| //===-- IfConversion.cpp - Machine code if conversion pass. ---------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the Evan Cheng and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the machine instruction level if-conversion pass. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "ifcvt" |
| #include "llvm/Function.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetLowering.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/ADT/DepthFirstIterator.h" |
| #include "llvm/ADT/Statistic.h" |
| using namespace llvm; |
| |
| namespace { |
| // Hidden options for help debugging. |
| cl::opt<int> IfCvtFnStart("ifcvt-fn-start", cl::init(-1), cl::Hidden); |
| cl::opt<int> IfCvtFnStop("ifcvt-fn-stop", cl::init(-1), cl::Hidden); |
| cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden); |
| cl::opt<bool> DisableSimple("disable-ifcvt-simple", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableTriangle("disable-ifcvt-triangle", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableTriangleR("disable-ifcvt-triangle-rev", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev", |
| cl::init(false), cl::Hidden); |
| cl::opt<bool> DisableDiamond("disable-ifcvt-diamond", |
| cl::init(false), cl::Hidden); |
| } |
| |
| STATISTIC(NumSimple, "Number of simple if-conversions performed"); |
| STATISTIC(NumSimpleFalse, "Number of simple (F) if-conversions performed"); |
| STATISTIC(NumTriangle, "Number of triangle if-conversions performed"); |
| STATISTIC(NumTriangleRev, "Number of triangle (R) if-conversions performed"); |
| STATISTIC(NumTriangleFalse,"Number of triangle (F) if-conversions performed"); |
| STATISTIC(NumTriangleFRev, "Number of triangle (F/R) if-conversions performed"); |
| STATISTIC(NumDiamonds, "Number of diamond if-conversions performed"); |
| STATISTIC(NumIfConvBBs, "Number of if-converted blocks"); |
| |
| namespace { |
| class IfConverter : public MachineFunctionPass { |
| enum BBICKind { |
| ICNotClassfied, // BB data valid, but not classified. |
| ICSimple, // BB is entry of an one split, no rejoin sub-CFG. |
| ICSimpleFalse, // Same as ICSimple, but on the false path. |
| ICTriangle, // BB is entry of a triangle sub-CFG. |
| ICTriangleRev, // Same as ICTriangle, but true path rev condition. |
| ICTriangleFalse, // Same as ICTriangle, but on the false path. |
| ICTriangleFRev, // Same as ICTriangleFalse, but false path rev condition. |
| ICDiamond // BB is entry of a diamond sub-CFG. |
| }; |
| |
| /// BBInfo - One per MachineBasicBlock, this is used to cache the result |
| /// if-conversion feasibility analysis. This includes results from |
| /// TargetInstrInfo::AnalyzeBranch() (i.e. TBB, FBB, and Cond), and its |
| /// classification, and common tail block of its successors (if it's a |
| /// diamond shape), its size, whether it's predicable, and whether any |
| /// instruction can clobber the 'would-be' predicate. |
| /// |
| /// Kind - Type of block. See BBICKind. |
| /// IsDone - True if BB is not to be considered for ifcvt. |
| /// IsBeingAnalyzed - True if BB is currently being analyzed. |
| /// IsAnalyzed - True if BB has been analyzed (info is still valid). |
| /// IsEnqueued - True if BB has been enqueued to be ifcvt'ed. |
| /// IsBrAnalyzable - True if AnalyzeBranch() returns false. |
| /// HasFallThrough - True if BB may fallthrough to the following BB. |
| /// IsUnpredicable - True if BB is known to be unpredicable. |
| /// ClobbersPredicate- True if BB would modify the predicate (e.g. has |
| /// cmp, call, etc.) |
| /// NonPredSize - Number of non-predicated instructions. |
| /// BB - Corresponding MachineBasicBlock. |
| /// TrueBB / FalseBB- See AnalyzeBranch(). |
| /// BrCond - Conditions for end of block conditional branches. |
| /// Predicate - Predicate used in the BB. |
| struct BBInfo { |
| BBICKind Kind; |
| bool IsDone : 1; |
| bool IsBeingAnalyzed : 1; |
| bool IsAnalyzed : 1; |
| bool IsEnqueued : 1; |
| bool IsBrAnalyzable : 1; |
| bool HasFallThrough : 1; |
| bool IsUnpredicable : 1; |
| bool ClobbersPred : 1; |
| unsigned NonPredSize; |
| MachineBasicBlock *BB; |
| MachineBasicBlock *TrueBB; |
| MachineBasicBlock *FalseBB; |
| MachineBasicBlock *TailBB; |
| std::vector<MachineOperand> BrCond; |
| std::vector<MachineOperand> Predicate; |
| BBInfo() : Kind(ICNotClassfied), IsDone(false), IsBeingAnalyzed(false), |
| IsAnalyzed(false), IsEnqueued(false), IsBrAnalyzable(false), |
| HasFallThrough(false), IsUnpredicable(false), |
| ClobbersPred(false), NonPredSize(0), |
| BB(0), TrueBB(0), FalseBB(0), TailBB(0) {} |
| }; |
| |
| /// Roots - Basic blocks that do not have successors. These are the starting |
| /// points of Graph traversal. |
| std::vector<MachineBasicBlock*> Roots; |
| |
| /// BBAnalysis - Results of if-conversion feasibility analysis indexed by |
| /// basic block number. |
| std::vector<BBInfo> BBAnalysis; |
| |
| const TargetLowering *TLI; |
| const TargetInstrInfo *TII; |
| bool MadeChange; |
| public: |
| static char ID; |
| IfConverter() : MachineFunctionPass((intptr_t)&ID) {} |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF); |
| virtual const char *getPassName() const { return "If converter"; } |
| |
| private: |
| bool ReverseBranchCondition(BBInfo &BBI); |
| bool ValidSimple(BBInfo &TrueBBI) const; |
| bool ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, |
| bool FalseBranch = false) const; |
| bool ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI) const; |
| void ScanInstructions(BBInfo &BBI); |
| BBInfo &AnalyzeBlock(MachineBasicBlock *BB); |
| bool FeasibilityAnalysis(BBInfo &BBI, std::vector<MachineOperand> &Cond, |
| bool isTriangle = false, bool RevBranch = false); |
| bool AttemptRestructuring(BBInfo &BBI); |
| bool AnalyzeBlocks(MachineFunction &MF, |
| std::vector<BBInfo*> &Candidates); |
| void ReTryPreds(MachineBasicBlock *BB); |
| void RemoveExtraEdges(BBInfo &BBI); |
| bool IfConvertSimple(BBInfo &BBI); |
| bool IfConvertTriangle(BBInfo &BBI); |
| bool IfConvertDiamond(BBInfo &BBI); |
| void PredicateBlock(BBInfo &BBI, |
| std::vector<MachineOperand> &Cond, |
| bool IgnoreTerm = false); |
| void MergeBlocks(BBInfo &TrueBBI, BBInfo &FalseBBI); |
| |
| // blockAlwaysFallThrough - Block ends without a terminator. |
| bool blockAlwaysFallThrough(BBInfo &BBI) const { |
| return BBI.IsBrAnalyzable && BBI.TrueBB == NULL; |
| } |
| |
| // IfcvtCandidateCmp - Used to sort if-conversion candidates. |
| static bool IfcvtCandidateCmp(BBInfo* C1, BBInfo* C2){ |
| // Favor diamond over triangle, etc. |
| return (unsigned)C1->Kind < (unsigned)C2->Kind; |
| } |
| }; |
| char IfConverter::ID = 0; |
| } |
| |
| FunctionPass *llvm::createIfConverterPass() { return new IfConverter(); } |
| |
| bool IfConverter::runOnMachineFunction(MachineFunction &MF) { |
| TLI = MF.getTarget().getTargetLowering(); |
| TII = MF.getTarget().getInstrInfo(); |
| if (!TII) return false; |
| |
| static int FnNum = -1; |
| DOUT << "\nIfcvt: function (" << ++FnNum << ") \'" |
| << MF.getFunction()->getName() << "\'"; |
| |
| if (FnNum < IfCvtFnStart || (IfCvtFnStop != -1 && FnNum > IfCvtFnStop)) { |
| DOUT << " skipped\n"; |
| return false; |
| } |
| DOUT << "\n"; |
| |
| MF.RenumberBlocks(); |
| BBAnalysis.resize(MF.getNumBlockIDs()); |
| |
| // Look for root nodes, i.e. blocks without successors. |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) |
| if (I->succ_size() == 0) |
| Roots.push_back(I); |
| |
| std::vector<BBInfo*> Candidates; |
| MadeChange = false; |
| while (IfCvtLimit == -1 || (int)NumIfConvBBs < IfCvtLimit) { |
| // Do an intial analysis for each basic block and finding all the potential |
| // candidates to perform if-convesion. |
| bool Change = AnalyzeBlocks(MF, Candidates); |
| while (!Candidates.empty()) { |
| BBInfo &BBI = *Candidates.back(); |
| Candidates.pop_back(); |
| |
| // If the block has been evicted out of the queue or it has already been |
| // marked dead (due to it being predicated), then skip it. |
| if (!BBI.IsEnqueued || BBI.IsDone) |
| continue; |
| |
| bool RetVal = false; |
| switch (BBI.Kind) { |
| default: assert(false && "Unexpected!"); |
| break; |
| case ICSimple: |
| case ICSimpleFalse: { |
| bool isFalse = BBI.Kind == ICSimpleFalse; |
| if ((isFalse && DisableSimpleF) || (!isFalse && DisableSimple)) break; |
| DOUT << "Ifcvt (Simple" << (BBI.Kind == ICSimpleFalse ? " false" : "") |
| << "): BB#" << BBI.BB->getNumber() << " (" |
| << ((BBI.Kind == ICSimpleFalse) |
| ? BBI.FalseBB->getNumber() : BBI.TrueBB->getNumber()) << ") "; |
| RetVal = IfConvertSimple(BBI); |
| DOUT << (RetVal ? "succeeded!" : "failed!") << "\n"; |
| if (RetVal) |
| if (isFalse) NumSimpleFalse++; |
| else NumSimple++; |
| break; |
| } |
| case ICTriangle: |
| case ICTriangleRev: |
| case ICTriangleFalse: |
| case ICTriangleFRev: { |
| bool isFalse = BBI.Kind == ICTriangleFalse; |
| bool isRev = (BBI.Kind == ICTriangleRev || BBI.Kind == ICTriangleFRev); |
| if (DisableTriangle && !isFalse && !isRev) break; |
| if (DisableTriangleR && !isFalse && isRev) break; |
| if (DisableTriangleF && isFalse && !isRev) break; |
| if (DisableTriangleFR && isFalse && isRev) break; |
| DOUT << "Ifcvt (Triangle"; |
| if (isFalse) |
| DOUT << " false"; |
| if (isRev) |
| DOUT << " rev"; |
| DOUT << "): BB#" << BBI.BB->getNumber() << " (T:" |
| << BBI.TrueBB->getNumber() << ",F:" << BBI.FalseBB->getNumber() |
| << ") "; |
| RetVal = IfConvertTriangle(BBI); |
| DOUT << (RetVal ? "succeeded!" : "failed!") << "\n"; |
| if (RetVal) { |
| if (isFalse) { |
| if (isRev) NumTriangleFRev++; |
| else NumTriangleFalse++; |
| } else { |
| if (isRev) NumTriangleRev++; |
| else NumTriangle++; |
| } |
| } |
| break; |
| } |
| case ICDiamond: |
| if (DisableDiamond) break; |
| DOUT << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:" |
| << BBI.TrueBB->getNumber() << ",F:" << BBI.FalseBB->getNumber(); |
| if (BBI.TailBB) |
| DOUT << "," << BBI.TailBB->getNumber() ; |
| DOUT << ") "; |
| RetVal = IfConvertDiamond(BBI); |
| DOUT << (RetVal ? "succeeded!" : "failed!") << "\n"; |
| if (RetVal) NumDiamonds++; |
| break; |
| } |
| Change |= RetVal; |
| |
| if (IfCvtLimit != -1 && (int)NumIfConvBBs >= IfCvtLimit) |
| break; |
| } |
| |
| if (!Change) |
| break; |
| MadeChange |= Change; |
| } |
| |
| Roots.clear(); |
| BBAnalysis.clear(); |
| |
| return MadeChange; |
| } |
| |
| static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB, |
| MachineBasicBlock *TrueBB) { |
| for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), |
| E = BB->succ_end(); SI != E; ++SI) { |
| MachineBasicBlock *SuccBB = *SI; |
| if (SuccBB != TrueBB) |
| return SuccBB; |
| } |
| return NULL; |
| } |
| |
| bool IfConverter::ReverseBranchCondition(BBInfo &BBI) { |
| if (!TII->ReverseBranchCondition(BBI.BrCond)) { |
| TII->RemoveBranch(*BBI.BB); |
| TII->InsertBranch(*BBI.BB, BBI.FalseBB, BBI.TrueBB, BBI.BrCond); |
| std::swap(BBI.TrueBB, BBI.FalseBB); |
| return true; |
| } |
| return false; |
| } |
| |
| /// getNextBlock - Returns the next block in the function blocks ordering. If |
| /// it is the end, returns NULL. |
| static inline MachineBasicBlock *getNextBlock(MachineBasicBlock *BB) { |
| MachineFunction::iterator I = BB; |
| MachineFunction::iterator E = BB->getParent()->end(); |
| if (++I == E) |
| return NULL; |
| return I; |
| } |
| |
| /// ValidSimple - Returns true if the 'true' block (along with its |
| /// predecessor) forms a valid simple shape for ifcvt. |
| bool IfConverter::ValidSimple(BBInfo &TrueBBI) const { |
| if (TrueBBI.IsBeingAnalyzed) |
| return false; |
| |
| return !blockAlwaysFallThrough(TrueBBI) && |
| TrueBBI.BrCond.size() == 0 && TrueBBI.BB->pred_size() == 1; |
| } |
| |
| /// ValidTriangle - Returns true if the 'true' and 'false' blocks (along |
| /// with their common predecessor) forms a valid triangle shape for ifcvt. |
| bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI, |
| bool FalseBranch) const { |
| if (TrueBBI.IsBeingAnalyzed) |
| return false; |
| |
| if (TrueBBI.BB->pred_size() != 1) |
| return false; |
| |
| MachineBasicBlock *TExit = FalseBranch ? TrueBBI.FalseBB : TrueBBI.TrueBB; |
| if (!TExit && blockAlwaysFallThrough(TrueBBI)) { |
| MachineFunction::iterator I = TrueBBI.BB; |
| if (++I == TrueBBI.BB->getParent()->end()) |
| return false; |
| TExit = I; |
| } |
| return TExit && TExit == FalseBBI.BB; |
| } |
| |
| /// ValidDiamond - Returns true if the 'true' and 'false' blocks (along |
| /// with their common predecessor) forms a valid diamond shape for ifcvt. |
| bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI) const { |
| if (TrueBBI.IsBeingAnalyzed || FalseBBI.IsBeingAnalyzed) |
| return false; |
| |
| MachineBasicBlock *TT = TrueBBI.TrueBB; |
| MachineBasicBlock *FT = FalseBBI.TrueBB; |
| |
| if (!TT && blockAlwaysFallThrough(TrueBBI)) |
| TT = getNextBlock(TrueBBI.BB); |
| if (!FT && blockAlwaysFallThrough(FalseBBI)) |
| FT = getNextBlock(FalseBBI.BB); |
| if (TT != FT) |
| return false; |
| if (TT == NULL && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable)) |
| return false; |
| // FIXME: Allow false block to have an early exit? |
| return (TrueBBI.BB->pred_size() == 1 && |
| FalseBBI.BB->pred_size() == 1 && |
| !TrueBBI.FalseBB && !FalseBBI.FalseBB); |
| } |
| |
| /// ScanInstructions - Scan all the instructions in the block to determine if |
| /// the block is predicable. In most cases, that means all the instructions |
| /// in the block has M_PREDICABLE flag. Also checks if the block contains any |
| /// instruction which can clobber a predicate (e.g. condition code register). |
| /// If so, the block is not predicable unless it's the last instruction. |
| void IfConverter::ScanInstructions(BBInfo &BBI) { |
| if (BBI.IsDone) |
| return; |
| |
| // First analyze the end of BB branches. |
| BBI.TrueBB = BBI.FalseBB; |
| BBI.BrCond.clear(); |
| BBI.IsBrAnalyzable = |
| !TII->AnalyzeBranch(*BBI.BB, BBI.TrueBB, BBI.FalseBB, BBI.BrCond); |
| BBI.HasFallThrough = BBI.IsBrAnalyzable && BBI.FalseBB == NULL; |
| |
| if (BBI.BrCond.size()) { |
| // No false branch. This BB must end with a conditional branch and a |
| // fallthrough. |
| if (!BBI.FalseBB) |
| BBI.FalseBB = findFalseBlock(BBI.BB, BBI.TrueBB); |
| assert(BBI.FalseBB && "Expected to find the fallthrough block!"); |
| } |
| |
| // Then scan all the instructions. |
| BBI.NonPredSize = 0; |
| BBI.ClobbersPred = false; |
| bool SeenCondBr = false; |
| for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end(); |
| I != E; ++I) { |
| const TargetInstrDescriptor *TID = I->getInstrDescriptor(); |
| bool isPredicated = TII->isPredicated(I); |
| bool isCondBr = BBI.IsBrAnalyzable && |
| (TID->Flags & M_BRANCH_FLAG) != 0 && (TID->Flags & M_BARRIER_FLAG) == 0; |
| |
| if (!isPredicated && !isCondBr) |
| BBI.NonPredSize++; |
| |
| if (BBI.ClobbersPred && !isPredicated) { |
| // Predicate modification instruction should end the block (except for |
| // already predicated instructions and end of block branches). |
| if (isCondBr) { |
| SeenCondBr = true; |
| |
| // Conditional branches is not predicable. But it may be eliminated. |
| continue; |
| } |
| |
| // Predicate may have been modified, the subsequent (currently) |
| // unpredocated instructions cannot be correctly predicated. |
| BBI.IsUnpredicable = true; |
| return; |
| } |
| |
| if (TID->Flags & M_CLOBBERS_PRED) |
| BBI.ClobbersPred = true; |
| |
| if (!I->isPredicable()) { |
| BBI.IsUnpredicable = true; |
| return; |
| } |
| } |
| } |
| |
| /// FeasibilityAnalysis - Determine if the block is a suitable candidate to be |
| /// predicated by the specified predicate. |
| bool IfConverter::FeasibilityAnalysis(BBInfo &BBI, |
| std::vector<MachineOperand> &Pred, |
| bool isTriangle, bool RevBranch) { |
| // Forget about it if it's unpredicable. |
| if (BBI.IsUnpredicable) |
| return false; |
| |
| // If the block is dead, or it is going to be the entry block of a sub-CFG |
| // that will be if-converted, then it cannot be predicated. |
| if (BBI.IsDone || BBI.IsEnqueued) |
| return false; |
| |
| // Check predication threshold. |
| if (BBI.NonPredSize == 0 || BBI.NonPredSize > TLI->getIfCvtBlockSizeLimit()) |
| return false; |
| |
| // If it is already predicated, check if its predicate subsumes the new |
| // predicate. |
| if (BBI.Predicate.size() && !TII->SubsumesPredicate(BBI.Predicate, Pred)) |
| return false; |
| |
| if (BBI.BrCond.size()) { |
| if (!isTriangle) |
| return false; |
| |
| // Test predicate subsumsion. |
| std::vector<MachineOperand> RevPred(Pred); |
| std::vector<MachineOperand> Cond(BBI.BrCond); |
| if (RevBranch) { |
| if (TII->ReverseBranchCondition(Cond)) |
| return false; |
| } |
| if (TII->ReverseBranchCondition(RevPred) || |
| !TII->SubsumesPredicate(Cond, RevPred)) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| /// AnalyzeBlock - Analyze the structure of the sub-CFG starting from |
| /// the specified block. Record its successors and whether it looks like an |
| /// if-conversion candidate. |
| IfConverter::BBInfo &IfConverter::AnalyzeBlock(MachineBasicBlock *BB) { |
| BBInfo &BBI = BBAnalysis[BB->getNumber()]; |
| |
| if (BBI.IsAnalyzed || BBI.IsBeingAnalyzed) |
| return BBI; |
| |
| BBI.BB = BB; |
| BBI.IsBeingAnalyzed = true; |
| BBI.Kind = ICNotClassfied; |
| |
| ScanInstructions(BBI); |
| |
| // Unanalyable or ends with fallthrough or unconditional branch. |
| if (!BBI.IsBrAnalyzable || BBI.BrCond.size() == 0) { |
| BBI.IsBeingAnalyzed = false; |
| BBI.IsAnalyzed = true; |
| return BBI; |
| } |
| |
| // Do not ifcvt if either path is a back edge to the entry block. |
| if (BBI.TrueBB == BB || BBI.FalseBB == BB) { |
| BBI.IsBeingAnalyzed = false; |
| BBI.IsAnalyzed = true; |
| return BBI; |
| } |
| |
| BBInfo &TrueBBI = AnalyzeBlock(BBI.TrueBB); |
| BBInfo &FalseBBI = AnalyzeBlock(BBI.FalseBB); |
| |
| if (TrueBBI.IsDone && FalseBBI.IsDone) { |
| BBI.IsBeingAnalyzed = false; |
| BBI.IsAnalyzed = true; |
| return BBI; |
| } |
| |
| std::vector<MachineOperand> RevCond(BBI.BrCond); |
| bool CanRevCond = !TII->ReverseBranchCondition(RevCond); |
| |
| if (CanRevCond && ValidDiamond(TrueBBI, FalseBBI) && |
| !(TrueBBI.ClobbersPred && FalseBBI.ClobbersPred) && |
| FeasibilityAnalysis(TrueBBI, BBI.BrCond) && |
| FeasibilityAnalysis(FalseBBI, RevCond)) { |
| // Diamond: |
| // EBB |
| // / \_ |
| // | | |
| // TBB FBB |
| // \ / |
| // TailBB |
| // Note TailBB can be empty. |
| BBI.Kind = ICDiamond; |
| BBI.TailBB = TrueBBI.TrueBB; |
| } else { |
| // FIXME: Consider duplicating if BB is small. |
| if (ValidTriangle(TrueBBI, FalseBBI) && |
| FeasibilityAnalysis(TrueBBI, BBI.BrCond, true)) { |
| // Triangle: |
| // EBB |
| // | \_ |
| // | | |
| // | TBB |
| // | / |
| // FBB |
| BBI.Kind = ICTriangle; |
| } else if (ValidTriangle(TrueBBI, FalseBBI, true) && |
| FeasibilityAnalysis(TrueBBI, BBI.BrCond, true, true)) { |
| BBI.Kind = ICTriangleRev; |
| } else if (ValidSimple(TrueBBI) && |
| FeasibilityAnalysis(TrueBBI, BBI.BrCond)) { |
| // Simple (split, no rejoin): |
| // EBB |
| // | \_ |
| // | | |
| // | TBB---> exit |
| // | |
| // FBB |
| BBI.Kind = ICSimple; |
| } else if (CanRevCond) { |
| // Try the other path... |
| if (ValidTriangle(FalseBBI, TrueBBI) && |
| FeasibilityAnalysis(FalseBBI, RevCond, true)) { |
| BBI.Kind = ICTriangleFalse; |
| } else if (ValidTriangle(FalseBBI, TrueBBI, true) && |
| FeasibilityAnalysis(FalseBBI, RevCond, true, true)) { |
| BBI.Kind = ICTriangleFRev; |
| } else if (ValidSimple(FalseBBI) && |
| FeasibilityAnalysis(FalseBBI, RevCond)) { |
| BBI.Kind = ICSimpleFalse; |
| } |
| } |
| } |
| |
| BBI.IsBeingAnalyzed = false; |
| BBI.IsAnalyzed = true; |
| return BBI; |
| } |
| |
| /// AttemptRestructuring - Restructure the sub-CFG rooted in the given block to |
| /// expose more if-conversion opportunities. e.g. |
| /// |
| /// cmp |
| /// b le BB1 |
| /// / \____ |
| /// / | |
| /// cmp | |
| /// b eq BB1 | |
| /// / \____ | |
| /// / \ | |
| /// BB1 |
| /// ==> |
| /// |
| /// cmp |
| /// b eq BB1 |
| /// / \____ |
| /// / | |
| /// cmp | |
| /// b le BB1 | |
| /// / \____ | |
| /// / \ | |
| /// BB1 |
| bool IfConverter::AttemptRestructuring(BBInfo &BBI) { |
| return false; |
| } |
| |
| /// AnalyzeBlocks - Analyze all blocks and find entries for all if-conversion |
| /// candidates. It returns true if any CFG restructuring is done to expose more |
| /// if-conversion opportunities. |
| bool IfConverter::AnalyzeBlocks(MachineFunction &MF, |
| std::vector<BBInfo*> &Candidates) { |
| bool Change = false; |
| std::set<MachineBasicBlock*> Visited; |
| for (unsigned i = 0, e = Roots.size(); i != e; ++i) { |
| for (idf_ext_iterator<MachineBasicBlock*> I=idf_ext_begin(Roots[i],Visited), |
| E = idf_ext_end(Roots[i], Visited); I != E; ++I) { |
| MachineBasicBlock *BB = *I; |
| BBInfo &BBI = AnalyzeBlock(BB); |
| switch (BBI.Kind) { |
| case ICSimple: |
| case ICSimpleFalse: |
| case ICTriangle: |
| case ICTriangleRev: |
| case ICTriangleFalse: |
| case ICTriangleFRev: |
| case ICDiamond: |
| Candidates.push_back(&BBI); |
| break; |
| default: |
| Change |= AttemptRestructuring(BBI); |
| break; |
| } |
| } |
| } |
| |
| // Sort to favor more complex ifcvt scheme. |
| std::stable_sort(Candidates.begin(), Candidates.end(), IfcvtCandidateCmp); |
| |
| return Change; |
| } |
| |
| /// canFallThroughTo - Returns true either if ToBB is the next block after BB or |
| /// that all the intervening blocks are empty (given BB can fall through to its |
| /// next block). |
| static bool canFallThroughTo(MachineBasicBlock *BB, MachineBasicBlock *ToBB) { |
| MachineFunction::iterator I = BB; |
| MachineFunction::iterator TI = ToBB; |
| MachineFunction::iterator E = BB->getParent()->end(); |
| while (++I != TI) |
| if (I == E || !I->empty()) |
| return false; |
| return true; |
| } |
| |
| /// ReTryPreds - Invalidate predecessor BB info so it would be re-analyzed |
| /// to determine if it can be if-converted. |
| void IfConverter::ReTryPreds(MachineBasicBlock *BB) { |
| for (MachineBasicBlock::pred_iterator PI = BB->pred_begin(), |
| E = BB->pred_end(); PI != E; ++PI) { |
| BBInfo &PBBI = BBAnalysis[(*PI)->getNumber()]; |
| if (!PBBI.IsDone && PBBI.Kind == ICNotClassfied) { |
| assert(PBBI.IsEnqueued && "Unexpected"); |
| PBBI.IsAnalyzed = false; |
| } |
| } |
| } |
| |
| /// InsertUncondBranch - Inserts an unconditional branch from BB to ToBB. |
| /// |
| static void InsertUncondBranch(MachineBasicBlock *BB, MachineBasicBlock *ToBB, |
| const TargetInstrInfo *TII) { |
| std::vector<MachineOperand> NoCond; |
| TII->InsertBranch(*BB, ToBB, NULL, NoCond); |
| } |
| |
| /// RemoveExtraEdges - Remove true / false edges if either / both are no longer |
| /// successors. |
| void IfConverter::RemoveExtraEdges(BBInfo &BBI) { |
| MachineBasicBlock *TBB = NULL, *FBB = NULL; |
| std::vector<MachineOperand> Cond; |
| bool isAnalyzable = !TII->AnalyzeBranch(*BBI.BB, TBB, FBB, Cond); |
| bool CanFallthrough = isAnalyzable && (TBB == NULL || FBB == NULL); |
| if (BBI.TrueBB && BBI.BB->isSuccessor(BBI.TrueBB)) |
| if (!(BBI.TrueBB == TBB || BBI.TrueBB == FBB || |
| (CanFallthrough && getNextBlock(BBI.BB) == BBI.TrueBB))) |
| BBI.BB->removeSuccessor(BBI.TrueBB); |
| if (BBI.FalseBB && BBI.BB->isSuccessor(BBI.FalseBB)) |
| if (!(BBI.FalseBB == TBB || BBI.FalseBB == FBB || |
| (CanFallthrough && getNextBlock(BBI.BB) == BBI.FalseBB))) |
| BBI.BB->removeSuccessor(BBI.FalseBB); |
| } |
| |
| /// IfConvertSimple - If convert a simple (split, no rejoin) sub-CFG. |
| /// |
| bool IfConverter::IfConvertSimple(BBInfo &BBI) { |
| BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; |
| BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; |
| BBInfo *CvtBBI = &TrueBBI; |
| BBInfo *NextBBI = &FalseBBI; |
| |
| std::vector<MachineOperand> Cond(BBI.BrCond); |
| if (BBI.Kind == ICSimpleFalse) { |
| std::swap(CvtBBI, NextBBI); |
| TII->ReverseBranchCondition(Cond); |
| } |
| |
| PredicateBlock(*CvtBBI, Cond); |
| |
| // Merge converted block into entry block. |
| BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); |
| MergeBlocks(BBI, *CvtBBI); |
| |
| bool IterIfcvt = true; |
| if (!canFallThroughTo(BBI.BB, NextBBI->BB)) { |
| InsertUncondBranch(BBI.BB, NextBBI->BB, TII); |
| BBI.HasFallThrough = false; |
| // Now ifcvt'd block will look like this: |
| // BB: |
| // ... |
| // t, f = cmp |
| // if t op |
| // b BBf |
| // |
| // We cannot further ifcvt this block because the unconditional branch |
| // will have to be predicated on the new condition, that will not be |
| // available if cmp executes. |
| IterIfcvt = false; |
| } |
| |
| RemoveExtraEdges(BBI); |
| |
| // Update block info. BB can be iteratively if-converted. |
| if (!IterIfcvt) |
| BBI.IsDone = true; |
| ReTryPreds(BBI.BB); |
| CvtBBI->IsDone = true; |
| |
| // FIXME: Must maintain LiveIns. |
| return true; |
| } |
| |
| /// IfConvertTriangle - If convert a triangle sub-CFG. |
| /// |
| bool IfConverter::IfConvertTriangle(BBInfo &BBI) { |
| BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; |
| BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; |
| BBInfo *CvtBBI = &TrueBBI; |
| BBInfo *NextBBI = &FalseBBI; |
| |
| std::vector<MachineOperand> Cond(BBI.BrCond); |
| if (BBI.Kind == ICTriangleFalse || BBI.Kind == ICTriangleFRev) { |
| std::swap(CvtBBI, NextBBI); |
| TII->ReverseBranchCondition(Cond); |
| } |
| if (BBI.Kind == ICTriangleRev || BBI.Kind == ICTriangleFRev) { |
| ReverseBranchCondition(*CvtBBI); |
| // BB has been changed, modify its predecessors (except for this |
| // one) so they don't get ifcvt'ed based on bad intel. |
| for (MachineBasicBlock::pred_iterator PI = CvtBBI->BB->pred_begin(), |
| E = CvtBBI->BB->pred_end(); PI != E; ++PI) { |
| MachineBasicBlock *PBB = *PI; |
| if (PBB == BBI.BB) |
| continue; |
| BBInfo &PBBI = BBAnalysis[PBB->getNumber()]; |
| if (PBBI.IsEnqueued) |
| PBBI.IsEnqueued = false; |
| } |
| } |
| |
| // Predicate the 'true' block after removing its branch. |
| TrueBBI.NonPredSize -= TII->RemoveBranch(*CvtBBI->BB); |
| PredicateBlock(*CvtBBI, Cond); |
| |
| // If 'true' block has a 'false' successor, add an exit branch to it. |
| bool HasEarlyExit = CvtBBI->FalseBB != NULL; |
| if (HasEarlyExit) { |
| std::vector<MachineOperand> RevCond(CvtBBI->BrCond); |
| if (TII->ReverseBranchCondition(RevCond)) |
| assert(false && "Unable to reverse branch condition!"); |
| TII->InsertBranch(*CvtBBI->BB, CvtBBI->FalseBB, NULL, RevCond); |
| } |
| |
| // Now merge the entry of the triangle with the true block. |
| BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); |
| MergeBlocks(BBI, *CvtBBI); |
| |
| // Merge in the 'false' block if the 'false' block has no other |
| // predecessors. Otherwise, add a unconditional branch from to 'false'. |
| bool FalseBBDead = false; |
| bool IterIfcvt = true; |
| bool isFallThrough = canFallThroughTo(BBI.BB, NextBBI->BB); |
| if (!isFallThrough) { |
| // Only merge them if the true block does not fallthrough to the false |
| // block. By not merging them, we make it possible to iteratively |
| // ifcvt the blocks. |
| if (!HasEarlyExit && NextBBI->BB->pred_size() == 1) { |
| MergeBlocks(BBI, *NextBBI); |
| FalseBBDead = true; |
| } else { |
| InsertUncondBranch(BBI.BB, NextBBI->BB, TII); |
| BBI.HasFallThrough = false; |
| } |
| // Mixed predicated and unpredicated code. This cannot be iteratively |
| // predicated. |
| IterIfcvt = false; |
| } |
| |
| RemoveExtraEdges(BBI); |
| |
| // Update block info. BB can be iteratively if-converted. |
| if (!IterIfcvt) |
| BBI.IsDone = true; |
| ReTryPreds(BBI.BB); |
| CvtBBI->IsDone = true; |
| if (FalseBBDead) |
| NextBBI->IsDone = true; |
| |
| // FIXME: Must maintain LiveIns. |
| return true; |
| } |
| |
| /// IfConvertDiamond - If convert a diamond sub-CFG. |
| /// |
| bool IfConverter::IfConvertDiamond(BBInfo &BBI) { |
| BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()]; |
| BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()]; |
| |
| SmallVector<MachineInstr*, 2> Dups; |
| if (!BBI.TailBB) { |
| // No common merge block. Check if the terminators (e.g. return) are |
| // the same or predicable. |
| MachineBasicBlock::iterator TT = BBI.TrueBB->getFirstTerminator(); |
| MachineBasicBlock::iterator FT = BBI.FalseBB->getFirstTerminator(); |
| while (TT != BBI.TrueBB->end() && FT != BBI.FalseBB->end()) { |
| if (TT->isIdenticalTo(FT)) |
| Dups.push_back(TT); // Will erase these later. |
| else if (!TT->isPredicable() && !FT->isPredicable()) |
| return false; // Can't if-convert. Abort! |
| ++TT; |
| ++FT; |
| } |
| |
| // One of the two pathes have more terminators, make sure they are |
| // all predicable. |
| while (TT != BBI.TrueBB->end()) { |
| if (!TT->isPredicable()) { |
| return false; // Can't if-convert. Abort! |
| } |
| ++TT; |
| } |
| while (FT != BBI.FalseBB->end()) { |
| if (!FT->isPredicable()) { |
| return false; // Can't if-convert. Abort! |
| } |
| ++FT; |
| } |
| } |
| |
| // Remove the duplicated instructions from the 'true' block. |
| for (unsigned i = 0, e = Dups.size(); i != e; ++i) { |
| Dups[i]->eraseFromParent(); |
| --TrueBBI.NonPredSize; |
| } |
| |
| // Merge the 'true' and 'false' blocks by copying the instructions |
| // from the 'false' block to the 'true' block. That is, unless the true |
| // block would clobber the predicate, in that case, do the opposite. |
| BBInfo *BBI1 = &TrueBBI; |
| BBInfo *BBI2 = &FalseBBI; |
| std::vector<MachineOperand> RevCond(BBI.BrCond); |
| TII->ReverseBranchCondition(RevCond); |
| std::vector<MachineOperand> *Cond1 = &BBI.BrCond; |
| std::vector<MachineOperand> *Cond2 = &RevCond; |
| // Check the 'true' and 'false' blocks if either isn't ended with a branch. |
| // Either the block fallthrough to another block or it ends with a |
| // return. If it's the former, add a branch to its successor. |
| bool NeedBr1 = !BBI1->TrueBB && BBI1->BB->succ_size(); |
| bool NeedBr2 = !BBI2->TrueBB && BBI2->BB->succ_size(); |
| |
| if ((TrueBBI.ClobbersPred && !FalseBBI.ClobbersPred) || |
| (!TrueBBI.ClobbersPred && !FalseBBI.ClobbersPred && |
| NeedBr1 && !NeedBr2)) { |
| std::swap(BBI1, BBI2); |
| std::swap(Cond1, Cond2); |
| std::swap(NeedBr1, NeedBr2); |
| } |
| |
| // Predicate the 'true' block after removing its branch. |
| BBI1->NonPredSize -= TII->RemoveBranch(*BBI1->BB); |
| PredicateBlock(*BBI1, *Cond1); |
| |
| // Add an early exit branch if needed. |
| if (NeedBr1) |
| TII->InsertBranch(*BBI1->BB, *BBI1->BB->succ_begin(), NULL, *Cond1); |
| |
| // Predicate the 'false' block. |
| PredicateBlock(*BBI2, *Cond2, true); |
| |
| // Add an unconditional branch from 'false' to to 'false' successor if it |
| // will not be the fallthrough block. |
| if (NeedBr2 && !NeedBr1) { |
| // If BBI2 isn't going to be merged in, then the existing fallthrough |
| // or branch is fine. |
| if (!canFallThroughTo(BBI.BB, *BBI2->BB->succ_begin())) { |
| InsertUncondBranch(BBI2->BB, *BBI2->BB->succ_begin(), TII); |
| BBI2->HasFallThrough = false; |
| } |
| } |
| |
| // Keep them as two separate blocks if there is an early exit. |
| if (!NeedBr1) |
| MergeBlocks(*BBI1, *BBI2); |
| |
| // Remove the conditional branch from entry to the blocks. |
| BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB); |
| |
| // Merge the combined block into the entry of the diamond. |
| MergeBlocks(BBI, *BBI1); |
| |
| // 'True' and 'false' aren't combined, see if we need to add a unconditional |
| // branch to the 'false' block. |
| if (NeedBr1 && !canFallThroughTo(BBI.BB, BBI2->BB)) { |
| InsertUncondBranch(BBI.BB, BBI2->BB, TII); |
| BBI1->HasFallThrough = false; |
| } |
| |
| // If the if-converted block fallthrough or unconditionally branch into the |
| // tail block, and the tail block does not have other predecessors, then |
| // fold the tail block in as well. |
| BBInfo *CvtBBI = NeedBr1 ? BBI2 : &BBI; |
| if (BBI.TailBB && |
| BBI.TailBB->pred_size() == 1 && CvtBBI->BB->succ_size() == 1) { |
| CvtBBI->NonPredSize -= TII->RemoveBranch(*CvtBBI->BB); |
| BBInfo TailBBI = BBAnalysis[BBI.TailBB->getNumber()]; |
| MergeBlocks(*CvtBBI, TailBBI); |
| TailBBI.IsDone = true; |
| } |
| |
| RemoveExtraEdges(BBI); |
| |
| // Update block info. |
| BBI.IsDone = TrueBBI.IsDone = FalseBBI.IsDone = true; |
| |
| // FIXME: Must maintain LiveIns. |
| return true; |
| } |
| |
| /// PredicateBlock - Predicate every instruction in the block with the specified |
| /// condition. If IgnoreTerm is true, skip over all terminator instructions. |
| void IfConverter::PredicateBlock(BBInfo &BBI, |
| std::vector<MachineOperand> &Cond, |
| bool IgnoreTerm) { |
| for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end(); |
| I != E; ++I) { |
| if (IgnoreTerm && TII->isTerminatorInstr(I->getOpcode())) |
| continue; |
| if (TII->isPredicated(I)) |
| continue; |
| if (!TII->PredicateInstruction(I, Cond)) { |
| cerr << "Unable to predicate " << *I << "!\n"; |
| abort(); |
| } |
| } |
| |
| BBI.NonPredSize = 0; |
| std::copy(Cond.begin(), Cond.end(), std::back_inserter(BBI.Predicate)); |
| |
| NumIfConvBBs++; |
| } |
| |
| /// MergeBlocks - Move all instructions from FromBB to the end of ToBB. |
| /// |
| void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI) { |
| ToBBI.BB->splice(ToBBI.BB->end(), |
| FromBBI.BB, FromBBI.BB->begin(), FromBBI.BB->end()); |
| |
| // Redirect all branches to FromBB to ToBB. |
| std::vector<MachineBasicBlock *> Preds(FromBBI.BB->pred_begin(), |
| FromBBI.BB->pred_end()); |
| for (unsigned i = 0, e = Preds.size(); i != e; ++i) { |
| MachineBasicBlock *Pred = Preds[i]; |
| if (Pred == ToBBI.BB) |
| continue; |
| Pred->ReplaceUsesOfBlockWith(FromBBI.BB, ToBBI.BB); |
| } |
| |
| std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(), |
| FromBBI.BB->succ_end()); |
| MachineBasicBlock *NBB = getNextBlock(FromBBI.BB); |
| MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : NULL; |
| |
| for (unsigned i = 0, e = Succs.size(); i != e; ++i) { |
| MachineBasicBlock *Succ = Succs[i]; |
| // Fallthrough edge can't be transferred. |
| if (Succ == FallThrough) |
| continue; |
| FromBBI.BB->removeSuccessor(Succ); |
| if (!ToBBI.BB->isSuccessor(Succ)) |
| ToBBI.BB->addSuccessor(Succ); |
| } |
| |
| // Now FromBBI always fall through to the next block! |
| if (NBB) |
| FromBBI.BB->addSuccessor(NBB); |
| |
| ToBBI.NonPredSize += FromBBI.NonPredSize; |
| FromBBI.NonPredSize = 0; |
| |
| ToBBI.ClobbersPred |= FromBBI.ClobbersPred; |
| ToBBI.HasFallThrough = FromBBI.HasFallThrough; |
| |
| std::copy(FromBBI.Predicate.begin(), FromBBI.Predicate.end(), |
| std::back_inserter(ToBBI.Predicate)); |
| FromBBI.Predicate.clear(); |
| } |