| //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Collect the sequence of machine instructions for a basic block. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/BasicBlock.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/Target/TargetRegisterInfo.h" |
| #include "llvm/Target/TargetData.h" |
| #include "llvm/Target/TargetInstrDesc.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Support/LeakDetector.h" |
| #include <algorithm> |
| using namespace llvm; |
| |
| MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) |
| : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { |
| Insts.Parent = this; |
| } |
| |
| MachineBasicBlock::~MachineBasicBlock() { |
| LeakDetector::removeGarbageObject(this); |
| } |
| |
| std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { |
| MBB.print(OS); |
| return OS; |
| } |
| |
| /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the |
| /// parent pointer of the MBB, the MBB numbering, and any instructions in the |
| /// MBB to be on the right operand list for registers. |
| /// |
| /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it |
| /// gets the next available unique MBB number. If it is removed from a |
| /// MachineFunction, it goes back to being #-1. |
| void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) { |
| MachineFunction &MF = *N->getParent(); |
| N->Number = MF.addToMBBNumbering(N); |
| |
| // Make sure the instructions have their operands in the reginfo lists. |
| MachineRegisterInfo &RegInfo = MF.getRegInfo(); |
| for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I) |
| I->AddRegOperandsToUseLists(RegInfo); |
| |
| LeakDetector::removeGarbageObject(N); |
| } |
| |
| void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) { |
| N->getParent()->removeFromMBBNumbering(N->Number); |
| N->Number = -1; |
| LeakDetector::addGarbageObject(N); |
| } |
| |
| |
| /// addNodeToList (MI) - When we add an instruction to a basic block |
| /// list, we update its parent pointer and add its operands from reg use/def |
| /// lists if appropriate. |
| void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) { |
| assert(N->getParent() == 0 && "machine instruction already in a basic block"); |
| N->setParent(Parent); |
| |
| // Add the instruction's register operands to their corresponding |
| // use/def lists. |
| MachineFunction *MF = Parent->getParent(); |
| N->AddRegOperandsToUseLists(MF->getRegInfo()); |
| |
| LeakDetector::removeGarbageObject(N); |
| } |
| |
| /// removeNodeFromList (MI) - When we remove an instruction from a basic block |
| /// list, we update its parent pointer and remove its operands from reg use/def |
| /// lists if appropriate. |
| void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) { |
| assert(N->getParent() != 0 && "machine instruction not in a basic block"); |
| |
| // Remove from the use/def lists. |
| N->RemoveRegOperandsFromUseLists(); |
| |
| N->setParent(0); |
| |
| LeakDetector::addGarbageObject(N); |
| } |
| |
| /// transferNodesFromList (MI) - When moving a range of instructions from one |
| /// MBB list to another, we need to update the parent pointers and the use/def |
| /// lists. |
| void ilist_traits<MachineInstr>::transferNodesFromList( |
| ilist_traits<MachineInstr>& fromList, |
| MachineBasicBlock::iterator first, |
| MachineBasicBlock::iterator last) { |
| assert(Parent->getParent() == fromList.Parent->getParent() && |
| "MachineInstr parent mismatch!"); |
| |
| // Splice within the same MBB -> no change. |
| if (Parent == fromList.Parent) return; |
| |
| // If splicing between two blocks within the same function, just update the |
| // parent pointers. |
| for (; first != last; ++first) |
| first->setParent(Parent); |
| } |
| |
| void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) { |
| assert(!MI->getParent() && "MI is still in a block!"); |
| Parent->getParent()->DeleteMachineInstr(MI); |
| } |
| |
| MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { |
| iterator I = end(); |
| while (I != begin() && (--I)->getDesc().isTerminator()) |
| ; /*noop */ |
| if (I != end() && !I->getDesc().isTerminator()) ++I; |
| return I; |
| } |
| |
| void MachineBasicBlock::dump() const { |
| print(*cerr.stream()); |
| } |
| |
| static inline void OutputReg(std::ostream &os, unsigned RegNo, |
| const TargetRegisterInfo *TRI = 0) { |
| if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { |
| if (TRI) |
| os << " %" << TRI->get(RegNo).Name; |
| else |
| os << " %mreg(" << RegNo << ")"; |
| } else |
| os << " %reg" << RegNo; |
| } |
| |
| void MachineBasicBlock::print(std::ostream &OS) const { |
| const MachineFunction *MF = getParent(); |
| if(!MF) { |
| OS << "Can't print out MachineBasicBlock because parent MachineFunction" |
| << " is null\n"; |
| return; |
| } |
| |
| const BasicBlock *LBB = getBasicBlock(); |
| OS << "\n"; |
| if (LBB) OS << LBB->getName() << ": "; |
| OS << (const void*)this |
| << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); |
| if (Alignment) OS << ", Alignment " << Alignment; |
| if (isLandingPad()) OS << ", EH LANDING PAD"; |
| OS << ":\n"; |
| |
| const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); |
| if (!livein_empty()) { |
| OS << "Live Ins:"; |
| for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) |
| OutputReg(OS, *I, TRI); |
| OS << "\n"; |
| } |
| // Print the preds of this block according to the CFG. |
| if (!pred_empty()) { |
| OS << " Predecessors according to CFG:"; |
| for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) |
| OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; |
| OS << "\n"; |
| } |
| |
| for (const_iterator I = begin(); I != end(); ++I) { |
| OS << "\t"; |
| I->print(OS, &getParent()->getTarget()); |
| } |
| |
| // Print the successors of this block according to the CFG. |
| if (!succ_empty()) { |
| OS << " Successors according to CFG:"; |
| for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) |
| OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; |
| OS << "\n"; |
| } |
| } |
| |
| void MachineBasicBlock::removeLiveIn(unsigned Reg) { |
| livein_iterator I = std::find(livein_begin(), livein_end(), Reg); |
| assert(I != livein_end() && "Not a live in!"); |
| LiveIns.erase(I); |
| } |
| |
| bool MachineBasicBlock::isLiveIn(unsigned Reg) const { |
| const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); |
| return I != livein_end(); |
| } |
| |
| void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) { |
| getParent()->splice(NewAfter, this); |
| } |
| |
| void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { |
| MachineFunction::iterator BBI = NewBefore; |
| getParent()->splice(++BBI, this); |
| } |
| |
| |
| void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { |
| Successors.push_back(succ); |
| succ->addPredecessor(this); |
| } |
| |
| void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) { |
| succ->removePredecessor(this); |
| succ_iterator I = std::find(Successors.begin(), Successors.end(), succ); |
| assert(I != Successors.end() && "Not a current successor!"); |
| Successors.erase(I); |
| } |
| |
| MachineBasicBlock::succ_iterator |
| MachineBasicBlock::removeSuccessor(succ_iterator I) { |
| assert(I != Successors.end() && "Not a current successor!"); |
| (*I)->removePredecessor(this); |
| return Successors.erase(I); |
| } |
| |
| void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) { |
| Predecessors.push_back(pred); |
| } |
| |
| void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { |
| std::vector<MachineBasicBlock *>::iterator I = |
| std::find(Predecessors.begin(), Predecessors.end(), pred); |
| assert(I != Predecessors.end() && "Pred is not a predecessor of this block!"); |
| Predecessors.erase(I); |
| } |
| |
| void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) |
| { |
| if (this == fromMBB) |
| return; |
| |
| for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(), |
| end = fromMBB->succ_end(); iter != end; ++iter) { |
| addSuccessor(*iter); |
| } |
| while(!fromMBB->succ_empty()) |
| fromMBB->removeSuccessor(fromMBB->succ_begin()); |
| } |
| |
| bool MachineBasicBlock::isSuccessor(MachineBasicBlock *MBB) const { |
| std::vector<MachineBasicBlock *>::const_iterator I = |
| std::find(Successors.begin(), Successors.end(), MBB); |
| return I != Successors.end(); |
| } |
| |
| bool MachineBasicBlock::isLayoutSuccessor(MachineBasicBlock *MBB) const { |
| MachineFunction::const_iterator I(this); |
| return next(I) == MachineFunction::const_iterator(MBB); |
| } |
| |
| /// removeFromParent - This method unlinks 'this' from the containing function, |
| /// and returns it, but does not delete it. |
| MachineBasicBlock *MachineBasicBlock::removeFromParent() { |
| assert(getParent() && "Not embedded in a function!"); |
| getParent()->remove(this); |
| return this; |
| } |
| |
| |
| /// eraseFromParent - This method unlinks 'this' from the containing function, |
| /// and deletes it. |
| void MachineBasicBlock::eraseFromParent() { |
| assert(getParent() && "Not embedded in a function!"); |
| getParent()->erase(this); |
| } |
| |
| |
| /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to |
| /// 'Old', change the code and CFG so that it branches to 'New' instead. |
| void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, |
| MachineBasicBlock *New) { |
| assert(Old != New && "Cannot replace self with self!"); |
| |
| MachineBasicBlock::iterator I = end(); |
| while (I != begin()) { |
| --I; |
| if (!I->getDesc().isTerminator()) break; |
| |
| // Scan the operands of this machine instruction, replacing any uses of Old |
| // with New. |
| for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) |
| if (I->getOperand(i).isMBB() && |
| I->getOperand(i).getMBB() == Old) |
| I->getOperand(i).setMBB(New); |
| } |
| |
| // Update the successor information. If New was already a successor, just |
| // remove the link to Old instead of creating another one. PR 1444. |
| removeSuccessor(Old); |
| if (!isSuccessor(New)) |
| addSuccessor(New); |
| } |
| |
| /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the |
| /// CFG to be inserted. If we have proven that MBB can only branch to DestA and |
| /// DestB, remove any other MBB successors from the CFG. DestA and DestB can |
| /// be null. |
| /// Besides DestA and DestB, retain other edges leading to LandingPads |
| /// (currently there can be only one; we don't check or require that here). |
| /// Note it is possible that DestA and/or DestB are LandingPads. |
| bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, |
| MachineBasicBlock *DestB, |
| bool isCond) { |
| bool MadeChange = false; |
| bool AddedFallThrough = false; |
| |
| MachineFunction::iterator FallThru = next(MachineFunction::iterator(this)); |
| |
| // If this block ends with a conditional branch that falls through to its |
| // successor, set DestB as the successor. |
| if (isCond) { |
| if (DestB == 0 && FallThru != getParent()->end()) { |
| DestB = FallThru; |
| AddedFallThrough = true; |
| } |
| } else { |
| // If this is an unconditional branch with no explicit dest, it must just be |
| // a fallthrough into DestB. |
| if (DestA == 0 && FallThru != getParent()->end()) { |
| DestA = FallThru; |
| AddedFallThrough = true; |
| } |
| } |
| |
| MachineBasicBlock::succ_iterator SI = succ_begin(); |
| MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; |
| while (SI != succ_end()) { |
| if (*SI == DestA && DestA == DestB) { |
| DestA = DestB = 0; |
| ++SI; |
| } else if (*SI == DestA) { |
| DestA = 0; |
| ++SI; |
| } else if (*SI == DestB) { |
| DestB = 0; |
| ++SI; |
| } else if ((*SI)->isLandingPad() && |
| *SI!=OrigDestA && *SI!=OrigDestB) { |
| ++SI; |
| } else { |
| // Otherwise, this is a superfluous edge, remove it. |
| SI = removeSuccessor(SI); |
| MadeChange = true; |
| } |
| } |
| if (!AddedFallThrough) { |
| assert(DestA == 0 && DestB == 0 && |
| "MachineCFG is missing edges!"); |
| } else if (isCond) { |
| assert(DestA == 0 && "MachineCFG is missing edges!"); |
| } |
| return MadeChange; |
| } |