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| <title>LLVM Coding Standards</title> |
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| |
| <div class="doc_title"> |
| LLVM Coding Standards |
| </div> |
| |
| <ol> |
| <li><a href="#introduction">Introduction</a></li> |
| <li><a href="#mechanicalissues">Mechanical Source Issues</a> |
| <ol> |
| <li><a href="#sourceformating">Source Code Formatting</a> |
| <ol> |
| <li><a href="#scf_commenting">Commenting</a></li> |
| <li><a href="#scf_commentformat">Comment Formatting</a></li> |
| <li><a href="#scf_includes"><tt>#include</tt> Style</a></li> |
| <li><a href="#scf_codewidth">Source Code Width</a></li> |
| <li><a href="#scf_spacestabs">Use Spaces Instead of Tabs</a></li> |
| <li><a href="#scf_indentation">Indent Code Consistently</a></li> |
| </ol></li> |
| <li><a href="#compilerissues">Compiler Issues</a> |
| <ol> |
| <li><a href="#ci_warningerrors">Treat Compiler Warnings Like |
| Errors</a></li> |
| <li><a href="#ci_portable_code">Write Portable Code</a></li> |
| <li><a href="#ci_class_struct">Use of class/struct Keywords</a></li> |
| </ol></li> |
| </ol></li> |
| <li><a href="#styleissues">Style Issues</a> |
| <ol> |
| <li><a href="#macro">The High Level Issues</a> |
| <ol> |
| <li><a href="#hl_module">A Public Header File <b>is</b> a |
| Module</a></li> |
| <li><a href="#hl_dontinclude">#include as Little as Possible</a></li> |
| <li><a href="#hl_privateheaders">Keep "internal" Headers |
| Private</a></li> |
| <li><a href="#ll_iostream"><tt>#include <iostream></tt> is |
| <em>forbidden</em></a></li> |
| </ol></li> |
| <li><a href="#micro">The Low Level Issues</a> |
| <ol> |
| <li><a href="#ll_assert">Assert Liberally</a></li> |
| <li><a href="#ll_ns_std">Do not use 'using namespace std'</a></li> |
| <li><a href="#ll_virtual_anch">Provide a virtual method anchor for |
| classes in headers</a></li> |
| <li><a href="#ll_preincrement">Prefer Preincrement</a></li> |
| <li><a href="#ll_avoidendl">Avoid <tt>std::endl</tt></a></li> |
| </ol></li> |
| </ol></li> |
| <li><a href="#seealso">See Also</a></li> |
| </ol> |
| |
| <div class="doc_author"> |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> and |
| <a href="mailto:void@nondot.org">Bill Wendling</a></p> |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="introduction">Introduction</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>This document attempts to describe a few coding standards that are being used |
| in the LLVM source tree. Although no coding standards should be regarded as |
| absolute requirements to be followed in all instances, coding standards can be |
| useful.</p> |
| |
| <p>This document intentionally does not prescribe fixed standards for religious |
| issues such as brace placement and space usage. For issues like this, follow |
| the golden rule:</p> |
| |
| <blockquote> |
| |
| <p><b><a name="goldenrule">If you are adding a significant body of source to a |
| project, feel free to use whatever style you are most comfortable with. If you |
| are extending, enhancing, or bug fixing already implemented code, use the style |
| that is already being used so that the source is uniform and easy to |
| follow.</a></b></p> |
| |
| </blockquote> |
| |
| <p>The ultimate goal of these guidelines is the increase readability and |
| maintainability of our common source base. If you have suggestions for topics to |
| be included, please mail them to <a |
| href="mailto:sabre@nondot.org">Chris</a>.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="mechanicalissues">Mechanical Source Issues</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="sourceformating">Source Code Formatting</a> |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_commenting">Commenting</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Comments are one critical part of readability and maintainability. Everyone |
| knows they should comment, so should you. Although we all should probably |
| comment our code more than we do, there are a few very critical places that |
| documentation is very useful:</p> |
| |
| <b>File Headers</b> |
| |
| <p>Every source file should have a header on it that describes the basic |
| purpose of the file. If a file does not have a header, it should not be |
| checked into Subversion. Most source trees will probably have a standard |
| file header format. The standard format for the LLVM source tree looks like |
| this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| //===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains the declaration of the Instruction class, which is the |
| // base class for all of the VM instructions. |
| // |
| //===----------------------------------------------------------------------===// |
| </pre> |
| </div> |
| |
| <p>A few things to note about this particular format: The "<tt>-*- C++ |
| -*-</tt>" string on the first line is there to tell Emacs that the source file |
| is a C++ file, not a C file (Emacs assumes .h files are C files by default). |
| Note that this tag is not necessary in .cpp files. The name of the file is also |
| on the first line, along with a very short description of the purpose of the |
| file. This is important when printing out code and flipping though lots of |
| pages.</p> |
| |
| <p>The next section in the file is a concise note that defines the license |
| that the file is released under. This makes it perfectly clear what terms the |
| source code can be distributed under and should not be modified in any way.</p> |
| |
| <p>The main body of the description does not have to be very long in most cases. |
| Here it's only two lines. If an algorithm is being implemented or something |
| tricky is going on, a reference to the paper where it is published should be |
| included, as well as any notes or "gotchas" in the code to watch out for.</p> |
| |
| <b>Class overviews</b> |
| |
| <p>Classes are one fundamental part of a good object oriented design. As such, |
| a class definition should have a comment block that explains what the class is |
| used for... if it's not obvious. If it's so completely obvious your grandma |
| could figure it out, it's probably safe to leave it out. Naming classes |
| something sane goes a long ways towards avoiding writing documentation.</p> |
| |
| |
| <b>Method information</b> |
| |
| <p>Methods defined in a class (as well as any global functions) should also be |
| documented properly. A quick note about what it does any a description of the |
| borderline behaviour is all that is necessary here (unless something |
| particularly tricky or insideous is going on). The hope is that people can |
| figure out how to use your interfaces without reading the code itself... that is |
| the goal metric.</p> |
| |
| <p>Good things to talk about here are what happens when something unexpected |
| happens: does the method return null? Abort? Format your hard disk?</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_commentformat">Comment Formatting</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>In general, prefer C++ style (<tt>//</tt>) comments. They take less space, |
| require less typing, don't have nesting problems, etc. There are a few cases |
| when it is useful to use C style (<tt>/* */</tt>) comments however:</p> |
| |
| <ol> |
| <li>When writing a C code: Obviously if you are writing C code, use C style |
| comments.</li> |
| <li>When writing a header file that may be <tt>#include</tt>d by a C source |
| file.</li> |
| <li>When writing a source file that is used by a tool that only accepts C |
| style comments.</li> |
| </ol> |
| |
| <p>To comment out a large block of code, use <tt>#if 0</tt> and <tt>#endif</tt>. |
| These nest properly and are better behaved in general than C style comments.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_includes"><tt>#include</tt> Style</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Immediately after the <a href="#scf_commenting">header file comment</a> (and |
| include guards if working on a header file), the <a |
| href="#hl_dontinclude">minimal</a> list of <tt>#include</tt>s required by the |
| file should be listed. We prefer these <tt>#include</tt>s to be listed in this |
| order:</p> |
| |
| <ol> |
| <li><a href="#mmheader">Main Module header</a></li> |
| <li><a href="#hl_privateheaders">Local/Private Headers</a></li> |
| <li><tt>llvm/*</tt></li> |
| <li><tt>llvm/Analysis/*</tt></li> |
| <li><tt>llvm/Assembly/*</tt></li> |
| <li><tt>llvm/Bytecode/*</tt></li> |
| <li><tt>llvm/CodeGen/*</tt></li> |
| <li>...</li> |
| <li><tt>Support/*</tt></li> |
| <li><tt>Config/*</tt></li> |
| <li>System <tt>#includes</tt></li> |
| </ol> |
| |
| <p>... and each category should be sorted by name.</p> |
| |
| <p><a name="mmheader">The "Main Module Header"</a> file applies to .cpp file |
| which implement an interface defined by a .h file. This <tt>#include</tt> |
| should always be included <b>first</b> regardless of where it lives on the file |
| system. By including a header file first in the .cpp files that implement the |
| interfaces, we ensure that the header does not have any hidden dependencies |
| which are not explicitly #included in the header, but should be. It is also a |
| form of documentation in the .cpp file to indicate where the interfaces it |
| implements are defined.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_codewidth">Source Code Width</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Write your code to fit within 80 columns of text. This helps those of us who |
| like to print out code and look at your code in an xterm without resizing |
| it.</p> |
| |
| <p>The longer answer is that there must be some limit to the width of the code |
| in order to reasonably allow developers to have multiple files side-by-side in |
| windows on a modest display. If you are going to pick a width limit, it is |
| somewhat arbitrary but you might as well pick something standard. Going with |
| 90 columns (for example) instead of 80 columns wouldn't add any significant |
| value and would be detrimental to printing out code. Also many other projects |
| have standardized on 80 columns, so some people have already configured their |
| editors for it (vs something else, like 90 columns).</p> |
| |
| <p>This is one of many contentious issues in coding standards, but is not up |
| for debate.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_spacestabs">Use Spaces Instead of Tabs</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>In all cases, prefer spaces to tabs in source files. People have different |
| prefered indentation levels, and different styles of indentation that they |
| like... this is fine. What isn't is that different editors/viewers expand tabs |
| out to different tab stops. This can cause your code to look completely |
| unreadable, and it is not worth dealing with.</p> |
| |
| <p>As always, follow the <a href="#goldenrule">Golden Rule</a> above: follow the |
| style of existing code if your are modifying and extending it. If you like four |
| spaces of indentation, <b>DO NOT</b> do that in the middle of a chunk of code |
| with two spaces of indentation. Also, do not reindent a whole source file: it |
| makes for incredible diffs that are absolutely worthless.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="scf_indentation">Indent Code Consistently</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Okay, your first year of programming you were told that indentation is |
| important. If you didn't believe and internalize this then, now is the time. |
| Just do it.</p> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="compilerissues">Compiler Issues</a> |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ci_warningerrors">Treat Compiler Warnings Like Errors</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>If your code has compiler warnings in it, something is wrong: you aren't |
| casting values correctly, your have "questionable" constructs in your code, or |
| you are doing something legitimately wrong. Compiler warnings can cover up |
| legitimate errors in output and make dealing with a translation unit |
| difficult.</p> |
| |
| <p>It is not possible to prevent all warnings from all compilers, nor is it |
| desirable. Instead, pick a standard compiler (like <tt>gcc</tt>) that provides |
| a good thorough set of warnings, and stick to them. At least in the case of |
| <tt>gcc</tt>, it is possible to work around any spurious errors by changing the |
| syntax of the code slightly. For example, an warning that annoys me occurs when |
| I write code like this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| if (V = getValue()) { |
| ... |
| } |
| </pre> |
| </div> |
| |
| <p><tt>gcc</tt> will warn me that I probably want to use the <tt>==</tt> |
| operator, and that I probably mistyped it. In most cases, I haven't, and I |
| really don't want the spurious errors. To fix this particular problem, I |
| rewrite the code like this:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| if ((V = getValue())) { |
| ... |
| } |
| </pre> |
| </div> |
| |
| <p>...which shuts <tt>gcc</tt> up. Any <tt>gcc</tt> warning that annoys you can |
| be fixed by massaging the code appropriately.</p> |
| |
| <p>These are the <tt>gcc</tt> warnings that I prefer to enable: <tt>-Wall |
| -Winline -W -Wwrite-strings -Wno-unused</tt></p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ci_portable_code">Write Portable Code</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>In almost all cases, it is possible and within reason to write completely |
| portable code. If there are cases where it isn't possible to write portable |
| code, isolate it behind a well defined (and well documented) interface.</p> |
| |
| <p>In practice, this means that you shouldn't assume much about the host |
| compiler, including its support for "high tech" features like partial |
| specialization of templates. In fact, Visual C++ 6 could be an important target |
| for our work in the future, and we don't want to have to rewrite all of our code |
| to support it.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ci_class_struct">Use of <tt>class</tt> and <tt>struct</tt> Keywords</a> |
| </div> |
| <div class="doc_text"> |
| |
| <p>In C++, the <tt>class</tt> and <tt>struct</tt> keywords can be used almost |
| interchangeably. The only difference is when they are used to declare a class: |
| <tt>class</tt> makes all members private by default while <tt>struct</tt> makes |
| all members public by default.</p> |
| |
| <p>Unfortunately, not all compilers follow the rules and some will generate |
| different symbols based on whether <tt>class</tt> or <tt>struct</tt> was used to |
| declare the symbol. This can lead to problems at link time.</p> |
| |
| <p>So, the rule for LLVM is to always use the <tt>class</tt> keyword, unless |
| <b>all</b> members are public, in which case <tt>struct</tt> is allowed.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="styleissues">Style Issues</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="macro">The High Level Issues</a> |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="hl_module">A Public Header File <b>is</b> a Module</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>C++ doesn't do too well in the modularity department. There is no real |
| encapsulation or data hiding (unless you use expensive protocol classes), but it |
| is what we have to work with. When you write a public header file (in the LLVM |
| source tree, they live in the top level "include" directory), you are defining a |
| module of functionality.</p> |
| |
| <p>Ideally, modules should be completely independent of each other, and their |
| header files should only include the absolute minimum number of headers |
| possible. A module is not just a class, a function, or a namespace: <a |
| href="http://www.cuj.com/articles/2000/0002/0002c/0002c.htm">it's a collection |
| of these</a> that defines an interface. This interface may be several |
| functions, classes or data structures, but the important issue is how they work |
| together.</p> |
| |
| <p>In general, a module should be implemented with one or more <tt>.cpp</tt> |
| files. Each of these <tt>.cpp</tt> files should include the header that defines |
| their interface first. This ensure that all of the dependences of the module |
| header have been properly added to the module header itself, and are not |
| implicit. System headers should be included after user headers for a |
| translation unit.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="hl_dontinclude"><tt>#include</tt> as Little as Possible</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p><tt>#include</tt> hurts compile time performance. Don't do it unless you |
| have to, especially in header files.</p> |
| |
| <p>But wait, sometimes you need to have the definition of a class to use it, or |
| to inherit from it. In these cases go ahead and <tt>#include</tt> that header |
| file. Be aware however that there are many cases where you don't need to have |
| the full definition of a class. If you are using a pointer or reference to a |
| class, you don't need the header file. If you are simply returning a class |
| instance from a prototyped function or method, you don't need it. In fact, for |
| most cases, you simply don't need the definition of a class... and not |
| <tt>#include</tt>'ing speeds up compilation.</p> |
| |
| <p>It is easy to try to go too overboard on this recommendation, however. You |
| <b>must</b> include all of the header files that you are using -- you can |
| include them either directly |
| or indirectly (through another header file). To make sure that you don't |
| accidently forget to include a header file in your module header, make sure to |
| include your module header <b>first</b> in the implementation file (as mentioned |
| above). This way there won't be any hidden dependencies that you'll find out |
| about later...</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="hl_privateheaders">Keep "internal" Headers Private</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Many modules have a complex implementation that causes them to use more than |
| one implementation (<tt>.cpp</tt>) file. It is often tempting to put the |
| internal communication interface (helper classes, extra functions, etc) in the |
| public module header file. Don't do this.</p> |
| |
| <p>If you really need to do something like this, put a private header file in |
| the same directory as the source files, and include it locally. This ensures |
| that your private interface remains private and undisturbed by outsiders.</p> |
| |
| <p>Note however, that it's okay to put extra implementation methods a public |
| class itself... just make them private (or protected), and all is well.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_iostream"><tt>#include <iostream></tt> is forbidden</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The use of <tt>#include <iostream></tt> in library files is |
| hereby <b><em>forbidden</em></b>. The primary reason for doing this is to |
| support clients using LLVM libraries as part of larger systems. In particular, |
| we statically link LLVM into some dynamic libraries. Even if LLVM isn't used, |
| the static c'tors are run whenever an application start up that uses the dynamic |
| library. There are two problems with this:</p> |
| |
| <ol> |
| <li>The time to run the static c'tors impacts startup time of |
| applications—a critical time for GUI apps.</li> |
| <li>The static c'tors cause the app to pull many extra pages of memory off the |
| disk: both the code for the static c'tors in each <tt>.o</tt> file and the |
| small amount of data that gets touched. In addition, touched/dirty pages |
| put more pressure on the VM system on low-memory machines.</li> |
| </ol> |
| |
| <p>Note that using the other stream headers (<tt><sstream></tt> for |
| example) is allowed normally, it is just <tt><iostream></tt> that is |
| causing problems.</p> |
| |
| <table> |
| <tbody> |
| <tr> |
| <th>Old Way</th> |
| <th>New Way</th> |
| </tr> |
| <tr> |
| <td align="left"><pre>#include <iostream></pre></td> |
| <td align="left"><pre>#include "llvm/Support/Streams.h"</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>DEBUG(std::cerr << ...); |
| DEBUG(dump(std::cerr));</pre></td> |
| <td align="left"><pre>DOUT << ...; |
| DEBUG(dump(DOUT));</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::cerr << "Hello world\n";</pre></td> |
| <td align="left"><pre>llvm::cerr << "Hello world\n";</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::cout << "Hello world\n";</pre></td> |
| <td align="left"><pre>llvm::cout << "Hello world\n";</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::cin >> Var;</pre></td> |
| <td align="left"><pre>llvm::cin >> Var;</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::ostream</pre></td> |
| <td align="left"><pre>llvm::OStream</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::istream</pre></td> |
| <td align="left"><pre>llvm::IStream</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>std::stringstream</pre></td> |
| <td align="left"><pre>llvm::StringStream</pre></td> |
| </tr> |
| <tr> |
| <td align="left"><pre>void print(std::ostream &Out); |
| // ... |
| print(std::cerr);</pre></td> |
| <td align="left"><tt>void print(llvm::OStream Out);<sup><a href="#sn_1">1</a></sup><br> |
| // ...<br> |
| print(llvm::cerr);</tt> |
| </td> |
| </tr> |
| </tbody> |
| </table> |
| |
| <p><b>Notes:</b></p> |
| |
| <div class="doc_notes"> |
| <ol> |
| <li><a name="sn_1"><tt>llvm::OStream</tt></a> is a light-weight class so it |
| should never be passed by reference. This is important because in some |
| configurations, <tt>DOUT</tt> is an rvalue.</li> |
| </ol> |
| </div> |
| |
| </div> |
| |
| |
| <!-- ======================================================================= --> |
| <div class="doc_subsection"> |
| <a name="micro">The Low Level Issues</a> |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_assert">Assert Liberally</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Use the "<tt>assert</tt>" function to its fullest. Check all of your |
| preconditions and assumptions, you never know when a bug (not neccesarily even |
| yours) might be caught early by an assertion, which reduces debugging time |
| dramatically. The "<tt><cassert></tt>" header file is probably already |
| included by the header files you are using, so it doesn't cost anything to use |
| it.</p> |
| |
| <p>To further assist with debugging, make sure to put some kind of error message |
| in the assertion statement (which is printed if the assertion is tripped). This |
| helps the poor debugging make sense of why an assertion is being made and |
| enforced, and hopefully what to do about it. Here is one complete example:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| inline Value *getOperand(unsigned i) { |
| assert(i < Operands.size() && "getOperand() out of range!"); |
| return Operands[i]; |
| } |
| </pre> |
| </div> |
| |
| <p>Here are some examples:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| assert(Ty->isPointerType() && "Can't allocate a non pointer type!"); |
| |
| assert((Opcode == Shl || Opcode == Shr) && "ShiftInst Opcode invalid!"); |
| |
| assert(idx < getNumSuccessors() && "Successor # out of range!"); |
| |
| assert(V1.getType() == V2.getType() && "Constant types must be identical!"); |
| |
| assert(isa<PHINode>(Succ->front()) && "Only works on PHId BBs!"); |
| </pre> |
| </div> |
| |
| <p>You get the idea...</p> |
| |
| <p>Please be aware when adding assert statements that not all compilers are aware of |
| the semantics of the assert. In some places, asserts are used to indicate a piece of |
| code that should not be reached. These are typically of the form:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| assert(0 && "Some helpful error message"); |
| </pre> |
| </div> |
| |
| <p>When used in a function that returns a value, they should be followed with a return |
| statement and a comment indicating that this line is never reached. This will prevent |
| a compiler which is unable to deduce that the assert statement never returns from |
| generating a warning.</p> |
| |
| <div class="doc_code"> |
| <pre> |
| assert(0 && "Some helpful error message"); |
| // Not reached |
| return 0; |
| </pre> |
| </div> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_ns_std">Do not use '<tt>using namespace std</tt>'</a> |
| </div> |
| |
| <div class="doc_text"> |
| <p>In LLVM, we prefer to explicitly prefix all identifiers from the standard |
| namespace with an "<tt>std::</tt>" prefix, rather than rely on |
| "<tt>using namespace std;</tt>".</p> |
| |
| <p> In header files, adding a '<tt>using namespace XXX</tt>' directive pollutes |
| the namespace of any source file that <tt>#include</tt>s the header. This is |
| clearly a bad thing.</p> |
| |
| <p>In implementation files (e.g. .cpp files), the rule is more of a stylistic |
| rule, but is still important. Basically, using explicit namespace prefixes |
| makes the code <b>clearer</b>, because it is immediately obvious what facilities |
| are being used and where they are coming from, and <b>more portable</b>, because |
| namespace clashes cannot occur between LLVM code and other namespaces. The |
| portability rule is important because different standard library implementations |
| expose different symbols (potentially ones they shouldn't), and future revisions |
| to the C++ standard will add more symbols to the <tt>std</tt> namespace. As |
| such, we never use '<tt>using namespace std;</tt>' in LLVM.</p> |
| |
| <p>The exception to the general rule (i.e. it's not an exception for |
| the <tt>std</tt> namespace) is for implementation files. For example, all of |
| the code in the LLVM project implements code that lives in the 'llvm' namespace. |
| As such, it is ok, and actually clearer, for the .cpp files to have a '<tt>using |
| namespace llvm</tt>' directive at their top, after the <tt>#include</tt>s. The |
| general form of this rule is that any .cpp file that implements code in any |
| namespace may use that namespace (and its parents'), but should not use any |
| others.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_virtual_anch">Provide a virtual method anchor for classes |
| in headers</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>If a class is defined in a header file and has a v-table (either it has |
| virtual methods or it derives from classes with virtual methods), it must |
| always have at least one out-of-line virtual method in the class. Without |
| this, the compiler will copy the vtable and RTTI into every <tt>.o</tt> file |
| that <tt>#include</tt>s the header, bloating <tt>.o</tt> file sizes and |
| increasing link times.</p> |
| |
| </div> |
| |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_preincrement">Prefer Preincrement</a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>Hard fast rule: Preincrement (<tt>++X</tt>) may be no slower than |
| postincrement (<tt>X++</tt>) and could very well be a lot faster than it. Use |
| preincrementation whenever possible.</p> |
| |
| <p>The semantics of postincrement include making a copy of the value being |
| incremented, returning it, and then preincrementing the "work value". For |
| primitive types, this isn't a big deal... but for iterators, it can be a huge |
| issue (for example, some iterators contains stack and set objects in them... |
| copying an iterator could invoke the copy ctor's of these as well). In general, |
| get in the habit of always using preincrement, and you won't have a problem.</p> |
| |
| </div> |
| |
| <!-- _______________________________________________________________________ --> |
| <div class="doc_subsubsection"> |
| <a name="ll_avoidendl">Avoid <tt>std::endl</tt></a> |
| </div> |
| |
| <div class="doc_text"> |
| |
| <p>The <tt>std::endl</tt> modifier, when used with iostreams outputs a newline |
| to the output stream specified. In addition to doing this, however, it also |
| flushes the output stream. In other words, these are equivalent:</p> |
| |
| <div class="doc_code"> |
| <pre> |
| std::cout << std::endl; |
| std::cout << '\n' << std::flush; |
| </pre> |
| </div> |
| |
| <p>Most of the time, you probably have no reason to flush the output stream, so |
| it's better to use a literal <tt>'\n'</tt>.</p> |
| |
| </div> |
| |
| |
| <!-- *********************************************************************** --> |
| <div class="doc_section"> |
| <a name="seealso">See Also</a> |
| </div> |
| <!-- *********************************************************************** --> |
| |
| <div class="doc_text"> |
| |
| <p>A lot of these comments and recommendations have been culled for other |
| sources. Two particularly important books for our work are:</p> |
| |
| <ol> |
| |
| <li><a href="http://www.amazon.com/Effective-Specific-Addison-Wesley-Professional-Computing/dp/0321334876">Effective |
| C++</a> by Scott Meyers. Also |
| interesting and useful are "More Effective C++" and "Effective STL" by the same |
| author.</li> |
| |
| <li>Large-Scale C++ Software Design by John Lakos</li> |
| |
| </ol> |
| |
| <p>If you get some free time, and you haven't read them: do so, you might learn |
| something.</p> |
| |
| </div> |
| |
| <!-- *********************************************************************** --> |
| |
| <hr> |
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| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> |
| <a href="http://llvm.org">LLVM Compiler Infrastructure</a><br> |
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