| //===- Target.td - Target Independent TableGen interface --------*- C++ -*-===// |
| // |
| // This file defines the target-independent interfaces which should be |
| // implemented by each target which is using a TableGen based code generator. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| |
| //===----------------------------------------------------------------------===// |
| // |
| // Value types - These values correspond to the register types defined in the |
| // ValueTypes.h file. |
| // |
| class ValueType<int size> { string Namespace = "MVT"; int Size = size; } |
| |
| def i1 : ValueType<1>; // One bit boolean value |
| def i8 : ValueType<8>; // 8-bit integer value |
| def i16 : ValueType<16>; // 16-bit integer value |
| def i32 : ValueType<32>; // 32-bit integer value |
| def i64 : ValueType<64>; // 64-bit integer value |
| def i128 : ValueType<128>; // 128-bit integer value |
| def f32 : ValueType<32>; // 32-bit floating point value |
| def f64 : ValueType<64>; // 64-bit floating point value |
| def f80 : ValueType<80>; // 80-bit floating point value |
| def f128 : ValueType<128>; // 128-bit floating point value |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Register file description - These classes are used to fill in the target |
| // description classes in llvm/Target/MRegisterInfo.h |
| |
| |
| // Register - You should define one instance of this class for each register in |
| // the target machine. |
| // |
| class Register { |
| string Namespace = ""; |
| string Name = ""; |
| } |
| |
| // NamedReg - If the name for the 'def' of the register should not become the |
| // "name" of the register, you can use this to specify a custom name instead. |
| // |
| class NamedReg<string n> : Register { |
| let Name = n; |
| } |
| |
| // RegisterAliases - You should define instances of this class to indicate which |
| // registers in the register file are aliased together. This allows the code |
| // generator to be careful not to put two values with overlapping live ranges |
| // into registers which alias. |
| // |
| class RegisterAliases<Register reg, list<Register> aliases> { |
| Register Reg = reg; |
| list<Register> Aliases = aliases; |
| } |
| |
| // RegisterClass - Now that all of the registers are defined, and aliases |
| // between registers are defined, specify which registers belong to which |
| // register classes. This also defines the default allocation order of |
| // registers by register allocators. |
| // |
| class RegisterClass<ValueType regType, int alignment, list<Register> regList> { |
| // RegType - Specify the ValueType of the registers in this register class. |
| // Note that all registers in a register class must have the same ValueType. |
| // |
| ValueType RegType = regType; |
| |
| // Alignment - Specify the alignment required of the registers when they are |
| // stored or loaded to memory. |
| // |
| int Size = RegType.Size; |
| int Alignment = alignment; |
| |
| // MemberList - Specify which registers are in this class. If the |
| // allocation_order_* method are not specified, this also defines the order of |
| // allocation used by the register allocator. |
| // |
| list<Register> MemberList = regList; |
| |
| // Methods - This member can be used to insert arbitrary code into a generated |
| // register class. The normal usage of this is to overload virtual methods. |
| code Methods = [{}]; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Instruction set description - These classes correspond to the C++ classes in |
| // the Target/TargetInstrInfo.h file. |
| // |
| |
| class Instruction { |
| string Name; // The opcode string for this instruction |
| string Namespace = ""; |
| |
| list<Register> Uses = []; // Default to using no non-operand registers |
| list<Register> Defs = []; // Default to modifying no non-operand registers |
| |
| // These bits capture information about the high-level semantics of the |
| // instruction. |
| bit isReturn = 0; // Is this instruction a return instruction? |
| bit isBranch = 0; // Is this instruction a branch instruction? |
| bit isCall = 0; // Is this instruction a call instruction? |
| bit isTwoAddress = 0; // Is this a two address instruction? |
| bit isTerminator = 0; // Is this part of the terminator for a basic block? |
| |
| // Pattern - Set to the DAG pattern for this instruction, if we know of one, |
| // otherwise, uninitialized. |
| dag Pattern; |
| } |
| |
| // InstrInfo - This class should only be instantiated once to provide parameters |
| // which are global to the the target machine. |
| // |
| class InstrInfo { |
| Instruction PHIInst; |
| |
| // If the target wants to associate some target-specific information with each |
| // instruction, it should provide these two lists to indicate how to assemble |
| // the target specific information into the 32 bits available. |
| // |
| list<string> TSFlagsFields = []; |
| list<int> TSFlagsShifts = []; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Target - This class contains the "global" target information |
| // |
| class Target { |
| // CalleeSavedRegisters - As you might guess, this is a list of the callee |
| // saved registers for a target. |
| list<Register> CalleeSavedRegisters = []; |
| |
| // PointerType - Specify the value type to be used to represent pointers in |
| // this target. Typically this is an i32 or i64 type. |
| ValueType PointerType; |
| |
| // InstructionSet - Instruction set description for this target |
| InstrInfo InstructionSet; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // DAG node definitions used by the instruction selector... |
| // |
| def set; // FIXME: these are subject to substantial change |
| def plus; |
| def minus; |
| def mult; |
| def div; |
| def udiv; |
| def mod; |
| def umod; |
| def imm8; |
| def imm16; |
| def imm32; |