| #include "llvm/CodeGen/RegClass.h" |
| |
| |
| |
| RegClass::RegClass(const Method *const M, |
| const MachineRegClassInfo *const Mrc, |
| const ReservedColorListType *const RCL) |
| : Meth(M), MRC(Mrc), RegClassID( Mrc->getRegClassID() ), |
| IG(this), IGNodeStack(), ReservedColorList(RCL) |
| { |
| if( DEBUG_RA) |
| cout << "Created Reg Class: " << RegClassID << endl; |
| |
| // This constructor inits IG. The actual matrix is created by a call to |
| // createInterferenceGraph() above. |
| |
| IsColorUsedArr = new bool[ Mrc->getNumOfAllRegs() ]; |
| } |
| |
| |
| |
| void RegClass::colorAllRegs() |
| { |
| if(DEBUG_RA) cout << "Coloring IG of reg class " << RegClassID << " ...\n"; |
| |
| //preColorIGNodes(); // pre-color IGNodes |
| pushAllIGNodes(); // push all IG Nodes |
| |
| unsigned int StackSize = IGNodeStack.size(); |
| IGNode *CurIGNode; |
| |
| // for all LRs on stack |
| for( unsigned int IGN=0; IGN < StackSize; IGN++) { |
| |
| CurIGNode = IGNodeStack.top(); // pop the IGNode on top of stack |
| IGNodeStack.pop(); |
| colorIGNode (CurIGNode); // color it |
| } |
| |
| |
| // InsertSpillCode; ********* TODO ******** |
| |
| } |
| |
| |
| |
| void RegClass::pushAllIGNodes() |
| { |
| bool NeedMoreSpills; |
| |
| |
| IG.setCurDegreeOfIGNodes(); // calculate degree of IGNodes |
| |
| // push non-constrained IGNodes |
| bool PushedAll = pushUnconstrainedIGNodes(); |
| |
| if( DEBUG_RA) { |
| cout << " Puhsed all-unconstrained IGNodes. "; |
| if( PushedAll ) cout << " No constrained nodes left."; |
| cout << endl; |
| } |
| |
| if( PushedAll ) // if NO constrained nodes left |
| return; |
| |
| |
| // now, we have constrained nodes. So, push one of them (the one with min |
| // spill cost) and try to push the others as unConstrained nodes. |
| // Repeat this. |
| |
| do{ |
| |
| //get node with min spill cost |
| IGNode *IGNodeSpill = getIGNodeWithMinSpillCost(); |
| |
| // push that node on to stack |
| IGNodeStack.push( IGNodeSpill ); |
| |
| // set its OnStack flag and decrement degree of neighs |
| IGNodeSpill->pushOnStack(); |
| |
| // now push NON-constrined ones, if any |
| NeedMoreSpills = ! pushUnconstrainedIGNodes(); |
| |
| } while( NeedMoreSpills ); // repeat until we have pushed all |
| |
| } |
| |
| |
| |
| |
| //-------------------------------------------------------------------------- |
| // This method goes thru all IG nodes in the IGNodeList of an IG of a |
| // register class and push any unconstrained IG node left (that is not |
| // already pushed) |
| //-------------------------------------------------------------------------- |
| |
| bool RegClass::pushUnconstrainedIGNodes() |
| { |
| // # of LRs for this reg class |
| unsigned int IGNodeListSize = IG.getIGNodeList().size(); |
| bool pushedall = true; |
| |
| // a pass over IGNodeList |
| for( unsigned i =0; i < IGNodeListSize; i++) { |
| |
| // get IGNode i from IGNodeList |
| IGNode *IGNode = IG.getIGNodeList()[i]; |
| |
| if( !IGNode ) // can be null due to merging |
| continue; |
| |
| // if already pushed on stack, continue. This can happen since this |
| // method can be called repeatedly until all constrained nodes are |
| // pushed |
| if( IGNode->isOnStack() ) |
| continue; |
| // if the degree of IGNode is lower |
| if( (unsigned) IGNode->getCurDegree() < MRC->getNumOfAvailRegs() ) { |
| IGNodeStack.push( IGNode ); // push IGNode on to the stack |
| IGNode->pushOnStack(); // set OnStack and dec deg of neighs |
| |
| if (DEBUG_RA > 1) { |
| cout << " pushed un-constrained IGNode " << IGNode->getIndex() ; |
| cout << " on to stack" << endl; |
| } |
| } |
| else pushedall = false; // we didn't push all live ranges |
| |
| } // for |
| |
| // returns true if we pushed all live ranges - else false |
| return pushedall; |
| } |
| |
| |
| |
| |
| IGNode * RegClass::getIGNodeWithMinSpillCost() |
| { |
| IGNode *IGNode=NULL; |
| unsigned int IGNodeListSize = IG.getIGNodeList().size(); |
| |
| // pass over IGNodeList |
| for( unsigned int i =0; i < IGNodeListSize; i++) { |
| IGNode = IG.getIGNodeList()[i]; |
| |
| if( ! IGNode ) // can be null due to merging |
| continue; |
| |
| // return the first IGNode ########## Change this ####### |
| if( ! IGNode->isOnStack() ) return IGNode; |
| } |
| |
| assert(0); |
| return NULL; |
| } |
| |
| |
| |
| |
| void RegClass::colorIGNode(IGNode *const Node) |
| { |
| |
| if( ! Node->hasColor() ) { // not colored as an arg etc. |
| |
| |
| // init all elements to false; |
| for( unsigned i=0; i < MRC->getNumOfAllRegs(); i++) { |
| IsColorUsedArr[ i ] = false; |
| } |
| |
| // init all reserved_regs to true - we can't use them |
| for( unsigned i=0; i < ReservedColorList->size() ; i++) { |
| IsColorUsedArr[ (*ReservedColorList)[i] ] = true; |
| } |
| |
| MRC->colorIGNode(Node, IsColorUsedArr); |
| } |
| else { |
| if( DEBUG_RA ) { |
| cout << " Node " << Node->getIndex(); |
| cout << " already colored with color " << Node->getColor() << endl; |
| } |
| } |
| |
| |
| if( !Node->hasColor() ) { |
| if( DEBUG_RA ) { |
| cout << " Node " << Node->getIndex(); |
| cout << " - could not find a color (needs spilling)" << endl; |
| } |
| } |
| |
| } |
| |
| |
| |