TAG_formal_parameter</tt> is used to define a member which |
| is a formal argument of a subprogram.</p> |
| |
| <p><tt>DW_TAG_typedef</tt> is used to provide a name for the derived type.</p> |
| |
| <p><tt>DW_TAG_pointer_type</tt>, <tt>DW_TAG_reference_type</tt>, |
| <tt>DW_TAG_const_type</tt>, <tt>DW_TAG_volatile_type</tt> and |
| <tt>DW_TAG_restrict_type</tt> are used to qualify |
| the <a href="#format_derived_type">derived type</a>. </p> |
| |
| <p><a href="#format_derived_type">Derived type</a> location can be determined |
| from the context and line number. The size, alignment and offset are |
| expressed in bits and can be 64 bit values. The alignment is used to round |
| the offset when embedded in a <a href="#format_composite_type">composite |
| type</a> (example to keep float doubles on 64 bit boundaries.) The offset is |
| the bit offset if embedded in a <a href="#format_composite_type">composite |
| type</a>.</p> |
| |
| <p>Note that the <tt>void *</tt> type is expressed as a type derived from NULL. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_composite_type">Composite type descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !6 = metadata !{ |
| i32, ;; Tag (see below) |
| metadata, ;; Reference to context |
| metadata, ;; Name (may be "" for anonymous types) |
| metadata, ;; Reference to file where defined (may be NULL) |
| i32, ;; Line number where defined (may be 0) |
| i64, ;; Size in bits |
| i64, ;; Alignment in bits |
| i64, ;; Offset in bits |
| i32, ;; Flags |
| metadata, ;; Reference to type derived from |
| metadata, ;; Reference to array of member descriptors |
| i32 ;; Runtime languages |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors are used to define types that are composed of 0 or more |
| elements. The value of the tag varies depending on the meaning. The following |
| are possible tag values:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| DW_TAG_array_type = 1 |
| DW_TAG_enumeration_type = 4 |
| DW_TAG_structure_type = 19 |
| DW_TAG_union_type = 23 |
| DW_TAG_vector_type = 259 |
| DW_TAG_subroutine_type = 21 |
| DW_TAG_inheritance = 28 |
| </pre> |
| </div> |
| |
| <p>The vector flag indicates that an array type is a native packed vector.</p> |
| |
| <p>The members of array types (tag = <tt>DW_TAG_array_type</tt>) or vector types |
| (tag = <tt>DW_TAG_vector_type</tt>) are <a href="#format_subrange">subrange |
| descriptors</a>, each representing the range of subscripts at that level of |
| indexing.</p> |
| |
| <p>The members of enumeration types (tag = <tt>DW_TAG_enumeration_type</tt>) are |
| <a href="#format_enumeration">enumerator descriptors</a>, each representing |
| the definition of enumeration value for the set. All enumeration type |
| descriptors are collected inside the named metadata |
| <tt>!llvm.dbg.cu</tt>.</p> |
| |
| <p>The members of structure (tag = <tt>DW_TAG_structure_type</tt>) or union (tag |
| = <tt>DW_TAG_union_type</tt>) types are any one of |
| the <a href="#format_basic_type">basic</a>, |
| <a href="#format_derived_type">derived</a> |
| or <a href="#format_composite_type">composite</a> type descriptors, each |
| representing a field member of the structure or union.</p> |
| |
| <p>For C++ classes (tag = <tt>DW_TAG_structure_type</tt>), member descriptors |
| provide information about base classes, static members and member |
| functions. If a member is a <a href="#format_derived_type">derived type |
| descriptor</a> and has a tag of <tt>DW_TAG_inheritance</tt>, then the type |
| represents a base class. If the member of is |
| a <a href="#format_global_variables">global variable descriptor</a> then it |
| represents a static member. And, if the member is |
| a <a href="#format_subprograms">subprogram descriptor</a> then it represents |
| a member function. For static members and member |
| functions, <tt>getName()</tt> returns the members link or the C++ mangled |
| name. <tt>getDisplayName()</tt> the simplied version of the name.</p> |
| |
| <p>The first member of subroutine (tag = <tt>DW_TAG_subroutine_type</tt>) type |
| elements is the return type for the subroutine. The remaining elements are |
| the formal arguments to the subroutine.</p> |
| |
| <p><a href="#format_composite_type">Composite type</a> location can be |
| determined from the context and line number. The size, alignment and |
| offset are expressed in bits and can be 64 bit values. The alignment is used |
| to round the offset when embedded in |
| a <a href="#format_composite_type">composite type</a> (as an example, to keep |
| float doubles on 64 bit boundaries.) The offset is the bit offset if embedded |
| in a <a href="#format_composite_type">composite type</a>.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_subrange">Subrange descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !42 = metadata !{ |
| i32, ;; Tag = 33 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> (DW_TAG_subrange_type) |
| i64, ;; Low value |
| i64 ;; High value |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors are used to define ranges of array subscripts for an array |
| <a href="#format_composite_type">composite type</a>. The low value defines |
| the lower bounds typically zero for C/C++. The high value is the upper |
| bounds. Values are 64 bit. High - low + 1 is the size of the array. If low |
| > high the array bounds are not included in generated debugging information. |
| </p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_enumeration">Enumerator descriptors</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !6 = metadata !{ |
| i32, ;; Tag = 40 + <a href="#LLVMDebugVersion">LLVMDebugVersion</a> |
| ;; (DW_TAG_enumerator) |
| metadata, ;; Name |
| i64 ;; Value |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors are used to define members of an |
| enumeration <a href="#format_composite_type">composite type</a>, it |
| associates the name to the value.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_variables">Local variables</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !7 = metadata !{ |
| i32, ;; Tag (see below) |
| metadata, ;; Context |
| metadata, ;; Name |
| metadata, ;; Reference to file where defined |
| i32, ;; 24 bit - Line number where defined |
| ;; 8 bit - Argument number. 1 indicates 1st argument. |
| metadata, ;; Type descriptor |
| i32, ;; flags |
| metadata ;; (optional) Reference to inline location |
| } |
| </pre> |
| </div> |
| |
| <p>These descriptors are used to define variables local to a sub program. The |
| value of the tag depends on the usage of the variable:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| DW_TAG_auto_variable = 256 |
| DW_TAG_arg_variable = 257 |
| DW_TAG_return_variable = 258 |
| </pre> |
| </div> |
| |
| <p>An auto variable is any variable declared in the body of the function. An |
| argument variable is any variable that appears as a formal argument to the |
| function. A return variable is used to track the result of a function and |
| has no source correspondent.</p> |
| |
| <p>The context is either the subprogram or block where the variable is defined. |
| Name the source variable name. Context and line indicate where the |
| variable was defined. Type descriptor defines the declared type of the |
| variable.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="format_common_intrinsics">Debugger intrinsic functions</a> |
| </h3> |
| |
| <div> |
| |
| <p>LLVM uses several intrinsic functions (name prefixed with "llvm.dbg") to |
| provide debug information at various points in generated code.</p> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_common_declare">llvm.dbg.declare</a> |
| </h4> |
| |
| <div> |
| <pre> |
| void %<a href="#format_common_declare">llvm.dbg.declare</a>(metadata, metadata) |
| </pre> |
| |
| <p>This intrinsic provides information about a local element (e.g., variable). The |
| first argument is metadata holding the alloca for the variable. The |
| second argument is metadata containing a description of the variable.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="format_common_value">llvm.dbg.value</a> |
| </h4> |
| |
| <div> |
| <pre> |
| void %<a href="#format_common_value">llvm.dbg.value</a>(metadata, i64, metadata) |
| </pre> |
| |
| <p>This intrinsic provides information when a user source variable is set to a |
| new value. The first argument is the new value (wrapped as metadata). The |
| second argument is the offset in the user source variable where the new value |
| is written. The third argument is metadata containing a description of the |
| user source variable.</p> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="format_common_lifetime">Object lifetimes and scoping</a> |
| </h3> |
| |
| <div> |
| <p>In many languages, the local variables in functions can have their lifetimes |
| or scopes limited to a subset of a function. In the C family of languages, |
| for example, variables are only live (readable and writable) within the |
| source block that they are defined in. In functional languages, values are |
| only readable after they have been defined. Though this is a very obvious |
| concept, it is non-trivial to model in LLVM, because it has no notion of |
| scoping in this sense, and does not want to be tied to a language's scoping |
| rules.</p> |
| |
| <p>In order to handle this, the LLVM debug format uses the metadata attached to |
| llvm instructions to encode line number and scoping information. Consider |
| the following C fragment, for example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| 1. void foo() { |
| 2. int X = 21; |
| 3. int Y = 22; |
| 4. { |
| 5. int Z = 23; |
| 6. Z = X; |
| 7. } |
| 8. X = Y; |
| 9. } |
| </pre> |
| </div> |
| |
| <p>Compiled to LLVM, this function would be represented like this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| define void @foo() nounwind ssp { |
| entry: |
| %X = alloca i32, align 4 ; <i32*> [#uses=4] |
| %Y = alloca i32, align 4 ; <i32*> [#uses=4] |
| %Z = alloca i32, align 4 ; <i32*> [#uses=3] |
| %0 = bitcast i32* %X to {}* ; <{}*> [#uses=1] |
| call void @llvm.dbg.declare(metadata !{i32 * %X}, metadata !0), !dbg !7 |
| store i32 21, i32* %X, !dbg !8 |
| %1 = bitcast i32* %Y to {}* ; <{}*> [#uses=1] |
| call void @llvm.dbg.declare(metadata !{i32 * %Y}, metadata !9), !dbg !10 |
| store i32 22, i32* %Y, !dbg !11 |
| %2 = bitcast i32* %Z to {}* ; <{}*> [#uses=1] |
| call void @llvm.dbg.declare(metadata !{i32 * %Z}, metadata !12), !dbg !14 |
| store i32 23, i32* %Z, !dbg !15 |
| %tmp = load i32* %X, !dbg !16 ; <i32> [#uses=1] |
| %tmp1 = load i32* %Y, !dbg !16 ; <i32> [#uses=1] |
| %add = add nsw i32 %tmp, %tmp1, !dbg !16 ; <i32> [#uses=1] |
| store i32 %add, i32* %Z, !dbg !16 |
| %tmp2 = load i32* %Y, !dbg !17 ; <i32> [#uses=1] |
| store i32 %tmp2, i32* %X, !dbg !17 |
| ret void, !dbg !18 |
| } |
| |
| declare void @llvm.dbg.declare(metadata, metadata) nounwind readnone |
| |
| !0 = metadata !{i32 459008, metadata !1, metadata !"X", |
| metadata !3, i32 2, metadata !6}; [ DW_TAG_auto_variable ] |
| !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] |
| !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", metadata !"foo", |
| metadata !"foo", metadata !3, i32 1, metadata !4, |
| i1 false, i1 true}; [DW_TAG_subprogram ] |
| !3 = metadata !{i32 458769, i32 0, i32 12, metadata !"foo.c", |
| metadata !"/private/tmp", metadata !"clang 1.1", i1 true, |
| i1 false, metadata !"", i32 0}; [DW_TAG_compile_unit ] |
| !4 = metadata !{i32 458773, metadata !3, metadata !"", null, i32 0, i64 0, i64 0, |
| i64 0, i32 0, null, metadata !5, i32 0}; [DW_TAG_subroutine_type ] |
| !5 = metadata !{null} |
| !6 = metadata !{i32 458788, metadata !3, metadata !"int", metadata !3, i32 0, |
| i64 32, i64 32, i64 0, i32 0, i32 5}; [DW_TAG_base_type ] |
| !7 = metadata !{i32 2, i32 7, metadata !1, null} |
| !8 = metadata !{i32 2, i32 3, metadata !1, null} |
| !9 = metadata !{i32 459008, metadata !1, metadata !"Y", metadata !3, i32 3, |
| metadata !6}; [ DW_TAG_auto_variable ] |
| !10 = metadata !{i32 3, i32 7, metadata !1, null} |
| !11 = metadata !{i32 3, i32 3, metadata !1, null} |
| !12 = metadata !{i32 459008, metadata !13, metadata !"Z", metadata !3, i32 5, |
| metadata !6}; [ DW_TAG_auto_variable ] |
| !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] |
| !14 = metadata !{i32 5, i32 9, metadata !13, null} |
| !15 = metadata !{i32 5, i32 5, metadata !13, null} |
| !16 = metadata !{i32 6, i32 5, metadata !13, null} |
| !17 = metadata !{i32 8, i32 3, metadata !1, null} |
| !18 = metadata !{i32 9, i32 1, metadata !2, null} |
| </pre> |
| </div> |
| |
| <p>This example illustrates a few important details about LLVM debugging |
| information. In particular, it shows how the <tt>llvm.dbg.declare</tt> |
| intrinsic and location information, which are attached to an instruction, |
| are applied together to allow a debugger to analyze the relationship between |
| statements, variable definitions, and the code used to implement the |
| function.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| call void @llvm.dbg.declare(metadata, metadata !0), !dbg !7 |
| </pre> |
| </div> |
| |
| <p>The first intrinsic |
| <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> |
| encodes debugging information for the variable <tt>X</tt>. The metadata |
| <tt>!dbg !7</tt> attached to the intrinsic provides scope information for the |
| variable <tt>X</tt>.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| !7 = metadata !{i32 2, i32 7, metadata !1, null} |
| !1 = metadata !{i32 458763, metadata !2}; [DW_TAG_lexical_block ] |
| !2 = metadata !{i32 458798, i32 0, metadata !3, metadata !"foo", |
| metadata !"foo", metadata !"foo", metadata !3, i32 1, |
| metadata !4, i1 false, i1 true}; [DW_TAG_subprogram ] |
| </pre> |
| </div> |
| |
| <p>Here <tt>!7</tt> is metadata providing location information. It has four |
| fields: line number, column number, scope, and original scope. The original |
| scope represents inline location if this instruction is inlined inside a |
| caller, and is null otherwise. In this example, scope is encoded by |
| <tt>!1</tt>. <tt>!1</tt> represents a lexical block inside the scope |
| <tt>!2</tt>, where <tt>!2</tt> is a |
| <a href="#format_subprograms">subprogram descriptor</a>. This way the |
| location information attached to the intrinsics indicates that the |
| variable <tt>X</tt> is declared at line number 2 at a function level scope in |
| function <tt>foo</tt>.</p> |
| |
| <p>Now lets take another example.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| call void @llvm.dbg.declare(metadata, metadata !12), !dbg !14 |
| </pre> |
| </div> |
| |
| <p>The second intrinsic |
| <tt>%<a href="#format_common_declare">llvm.dbg.declare</a></tt> |
| encodes debugging information for variable <tt>Z</tt>. The metadata |
| <tt>!dbg !14</tt> attached to the intrinsic provides scope information for |
| the variable <tt>Z</tt>.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| !13 = metadata !{i32 458763, metadata !1}; [DW_TAG_lexical_block ] |
| !14 = metadata !{i32 5, i32 9, metadata !13, null} |
| </pre> |
| </div> |
| |
| <p>Here <tt>!14</tt> indicates that <tt>Z</tt> is declared at line number 5 and |
| column number 9 inside of lexical scope <tt>!13</tt>. The lexical scope |
| itself resides inside of lexical scope <tt>!1</tt> described above.</p> |
| |
| <p>The scope information attached with each instruction provides a |
| straightforward way to find instructions covered by a scope.</p> |
| |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="ccxx_frontend">C/C++ front-end specific debug information</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| |
| <p>The C and C++ front-ends represent information about the program in a format |
| that is effectively identical |
| to <a href="http://www.eagercon.com/dwarf/dwarf3std.htm">DWARF 3.0</a> in |
| terms of information content. This allows code generators to trivially |
| support native debuggers by generating standard dwarf information, and |
| contains enough information for non-dwarf targets to translate it as |
| needed.</p> |
| |
| <p>This section describes the forms used to represent C and C++ programs. Other |
| languages could pattern themselves after this (which itself is tuned to |
| representing programs in the same way that DWARF 3 does), or they could |
| choose to provide completely different forms if they don't fit into the DWARF |
| model. As support for debugging information gets added to the various LLVM |
| source-language front-ends, the information used should be documented |
| here.</p> |
| |
| <p>The following sections provide examples of various C/C++ constructs and the |
| debug information that would best describe those constructs.</p> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_compile_units">C/C++ source file information</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given the source files <tt>MySource.cpp</tt> and <tt>MyHeader.h</tt> located |
| in the directory <tt>/Users/mine/sources</tt>, the following code:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| #include "MyHeader.h" |
| |
| int main(int argc, char *argv[]) { |
| return 0; |
| } |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ... |
| ;; |
| ;; Define the compile unit for the main source file "/Users/mine/sources/MySource.cpp". |
| ;; |
| !2 = metadata !{ |
| i32 524305, ;; Tag |
| i32 0, ;; Unused |
| i32 4, ;; Language Id |
| metadata !"MySource.cpp", |
| metadata !"/Users/mine/sources", |
| metadata !"4.2.1 (Based on Apple Inc. build 5649) (LLVM build 00)", |
| i1 true, ;; Main Compile Unit |
| i1 false, ;; Optimized compile unit |
| metadata !"", ;; Compiler flags |
| i32 0} ;; Runtime version |
| |
| ;; |
| ;; Define the file for the file "/Users/mine/sources/MySource.cpp". |
| ;; |
| !1 = metadata !{ |
| i32 524329, ;; Tag |
| metadata !"MySource.cpp", |
| metadata !"/Users/mine/sources", |
| metadata !2 ;; Compile unit |
| } |
| |
| ;; |
| ;; Define the file for the file "/Users/mine/sources/Myheader.h" |
| ;; |
| !3 = metadata !{ |
| i32 524329, ;; Tag |
| metadata !"Myheader.h" |
| metadata !"/Users/mine/sources", |
| metadata !2 ;; Compile unit |
| } |
| |
| ... |
| </pre> |
| </div> |
| |
| <p>llvm::Instruction provides easy access to metadata attached with an |
| instruction. One can extract line number information encoded in LLVM IR |
| using <tt>Instruction::getMetadata()</tt> and |
| <tt>DILocation::getLineNumber()</tt>. |
| <pre> |
| if (MDNode *N = I->getMetadata("dbg")) { // Here I is an LLVM instruction |
| DILocation Loc(N); // DILocation is in DebugInfo.h |
| unsigned Line = Loc.getLineNumber(); |
| StringRef File = Loc.getFilename(); |
| StringRef Dir = Loc.getDirectory(); |
| } |
| </pre> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_global_variable">C/C++ global variable information</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given an integer global variable declared as follows:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| int MyGlobal = 100; |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ;; |
| ;; Define the global itself. |
| ;; |
| %MyGlobal = global int 100 |
| ... |
| ;; |
| ;; List of debug info of globals |
| ;; |
| !llvm.dbg.cu = !{!0} |
| |
| ;; Define the compile unit. |
| !0 = metadata !{ |
| i32 786449, ;; Tag |
| i32 0, ;; Context |
| i32 4, ;; Language |
| metadata !"foo.cpp", ;; File |
| metadata !"/Volumes/Data/tmp", ;; Directory |
| metadata !"clang version 3.1 ", ;; Producer |
| i1 true, ;; Deprecated field |
| i1 false, ;; "isOptimized"? |
| metadata !"", ;; Flags |
| i32 0, ;; Runtime Version |
| metadata !1, ;; Enum Types |
| metadata !1, ;; Retained Types |
| metadata !1, ;; Subprograms |
| metadata !3 ;; Global Variables |
| } ; [ DW_TAG_compile_unit ] |
| |
| ;; The Array of Global Variables |
| !3 = metadata !{ |
| metadata !4 |
| } |
| |
| !4 = metadata !{ |
| metadata !5 |
| } |
| |
| ;; |
| ;; Define the global variable itself. |
| ;; |
| !5 = metadata !{ |
| i32 786484, ;; Tag |
| i32 0, ;; Unused |
| null, ;; Unused |
| metadata !"MyGlobal", ;; Name |
| metadata !"MyGlobal", ;; Display Name |
| metadata !"", ;; Linkage Name |
| metadata !6, ;; File |
| i32 1, ;; Line |
| metadata !7, ;; Type |
| i32 0, ;; IsLocalToUnit |
| i32 1, ;; IsDefinition |
| i32* @MyGlobal ;; LLVM-IR Value |
| } ; [ DW_TAG_variable ] |
| |
| ;; |
| ;; Define the file |
| ;; |
| !6 = metadata !{ |
| i32 786473, ;; Tag |
| metadata !"foo.cpp", ;; File |
| metadata !"/Volumes/Data/tmp", ;; Directory |
| null ;; Unused |
| } ; [ DW_TAG_file_type ] |
| |
| ;; |
| ;; Define the type |
| ;; |
| !7 = metadata !{ |
| i32 786468, ;; Tag |
| null, ;; Unused |
| metadata !"int", ;; Name |
| null, ;; Unused |
| i32 0, ;; Line |
| i64 32, ;; Size in Bits |
| i64 32, ;; Align in Bits |
| i64 0, ;; Offset |
| i32 0, ;; Flags |
| i32 5 ;; Encoding |
| } ; [ DW_TAG_base_type ] |
| |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_subprogram">C/C++ function information</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given a function declared as follows:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| int main(int argc, char *argv[]) { |
| return 0; |
| } |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ;; |
| ;; Define the anchor for subprograms. Note that the second field of the |
| ;; anchor is 46, which is the same as the tag for subprograms |
| ;; (46 = DW_TAG_subprogram.) |
| ;; |
| !6 = metadata !{ |
| i32 524334, ;; Tag |
| i32 0, ;; Unused |
| metadata !1, ;; Context |
| metadata !"main", ;; Name |
| metadata !"main", ;; Display name |
| metadata !"main", ;; Linkage name |
| metadata !1, ;; File |
| i32 1, ;; Line number |
| metadata !4, ;; Type |
| i1 false, ;; Is local |
| i1 true, ;; Is definition |
| i32 0, ;; Virtuality attribute, e.g. pure virtual function |
| i32 0, ;; Index into virtual table for C++ methods |
| i32 0, ;; Type that holds virtual table. |
| i32 0, ;; Flags |
| i1 false, ;; True if this function is optimized |
| Function *, ;; Pointer to llvm::Function |
| null ;; Function template parameters |
| } |
| ;; |
| ;; Define the subprogram itself. |
| ;; |
| define i32 @main(i32 %argc, i8** %argv) { |
| ... |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_basic_types">C/C++ basic types</a> |
| </h3> |
| |
| <div> |
| |
| <p>The following are the basic type descriptors for C/C++ core types:</p> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_type_bool">bool</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"bool", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 8, ;; Size in Bits |
| i64 8, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 2 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_char">char</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"char", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 8, ;; Size in Bits |
| i64 8, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 6 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_unsigned_char">unsigned char</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"unsigned char", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 8, ;; Size in Bits |
| i64 8, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 8 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_short">short</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"short int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 16, ;; Size in Bits |
| i64 16, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 5 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_unsigned_short">unsigned short</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"short unsigned int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 16, ;; Size in Bits |
| i64 16, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 7 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_int">int</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"int", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in Bits |
| i64 32, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 5 ;; Encoding |
| } |
| </pre></div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_unsigned_int">unsigned int</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"unsigned int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in Bits |
| i64 32, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 7 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_long_long">long long</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"long long int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 64, ;; Size in Bits |
| i64 64, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 5 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_unsigned_long_long">unsigned long long</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"long long unsigned int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 64, ;; Size in Bits |
| i64 64, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 7 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_float">float</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"float", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in Bits |
| i64 32, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 4 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="ccxx_basic_double">double</a> |
| </h4> |
| |
| <div> |
| |
| <div class="doc_code"> |
| <pre> |
| !2 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"double",;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 64, ;; Size in Bits |
| i64 64, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 4 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_derived_types">C/C++ derived types</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given the following as an example of C/C++ derived type:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| typedef const int *IntPtr; |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ;; |
| ;; Define the typedef "IntPtr". |
| ;; |
| !2 = metadata !{ |
| i32 524310, ;; Tag |
| metadata !1, ;; Context |
| metadata !"IntPtr", ;; Name |
| metadata !3, ;; File |
| i32 0, ;; Line number |
| i64 0, ;; Size in bits |
| i64 0, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !4 ;; Derived From type |
| } |
| |
| ;; |
| ;; Define the pointer type. |
| ;; |
| !4 = metadata !{ |
| i32 524303, ;; Tag |
| metadata !1, ;; Context |
| metadata !"", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 64, ;; Size in bits |
| i64 64, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !5 ;; Derived From type |
| } |
| ;; |
| ;; Define the const type. |
| ;; |
| !5 = metadata !{ |
| i32 524326, ;; Tag |
| metadata !1, ;; Context |
| metadata !"", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !6 ;; Derived From type |
| } |
| ;; |
| ;; Define the int type. |
| ;; |
| !6 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"int", ;; Name |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| 5 ;; Encoding |
| } |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_composite_types">C/C++ struct/union types</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given the following as an example of C/C++ struct type:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| struct Color { |
| unsigned Red; |
| unsigned Green; |
| unsigned Blue; |
| }; |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ;; |
| ;; Define basic type for unsigned int. |
| ;; |
| !5 = metadata !{ |
| i32 524324, ;; Tag |
| metadata !1, ;; Context |
| metadata !"unsigned int", |
| metadata !1, ;; File |
| i32 0, ;; Line number |
| i64 32, ;; Size in Bits |
| i64 32, ;; Align in Bits |
| i64 0, ;; Offset in Bits |
| i32 0, ;; Flags |
| i32 7 ;; Encoding |
| } |
| ;; |
| ;; Define composite type for struct Color. |
| ;; |
| !2 = metadata !{ |
| i32 524307, ;; Tag |
| metadata !1, ;; Context |
| metadata !"Color", ;; Name |
| metadata !1, ;; Compile unit |
| i32 1, ;; Line number |
| i64 96, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| null, ;; Derived From |
| metadata !3, ;; Elements |
| i32 0 ;; Runtime Language |
| } |
| |
| ;; |
| ;; Define the Red field. |
| ;; |
| !4 = metadata !{ |
| i32 524301, ;; Tag |
| metadata !1, ;; Context |
| metadata !"Red", ;; Name |
| metadata !1, ;; File |
| i32 2, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !5 ;; Derived From type |
| } |
| |
| ;; |
| ;; Define the Green field. |
| ;; |
| !6 = metadata !{ |
| i32 524301, ;; Tag |
| metadata !1, ;; Context |
| metadata !"Green", ;; Name |
| metadata !1, ;; File |
| i32 3, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 32, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !5 ;; Derived From type |
| } |
| |
| ;; |
| ;; Define the Blue field. |
| ;; |
| !7 = metadata !{ |
| i32 524301, ;; Tag |
| metadata !1, ;; Context |
| metadata !"Blue", ;; Name |
| metadata !1, ;; File |
| i32 4, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 64, ;; Offset in bits |
| i32 0, ;; Flags |
| metadata !5 ;; Derived From type |
| } |
| |
| ;; |
| ;; Define the array of fields used by the composite type Color. |
| ;; |
| !3 = metadata !{metadata !4, metadata !6, metadata !7} |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="ccxx_enumeration_types">C/C++ enumeration types</a> |
| </h3> |
| |
| <div> |
| |
| <p>Given the following as an example of C/C++ enumeration type:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| enum Trees { |
| Spruce = 100, |
| Oak = 200, |
| Maple = 300 |
| }; |
| </pre> |
| </div> |
| |
| <p>a C/C++ front-end would generate the following descriptors:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| ;; |
| ;; Define composite type for enum Trees |
| ;; |
| !2 = metadata !{ |
| i32 524292, ;; Tag |
| metadata !1, ;; Context |
| metadata !"Trees", ;; Name |
| metadata !1, ;; File |
| i32 1, ;; Line number |
| i64 32, ;; Size in bits |
| i64 32, ;; Align in bits |
| i64 0, ;; Offset in bits |
| i32 0, ;; Flags |
| null, ;; Derived From type |
| metadata !3, ;; Elements |
| i32 0 ;; Runtime language |
| } |
| |
| ;; |
| ;; Define the array of enumerators used by composite type Trees. |
| ;; |
| !3 = metadata !{metadata !4, metadata !5, metadata !6} |
| |
| ;; |
| ;; Define Spruce enumerator. |
| ;; |
| !4 = metadata !{i32 524328, metadata !"Spruce", i64 100} |
| |
| ;; |
| ;; Define Oak enumerator. |
| ;; |
| !5 = metadata !{i32 524328, metadata !"Oak", i64 200} |
| |
| ;; |
| ;; Define Maple enumerator. |
| ;; |
| !6 = metadata !{i32 524328, metadata !"Maple", i64 300} |
| |
| </pre> |
| </div> |
| |
| </div> |
| |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <h2> |
| <a name="llvmdwarfextension">Debugging information format</a> |
| </h2> |
| <!-- *********************************************************************** --> |
| <div> |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="objcproperty">Debugging Information Extension for Objective C Properties</a> |
| </h3> |
| <div> |
| <!-- *********************************************************************** --> |
| <h4> |
| <a name="objcpropertyintroduction">Introduction</a> |
| </h4> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <p>Objective C provides a simpler way to declare and define accessor methods |
| using declared properties. The language provides features to declare a |
| property and to let compiler synthesize accessor methods. |
| </p> |
| |
| <p>The debugger lets developer inspect Objective C interfaces and their |
| instance variables and class variables. However, the debugger does not know |
| anything about the properties defined in Objective C interfaces. The debugger |
| consumes information generated by compiler in DWARF format. The format does |
| not support encoding of Objective C properties. This proposal describes DWARF |
| extensions to encode Objective C properties, which the debugger can use to let |
| developers inspect Objective C properties. |
| </p> |
| |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <h4> |
| <a name="objcpropertyproposal">Proposal</a> |
| </h4> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <p>Objective C properties exist separately from class members. A property |
| can be defined only by "setter" and "getter" selectors, and |
| be calculated anew on each access. Or a property can just be a direct access |
| to some declared ivar. Finally it can have an ivar "automatically |
| synthesized" for it by the compiler, in which case the property can be |
| referred to in user code directly using the standard C dereference syntax as |
| well as through the property "dot" syntax, but there is no entry in |
| the @interface declaration corresponding to this ivar. |
| </p> |
| <p> |
| To facilitate debugging, these properties we will add a new DWARF TAG into the |
| DW_TAG_structure_type definition for the class to hold the description of a |
| given property, and a set of DWARF attributes that provide said description. |
| The property tag will also contain the name and declared type of the property. |
| </p> |
| <p> |
| If there is a related ivar, there will also be a DWARF property attribute placed |
| in the DW_TAG_member DIE for that ivar referring back to the property TAG for |
| that property. And in the case where the compiler synthesizes the ivar directly, |
| the compiler is expected to generate a DW_TAG_member for that ivar (with the |
| DW_AT_artificial set to 1), whose name will be the name used to access this |
| ivar directly in code, and with the property attribute pointing back to the |
| property it is backing. |
| </p> |
| <p> |
| The following examples will serve as illustration for our discussion: |
| </p> |
| |
| <div class="doc_code"> |
| <pre> |
| @interface I1 { |
| int n2; |
| } |
| |
| @property int p1; |
| @property int p2; |
| @end |
| |
| @implementation I1 |
| @synthesize p1; |
| @synthesize p2 = n2; |
| @end |
| </pre> |
| </div> |
| |
| <p> |
| This produces the following DWARF (this is a "pseudo dwarfdump" output): |
| </p> |
| <div class="doc_code"> |
| <pre> |
| 0x00000100: TAG_structure_type [7] * |
| AT_APPLE_runtime_class( 0x10 ) |
| AT_name( "I1" ) |
| AT_decl_file( "Objc_Property.m" ) |
| AT_decl_line( 3 ) |
| |
| 0x00000110 TAG_APPLE_property |
| AT_name ( "p1" ) |
| AT_type ( {0x00000150} ( int ) ) |
| |
| 0x00000120: TAG_APPLE_property |
| AT_name ( "p2" ) |
| AT_type ( {0x00000150} ( int ) ) |
| |
| 0x00000130: TAG_member [8] |
| AT_name( "_p1" ) |
| AT_APPLE_property ( {0x00000110} "p1" ) |
| AT_type( {0x00000150} ( int ) ) |
| AT_artificial ( 0x1 ) |
| |
| 0x00000140: TAG_member [8] |
| AT_name( "n2" ) |
| AT_APPLE_property ( {0x00000120} "p2" ) |
| AT_type( {0x00000150} ( int ) ) |
| |
| 0x00000150: AT_type( ( int ) ) |
| </pre> |
| </div> |
| |
| <p> Note, the current convention is that the name of the ivar for an |
| auto-synthesized property is the name of the property from which it derives with |
| an underscore prepended, as is shown in the example. |
| But we actually don't need to know this convention, since we are given the name |
| of the ivar directly. |
| </p> |
| |
| <p> |
| Also, it is common practice in ObjC to have different property declarations in |
| the @interface and @implementation - e.g. to provide a read-only property in |
| the interface,and a read-write interface in the implementation. In that case, |
| the compiler should emit whichever property declaration will be in force in the |
| current translation unit. |
| </p> |
| |
| <p> Developers can decorate a property with attributes which are encoded using |
| DW_AT_APPLE_property_attribute. |
| </p> |
| |
| <div class="doc_code"> |
| <pre> |
| @property (readonly, nonatomic) int pr; |
| </pre> |
| </div> |
| <p> |
| Which produces a property tag: |
| <p> |
| <div class="doc_code"> |
| <pre> |
| TAG_APPLE_property [8] |
| AT_name( "pr" ) |
| AT_type ( {0x00000147} (int) ) |
| AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) |
| </pre> |
| </div> |
| |
| <p> The setter and getter method names are attached to the property using |
| DW_AT_APPLE_property_setter and DW_AT_APPLE_property_getter attributes. |
| </p> |
| <div class="doc_code"> |
| <pre> |
| @interface I1 |
| @property (setter=myOwnP3Setter:) int p3; |
| -(void)myOwnP3Setter:(int)a; |
| @end |
| |
| @implementation I1 |
| @synthesize p3; |
| -(void)myOwnP3Setter:(int)a{ } |
| @end |
| </pre> |
| </div> |
| |
| <p> |
| The DWARF for this would be: |
| </p> |
| <div class="doc_code"> |
| <pre> |
| 0x000003bd: TAG_structure_type [7] * |
| AT_APPLE_runtime_class( 0x10 ) |
| AT_name( "I1" ) |
| AT_decl_file( "Objc_Property.m" ) |
| AT_decl_line( 3 ) |
| |
| 0x000003cd TAG_APPLE_property |
| AT_name ( "p3" ) |
| AT_APPLE_property_setter ( "myOwnP3Setter:" ) |
| AT_type( {0x00000147} ( int ) ) |
| |
| 0x000003f3: TAG_member [8] |
| AT_name( "_p3" ) |
| AT_type ( {0x00000147} ( int ) ) |
| AT_APPLE_property ( {0x000003cd} ) |
| AT_artificial ( 0x1 ) |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h4> |
| <a name="objcpropertynewtags">New DWARF Tags</a> |
| </h4> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <table border="1" cellspacing="0"> |
| <col width="200"> |
| <col width="200"> |
| <tr> |
| <th>TAG</th> |
| <th>Value</th> |
| </tr> |
| <tr> |
| <td>DW_TAG_APPLE_property</td> |
| <td>0x4200</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h4> |
| <a name="objcpropertynewattributes">New DWARF Attributes</a> |
| </h4> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <table border="1" cellspacing="0"> |
| <col width="200"> |
| <col width="200"> |
| <col width="200"> |
| <tr> |
| <th>Attribute</th> |
| <th>Value</th> |
| <th>Classes</th> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_property</td> |
| <td>0x3fed</td> |
| <td>Reference</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_property_getter</td> |
| <td>0x3fe9</td> |
| <td>String</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_property_setter</td> |
| <td>0x3fea</td> |
| <td>String</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_property_attribute</td> |
| <td>0x3feb</td> |
| <td>Constant</td> |
| </tr> |
| </table> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <h4> |
| <a name="objcpropertynewconstants">New DWARF Constants</a> |
| </h4> |
| <!-- *********************************************************************** --> |
| |
| <div> |
| <table border="1" cellspacing="0"> |
| <col width="200"> |
| <col width="200"> |
| <tr> |
| <th>Name</th> |
| <th>Value</th> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_readonly</td> |
| <td>0x1</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_readwrite</td> |
| <td>0x2</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_assign</td> |
| <td>0x4</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_retain</td> |
| <td>0x8</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_copy</td> |
| <td>0x10</td> |
| </tr> |
| <tr> |
| <td>DW_AT_APPLE_PROPERTY_nonatomic</td> |
| <td>0x20</td> |
| </tr> |
| </table> |
| |
| </div> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h3> |
| <a name="acceltable">Name Accelerator Tables</a> |
| </h3> |
| <!-- ======================================================================= --> |
| <div> |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="acceltableintroduction">Introduction</a> |
| </h4> |
| <!-- ======================================================================= --> |
| <div> |
| <p>The .debug_pubnames and .debug_pubtypes formats are not what a debugger |
| needs. The "pub" in the section name indicates that the entries in the |
| table are publicly visible names only. This means no static or hidden |
| functions show up in the .debug_pubnames. No static variables or private class |
| variables are in the .debug_pubtypes. Many compilers add different things to |
| these tables, so we can't rely upon the contents between gcc, icc, or clang.</p> |
| |
| <p>The typical query given by users tends not to match up with the contents of |
| these tables. For example, the DWARF spec states that "In the case of the |
| name of a function member or static data member of a C++ structure, class or |
| union, the name presented in the .debug_pubnames section is not the simple |
| name given by the DW_AT_name attribute of the referenced debugging information |
| entry, but rather the fully qualified name of the data or function member." |
| So the only names in these tables for complex C++ entries is a fully |
| qualified name. Debugger users tend not to enter their search strings as |
| "a::b::c(int,const Foo&) const", but rather as "c", "b::c" , or "a::b::c". So |
| the name entered in the name table must be demangled in order to chop it up |
| appropriately and additional names must be manually entered into the table |
| to make it effective as a name lookup table for debuggers to use.</p> |
| |
| <p>All debuggers currently ignore the .debug_pubnames table as a result of |
| its inconsistent and useless public-only name content making it a waste of |
| space in the object file. These tables, when they are written to disk, are |
| not sorted in any way, leaving every debugger to do its own parsing |
| and sorting. These tables also include an inlined copy of the string values |
| in the table itself making the tables much larger than they need to be on |
| disk, especially for large C++ programs.</p> |
| |
| <p>Can't we just fix the sections by adding all of the names we need to this |
| table? No, because that is not what the tables are defined to contain and we |
| won't know the difference between the old bad tables and the new good tables. |
| At best we could make our own renamed sections that contain all of the data |
| we need.</p> |
| |
| <p>These tables are also insufficient for what a debugger like LLDB needs. |
| LLDB uses clang for its expression parsing where LLDB acts as a PCH. LLDB is |
| then often asked to look for type "foo" or namespace "bar", or list items in |
| namespace "baz". Namespaces are not included in the pubnames or pubtypes |
| tables. Since clang asks a lot of questions when it is parsing an expression, |
| we need to be very fast when looking up names, as it happens a lot. Having new |
| accelerator tables that are optimized for very quick lookups will benefit |
| this type of debugging experience greatly.</p> |
| |
| <p>We would like to generate name lookup tables that can be mapped into |
| memory from disk, and used as is, with little or no up-front parsing. We would |
| also be able to control the exact content of these different tables so they |
| contain exactly what we need. The Name Accelerator Tables were designed |
| to fix these issues. In order to solve these issues we need to:</p> |
| |
| <ul> |
| <li>Have a format that can be mapped into memory from disk and used as is</li> |
| <li>Lookups should be very fast</li> |
| <li>Extensible table format so these tables can be made by many producers</li> |
| <li>Contain all of the names needed for typical lookups out of the box</li> |
| <li>Strict rules for the contents of tables</li> |
| </ul> |
| |
| <p>Table size is important and the accelerator table format should allow the |
| reuse of strings from common string tables so the strings for the names are |
| not duplicated. We also want to make sure the table is ready to be used as-is |
| by simply mapping the table into memory with minimal header parsing.</p> |
| |
| <p>The name lookups need to be fast and optimized for the kinds of lookups |
| that debuggers tend to do. Optimally we would like to touch as few parts of |
| the mapped table as possible when doing a name lookup and be able to quickly |
| find the name entry we are looking for, or discover there are no matches. In |
| the case of debuggers we optimized for lookups that fail most of the time.</p> |
| |
| <p>Each table that is defined should have strict rules on exactly what is in |
| the accelerator tables and documented so clients can rely on the content.</p> |
| |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="acceltablehashes">Hash Tables</a> |
| </h4> |
| <!-- ======================================================================= --> |
| |
| <div> |
| <h5>Standard Hash Tables</h5> |
| |
| <p>Typical hash tables have a header, buckets, and each bucket points to the |
| bucket contents: |
| </p> |
| |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| | HEADER | |
| |------------| |
| | BUCKETS | |
| |------------| |
| | DATA | |
| `------------' |
| </pre> |
| </div> |
| |
| <p>The BUCKETS are an array of offsets to DATA for each hash:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| | 0x00001000 | BUCKETS[0] |
| | 0x00002000 | BUCKETS[1] |
| | 0x00002200 | BUCKETS[2] |
| | 0x000034f0 | BUCKETS[3] |
| | | ... |
| | 0xXXXXXXXX | BUCKETS[n_buckets] |
| '------------' |
| </pre> |
| </div> |
| |
| <p>So for bucket[3] in the example above, we have an offset into the table |
| 0x000034f0 which points to a chain of entries for the bucket. Each bucket |
| must contain a next pointer, full 32 bit hash value, the string itself, |
| and the data for the current string value.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| 0x000034f0: | 0x00003500 | next pointer |
| | 0x12345678 | 32 bit hash |
| | "erase" | string value |
| | data[n] | HashData for this bucket |
| |------------| |
| 0x00003500: | 0x00003550 | next pointer |
| | 0x29273623 | 32 bit hash |
| | "dump" | string value |
| | data[n] | HashData for this bucket |
| |------------| |
| 0x00003550: | 0x00000000 | next pointer |
| | 0x82638293 | 32 bit hash |
| | "main" | string value |
| | data[n] | HashData for this bucket |
| `------------' |
| </pre> |
| </div> |
| |
| <p>The problem with this layout for debuggers is that we need to optimize for |
| the negative lookup case where the symbol we're searching for is not present. |
| So if we were to lookup "printf" in the table above, we would make a 32 hash |
| for "printf", it might match bucket[3]. We would need to go to the offset |
| 0x000034f0 and start looking to see if our 32 bit hash matches. To do so, we |
| need to read the next pointer, then read the hash, compare it, and skip to |
| the next bucket. Each time we are skipping many bytes in memory and touching |
| new cache pages just to do the compare on the full 32 bit hash. All of these |
| accesses then tell us that we didn't have a match.</p> |
| |
| <h5>Name Hash Tables</h5> |
| |
| <p>To solve the issues mentioned above we have structured the hash tables |
| a bit differently: a header, buckets, an array of all unique 32 bit hash |
| values, followed by an array of hash value data offsets, one for each hash |
| value, then the data for all hash values:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| .-------------. |
| | HEADER | |
| |-------------| |
| | BUCKETS | |
| |-------------| |
| | HASHES | |
| |-------------| |
| | OFFSETS | |
| |-------------| |
| | DATA | |
| `-------------' |
| </pre> |
| </div> |
| |
| <p>The BUCKETS in the name tables are an index into the HASHES array. By |
| making all of the full 32 bit hash values contiguous in memory, we allow |
| ourselves to efficiently check for a match while touching as little |
| memory as possible. Most often checking the 32 bit hash values is as far as |
| the lookup goes. If it does match, it usually is a match with no collisions. |
| So for a table with "n_buckets" buckets, and "n_hashes" unique 32 bit hash |
| values, we can clarify the contents of the BUCKETS, HASHES and OFFSETS as:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| .-------------------------. |
| | HEADER.magic | uint32_t |
| | HEADER.version | uint16_t |
| | HEADER.hash_function | uint16_t |
| | HEADER.bucket_count | uint32_t |
| | HEADER.hashes_count | uint32_t |
| | HEADER.header_data_len | uint32_t |
| | HEADER_DATA | HeaderData |
| |-------------------------| |
| | BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes |
| |-------------------------| |
| | HASHES | uint32_t[n_buckets] // 32 bit hash values |
| |-------------------------| |
| | OFFSETS | uint32_t[n_buckets] // 32 bit offsets to hash value data |
| |-------------------------| |
| | ALL HASH DATA | |
| `-------------------------' |
| </pre> |
| </div> |
| |
| <p>So taking the exact same data from the standard hash example above we end up |
| with:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| | HEADER | |
| |------------| |
| | 0 | BUCKETS[0] |
| | 2 | BUCKETS[1] |
| | 5 | BUCKETS[2] |
| | 6 | BUCKETS[3] |
| | | ... |
| | ... | BUCKETS[n_buckets] |
| |------------| |
| | 0x........ | HASHES[0] |
| | 0x........ | HASHES[1] |
| | 0x........ | HASHES[2] |
| | 0x........ | HASHES[3] |
| | 0x........ | HASHES[4] |
| | 0x........ | HASHES[5] |
| | 0x12345678 | HASHES[6] hash for BUCKETS[3] |
| | 0x29273623 | HASHES[7] hash for BUCKETS[3] |
| | 0x82638293 | HASHES[8] hash for BUCKETS[3] |
| | 0x........ | HASHES[9] |
| | 0x........ | HASHES[10] |
| | 0x........ | HASHES[11] |
| | 0x........ | HASHES[12] |
| | 0x........ | HASHES[13] |
| | 0x........ | HASHES[n_hashes] |
| |------------| |
| | 0x........ | OFFSETS[0] |
| | 0x........ | OFFSETS[1] |
| | 0x........ | OFFSETS[2] |
| | 0x........ | OFFSETS[3] |
| | 0x........ | OFFSETS[4] |
| | 0x........ | OFFSETS[5] |
| | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3] |
| | 0x00003500 | OFFSETS[7] offset for BUCKETS[3] |
| | 0x00003550 | OFFSETS[8] offset for BUCKETS[3] |
| | 0x........ | OFFSETS[9] |
| | 0x........ | OFFSETS[10] |
| | 0x........ | OFFSETS[11] |
| | 0x........ | OFFSETS[12] |
| | 0x........ | OFFSETS[13] |
| | 0x........ | OFFSETS[n_hashes] |
| |------------| |
| | | |
| | | |
| | | |
| | | |
| | | |
| |------------| |
| 0x000034f0: | 0x00001203 | .debug_str ("erase") |
| | 0x00000004 | A 32 bit array count - number of HashData with name "erase" |
| | 0x........ | HashData[0] |
| | 0x........ | HashData[1] |
| | 0x........ | HashData[2] |
| | 0x........ | HashData[3] |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) |
| |------------| |
| 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") |
| | 0x00000002 | A 32 bit array count - number of HashData with name "collision" |
| | 0x........ | HashData[0] |
| | 0x........ | HashData[1] |
| | 0x00001203 | String offset into .debug_str ("dump") |
| | 0x00000003 | A 32 bit array count - number of HashData with name "dump" |
| | 0x........ | HashData[0] |
| | 0x........ | HashData[1] |
| | 0x........ | HashData[2] |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) |
| |------------| |
| 0x00003550: | 0x00001203 | String offset into .debug_str ("main") |
| | 0x00000009 | A 32 bit array count - number of HashData with name "main" |
| | 0x........ | HashData[0] |
| | 0x........ | HashData[1] |
| | 0x........ | HashData[2] |
| | 0x........ | HashData[3] |
| | 0x........ | HashData[4] |
| | 0x........ | HashData[5] |
| | 0x........ | HashData[6] |
| | 0x........ | HashData[7] |
| | 0x........ | HashData[8] |
| | 0x00000000 | String offset into .debug_str (terminate data for hash) |
| `------------' |
| </pre> |
| </div> |
| |
| <p>So we still have all of the same data, we just organize it more efficiently |
| for debugger lookup. If we repeat the same "printf" lookup from above, we |
| would hash "printf" and find it matches BUCKETS[3] by taking the 32 bit hash |
| value and modulo it by n_buckets. BUCKETS[3] contains "6" which is the index |
| into the HASHES table. We would then compare any consecutive 32 bit hashes |
| values in the HASHES array as long as the hashes would be in BUCKETS[3]. We |
| do this by verifying that each subsequent hash value modulo n_buckets is still |
| 3. In the case of a failed lookup we would access the memory for BUCKETS[3], and |
| then compare a few consecutive 32 bit hashes before we know that we have no match. |
| We don't end up marching through multiple words of memory and we really keep the |
| number of processor data cache lines being accessed as small as possible.</p> |
| |
| <p>The string hash that is used for these lookup tables is the Daniel J. |
| Bernstein hash which is also used in the ELF GNU_HASH sections. It is a very |
| good hash for all kinds of names in programs with very few hash collisions.</p> |
| |
| <p>Empty buckets are designated by using an invalid hash index of UINT32_MAX.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="acceltabledetails">Details</a> |
| </h4> |
| <!-- ======================================================================= --> |
| <div> |
| <p>These name hash tables are designed to be generic where specializations of |
| the table get to define additional data that goes into the header |
| ("HeaderData"), how the string value is stored ("KeyType") and the content |
| of the data for each hash value.</p> |
| |
| <h5>Header Layout</h5> |
| <p>The header has a fixed part, and the specialized part. The exact format of |
| the header is:</p> |
| <div class="doc_code"> |
| <pre> |
| struct Header |
| { |
| uint32_t magic; // 'HASH' magic value to allow endian detection |
| uint16_t version; // Version number |
| uint16_t hash_function; // The hash function enumeration that was used |
| uint32_t bucket_count; // The number of buckets in this hash table |
| uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table |
| uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment |
| // Specifically the length of the following HeaderData field - this does not |
| // include the size of the preceding fields |
| HeaderData header_data; // Implementation specific header data |
| }; |
| </pre> |
| </div> |
| <p>The header starts with a 32 bit "magic" value which must be 'HASH' encoded as |
| an ASCII integer. This allows the detection of the start of the hash table and |
| also allows the table's byte order to be determined so the table can be |
| correctly extracted. The "magic" value is followed by a 16 bit version number |
| which allows the table to be revised and modified in the future. The current |
| version number is 1. "hash_function" is a uint16_t enumeration that specifies |
| which hash function was used to produce this table. The current values for the |
| hash function enumerations include:</p> |
| <div class="doc_code"> |
| <pre> |
| enum HashFunctionType |
| { |
| eHashFunctionDJB = 0u, // Daniel J Bernstein hash function |
| }; |
| </pre> |
| </div> |
| <p>"bucket_count" is a 32 bit unsigned integer that represents how many buckets |
| are in the BUCKETS array. "hashes_count" is the number of unique 32 bit hash |
| values that are in the HASHES array, and is the same number of offsets are |
| contained in the OFFSETS array. "header_data_len" specifies the size in |
| bytes of the HeaderData that is filled in by specialized versions of this |
| table.</p> |
| |
| <h5>Fixed Lookup</h5> |
| <p>The header is followed by the buckets, hashes, offsets, and hash value |
| data. |
| <div class="doc_code"> |
| <pre> |
| struct FixedTable |
| { |
| uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below |
| uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table |
| uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above |
| }; |
| </pre> |
| </div> |
| <p>"buckets" is an array of 32 bit indexes into the "hashes" array. The |
| "hashes" array contains all of the 32 bit hash values for all names in the |
| hash table. Each hash in the "hashes" table has an offset in the "offsets" |
| array that points to the data for the hash value.</p> |
| |
| <p>This table setup makes it very easy to repurpose these tables to contain |
| different data, while keeping the lookup mechanism the same for all tables. |
| This layout also makes it possible to save the table to disk and map it in |
| later and do very efficient name lookups with little or no parsing.</p> |
| |
| <p>DWARF lookup tables can be implemented in a variety of ways and can store |
| a lot of information for each name. We want to make the DWARF tables |
| extensible and able to store the data efficiently so we have used some of the |
| DWARF features that enable efficient data storage to define exactly what kind |
| of data we store for each name.</p> |
| |
| <p>The "HeaderData" contains a definition of the contents of each HashData |
| chunk. We might want to store an offset to all of the debug information |
| entries (DIEs) for each name. To keep things extensible, we create a list of |
| items, or Atoms, that are contained in the data for each name. First comes the |
| type of the data in each atom:</p> |
| <div class="doc_code"> |
| <pre> |
| enum AtomType |
| { |
| eAtomTypeNULL = 0u, |
| eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding |
| eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question |
| eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 |
| eAtomTypeNameFlags = 4u, // Flags from enum NameFlags |
| eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags |
| }; |
| </pre> |
| </div> |
| <p>The enumeration values and their meanings are:</p> |
| <div class="doc_code"> |
| <pre> |
| eAtomTypeNULL - a termination atom that specifies the end of the atom list |
| eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name |
| eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE |
| eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is |
| eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...) |
| eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...) |
| </pre> |
| </div> |
| <p>Then we allow each atom type to define the atom type and how the data for |
| each atom type data is encoded:</p> |
| <div class="doc_code"> |
| <pre> |
| struct Atom |
| { |
| uint16_t type; // AtomType enum value |
| uint16_t form; // DWARF DW_FORM_XXX defines |
| }; |
| </pre> |
| </div> |
| <p>The "form" type above is from the DWARF specification and defines the |
| exact encoding of the data for the Atom type. See the DWARF specification for |
| the DW_FORM_ definitions.</p> |
| <div class="doc_code"> |
| <pre> |
| struct HeaderData |
| { |
| uint32_t die_offset_base; |
| uint32_t atom_count; |
| Atoms atoms[atom_count0]; |
| }; |
| </pre> |
| </div> |
| <p>"HeaderData" defines the base DIE offset that should be added to any atoms |
| that are encoded using the DW_FORM_ref1, DW_FORM_ref2, DW_FORM_ref4, |
| DW_FORM_ref8 or DW_FORM_ref_udata. It also defines what is contained in |
| each "HashData" object -- Atom.form tells us how large each field will be in |
| the HashData and the Atom.type tells us how this data should be interpreted.</p> |
| |
| <p>For the current implementations of the ".apple_names" (all functions + globals), |
| the ".apple_types" (names of all types that are defined), and the |
| ".apple_namespaces" (all namespaces), we currently set the Atom array to be:</p> |
| <div class="doc_code"> |
| <pre> |
| HeaderData.atom_count = 1; |
| HeaderData.atoms[0].type = eAtomTypeDIEOffset; |
| HeaderData.atoms[0].form = DW_FORM_data4; |
| </pre> |
| </div> |
| <p>This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is |
| encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have |
| multiple matching DIEs in a single file, which could come up with an inlined |
| function for instance. Future tables could include more information about the |
| DIE such as flags indicating if the DIE is a function, method, block, |
| or inlined.</p> |
| |
| <p>The KeyType for the DWARF table is a 32 bit string table offset into the |
| ".debug_str" table. The ".debug_str" is the string table for the DWARF which |
| may already contain copies of all of the strings. This helps make sure, with |
| help from the compiler, that we reuse the strings between all of the DWARF |
| sections and keeps the hash table size down. Another benefit to having the |
| compiler generate all strings as DW_FORM_strp in the debug info, is that |
| DWARF parsing can be made much faster.</p> |
| |
| <p>After a lookup is made, we get an offset into the hash data. The hash data |
| needs to be able to deal with 32 bit hash collisions, so the chunk of data |
| at the offset in the hash data consists of a triple:</p> |
| <div class="doc_code"> |
| <pre> |
| uint32_t str_offset |
| uint32_t hash_data_count |
| HashData[hash_data_count] |
| </pre> |
| </div> |
| <p>If "str_offset" is zero, then the bucket contents are done. 99.9% of the |
| hash data chunks contain a single item (no 32 bit hash collision):</p> |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") |
| | 0x00000004 | uint32_t HashData count |
| | 0x........ | uint32_t HashData[0] DIE offset |
| | 0x........ | uint32_t HashData[1] DIE offset |
| | 0x........ | uint32_t HashData[2] DIE offset |
| | 0x........ | uint32_t HashData[3] DIE offset |
| | 0x00000000 | uint32_t KeyType (end of hash chain) |
| `------------' |
| </pre> |
| </div> |
| <p>If there are collisions, you will have multiple valid string offsets:</p> |
| <div class="doc_code"> |
| <pre> |
| .------------. |
| | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") |
| | 0x00000004 | uint32_t HashData count |
| | 0x........ | uint32_t HashData[0] DIE offset |
| | 0x........ | uint32_t HashData[1] DIE offset |
| | 0x........ | uint32_t HashData[2] DIE offset |
| | 0x........ | uint32_t HashData[3] DIE offset |
| | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") |
| | 0x00000002 | uint32_t HashData count |
| | 0x........ | uint32_t HashData[0] DIE offset |
| | 0x........ | uint32_t HashData[1] DIE offset |
| | 0x00000000 | uint32_t KeyType (end of hash chain) |
| `------------' |
| </pre> |
| </div> |
| <p>Current testing with real world C++ binaries has shown that there is around 1 |
| 32 bit hash collision per 100,000 name entries.</p> |
| </div> |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="acceltablecontents">Contents</a> |
| </h4> |
| <!-- ======================================================================= --> |
| <div> |
| <p>As we said, we want to strictly define exactly what is included in the |
| different tables. For DWARF, we have 3 tables: ".apple_names", ".apple_types", |
| and ".apple_namespaces".</p> |
| |
| <p>".apple_names" sections should contain an entry for each DWARF DIE whose |
| DW_TAG is a DW_TAG_label, DW_TAG_inlined_subroutine, or DW_TAG_subprogram that |
| has address attributes: DW_AT_low_pc, DW_AT_high_pc, DW_AT_ranges or |
| DW_AT_entry_pc. It also contains DW_TAG_variable DIEs that have a DW_OP_addr |
| in the location (global and static variables). All global and static variables |
| should be included, including those scoped withing functions and classes. For |
| example using the following code:</p> |
| <div class="doc_code"> |
| <pre> |
| static int var = 0; |
| |
| void f () |
| { |
| static int var = 0; |
| } |
| </pre> |
| </div> |
| <p>Both of the static "var" variables would be included in the table. All |
| functions should emit both their full names and their basenames. For C or C++, |
| the full name is the mangled name (if available) which is usually in the |
| DW_AT_MIPS_linkage_name attribute, and the DW_AT_name contains the function |
| basename. If global or static variables have a mangled name in a |
| DW_AT_MIPS_linkage_name attribute, this should be emitted along with the |
| simple name found in the DW_AT_name attribute.</p> |
| |
| <p>".apple_types" sections should contain an entry for each DWARF DIE whose |
| tag is one of:</p> |
| <ul> |
| <li>DW_TAG_array_type</li> |
| <li>DW_TAG_class_type</li> |
| <li>DW_TAG_enumeration_type</li> |
| <li>DW_TAG_pointer_type</li> |
| <li>DW_TAG_reference_type</li> |
| <li>DW_TAG_string_type</li> |
| <li>DW_TAG_structure_type</li> |
| <li>DW_TAG_subroutine_type</li> |
| <li>DW_TAG_typedef</li> |
| <li>DW_TAG_union_type</li> |
| <li>DW_TAG_ptr_to_member_type</li> |
| <li>DW_TAG_set_type</li> |
| <li>DW_TAG_subrange_type</li> |
| <li>DW_TAG_base_type</li> |
| <li>DW_TAG_const_type</li> |
| <li>DW_TAG_constant</li> |
| <li>DW_TAG_file_type</li> |
| <li>DW_TAG_namelist</li> |
| <li>DW_TAG_packed_type</li> |
| <li>DW_TAG_volatile_type</li> |
| <li>DW_TAG_restrict_type</li> |
| <li>DW_TAG_interface_type</li> |
| <li>DW_TAG_unspecified_type</li> |
| <li>DW_TAG_shared_type</li> |
| </ul> |
| <p>Only entries with a DW_AT_name attribute are included, and the entry must |
| not be a forward declaration (DW_AT_declaration attribute with a non-zero value). |
| For example, using the following code:</p> |
| <div class="doc_code"> |
| <pre> |
| int main () |
| { |
| int *b = 0; |
| return *b; |
| } |
| </pre> |
| </div> |
| <p>We get a few type DIEs:</p> |
| <div class="doc_code"> |
| <pre> |
| 0x00000067: TAG_base_type [5] |
| AT_encoding( DW_ATE_signed ) |
| AT_name( "int" ) |
| AT_byte_size( 0x04 ) |
| |
| 0x0000006e: TAG_pointer_type [6] |
| AT_type( {0x00000067} ( int ) ) |
| AT_byte_size( 0x08 ) |
| </pre> |
| </div> |
| <p>The DW_TAG_pointer_type is not included because it does not have a DW_AT_name.</p> |
| |
| <p>".apple_namespaces" section should contain all DW_TAG_namespace DIEs. If |
| we run into a namespace that has no name this is an anonymous namespace, |
| and the name should be output as "(anonymous namespace)" (without the quotes). |
| Why? This matches the output of the abi::cxa_demangle() that is in the standard |
| C++ library that demangles mangled names.</p> |
| </div> |
| |
| <!-- ======================================================================= --> |
| <h4> |
| <a name="acceltableextensions">Language Extensions and File Format Changes</a> |
| </h4> |
| <!-- ======================================================================= --> |
| <div> |
| <h5>Objective-C Extensions</h5> |
| <p>".apple_objc" section should contain all DW_TAG_subprogram DIEs for an |
| Objective-C class. The name used in the hash table is the name of the |
| Objective-C class itself. If the Objective-C class has a category, then an |
| entry is made for both the class name without the category, and for the class |
| name with the category. So if we have a DIE at offset 0x1234 with a name |
| of method "-[NSString(my_additions) stringWithSpecialString:]", we would add |
| an entry for "NSString" that points to DIE 0x1234, and an entry for |
| "NSString(my_additions)" that points to 0x1234. This allows us to quickly |
| track down all Objective-C methods for an Objective-C class when doing |
| expressions. It is needed because of the dynamic nature of Objective-C where |
| anyone can add methods to a class. The DWARF for Objective-C methods is also |
| emitted differently from C++ classes where the methods are not usually |
| contained in the class definition, they are scattered about across one or more |
| compile units. Categories can also be defined in different shared libraries. |
| So we need to be able to quickly find all of the methods and class functions |
| given the Objective-C class name, or quickly find all methods and class |
| functions for a class + category name. This table does not contain any selector |
| names, it just maps Objective-C class names (or class names + category) to all |
| of the methods and class functions. The selectors are added as function |
| basenames in the .debug_names section.</p> |
| |
| <p>In the ".apple_names" section for Objective-C functions, the full name is the |
| entire function name with the brackets ("-[NSString stringWithCString:]") and the |
| basename is the selector only ("stringWithCString:").</p> |
| |
| <h5>Mach-O Changes</h5> |
| <p>The sections names for the apple hash tables are for non mach-o files. For |
| mach-o files, the sections should be contained in the "__DWARF" segment with |
| names as follows:</p> |
| <ul> |
| <li>".apple_names" -> "__apple_names"</li> |
| <li>".apple_types" -> "__apple_types"</li> |
| <li>".apple_namespaces" -> "__apple_namespac" (16 character limit)</li> |
| <li> ".apple_objc" -> "__apple_objc"</li> |
| </ul> |
| </div> |
| </div> |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <hr> |
| <address> |
| <a href="http://jigsaw.w3.org/css-validator/check/referer"><img |
| src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> |
| <a href="http://validator.w3.org/check/referer"><img |
| src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> |
| |
| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> |
| <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br> |
| Last modified: $Date$ |
| </address> |
| |
| </body> |
| </html> |