| ==================== |
| Writing an LLVM Pass |
| ==================== |
| |
| .. contents:: |
| :local: |
| |
| Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and |
| `Jim Laskey <mailto:jlaskey@mac.com>`_ |
| |
| Introduction --- What is a pass? |
| ================================ |
| |
| The LLVM Pass Framework is an important part of the LLVM system, because LLVM |
| passes are where most of the interesting parts of the compiler exist. Passes |
| perform the transformations and optimizations that make up the compiler, they |
| build the analysis results that are used by these transformations, and they |
| are, above all, a structuring technique for compiler code. |
| |
| All LLVM passes are subclasses of the `Pass |
| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement |
| functionality by overriding virtual methods inherited from ``Pass``. Depending |
| on how your pass works, you should inherit from the :ref:`ModulePass |
| <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass |
| <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass |
| <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass |
| <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass |
| <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass |
| <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more |
| information about what your pass does, and how it can be combined with other |
| passes. One of the main features of the LLVM Pass Framework is that it |
| schedules passes to run in an efficient way based on the constraints that your |
| pass meets (which are indicated by which class they derive from). |
| |
| We start by showing you how to construct a pass, everything from setting up the |
| code, to compiling, loading, and executing it. After the basics are down, more |
| advanced features are discussed. |
| |
| Quick Start --- Writing hello world |
| =================================== |
| |
| Here we describe how to write the "hello world" of passes. The "Hello" pass is |
| designed to simply print out the name of non-external functions that exist in |
| the program being compiled. It does not modify the program at all, it just |
| inspects it. The source code and files for this pass are available in the LLVM |
| source tree in the ``lib/Transforms/Hello`` directory. |
| |
| .. _writing-an-llvm-pass-makefile: |
| |
| Setting up the build environment |
| -------------------------------- |
| |
| .. FIXME: Why does this recommend to build in-tree? |
| |
| First, configure and build LLVM. This needs to be done directly inside the |
| LLVM source tree rather than in a separate objects directory. Next, you need |
| to create a new directory somewhere in the LLVM source base. For this example, |
| we'll assume that you made ``lib/Transforms/Hello``. Finally, you must set up |
| a build script (``Makefile``) that will compile the source code for the new |
| pass. To do this, copy the following into ``Makefile``: |
| |
| .. code-block:: make |
| |
| # Makefile for hello pass |
| |
| # Path to top level of LLVM hierarchy |
| LEVEL = ../../.. |
| |
| # Name of the library to build |
| LIBRARYNAME = Hello |
| |
| # Make the shared library become a loadable module so the tools can |
| # dlopen/dlsym on the resulting library. |
| LOADABLE_MODULE = 1 |
| |
| # Include the makefile implementation stuff |
| include $(LEVEL)/Makefile.common |
| |
| This makefile specifies that all of the ``.cpp`` files in the current directory |
| are to be compiled and linked together into a shared object |
| ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the |
| :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options. |
| If your operating system uses a suffix other than ``.so`` (such as Windows or Mac |
| OS X), the appropriate extension will be used. |
| |
| If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`. |
| |
| Now that we have the build scripts set up, we just need to write the code for |
| the pass itself. |
| |
| .. _writing-an-llvm-pass-basiccode: |
| |
| Basic code required |
| ------------------- |
| |
| Now that we have a way to compile our new pass, we just have to write it. |
| Start out with: |
| |
| .. code-block:: c++ |
| |
| #include "llvm/Pass.h" |
| #include "llvm/Function.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| Which are needed because we are writing a `Pass |
| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on |
| `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will |
| be doing some printing. |
| |
| Next we have: |
| |
| .. code-block:: c++ |
| |
| using namespace llvm; |
| |
| ... which is required because the functions from the include files live in the |
| llvm namespace. |
| |
| Next we have: |
| |
| .. code-block:: c++ |
| |
| namespace { |
| |
| ... which starts out an anonymous namespace. Anonymous namespaces are to C++ |
| what the "``static``" keyword is to C (at global scope). It makes the things |
| declared inside of the anonymous namespace visible only to the current file. |
| If you're not familiar with them, consult a decent C++ book for more |
| information. |
| |
| Next, we declare our pass itself: |
| |
| .. code-block:: c++ |
| |
| struct Hello : public FunctionPass { |
| |
| This declares a "``Hello``" class that is a subclass of `FunctionPass |
| <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses |
| are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but |
| for now, know that ``FunctionPass`` operates on a function at a time. |
| |
| .. code-block:: c++ |
| |
| static char ID; |
| Hello() : FunctionPass(ID) {} |
| |
| This declares pass identifier used by LLVM to identify pass. This allows LLVM |
| to avoid using expensive C++ runtime information. |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnFunction(Function &F) { |
| errs() << "Hello: "; |
| errs().write_escaped(F.getName()) << "\n"; |
| return false; |
| } |
| }; // end of struct Hello |
| } // end of anonymous namespace |
| |
| We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, |
| which overrides an abstract virtual method inherited from :ref:`FunctionPass |
| <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our |
| thing, so we just print out our message with the name of each function. |
| |
| .. code-block:: c++ |
| |
| char Hello::ID = 0; |
| |
| We initialize pass ID here. LLVM uses ID's address to identify a pass, so |
| initialization value is not important. |
| |
| .. code-block:: c++ |
| |
| static RegisterPass<Hello> X("hello", "Hello World Pass", |
| false /* Only looks at CFG */, |
| false /* Analysis Pass */); |
| |
| Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` |
| ``Hello``, giving it a command line argument "``hello``", and a name "Hello |
| World Pass". The last two arguments describe its behavior: if a pass walks CFG |
| without modifying it then the third argument is set to ``true``; if a pass is |
| an analysis pass, for example dominator tree pass, then ``true`` is supplied as |
| the fourth argument. |
| |
| As a whole, the ``.cpp`` file looks like: |
| |
| .. code-block:: c++ |
| |
| #include "llvm/Pass.h" |
| #include "llvm/Function.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace llvm; |
| |
| namespace { |
| struct Hello : public FunctionPass { |
| static char ID; |
| Hello() : FunctionPass(ID) {} |
| |
| virtual bool runOnFunction(Function &F) { |
| errs() << "Hello: "; |
| errs().write_escaped(F.getName()) << '\n'; |
| return false; |
| } |
| }; |
| } |
| |
| char Hello::ID = 0; |
| static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); |
| |
| Now that it's all together, compile the file with a simple "``gmake``" command |
| in the local directory and you should get a new file |
| "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM |
| source tree (not in the local directory). Note that everything in this file is |
| contained in an anonymous namespace --- this reflects the fact that passes |
| are self contained units that do not need external interfaces (although they |
| can have them) to be useful. |
| |
| Running a pass with ``opt`` |
| --------------------------- |
| |
| Now that you have a brand new shiny shared object file, we can use the |
| :program:`opt` command to run an LLVM program through your pass. Because you |
| registered your pass with ``RegisterPass``, you will be able to use the |
| :program:`opt` tool to access it, once loaded. |
| |
| To test it, follow the example at the end of the :doc:`GettingStarted` to |
| compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for |
| the program through our transformation like this (or course, any bitcode file |
| will work): |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null |
| Hello: __main |
| Hello: puts |
| Hello: main |
| |
| The :option:`-load` option specifies that :program:`opt` should load your pass |
| as a shared object, which makes "``-hello``" a valid command line argument |
| (which is one reason you need to :ref:`register your pass |
| <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify |
| the program in any interesting way, we just throw away the result of |
| :program:`opt` (sending it to ``/dev/null``). |
| |
| To see what happened to the other string you registered, try running |
| :program:`opt` with the :option:`-help` option: |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -help |
| OVERVIEW: llvm .bc -> .bc modular optimizer |
| |
| USAGE: opt [options] <input bitcode> |
| |
| OPTIONS: |
| Optimizations available: |
| ... |
| -globalopt - Global Variable Optimizer |
| -globalsmodref-aa - Simple mod/ref analysis for globals |
| -gvn - Global Value Numbering |
| -hello - Hello World Pass |
| -indvars - Induction Variable Simplification |
| -inline - Function Integration/Inlining |
| -insert-edge-profiling - Insert instrumentation for edge profiling |
| ... |
| |
| The pass name gets added as the information string for your pass, giving some |
| documentation to users of :program:`opt`. Now that you have a working pass, |
| you would go ahead and make it do the cool transformations you want. Once you |
| get it all working and tested, it may become useful to find out how fast your |
| pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a |
| nice command line option (:option:`--time-passes`) that allows you to get |
| information about the execution time of your pass along with the other passes |
| you queue up. For example: |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null |
| Hello: __main |
| Hello: puts |
| Hello: main |
| =============================================================================== |
| ... Pass execution timing report ... |
| =============================================================================== |
| Total Execution Time: 0.02 seconds (0.0479059 wall clock) |
| |
| ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- |
| 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer |
| 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction |
| 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier |
| 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass |
| 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL |
| |
| As you can see, our implementation above is pretty fast. The additional |
| passes listed are automatically inserted by the :program:`opt` tool to verify |
| that the LLVM emitted by your pass is still valid and well formed LLVM, which |
| hasn't been broken somehow. |
| |
| Now that you have seen the basics of the mechanics behind passes, we can talk |
| about some more details of how they work and how to use them. |
| |
| .. _writing-an-llvm-pass-pass-classes: |
| |
| Pass classes and requirements |
| ============================= |
| |
| One of the first things that you should do when designing a new pass is to |
| decide what class you should subclass for your pass. The :ref:`Hello World |
| <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass |
| <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did |
| not discuss why or when this should occur. Here we talk about the classes |
| available, from the most general to the most specific. |
| |
| When choosing a superclass for your ``Pass``, you should choose the **most |
| specific** class possible, while still being able to meet the requirements |
| listed. This gives the LLVM Pass Infrastructure information necessary to |
| optimize how passes are run, so that the resultant compiler isn't unnecessarily |
| slow. |
| |
| The ``ImmutablePass`` class |
| --------------------------- |
| |
| The most plain and boring type of pass is the "`ImmutablePass |
| <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass |
| type is used for passes that do not have to be run, do not change state, and |
| never need to be updated. This is not a normal type of transformation or |
| analysis, but can provide information about the current compiler configuration. |
| |
| Although this pass class is very infrequently used, it is important for |
| providing information about the current target machine being compiled for, and |
| other static information that can affect the various transformations. |
| |
| ``ImmutablePass``\ es never invalidate other transformations, are never |
| invalidated, and are never "run". |
| |
| .. _writing-an-llvm-pass-ModulePass: |
| |
| The ``ModulePass`` class |
| ------------------------ |
| |
| The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class |
| is the most general of all superclasses that you can use. Deriving from |
| ``ModulePass`` indicates that your pass uses the entire program as a unit, |
| referring to function bodies in no predictable order, or adding and removing |
| functions. Because nothing is known about the behavior of ``ModulePass`` |
| subclasses, no optimization can be done for their execution. |
| |
| A module pass can use function level passes (e.g. dominators) using the |
| ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to |
| provide the function to retrieve analysis result for, if the function pass does |
| not require any module or immutable passes. Note that this can only be done |
| for functions for which the analysis ran, e.g. in the case of dominators you |
| should only ask for the ``DominatorTree`` for function definitions, not |
| declarations. |
| |
| To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and |
| overload the ``runOnModule`` method with the following signature: |
| |
| The ``runOnModule`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnModule(Module &M) = 0; |
| |
| The ``runOnModule`` method performs the interesting work of the pass. It |
| should return ``true`` if the module was modified by the transformation and |
| ``false`` otherwise. |
| |
| .. _writing-an-llvm-pass-CallGraphSCCPass: |
| |
| The ``CallGraphSCCPass`` class |
| ------------------------------ |
| |
| The `CallGraphSCCPass |
| <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by |
| passes that need to traverse the program bottom-up on the call graph (callees |
| before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics |
| for building and traversing the ``CallGraph``, but also allows the system to |
| optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the |
| requirements outlined below, and doesn't meet the requirements of a |
| :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass |
| <writing-an-llvm-pass-BasicBlockPass>`, you should derive from |
| ``CallGraphSCCPass``. |
| |
| ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. |
| |
| To be explicit, CallGraphSCCPass subclasses are: |
| |
| #. ... *not allowed* to inspect or modify any ``Function``\ s other than those |
| in the current SCC and the direct callers and direct callees of the SCC. |
| #. ... *required* to preserve the current ``CallGraph`` object, updating it to |
| reflect any changes made to the program. |
| #. ... *not allowed* to add or remove SCC's from the current Module, though |
| they may change the contents of an SCC. |
| #. ... *allowed* to add or remove global variables from the current Module. |
| #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC |
| <writing-an-llvm-pass-runOnSCC>` (including global data). |
| |
| Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it |
| has to handle SCCs with more than one node in it. All of the virtual methods |
| described below should return ``true`` if they modified the program, or |
| ``false`` if they didn't. |
| |
| The ``doInitialization(CallGraph &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doInitialization(CallGraph &CG); |
| |
| The ``doInitialization`` method is allowed to do most of the things that |
| ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove |
| functions, get pointers to functions, etc. The ``doInitialization`` method is |
| designed to do simple initialization type of stuff that does not depend on the |
| SCCs being processed. The ``doInitialization`` method call is not scheduled to |
| overlap with any other pass executions (thus it should be very fast). |
| |
| .. _writing-an-llvm-pass-runOnSCC: |
| |
| The ``runOnSCC`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnSCC(CallGraphSCC &SCC) = 0; |
| |
| The ``runOnSCC`` method performs the interesting work of the pass, and should |
| return ``true`` if the module was modified by the transformation, ``false`` |
| otherwise. |
| |
| The ``doFinalization(CallGraph &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doFinalization(CallGraph &CG); |
| |
| The ``doFinalization`` method is an infrequently used method that is called |
| when the pass framework has finished calling :ref:`runOnFunction |
| <writing-an-llvm-pass-runOnFunction>` for every function in the program being |
| compiled. |
| |
| .. _writing-an-llvm-pass-FunctionPass: |
| |
| The ``FunctionPass`` class |
| -------------------------- |
| |
| In contrast to ``ModulePass`` subclasses, `FunctionPass |
| <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a |
| predictable, local behavior that can be expected by the system. All |
| ``FunctionPass`` execute on each function in the program independent of all of |
| the other functions in the program. ``FunctionPass``\ es do not require that |
| they are executed in a particular order, and ``FunctionPass``\ es do not modify |
| external functions. |
| |
| To be explicit, ``FunctionPass`` subclasses are not allowed to: |
| |
| #. Modify a ``Function`` other than the one currently being processed. |
| #. Add or remove ``Function``\ s from the current ``Module``. |
| #. Add or remove global variables from the current ``Module``. |
| #. Maintain state across invocations of:ref:`runOnFunction |
| <writing-an-llvm-pass-runOnFunction>` (including global data). |
| |
| Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello |
| World <writing-an-llvm-pass-basiccode>` pass for example). |
| ``FunctionPass``\ es may overload three virtual methods to do their work. All |
| of these methods should return ``true`` if they modified the program, or |
| ``false`` if they didn't. |
| |
| .. _writing-an-llvm-pass-doInitialization-mod: |
| |
| The ``doInitialization(Module &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doInitialization(Module &M); |
| |
| The ``doInitialization`` method is allowed to do most of the things that |
| ``FunctionPass``\ es are not allowed to do. They can add and remove functions, |
| get pointers to functions, etc. The ``doInitialization`` method is designed to |
| do simple initialization type of stuff that does not depend on the functions |
| being processed. The ``doInitialization`` method call is not scheduled to |
| overlap with any other pass executions (thus it should be very fast). |
| |
| A good example of how this method should be used is the `LowerAllocations |
| <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass |
| converts ``malloc`` and ``free`` instructions into platform dependent |
| ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` |
| method to get a reference to the ``malloc`` and ``free`` functions that it |
| needs, adding prototypes to the module if necessary. |
| |
| .. _writing-an-llvm-pass-runOnFunction: |
| |
| The ``runOnFunction`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnFunction(Function &F) = 0; |
| |
| The ``runOnFunction`` method must be implemented by your subclass to do the |
| transformation or analysis work of your pass. As usual, a ``true`` value |
| should be returned if the function is modified. |
| |
| .. _writing-an-llvm-pass-doFinalization-mod: |
| |
| The ``doFinalization(Module &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doFinalization(Module &M); |
| |
| The ``doFinalization`` method is an infrequently used method that is called |
| when the pass framework has finished calling :ref:`runOnFunction |
| <writing-an-llvm-pass-runOnFunction>` for every function in the program being |
| compiled. |
| |
| .. _writing-an-llvm-pass-LoopPass: |
| |
| The ``LoopPass`` class |
| ---------------------- |
| |
| All ``LoopPass`` execute on each loop in the function independent of all of the |
| other loops in the function. ``LoopPass`` processes loops in loop nest order |
| such that outer most loop is processed last. |
| |
| ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` |
| interface. Implementing a loop pass is usually straightforward. |
| ``LoopPass``\ es may overload three virtual methods to do their work. All |
| these methods should return ``true`` if they modified the program, or ``false`` |
| if they didn't. |
| |
| The ``doInitialization(Loop *, LPPassManager &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doInitialization(Loop *, LPPassManager &LPM); |
| |
| The ``doInitialization`` method is designed to do simple initialization type of |
| stuff that does not depend on the functions being processed. The |
| ``doInitialization`` method call is not scheduled to overlap with any other |
| pass executions (thus it should be very fast). ``LPPassManager`` interface |
| should be used to access ``Function`` or ``Module`` level analysis information. |
| |
| .. _writing-an-llvm-pass-runOnLoop: |
| |
| The ``runOnLoop`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; |
| |
| The ``runOnLoop`` method must be implemented by your subclass to do the |
| transformation or analysis work of your pass. As usual, a ``true`` value |
| should be returned if the function is modified. ``LPPassManager`` interface |
| should be used to update loop nest. |
| |
| The ``doFinalization()`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doFinalization(); |
| |
| The ``doFinalization`` method is an infrequently used method that is called |
| when the pass framework has finished calling :ref:`runOnLoop |
| <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. |
| |
| .. _writing-an-llvm-pass-RegionPass: |
| |
| The ``RegionPass`` class |
| ------------------------ |
| |
| ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, |
| but executes on each single entry single exit region in the function. |
| ``RegionPass`` processes regions in nested order such that the outer most |
| region is processed last. |
| |
| ``RegionPass`` subclasses are allowed to update the region tree by using the |
| ``RGPassManager`` interface. You may overload three virtual methods of |
| ``RegionPass`` to implement your own region pass. All these methods should |
| return ``true`` if they modified the program, or ``false`` if they did not. |
| |
| The ``doInitialization(Region *, RGPassManager &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doInitialization(Region *, RGPassManager &RGM); |
| |
| The ``doInitialization`` method is designed to do simple initialization type of |
| stuff that does not depend on the functions being processed. The |
| ``doInitialization`` method call is not scheduled to overlap with any other |
| pass executions (thus it should be very fast). ``RPPassManager`` interface |
| should be used to access ``Function`` or ``Module`` level analysis information. |
| |
| .. _writing-an-llvm-pass-runOnRegion: |
| |
| The ``runOnRegion`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; |
| |
| The ``runOnRegion`` method must be implemented by your subclass to do the |
| transformation or analysis work of your pass. As usual, a true value should be |
| returned if the region is modified. ``RGPassManager`` interface should be used to |
| update region tree. |
| |
| The ``doFinalization()`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doFinalization(); |
| |
| The ``doFinalization`` method is an infrequently used method that is called |
| when the pass framework has finished calling :ref:`runOnRegion |
| <writing-an-llvm-pass-runOnRegion>` for every region in the program being |
| compiled. |
| |
| .. _writing-an-llvm-pass-BasicBlockPass: |
| |
| The ``BasicBlockPass`` class |
| ---------------------------- |
| |
| ``BasicBlockPass``\ es are just like :ref:`FunctionPass's |
| <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope |
| of inspection and modification to a single basic block at a time. As such, |
| they are **not** allowed to do any of the following: |
| |
| #. Modify or inspect any basic blocks outside of the current one. |
| #. Maintain state across invocations of :ref:`runOnBasicBlock |
| <writing-an-llvm-pass-runOnBasicBlock>`. |
| #. Modify the control flow graph (by altering terminator instructions) |
| #. Any of the things forbidden for :ref:`FunctionPasses |
| <writing-an-llvm-pass-FunctionPass>`. |
| |
| ``BasicBlockPass``\ es are useful for traditional local and "peephole" |
| optimizations. They may override the same :ref:`doInitialization(Module &) |
| <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &) |
| <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's |
| <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual |
| methods that may also be implemented: |
| |
| The ``doInitialization(Function &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doInitialization(Function &F); |
| |
| The ``doInitialization`` method is allowed to do most of the things that |
| ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es |
| can. The ``doInitialization`` method is designed to do simple initialization |
| that does not depend on the ``BasicBlock``\ s being processed. The |
| ``doInitialization`` method call is not scheduled to overlap with any other |
| pass executions (thus it should be very fast). |
| |
| .. _writing-an-llvm-pass-runOnBasicBlock: |
| |
| The ``runOnBasicBlock`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnBasicBlock(BasicBlock &BB) = 0; |
| |
| Override this function to do the work of the ``BasicBlockPass``. This function |
| is not allowed to inspect or modify basic blocks other than the parameter, and |
| are not allowed to modify the CFG. A ``true`` value must be returned if the |
| basic block is modified. |
| |
| The ``doFinalization(Function &)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool doFinalization(Function &F); |
| |
| The ``doFinalization`` method is an infrequently used method that is called |
| when the pass framework has finished calling :ref:`runOnBasicBlock |
| <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program |
| being compiled. This can be used to perform per-function finalization. |
| |
| The ``MachineFunctionPass`` class |
| --------------------------------- |
| |
| A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on |
| the machine-dependent representation of each LLVM function in the program. |
| |
| Code generator passes are registered and initialized specially by |
| ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot |
| generally be run from the :program:`opt` or :program:`bugpoint` commands. |
| |
| A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions |
| that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es |
| also have additional restrictions. In particular, ``MachineFunctionPass``\ es |
| are not allowed to do any of the following: |
| |
| #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, |
| ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, |
| ``GlobalAlias``\ es, or ``Module``\ s. |
| #. Modify a ``MachineFunction`` other than the one currently being processed. |
| #. Maintain state across invocations of :ref:`runOnMachineFunction |
| <writing-an-llvm-pass-runOnMachineFunction>` (including global data). |
| |
| .. _writing-an-llvm-pass-runOnMachineFunction: |
| |
| The ``runOnMachineFunction(MachineFunction &MF)`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF) = 0; |
| |
| ``runOnMachineFunction`` can be considered the main entry point of a |
| ``MachineFunctionPass``; that is, you should override this method to do the |
| work of your ``MachineFunctionPass``. |
| |
| The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a |
| ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on |
| the machine-dependent representation of the function. If you want to get at |
| the LLVM ``Function`` for the ``MachineFunction`` you're working on, use |
| ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you |
| may not modify the LLVM ``Function`` or its contents from a |
| ``MachineFunctionPass``. |
| |
| .. _writing-an-llvm-pass-registration: |
| |
| Pass registration |
| ----------------- |
| |
| In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we |
| illustrated how pass registration works, and discussed some of the reasons that |
| it is used and what it does. Here we discuss how and why passes are |
| registered. |
| |
| As we saw above, passes are registered with the ``RegisterPass`` template. The |
| template parameter is the name of the pass that is to be used on the command |
| line to specify that the pass should be added to a program (for example, with |
| :program:`opt` or :program:`bugpoint`). The first argument is the name of the |
| pass, which is to be used for the :option:`-help` output of programs, as well |
| as for debug output generated by the :option:`--debug-pass` option. |
| |
| If you want your pass to be easily dumpable, you should implement the virtual |
| print method: |
| |
| The ``print`` method |
| ^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual void print(llvm::raw_ostream &O, const Module *M) const; |
| |
| The ``print`` method must be implemented by "analyses" in order to print a |
| human readable version of the analysis results. This is useful for debugging |
| an analysis itself, as well as for other people to figure out how an analysis |
| works. Use the opt ``-analyze`` argument to invoke this method. |
| |
| The ``llvm::raw_ostream`` parameter specifies the stream to write the results |
| on, and the ``Module`` parameter gives a pointer to the top level module of the |
| program that has been analyzed. Note however that this pointer may be ``NULL`` |
| in certain circumstances (such as calling the ``Pass::dump()`` from a |
| debugger), so it should only be used to enhance debug output, it should not be |
| depended on. |
| |
| .. _writing-an-llvm-pass-interaction: |
| |
| Specifying interactions between passes |
| -------------------------------------- |
| |
| One of the main responsibilities of the ``PassManager`` is to make sure that |
| passes interact with each other correctly. Because ``PassManager`` tries to |
| :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it |
| must know how the passes interact with each other and what dependencies exist |
| between the various passes. To track this, each pass can declare the set of |
| passes that are required to be executed before the current pass, and the passes |
| which are invalidated by the current pass. |
| |
| Typically this functionality is used to require that analysis results are |
| computed before your pass is run. Running arbitrary transformation passes can |
| invalidate the computed analysis results, which is what the invalidation set |
| specifies. If a pass does not implement the :ref:`getAnalysisUsage |
| <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any |
| prerequisite passes, and invalidating **all** other passes. |
| |
| .. _writing-an-llvm-pass-getAnalysisUsage: |
| |
| The ``getAnalysisUsage`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual void getAnalysisUsage(AnalysisUsage &Info) const; |
| |
| By implementing the ``getAnalysisUsage`` method, the required and invalidated |
| sets may be specified for your transformation. The implementation should fill |
| in the `AnalysisUsage |
| <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with |
| information about which passes are required and not invalidated. To do this, a |
| pass may call any of the following methods on the ``AnalysisUsage`` object: |
| |
| The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| If your pass requires a previous pass to be executed (an analysis for example), |
| it can use one of these methods to arrange for it to be run before your pass. |
| LLVM has many different types of analyses and passes that can be required, |
| spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring |
| ``BreakCriticalEdges``, for example, guarantees that there will be no critical |
| edges in the CFG when your pass has been run. |
| |
| Some analyses chain to other analyses to do their job. For example, an |
| `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain |
| <aliasanalysis-chaining>` to other alias analysis passes. In cases where |
| analyses chain, the ``addRequiredTransitive`` method should be used instead of |
| the ``addRequired`` method. This informs the ``PassManager`` that the |
| transitively required pass should be alive as long as the requiring pass is. |
| |
| The ``AnalysisUsage::addPreserved<>`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| One of the jobs of the ``PassManager`` is to optimize how and when analyses are |
| run. In particular, it attempts to avoid recomputing data unless it needs to. |
| For this reason, passes are allowed to declare that they preserve (i.e., they |
| don't invalidate) an existing analysis if it's available. For example, a |
| simple constant folding pass would not modify the CFG, so it can't possibly |
| affect the results of dominator analysis. By default, all passes are assumed |
| to invalidate all others. |
| |
| The ``AnalysisUsage`` class provides several methods which are useful in |
| certain circumstances that are related to ``addPreserved``. In particular, the |
| ``setPreservesAll`` method can be called to indicate that the pass does not |
| modify the LLVM program at all (which is true for analyses), and the |
| ``setPreservesCFG`` method can be used by transformations that change |
| instructions in the program but do not modify the CFG or terminator |
| instructions (note that this property is implicitly set for |
| :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es). |
| |
| ``addPreserved`` is particularly useful for transformations like |
| ``BreakCriticalEdges``. This pass knows how to update a small set of loop and |
| dominator related analyses if they exist, so it can preserve them, despite the |
| fact that it hacks on the CFG. |
| |
| Example implementations of ``getAnalysisUsage`` |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| // This example modifies the program, but does not modify the CFG |
| void LICM::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addRequired<LoopInfo>(); |
| } |
| |
| .. _writing-an-llvm-pass-getAnalysis: |
| |
| The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| The ``Pass::getAnalysis<>`` method is automatically inherited by your class, |
| providing you with access to the passes that you declared that you required |
| with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` |
| method. It takes a single template argument that specifies which pass class |
| you want, and returns a reference to that pass. For example: |
| |
| .. code-block:: c++ |
| |
| bool LICM::runOnFunction(Function &F) { |
| LoopInfo &LI = getAnalysis<LoopInfo>(); |
| //... |
| } |
| |
| This method call returns a reference to the pass desired. You may get a |
| runtime assertion failure if you attempt to get an analysis that you did not |
| declare as required in your :ref:`getAnalysisUsage |
| <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be |
| called by your ``run*`` method implementation, or by any other local method |
| invoked by your ``run*`` method. |
| |
| A module level pass can use function level analysis info using this interface. |
| For example: |
| |
| .. code-block:: c++ |
| |
| bool ModuleLevelPass::runOnModule(Module &M) { |
| //... |
| DominatorTree &DT = getAnalysis<DominatorTree>(Func); |
| //... |
| } |
| |
| In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass |
| manager before returning a reference to the desired pass. |
| |
| If your pass is capable of updating analyses if they exist (e.g., |
| ``BreakCriticalEdges``, as described above), you can use the |
| ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if |
| it is active. For example: |
| |
| .. code-block:: c++ |
| |
| if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { |
| // A DominatorSet is active. This code will update it. |
| } |
| |
| Implementing Analysis Groups |
| ---------------------------- |
| |
| Now that we understand the basics of how passes are defined, how they are used, |
| and how they are required from other passes, it's time to get a little bit |
| fancier. All of the pass relationships that we have seen so far are very |
| simple: one pass depends on one other specific pass to be run before it can |
| run. For many applications, this is great, for others, more flexibility is |
| required. |
| |
| In particular, some analyses are defined such that there is a single simple |
| interface to the analysis results, but multiple ways of calculating them. |
| Consider alias analysis for example. The most trivial alias analysis returns |
| "may alias" for any alias query. The most sophisticated analysis a |
| flow-sensitive, context-sensitive interprocedural analysis that can take a |
| significant amount of time to execute (and obviously, there is a lot of room |
| between these two extremes for other implementations). To cleanly support |
| situations like this, the LLVM Pass Infrastructure supports the notion of |
| Analysis Groups. |
| |
| Analysis Group Concepts |
| ^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| An Analysis Group is a single simple interface that may be implemented by |
| multiple different passes. Analysis Groups can be given human readable names |
| just like passes, but unlike passes, they need not derive from the ``Pass`` |
| class. An analysis group may have one or more implementations, one of which is |
| the "default" implementation. |
| |
| Analysis groups are used by client passes just like other passes are: the |
| ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order |
| to resolve this requirement, the :ref:`PassManager |
| <writing-an-llvm-pass-passmanager>` scans the available passes to see if any |
| implementations of the analysis group are available. If none is available, the |
| default implementation is created for the pass to use. All standard rules for |
| :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still |
| apply. |
| |
| Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is |
| optional for normal passes, all analysis group implementations must be |
| registered, and must use the :ref:`INITIALIZE_AG_PASS |
| <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the |
| implementation pool. Also, a default implementation of the interface **must** |
| be registered with :ref:`RegisterAnalysisGroup |
| <writing-an-llvm-pass-RegisterAnalysisGroup>`. |
| |
| As a concrete example of an Analysis Group in action, consider the |
| `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ |
| analysis group. The default implementation of the alias analysis interface |
| (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) |
| just does a few simple checks that don't require significant analysis to |
| compute (such as: two different globals can never alias each other, etc). |
| Passes that use the `AliasAnalysis |
| <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for |
| example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not |
| care which implementation of alias analysis is actually provided, they just use |
| the designated interface. |
| |
| From the user's perspective, commands work just like normal. Issuing the |
| command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated |
| and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse |
| ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis |
| (which doesn't actually exist, it's just a hypothetical example) instead. |
| |
| .. _writing-an-llvm-pass-RegisterAnalysisGroup: |
| |
| Using ``RegisterAnalysisGroup`` |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| The ``RegisterAnalysisGroup`` template is used to register the analysis group |
| itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to |
| the analysis group. First, an analysis group should be registered, with a |
| human readable name provided for it. Unlike registration of passes, there is |
| no command line argument to be specified for the Analysis Group Interface |
| itself, because it is "abstract": |
| |
| .. code-block:: c++ |
| |
| static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); |
| |
| Once the analysis is registered, passes can declare that they are valid |
| implementations of the interface by using the following code: |
| |
| .. code-block:: c++ |
| |
| namespace { |
| // Declare that we implement the AliasAnalysis interface |
| INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", |
| "A more complex alias analysis implementation", |
| false, // Is CFG Only? |
| true, // Is Analysis? |
| false); // Is default Analysis Group implementation? |
| } |
| |
| This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro |
| both to register and to "join" the `AliasAnalysis |
| <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. |
| Every implementation of an analysis group should join using this macro. |
| |
| .. code-block:: c++ |
| |
| namespace { |
| // Declare that we implement the AliasAnalysis interface |
| INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", |
| "Basic Alias Analysis (default AA impl)", |
| false, // Is CFG Only? |
| true, // Is Analysis? |
| true); // Is default Analysis Group implementation? |
| } |
| |
| Here we show how the default implementation is specified (using the final |
| argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one |
| default implementation available at all times for an Analysis Group to be used. |
| Only default implementation can derive from ``ImmutablePass``. Here we declare |
| that the `BasicAliasAnalysis |
| <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default |
| implementation for the interface. |
| |
| Pass Statistics |
| =============== |
| |
| The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is |
| designed to be an easy way to expose various success metrics from passes. |
| These statistics are printed at the end of a run, when the :option:`-stats` |
| command line option is enabled on the command line. See the :ref:`Statistics |
| section <Statistic>` in the Programmer's Manual for details. |
| |
| .. _writing-an-llvm-pass-passmanager: |
| |
| What PassManager does |
| --------------------- |
| |
| The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class |
| <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of |
| passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` |
| are set up correctly, and then schedules passes to run efficiently. All of the |
| LLVM tools that run passes use the PassManager for execution of these passes. |
| |
| The PassManager does two main things to try to reduce the execution time of a |
| series of passes: |
| |
| #. **Share analysis results.** The ``PassManager`` attempts to avoid |
| recomputing analysis results as much as possible. This means keeping track |
| of which analyses are available already, which analyses get invalidated, and |
| which analyses are needed to be run for a pass. An important part of work |
| is that the ``PassManager`` tracks the exact lifetime of all analysis |
| results, allowing it to :ref:`free memory |
| <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results |
| as soon as they are no longer needed. |
| |
| #. **Pipeline the execution of passes on the program.** The ``PassManager`` |
| attempts to get better cache and memory usage behavior out of a series of |
| passes by pipelining the passes together. This means that, given a series |
| of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it |
| will execute all of the :ref:`FunctionPass |
| <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the |
| :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second |
| function, etc... until the entire program has been run through the passes. |
| |
| This improves the cache behavior of the compiler, because it is only |
| touching the LLVM program representation for a single function at a time, |
| instead of traversing the entire program. It reduces the memory consumption |
| of compiler, because, for example, only one `DominatorSet |
| <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be |
| calculated at a time. This also makes it possible to implement some |
| :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. |
| |
| The effectiveness of the ``PassManager`` is influenced directly by how much |
| information it has about the behaviors of the passes it is scheduling. For |
| example, the "preserved" set is intentionally conservative in the face of an |
| unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` |
| method. Not implementing when it should be implemented will have the effect of |
| not allowing any analysis results to live across the execution of your pass. |
| |
| The ``PassManager`` class exposes a ``--debug-pass`` command line options that |
| is useful for debugging pass execution, seeing how things work, and diagnosing |
| when you should be preserving more analyses than you currently are. (To get |
| information about all of the variants of the ``--debug-pass`` option, just type |
| "``opt -help-hidden``"). |
| |
| By using the --debug-pass=Structure option, for example, we can see how our |
| :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other |
| passes. Lets try it out with the gcse and licm passes: |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Natural Loop Construction |
| -- Loop Invariant Code Motion |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| |
| This output shows us when passes are constructed and when the analysis results |
| are known to be dead (prefixed with "``--``"). Here we see that GCSE uses |
| dominator and immediate dominator information to do its job. The LICM pass |
| uses natural loop information, which uses dominator sets, but not immediate |
| dominators. Because immediate dominators are no longer useful after the GCSE |
| pass, it is immediately destroyed. The dominator sets are then reused to |
| compute natural loop information, which is then used by the LICM pass. |
| |
| After the LICM pass, the module verifier runs (which is automatically added by |
| the :program:`opt` tool), which uses the dominator set to check that the |
| resultant LLVM code is well formed. After it finishes, the dominator set |
| information is destroyed, after being computed once, and shared by three |
| passes. |
| |
| Lets see how this changes when we run the :ref:`Hello World |
| <writing-an-llvm-pass-basiccode>` pass in between the two passes: |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| -- Dominator Set Construction |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| Hello World Pass |
| -- Hello World Pass |
| Dominator Set Construction |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Natural Loop Construction |
| -- Loop Invariant Code Motion |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| Hello: __main |
| Hello: puts |
| Hello: main |
| |
| Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass |
| has killed the Dominator Set pass, even though it doesn't modify the code at |
| all! To fix this, we need to add the following :ref:`getAnalysisUsage |
| <writing-an-llvm-pass-getAnalysisUsage>` method to our pass: |
| |
| .. code-block:: c++ |
| |
| // We don't modify the program, so we preserve all analyses |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| } |
| |
| Now when we run our pass, we get this output: |
| |
| .. code-block:: console |
| |
| $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null |
| Pass Arguments: -gcse -hello -licm |
| Module Pass Manager |
| Function Pass Manager |
| Dominator Set Construction |
| Immediate Dominators Construction |
| Global Common Subexpression Elimination |
| -- Immediate Dominators Construction |
| -- Global Common Subexpression Elimination |
| Hello World Pass |
| -- Hello World Pass |
| Natural Loop Construction |
| Loop Invariant Code Motion |
| -- Loop Invariant Code Motion |
| -- Natural Loop Construction |
| Module Verifier |
| -- Dominator Set Construction |
| -- Module Verifier |
| Bitcode Writer |
| --Bitcode Writer |
| Hello: __main |
| Hello: puts |
| Hello: main |
| |
| Which shows that we don't accidentally invalidate dominator information |
| anymore, and therefore do not have to compute it twice. |
| |
| .. _writing-an-llvm-pass-releaseMemory: |
| |
| The ``releaseMemory`` method |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| .. code-block:: c++ |
| |
| virtual void releaseMemory(); |
| |
| The ``PassManager`` automatically determines when to compute analysis results, |
| and how long to keep them around for. Because the lifetime of the pass object |
| itself is effectively the entire duration of the compilation process, we need |
| some way to free analysis results when they are no longer useful. The |
| ``releaseMemory`` virtual method is the way to do this. |
| |
| If you are writing an analysis or any other pass that retains a significant |
| amount of state (for use by another pass which "requires" your pass and uses |
| the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should |
| implement ``releaseMemory`` to, well, release the memory allocated to maintain |
| this internal state. This method is called after the ``run*`` method for the |
| class, before the next call of ``run*`` in your pass. |
| |
| Registering dynamically loaded passes |
| ===================================== |
| |
| *Size matters* when constructing production quality tools using LLVM, both for |
| the purposes of distribution, and for regulating the resident code size when |
| running on the target system. Therefore, it becomes desirable to selectively |
| use some passes, while omitting others and maintain the flexibility to change |
| configurations later on. You want to be able to do all this, and, provide |
| feedback to the user. This is where pass registration comes into play. |
| |
| The fundamental mechanisms for pass registration are the |
| ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. |
| |
| An instance of ``MachinePassRegistry`` is used to maintain a list of |
| ``MachinePassRegistryNode`` objects. This instance maintains the list and |
| communicates additions and deletions to the command line interface. |
| |
| An instance of ``MachinePassRegistryNode`` subclass is used to maintain |
| information provided about a particular pass. This information includes the |
| command line name, the command help string and the address of the function used |
| to create an instance of the pass. A global static constructor of one of these |
| instances *registers* with a corresponding ``MachinePassRegistry``, the static |
| destructor *unregisters*. Thus a pass that is statically linked in the tool |
| will be registered at start up. A dynamically loaded pass will register on |
| load and unregister at unload. |
| |
| Using existing registries |
| ------------------------- |
| |
| There are predefined registries to track instruction scheduling |
| (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine |
| passes. Here we will describe how to *register* a register allocator machine |
| pass. |
| |
| Implement your register allocator machine pass. In your register allocator |
| ``.cpp`` file add the following include: |
| |
| .. code-block:: c++ |
| |
| #include "llvm/CodeGen/RegAllocRegistry.h" |
| |
| Also in your register allocator ``.cpp`` file, define a creator function in the |
| form: |
| |
| .. code-block:: c++ |
| |
| FunctionPass *createMyRegisterAllocator() { |
| return new MyRegisterAllocator(); |
| } |
| |
| Note that the signature of this function should match the type of |
| ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" |
| declaration, in the form: |
| |
| .. code-block:: c++ |
| |
| static RegisterRegAlloc myRegAlloc("myregalloc", |
| "my register allocator help string", |
| createMyRegisterAllocator); |
| |
| Note the two spaces prior to the help string produces a tidy result on the |
| :option:`-help` query. |
| |
| .. code-block:: console |
| |
| $ llc -help |
| ... |
| -regalloc - Register allocator to use (default=linearscan) |
| =linearscan - linear scan register allocator |
| =local - local register allocator |
| =simple - simple register allocator |
| =myregalloc - my register allocator help string |
| ... |
| |
| And that's it. The user is now free to use ``-regalloc=myregalloc`` as an |
| option. Registering instruction schedulers is similar except use the |
| ``RegisterScheduler`` class. Note that the |
| ``RegisterScheduler::FunctionPassCtor`` is significantly different from |
| ``RegisterRegAlloc::FunctionPassCtor``. |
| |
| To force the load/linking of your register allocator into the |
| :program:`llc`/:program:`lli` tools, add your creator function's global |
| declaration to ``Passes.h`` and add a "pseudo" call line to |
| ``llvm/Codegen/LinkAllCodegenComponents.h``. |
| |
| Creating new registries |
| ----------------------- |
| |
| The easiest way to get started is to clone one of the existing registries; we |
| recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are |
| the class name and the ``FunctionPassCtor`` type. |
| |
| Then you need to declare the registry. Example: if your pass registry is |
| ``RegisterMyPasses`` then define: |
| |
| .. code-block:: c++ |
| |
| MachinePassRegistry RegisterMyPasses::Registry; |
| |
| And finally, declare the command line option for your passes. Example: |
| |
| .. code-block:: c++ |
| |
| cl::opt<RegisterMyPasses::FunctionPassCtor, false, |
| RegisterPassParser<RegisterMyPasses> > |
| MyPassOpt("mypass", |
| cl::init(&createDefaultMyPass), |
| cl::desc("my pass option help")); |
| |
| Here the command option is "``mypass``", with ``createDefaultMyPass`` as the |
| default creator. |
| |
| Using GDB with dynamically loaded passes |
| ---------------------------------------- |
| |
| Unfortunately, using GDB with dynamically loaded passes is not as easy as it |
| should be. First of all, you can't set a breakpoint in a shared object that |
| has not been loaded yet, and second of all there are problems with inlined |
| functions in shared objects. Here are some suggestions to debugging your pass |
| with GDB. |
| |
| For sake of discussion, I'm going to assume that you are debugging a |
| transformation invoked by :program:`opt`, although nothing described here |
| depends on that. |
| |
| Setting a breakpoint in your pass |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| First thing you do is start gdb on the opt process: |
| |
| .. code-block:: console |
| |
| $ gdb opt |
| GNU gdb 5.0 |
| Copyright 2000 Free Software Foundation, Inc. |
| GDB is free software, covered by the GNU General Public License, and you are |
| welcome to change it and/or distribute copies of it under certain conditions. |
| Type "show copying" to see the conditions. |
| There is absolutely no warranty for GDB. Type "show warranty" for details. |
| This GDB was configured as "sparc-sun-solaris2.6"... |
| (gdb) |
| |
| Note that :program:`opt` has a lot of debugging information in it, so it takes |
| time to load. Be patient. Since we cannot set a breakpoint in our pass yet |
| (the shared object isn't loaded until runtime), we must execute the process, |
| and have it stop before it invokes our pass, but after it has loaded the shared |
| object. The most foolproof way of doing this is to set a breakpoint in |
| ``PassManager::run`` and then run the process with the arguments you want: |
| |
| .. code-block:: console |
| |
| $ (gdb) break llvm::PassManager::run |
| Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. |
| (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] |
| Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] |
| Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 |
| 70 bool PassManager::run(Module &M) { return PM->run(M); } |
| (gdb) |
| |
| Once the :program:`opt` stops in the ``PassManager::run`` method you are now |
| free to set breakpoints in your pass so that you can trace through execution or |
| do other standard debugging stuff. |
| |
| Miscellaneous Problems |
| ^^^^^^^^^^^^^^^^^^^^^^ |
| |
| Once you have the basics down, there are a couple of problems that GDB has, |
| some with solutions, some without. |
| |
| * Inline functions have bogus stack information. In general, GDB does a pretty |
| good job getting stack traces and stepping through inline functions. When a |
| pass is dynamically loaded however, it somehow completely loses this |
| capability. The only solution I know of is to de-inline a function (move it |
| from the body of a class to a ``.cpp`` file). |
| |
| * Restarting the program breaks breakpoints. After following the information |
| above, you have succeeded in getting some breakpoints planted in your pass. |
| Nex thing you know, you restart the program (i.e., you type "``run``" again), |
| and you start getting errors about breakpoints being unsettable. The only |
| way I have found to "fix" this problem is to delete the breakpoints that are |
| already set in your pass, run the program, and re-set the breakpoints once |
| execution stops in ``PassManager::run``. |
| |
| Hopefully these tips will help with common case debugging situations. If you'd |
| like to contribute some tips of your own, just contact `Chris |
| <mailto:sabre@nondot.org>`_. |
| |
| Future extensions planned |
| ------------------------- |
| |
| Although the LLVM Pass Infrastructure is very capable as it stands, and does |
| some nifty stuff, there are things we'd like to add in the future. Here is |
| where we are going: |
| |
| .. _writing-an-llvm-pass-SMP: |
| |
| Multithreaded LLVM |
| ^^^^^^^^^^^^^^^^^^ |
| |
| Multiple CPU machines are becoming more common and compilation can never be |
| fast enough: obviously we should allow for a multithreaded compiler. Because |
| of the semantics defined for passes above (specifically they cannot maintain |
| state across invocations of their ``run*`` methods), a nice clean way to |
| implement a multithreaded compiler would be for the ``PassManager`` class to |
| create multiple instances of each pass object, and allow the separate instances |
| to be hacking on different parts of the program at the same time. |
| |
| This implementation would prevent each of the passes from having to implement |
| multithreaded constructs, requiring only the LLVM core to have locking in a few |
| places (for global resources). Although this is a simple extension, we simply |
| haven't had time (or multiprocessor machines, thus a reason) to implement this. |
| Despite that, we have kept the LLVM passes SMP ready, and you should too. |
| |