| //===-- MachineSink.cpp - Sinking for machine instructions ----------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "machine-sink" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/Target/MRegisterInfo.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/Debug.h" |
| using namespace llvm; |
| |
| STATISTIC(NumSunk, "Number of machine instructions sunk"); |
| |
| namespace { |
| class VISIBILITY_HIDDEN MachineSinking : public MachineFunctionPass { |
| const TargetMachine *TM; |
| const TargetInstrInfo *TII; |
| MachineFunction *CurMF; // Current MachineFunction |
| MachineRegisterInfo *RegInfo; // Machine register information |
| MachineDominatorTree *DT; // Machine dominator tree for the current Loop |
| |
| public: |
| static char ID; // Pass identification |
| MachineSinking() : MachineFunctionPass((intptr_t)&ID) {} |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF); |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| MachineFunctionPass::getAnalysisUsage(AU); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| } |
| private: |
| bool ProcessBlock(MachineBasicBlock &MBB); |
| bool SinkInstruction(MachineInstr *MI); |
| bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB) const; |
| }; |
| |
| char MachineSinking::ID = 0; |
| RegisterPass<MachineSinking> X("machine-sink", "Machine code sinking"); |
| } // end anonymous namespace |
| |
| FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); } |
| |
| /// AllUsesDominatedByBlock - Return true if all uses of the specified register |
| /// occur in blocks dominated by the specified block. |
| bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg, |
| MachineBasicBlock *MBB) const { |
| assert(MRegisterInfo::isVirtualRegister(Reg) && "Only makes sense for vregs"); |
| for (MachineRegisterInfo::reg_iterator I = RegInfo->reg_begin(Reg), |
| E = RegInfo->reg_end(); I != E; ++I) { |
| if (I.getOperand().isDef()) continue; // ignore def. |
| |
| // Determine the block of the use. |
| MachineInstr *UseInst = &*I; |
| MachineBasicBlock *UseBlock = UseInst->getParent(); |
| if (UseInst->getOpcode() == TargetInstrInfo::PHI) { |
| // PHI nodes use the operand in the predecessor block, not the block with |
| // the PHI. |
| UseBlock = UseInst->getOperand(I.getOperandNo()+1).getMBB(); |
| } |
| // Check that it dominates. |
| if (!DT->dominates(MBB, UseBlock)) |
| return false; |
| } |
| return true; |
| } |
| |
| |
| |
| bool MachineSinking::runOnMachineFunction(MachineFunction &MF) { |
| DOUT << "******** Machine Sinking ********\n"; |
| |
| CurMF = &MF; |
| TM = &CurMF->getTarget(); |
| TII = TM->getInstrInfo(); |
| RegInfo = &CurMF->getRegInfo(); |
| DT = &getAnalysis<MachineDominatorTree>(); |
| |
| bool EverMadeChange = false; |
| |
| while (1) { |
| bool MadeChange = false; |
| |
| // Process all basic blocks. |
| for (MachineFunction::iterator I = CurMF->begin(), E = CurMF->end(); |
| I != E; ++I) |
| MadeChange |= ProcessBlock(*I); |
| |
| // If this iteration over the code changed anything, keep iterating. |
| if (!MadeChange) break; |
| EverMadeChange = true; |
| } |
| return EverMadeChange; |
| } |
| |
| bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) { |
| bool MadeChange = false; |
| |
| // Can't sink anything out of a block that has less than two successors. |
| if (MBB.succ_size() <= 1) return false; |
| |
| // Walk the basic block bottom-up |
| for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ){ |
| MachineBasicBlock::iterator LastIt = I; |
| if (SinkInstruction(--I)) { |
| I = LastIt; |
| ++NumSunk; |
| } |
| } |
| |
| return MadeChange; |
| } |
| |
| /// SinkInstruction - Determine whether it is safe to sink the specified machine |
| /// instruction out of its current block into a successor. |
| bool MachineSinking::SinkInstruction(MachineInstr *MI) { |
| // Loop over all the operands of the specified instruction. If there is |
| // anything we can't handle, bail out. |
| MachineBasicBlock *ParentBlock = MI->getParent(); |
| |
| // SuccToSinkTo - This is the successor to sink this instruction to, once we |
| // decide. |
| MachineBasicBlock *SuccToSinkTo = 0; |
| |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = MI->getOperand(i); |
| if (!MO.isReg()) continue; // Ignore non-register operands. |
| |
| unsigned Reg = MO.getReg(); |
| if (Reg == 0) continue; |
| |
| if (MRegisterInfo::isPhysicalRegister(Reg)) { |
| // If this is a physical register use, we can't move it. If it is a def, |
| // we can move it, but only if the def is dead. |
| if (MO.isUse() || !MO.isDead()) |
| return false; |
| } else { |
| // Virtual register uses are always safe to sink. |
| if (MO.isUse()) continue; |
| |
| // Virtual register defs can only be sunk if all their uses are in blocks |
| // dominated by one of the successors. |
| if (SuccToSinkTo) { |
| // If a previous operand picked a block to sink to, then this operand |
| // must be sinkable to the same block. |
| if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo)) |
| return false; |
| continue; |
| } |
| |
| // Otherwise, we should look at all the successors and decide which one |
| // we should sink to. |
| for (MachineBasicBlock::succ_iterator SI = ParentBlock->succ_begin(), |
| E = ParentBlock->succ_end(); SI != E; ++SI) { |
| if (AllUsesDominatedByBlock(Reg, *SI)) { |
| SuccToSinkTo = *SI; |
| break; |
| } |
| } |
| |
| // If we couldn't find a block to sink to, ignore this instruction. |
| if (SuccToSinkTo == 0) |
| return false; |
| } |
| } |
| |
| // FIXME: Check that the instr doesn't have side effects etc. |
| |
| DEBUG(cerr << "Sink instr " << *MI); |
| DEBUG(cerr << "to block " << *SuccToSinkTo); |
| |
| // If the block has multiple predecessors, this would introduce computation on |
| // a path that it doesn't already exist. We could split the critical edge, |
| // but for now we just punt. |
| if (SuccToSinkTo->pred_size() > 1) { |
| DEBUG(cerr << " *** PUNTING: Critical edge found\n"); |
| return false; |
| } |
| |
| // Determine where to insert into. Skip phi nodes. |
| MachineBasicBlock::iterator InsertPos = SuccToSinkTo->begin(); |
| while (InsertPos != SuccToSinkTo->end() && |
| InsertPos->getOpcode() == TargetInstrInfo::PHI) |
| ++InsertPos; |
| |
| // Move the instruction. |
| SuccToSinkTo->splice(InsertPos, ParentBlock, MI, |
| ++MachineBasicBlock::iterator(MI)); |
| return true; |
| } |