| //===-- DynamicLinker.cpp - Implement DynamicLinker interface -------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Lightweight interface to dynamic library linking and loading, and dynamic |
| // symbol lookup functionality, in whatever form the operating system |
| // provides it. |
| // |
| // Possible future extensions include support for the HPUX shl_load() |
| // interface, the Mac OS X NSLinkModule() interface, and the Windows |
| // LoadLibrary() interface. |
| // |
| // Note that we assume that if dlopen() is available, then dlsym() is too. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "Support/DynamicLinker.h" |
| #include "Config/dlfcn.h" |
| #include <cassert> |
| |
| namespace llvm { |
| |
| bool LinkDynamicObject (const char *filename, std::string *ErrorMessage) { |
| #if defined (HAVE_DLOPEN) |
| if (dlopen (filename, RTLD_NOW | RTLD_GLOBAL) == 0) { |
| if (ErrorMessage) *ErrorMessage = dlerror (); |
| return true; |
| } |
| return false; |
| #else |
| assert (0 && "Dynamic object linking not implemented for this platform"); |
| #endif |
| } |
| |
| void *GetAddressOfSymbol (const char *symbolName) { |
| #if defined (HAVE_DLOPEN) |
| #ifdef RTLD_DEFAULT |
| return dlsym (RTLD_DEFAULT, symbolName); |
| #else |
| static void* CurHandle = dlopen(0, RTLD_LAZY); |
| return dlsym(CurHandle, symbolName); |
| #endif |
| #else |
| assert (0 && "Dynamic symbol lookup not implemented for this platform"); |
| #endif |
| } |
| |
| // soft, cushiony C++ interface. |
| void *GetAddressOfSymbol (const std::string &symbolName) { |
| return GetAddressOfSymbol (symbolName.c_str ()); |
| } |
| |
| } // End llvm namespace |